7a3fa88f02
We want the new compositing timing algorithm to be invariant regarding whether glXSwapBuffers() or eglSwapBuffers() block. |
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.. | ||
shaders | ||
CMakeLists.txt | ||
lanczosfilter.cpp | ||
lanczosfilter.h | ||
opengl.json | ||
resources.qrc | ||
scene_opengl.cpp | ||
scene_opengl.h |