kwin/plugins/platforms/drm
Vlad Zahorodnii 6adfe3064f Drop Platform::createScreens()
Since the Screens class is a convenience wrapper around AbstractOutput
objects that come from the Platform, it should not be platform-specific.

By dropping createScreens(), output-related code becomes simpler.
2020-12-21 09:20:16 +00:00
..
abstract_egl_drm_backend.cpp Move Scene::isPerScreenRenderingEnabled() to Platform 2020-12-02 15:32:30 +00:00
abstract_egl_drm_backend.h Move Scene::isPerScreenRenderingEnabled() to Platform 2020-12-02 15:32:30 +00:00
CMakeLists.txt Drop Platform::createScreens() 2020-12-21 09:20:16 +00:00
drm.json
drm_backend.cpp Drop Platform::createScreens() 2020-12-21 09:20:16 +00:00
drm_backend.h Drop Platform::createScreens() 2020-12-21 09:20:16 +00:00
drm_buffer.cpp
drm_buffer.h
drm_buffer_gbm.cpp Create egl backend for multiple backends and enable multi-gpu usage for the gbm backend 2020-11-28 17:53:41 +00:00
drm_buffer_gbm.h Create egl backend for multiple backends and enable multi-gpu usage for the gbm backend 2020-11-28 17:53:41 +00:00
drm_gpu.cpp Fix login modeset 2020-12-15 20:20:10 +00:00
drm_gpu.h Prevent EGL headers from including Xlib headers 2020-12-10 11:15:06 +02:00
drm_inputeventfilter.cpp Prefer function pointer to slot string 2020-11-07 02:56:44 +01:00
drm_inputeventfilter.h
drm_object.cpp
drm_object.h
drm_object_connector.cpp
drm_object_connector.h Trim trailing whitespace 2020-11-28 11:01:47 +00:00
drm_object_crtc.cpp
drm_object_crtc.h Trim trailing whitespace 2020-11-28 11:01:47 +00:00
drm_object_plane.cpp
drm_object_plane.h
drm_output.cpp Drop Platform::createScreens() 2020-12-21 09:20:16 +00:00
drm_output.h Drop Screens::supportsTransformations 2020-12-17 07:36:50 +00:00
drm_pointer.h
edid.cpp
edid.h
egl_gbm_backend.cpp platforms/drm: Properly clean up the shadow framebuffer object 2020-12-02 16:05:08 +00:00
egl_gbm_backend.h Small refactor in the drm backends 2020-12-01 16:58:24 +00:00
egl_multi_backend.cpp Move Scene::isPerScreenRenderingEnabled() to Platform 2020-12-02 15:32:30 +00:00
egl_multi_backend.h Move Scene::isPerScreenRenderingEnabled() to Platform 2020-12-02 15:32:30 +00:00
egl_stream_backend.cpp Port wayland code away from factory methods in KWaylandServer::Display 2020-12-14 13:05:47 +00:00
egl_stream_backend.h Small refactor in the drm backends 2020-12-01 16:58:24 +00:00
gbm_dmabuf.cpp
gbm_dmabuf.h
gbm_surface.cpp
gbm_surface.h
logging.cpp
logging.h
scene_qpainter_drm_backend.cpp Move Scene::isPerScreenRenderingEnabled() to Platform 2020-12-02 15:32:30 +00:00
scene_qpainter_drm_backend.h Move Scene::isPerScreenRenderingEnabled() to Platform 2020-12-02 15:32:30 +00:00