kwin/plugins/qpa/window.h
Vlad Zahorodnii cc8cb8db9d qpa: Create a pbuffer for internal windows
If the surfaceless context extension is unsupported by the underlying
platform, the QPA will use the EGLSurface of the first output to make
OpenGL contexts current.

If an internal window attempts to make an OpenGL context current while
compositing is being restarted, for example it's typically the case with
the composited outline visual, QPA will either try to make the context
current with a no longer valid EGLSurface for the first output or will
crash during the call to Platform::supportsSurfacelessContext(). The
latter needs more explanation. After the compositingToggled() signal has
been emitted, there is no scene and supportsSurfacelessContext() doesn't
handle this case.

In either case, we could return EGL_NO_SURFACE if compositing is being
restarted, but if the underlying platform doesn't support the surfaceless
context extension, then the composited outline will not be able to
delete used textures, framebuffer objects, etc.

This change addresses that problem by making sure that every platform
window has a pbuffer allocated in case the surfaceless context extension
is unsupported.
2020-10-19 06:12:13 +00:00

68 lines
1.5 KiB
C++

/*
KWin - the KDE window manager
This file is part of the KDE project.
SPDX-FileCopyrightText: 2015 Martin Gräßlin <mgraesslin@kde.org>
SPDX-FileCopyrightText: 2019 Vlad Zahorodnii <vlad.zahorodnii@kde.org>
SPDX-License-Identifier: GPL-2.0-or-later
*/
#ifndef KWIN_QPA_WINDOW_H
#define KWIN_QPA_WINDOW_H
#include <epoxy/egl.h>
#include "fixqopengl.h"
#include <fixx11h.h>
#include <QPointer>
#include <qpa/qplatformwindow.h>
class QOpenGLFramebufferObject;
namespace KWin
{
class InternalClient;
namespace QPA
{
class Window : public QPlatformWindow
{
public:
explicit Window(QWindow *window);
~Window() override;
QSurfaceFormat format() const override;
void setVisible(bool visible) override;
void setGeometry(const QRect &rect) override;
WId winId() const override;
qreal devicePixelRatio() const override;
void bindContentFBO();
const QSharedPointer<QOpenGLFramebufferObject> &contentFBO() const;
QSharedPointer<QOpenGLFramebufferObject> swapFBO();
InternalClient *client() const;
EGLSurface eglSurface() const;
private:
void createFBO();
void createPbuffer();
void map();
void unmap();
QSurfaceFormat m_format;
QPointer<InternalClient> m_handle;
QSharedPointer<QOpenGLFramebufferObject> m_contentFBO;
EGLDisplay m_eglDisplay = EGL_NO_DISPLAY;
EGLSurface m_eglSurface = EGL_NO_SURFACE;
quint32 m_windowId;
bool m_resized = false;
int m_scale = 1;
};
}
}
#endif