kwin/src/layershellv1window.cpp
Vlad Zahorodnii b90ae2f8fc Move window hiding logic to Window
The window hiding logic is mostly the same both in X11 and Wayland
windows, so let's move it in Window to share the same code.
2023-06-06 13:58:44 +00:00

350 lines
9.8 KiB
C++

/*
SPDX-FileCopyrightText: 2020 Vlad Zahorodnii <vlad.zahorodnii@kde.org>
SPDX-License-Identifier: GPL-2.0-or-later
*/
#include "layershellv1window.h"
#include "core/output.h"
#include "layershellv1integration.h"
#include "screenedge.h"
#include "wayland/layershell_v1_interface.h"
#include "wayland/output_interface.h"
#include "wayland/screenedge_v1_interface.h"
#include "wayland/surface_interface.h"
#include "wayland_server.h"
#include "workspace.h"
using namespace KWaylandServer;
namespace KWin
{
static NET::WindowType scopeToType(const QString &scope)
{
static const QHash<QString, NET::WindowType> scopeToType{
{QStringLiteral("desktop"), NET::Desktop},
{QStringLiteral("dock"), NET::Dock},
{QStringLiteral("crititical-notification"), NET::CriticalNotification},
{QStringLiteral("notification"), NET::Notification},
{QStringLiteral("tooltip"), NET::Tooltip},
{QStringLiteral("on-screen-display"), NET::OnScreenDisplay},
{QStringLiteral("dialog"), NET::Dialog},
{QStringLiteral("splash"), NET::Splash},
{QStringLiteral("utility"), NET::Utility},
};
return scopeToType.value(scope.toLower(), NET::Normal);
}
LayerShellV1Window::LayerShellV1Window(LayerSurfaceV1Interface *shellSurface,
Output *output,
LayerShellV1Integration *integration)
: WaylandWindow(shellSurface->surface())
, m_desiredOutput(output)
, m_integration(integration)
, m_shellSurface(shellSurface)
, m_windowType(scopeToType(shellSurface->scope()))
{
setSkipSwitcher(!isDesktop());
setSkipPager(true);
setSkipTaskbar(true);
connect(shellSurface, &LayerSurfaceV1Interface::aboutToBeDestroyed,
this, &LayerShellV1Window::destroyWindow);
connect(shellSurface->surface(), &SurfaceInterface::aboutToBeDestroyed,
this, &LayerShellV1Window::destroyWindow);
connect(output, &Output::geometryChanged,
this, &LayerShellV1Window::scheduleRearrange);
connect(output, &Output::enabledChanged,
this, &LayerShellV1Window::handleOutputEnabledChanged);
connect(output, &Output::destroyed,
this, &LayerShellV1Window::handleOutputDestroyed);
connect(shellSurface->surface(), &SurfaceInterface::sizeChanged,
this, &LayerShellV1Window::handleSizeChanged);
connect(shellSurface->surface(), &SurfaceInterface::unmapped,
this, &LayerShellV1Window::handleUnmapped);
connect(shellSurface->surface(), &SurfaceInterface::committed,
this, &LayerShellV1Window::handleCommitted);
connect(shellSurface, &LayerSurfaceV1Interface::desiredSizeChanged,
this, &LayerShellV1Window::scheduleRearrange);
connect(shellSurface, &LayerSurfaceV1Interface::layerChanged,
this, &LayerShellV1Window::scheduleRearrange);
connect(shellSurface, &LayerSurfaceV1Interface::marginsChanged,
this, &LayerShellV1Window::scheduleRearrange);
connect(shellSurface, &LayerSurfaceV1Interface::anchorChanged,
this, &LayerShellV1Window::scheduleRearrange);
connect(shellSurface, &LayerSurfaceV1Interface::exclusiveZoneChanged,
this, &LayerShellV1Window::scheduleRearrange);
connect(shellSurface, &LayerSurfaceV1Interface::acceptsFocusChanged,
this, &LayerShellV1Window::handleAcceptsFocusChanged);
}
LayerSurfaceV1Interface *LayerShellV1Window::shellSurface() const
{
return m_shellSurface;
}
Output *LayerShellV1Window::desiredOutput() const
{
return m_desiredOutput;
}
void LayerShellV1Window::scheduleRearrange()
{
m_integration->scheduleRearrange();
}
NET::WindowType LayerShellV1Window::windowType(bool) const
{
return m_windowType;
}
bool LayerShellV1Window::isPlaceable() const
{
return false;
}
bool LayerShellV1Window::isCloseable() const
{
return true;
}
bool LayerShellV1Window::isMovable() const
{
return false;
}
bool LayerShellV1Window::isMovableAcrossScreens() const
{
return false;
}
bool LayerShellV1Window::isResizable() const
{
return false;
}
bool LayerShellV1Window::takeFocus()
{
setActive(true);
return true;
}
bool LayerShellV1Window::wantsInput() const
{
return acceptsFocus() && readyForPainting();
}
StrutRect LayerShellV1Window::strutRect(StrutArea area) const
{
switch (area) {
case StrutAreaLeft:
if (m_shellSurface->exclusiveEdge() == Qt::LeftEdge) {
return StrutRect(x(), y(), m_shellSurface->exclusiveZone(), height(), StrutAreaLeft);
}
return StrutRect();
case StrutAreaRight:
if (m_shellSurface->exclusiveEdge() == Qt::RightEdge) {
return StrutRect(x() + width() - m_shellSurface->exclusiveZone(), y(),
m_shellSurface->exclusiveZone(), height(), StrutAreaRight);
}
return StrutRect();
case StrutAreaTop:
if (m_shellSurface->exclusiveEdge() == Qt::TopEdge) {
return StrutRect(x(), y(), width(), m_shellSurface->exclusiveZone(), StrutAreaTop);
}
return StrutRect();
case StrutAreaBottom:
if (m_shellSurface->exclusiveEdge() == Qt::BottomEdge) {
return StrutRect(x(), y() + height() - m_shellSurface->exclusiveZone(),
width(), m_shellSurface->exclusiveZone(), StrutAreaBottom);
}
return StrutRect();
default:
return StrutRect();
}
}
bool LayerShellV1Window::hasStrut() const
{
return m_shellSurface->exclusiveZone() > 0;
}
void LayerShellV1Window::destroyWindow()
{
if (m_screenEdge) {
m_screenEdge->disconnect(this);
}
m_shellSurface->disconnect(this);
m_shellSurface->surface()->disconnect(this);
markAsDeleted();
cleanTabBox();
Q_EMIT closed();
StackingUpdatesBlocker blocker(workspace());
cleanGrouping();
waylandServer()->removeWindow(this);
scheduleRearrange();
unref();
}
void LayerShellV1Window::closeWindow()
{
m_shellSurface->sendClosed();
}
Layer LayerShellV1Window::belongsToLayer() const
{
switch (m_shellSurface->layer()) {
case LayerSurfaceV1Interface::BackgroundLayer:
return DesktopLayer;
case LayerSurfaceV1Interface::BottomLayer:
return BelowLayer;
case LayerSurfaceV1Interface::TopLayer:
return AboveLayer;
case LayerSurfaceV1Interface::OverlayLayer:
return UnmanagedLayer;
default:
Q_UNREACHABLE();
}
}
bool LayerShellV1Window::acceptsFocus() const
{
return m_shellSurface->acceptsFocus();
}
void LayerShellV1Window::moveResizeInternal(const QRectF &rect, MoveResizeMode mode)
{
if (areGeometryUpdatesBlocked()) {
setPendingMoveResizeMode(mode);
return;
}
const QSizeF requestedClientSize = frameSizeToClientSize(rect.size());
if (requestedClientSize != clientSize()) {
m_shellSurface->sendConfigure(rect.size().toSize());
} else {
updateGeometry(rect);
return;
}
// The surface position is updated synchronously.
QRectF updateRect = m_frameGeometry;
updateRect.moveTopLeft(rect.topLeft());
updateGeometry(updateRect);
}
void LayerShellV1Window::handleSizeChanged()
{
updateGeometry(QRectF(pos(), clientSizeToFrameSize(surface()->size())));
scheduleRearrange();
}
void LayerShellV1Window::handleUnmapped()
{
m_integration->recreateWindow(shellSurface());
}
void LayerShellV1Window::handleCommitted()
{
if (surface()->buffer()) {
markAsMapped();
}
}
void LayerShellV1Window::handleAcceptsFocusChanged()
{
switch (m_shellSurface->layer()) {
case LayerSurfaceV1Interface::TopLayer:
case LayerSurfaceV1Interface::OverlayLayer:
if (wantsInput()) {
workspace()->activateWindow(this);
}
break;
case LayerSurfaceV1Interface::BackgroundLayer:
case LayerSurfaceV1Interface::BottomLayer:
break;
}
}
void LayerShellV1Window::handleOutputEnabledChanged()
{
if (!m_desiredOutput->isEnabled()) {
closeWindow();
destroyWindow();
}
}
void LayerShellV1Window::handleOutputDestroyed()
{
closeWindow();
destroyWindow();
}
void LayerShellV1Window::setVirtualKeyboardGeometry(const QRectF &geo)
{
if (m_virtualKeyboardGeometry == geo) {
return;
}
m_virtualKeyboardGeometry = geo;
scheduleRearrange();
}
void LayerShellV1Window::showOnScreenEdge()
{
// ShowOnScreenEdge can be called by an Edge, and setHidden could destroy the Edge
// Use the singleshot to avoid use-after-free
QTimer::singleShot(0, this, &LayerShellV1Window::deactivateScreenEdge);
}
void LayerShellV1Window::installAutoHideScreenEdgeV1(KWaylandServer::AutoHideScreenEdgeV1Interface *edge)
{
m_screenEdge = edge;
connect(edge, &KWaylandServer::AutoHideScreenEdgeV1Interface::destroyed,
this, &LayerShellV1Window::deactivateScreenEdge);
connect(edge, &KWaylandServer::AutoHideScreenEdgeV1Interface::activateRequested,
this, &LayerShellV1Window::activateScreenEdge);
connect(edge, &KWaylandServer::AutoHideScreenEdgeV1Interface::deactivateRequested,
this, &LayerShellV1Window::deactivateScreenEdge);
connect(this, &LayerShellV1Window::frameGeometryChanged, edge, [this]() {
if (m_screenEdgeActive) {
reserveScreenEdge();
}
});
}
void LayerShellV1Window::reserveScreenEdge()
{
if (workspace()->screenEdges()->reserve(this, m_screenEdge->border())) {
setHidden(true);
} else {
setHidden(false);
}
}
void LayerShellV1Window::unreserveScreenEdge()
{
setHidden(false);
workspace()->screenEdges()->reserve(this, ElectricNone);
}
void LayerShellV1Window::activateScreenEdge()
{
m_screenEdgeActive = true;
reserveScreenEdge();
}
void LayerShellV1Window::deactivateScreenEdge()
{
m_screenEdgeActive = false;
unreserveScreenEdge();
}
} // namespace KWin