..
_data
Cleaned up the effects/ directory by moving each individual effect into
2009-02-05 15:35:38 +00:00
_test
SVN_SILENT made messages (.desktop file)
2009-05-11 17:12:40 +00:00
blur
SVN_SILENT made messages (.desktop file)
2009-05-08 13:37:48 +00:00
boxswitch
Show windows from other desktops in boxswitch in the same way as minimized windows.
2009-04-12 16:35:22 +00:00
coverswitch
SVN_SILENT made messages (.desktop file)
2009-03-17 15:51:17 +00:00
cube
SVN_SILENT made messages (.desktop file)
2009-05-11 17:12:40 +00:00
desktopgrid
SVN_SILENT made messages (.desktop file)
2009-05-11 17:12:40 +00:00
dialogparent
SVN_SILENT made messages (.desktop file)
2009-05-08 13:37:48 +00:00
diminactive
SVN_SILENT made messages (.desktop file)
2009-05-08 13:37:48 +00:00
dimscreen
SVN_SILENT made messages (.desktop file)
2009-03-21 15:26:07 +00:00
explosion
SVN_SILENT made messages (.desktop file)
2009-05-11 17:12:40 +00:00
fade
SVN_SILENT made messages (.desktop file)
2009-05-11 17:12:40 +00:00
fadedesktop
SVN_SILENT made messages (.desktop file)
2009-05-11 17:12:40 +00:00
fallapart
SVN_SILENT made messages (.desktop file)
2009-03-17 15:51:17 +00:00
flipswitch
SVN_SILENT made messages (.desktop file)
2009-04-21 13:52:05 +00:00
highlightwindow
SVN_SILENT made messages (.desktop file)
2009-05-11 17:12:40 +00:00
invert
Texture width and height is stored in GLShader and the uniform value is set during prepareShaderRenderStates in scene_opengl. So the effects do not have to set the uniform manually. This is useful as other effects can still set this uniform if something different is rendered with a different texture width/height (e.g. shadows or thumbnails). When the window is finally rendered the original value set by the effect is definatelly used.
2009-04-27 11:07:15 +00:00
login
SVN_SILENT made messages (.desktop file)
2009-04-15 20:03:14 +00:00
logout
Do not alter window painted on top of logout window in logout effect. That is don't change saturation and don't blur.
2009-05-11 12:14:41 +00:00
lookingglass
SVN_SILENT made messages (.desktop file)
2009-05-11 17:12:40 +00:00
magiclamp
SVN_SILENT made messages (.desktop file)
2009-05-11 17:12:40 +00:00
magnifier
SVN_SILENT made messages (.desktop file)
2009-05-08 13:37:48 +00:00
minimizeanimation
SVN_SILENT made messages (.desktop file)
2009-05-11 17:12:40 +00:00
mousemark
SVN_SILENT made messages (.desktop file)
2009-05-08 13:37:48 +00:00
presentwindows
When a shader is bound pass correct values for texture height, texture width and opacity for text frame and icon frame from present windows to the shader.
2009-05-01 20:41:38 +00:00
scalein
SVN_SILENT made messages (.desktop file)
2009-05-11 17:12:40 +00:00
shadow
SVN_SILENT made messages (.desktop file)
2009-05-11 17:12:40 +00:00
sharpen
SVN_SILENT made messages (.desktop file)
2009-05-11 17:12:40 +00:00
sheet
SVN_SILENT made messages (.desktop file)
2009-05-08 13:37:48 +00:00
showfps
SVN_SILENT made messages (.desktop file)
2009-03-17 15:51:17 +00:00
showpaint
SVN_SILENT made messages (.desktop file)
2009-05-11 17:12:40 +00:00
slide
SVN_SILENT made messages (.desktop file)
2009-05-11 17:12:40 +00:00
slideback
SVN_SILENT made messages (.desktop file)
2009-05-10 13:42:01 +00:00
snaphelper
SVN_SILENT made messages (.desktop file)
2009-05-06 16:29:57 +00:00
snow
SVN_SILENT made messages (.desktop file)
2009-05-08 13:37:48 +00:00
taskbarthumbnail
SVN_SILENT made messages (.desktop file)
2009-05-11 17:12:40 +00:00
thumbnailaside
SVN_SILENT made messages (.desktop file)
2009-05-11 17:12:40 +00:00
trackmouse
SVN_SILENT made messages (.desktop file)
2009-05-11 17:12:40 +00:00
translucency
SVN_SILENT made messages (.desktop file)
2009-03-17 15:51:17 +00:00
wobblywindows
SVN_SILENT made messages (.desktop file)
2009-03-17 15:51:17 +00:00
zoom
Mouse polling was deactivated wrongly in all zooming effects.
2009-04-27 20:20:05 +00:00
CMakeLists.txt
Add new SlideBack effect
2009-04-15 19:31:20 +00:00
configs_builtins.cpp
Sphere and Cylinder become part of Cube effect. That is much more convenient than having an own effect for each (only loading the shader is actually required).
2009-02-14 09:29:01 +00:00
kwineffect.desktop
SVN_SILENT made messages (.desktop file)
2009-05-11 17:12:40 +00:00
Messages.sh
Remove temporary file
2008-07-02 07:04:51 +00:00