kwin/plugins/scenes/opengl/shaders/1.10/lanczos-fragment.glsl
Vlad Zagorodniy be8729105f Move lanczos filter away from KWin core
Summary:
Lanczos filter shouldn't be in KWin core because it's quite specific about
rendering backend.

Test Plan: Windows in the desktop grid look normal.

Reviewers: #kwin, davidedmundson

Reviewed By: #kwin, davidedmundson

Subscribers: mart, kwin

Tags: #kwin

Differential Revision: https://phabricator.kde.org/D18774
2019-02-07 18:03:34 +02:00

16 lines
399 B
GLSL

uniform sampler2D sampler;
uniform vec2 offsets[16];
uniform vec4 kernel[16];
varying vec2 texcoord0;
void main(void)
{
vec4 sum = texture2D(sampler, texcoord0.st) * kernel[0];
for (int i = 1; i < 16; i++) {
sum += texture2D(sampler, texcoord0.st - offsets[i]) * kernel[i];
sum += texture2D(sampler, texcoord0.st + offsets[i]) * kernel[i];
}
gl_FragColor = sum;
}