kwin/plugins
David Edmundson 8ff01fa60c [platforms/drm] Rewrite rotation rendering to use MapTexture
Summary:
The previous code uses a fixed version of GSLS which does not match our suported GL targets. We need both, using kwin's existing MapTexture framework we can achieve the same thing in a better way with less code.

Test Plan:
Had some slight issues with the rotation, but everything appeared the same
as when I applied the patchset with the custom shader.

Reviewers: #kwin, zzag

Reviewed By: #kwin, zzag

Subscribers: kwin

Tags: #kwin

Differential Revision: https://phabricator.kde.org/D26371
2020-02-28 12:22:42 +00:00
..
idletime Use nullptr everywhere 2019-09-19 17:48:21 +03:00
kdecorations Merge branch 'Plasma/5.18' 2020-02-21 13:57:14 +02:00
kglobalaccel Use nullptr everywhere 2019-09-19 17:48:21 +03:00
kpackage Update my email address 2020-01-14 18:17:18 +02:00
platforms [platforms/drm] Rewrite rotation rendering to use MapTexture 2020-02-28 12:22:42 +00:00
qpa Update my email address 2020-01-14 18:17:18 +02:00
scenes Merge branch 'Plasma/5.18' 2020-01-29 13:11:32 +02:00
windowsystem Provide a KWindowShadow implementation for internal clients 2020-01-22 02:21:36 +02:00
CMakeLists.txt Cleanup style in CMakeLists.txt files 2019-09-17 16:03:05 +03:00