kwin/plugins/platforms
David Edmundson 8ff01fa60c [platforms/drm] Rewrite rotation rendering to use MapTexture
Summary:
The previous code uses a fixed version of GSLS which does not match our suported GL targets. We need both, using kwin's existing MapTexture framework we can achieve the same thing in a better way with less code.

Test Plan:
Had some slight issues with the rotation, but everything appeared the same
as when I applied the patchset with the custom shader.

Reviewers: #kwin, zzag

Reviewed By: #kwin, zzag

Subscribers: kwin

Tags: #kwin

Differential Revision: https://phabricator.kde.org/D26371
2020-02-28 12:22:42 +00:00
..
drm [platforms/drm] Rewrite rotation rendering to use MapTexture 2020-02-28 12:22:42 +00:00
fbdev SVN_SILENT made messages (.desktop file) - always resolve ours 2020-02-17 05:51:10 +01:00
hwcomposer Revert "Remove vsync detection and configurability" 2020-01-16 10:00:12 +01:00
virtual SVN_SILENT made messages (.desktop file) - always resolve ours 2020-02-17 05:51:10 +01:00
wayland SVN_SILENT made messages (.desktop file) - always resolve ours 2020-02-17 05:51:10 +01:00
x11 ScreenEdge: Do not use localtime for measuring duration 2020-02-03 12:26:17 +01:00
CMakeLists.txt Cleanup style in CMakeLists.txt files 2019-09-17 16:03:05 +03:00