8ff01fa60c
Summary: The previous code uses a fixed version of GSLS which does not match our suported GL targets. We need both, using kwin's existing MapTexture framework we can achieve the same thing in a better way with less code. Test Plan: Had some slight issues with the rotation, but everything appeared the same as when I applied the patchset with the custom shader. Reviewers: #kwin, zzag Reviewed By: #kwin, zzag Subscribers: kwin Tags: #kwin Differential Revision: https://phabricator.kde.org/D26371 |
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drm | ||
fbdev | ||
hwcomposer | ||
virtual | ||
wayland | ||
x11 | ||
CMakeLists.txt |