kwin/plugins/platforms/drm
Vlad Zahorodnii 79ca5ccd26 Merge OutputScreens into Screens
Since all platforms have been ported to AbstractOutput, OutputScreens
can be merged into Screens. This simplifies the class hierarchy.
2020-12-17 13:36:30 +00:00
..
abstract_egl_drm_backend.cpp
abstract_egl_drm_backend.h
CMakeLists.txt
drm.json
drm_backend.cpp
drm_backend.h
drm_buffer.cpp
drm_buffer.h
drm_buffer_gbm.cpp
drm_buffer_gbm.h
drm_gpu.cpp
drm_gpu.h
drm_inputeventfilter.cpp
drm_inputeventfilter.h
drm_object.cpp
drm_object.h
drm_object_connector.cpp
drm_object_connector.h
drm_object_crtc.cpp
drm_object_crtc.h
drm_object_plane.cpp
drm_object_plane.h
drm_output.cpp
drm_output.h
drm_pointer.h
edid.cpp
edid.h
egl_gbm_backend.cpp
egl_gbm_backend.h
egl_multi_backend.cpp
egl_multi_backend.h
egl_stream_backend.cpp
egl_stream_backend.h
gbm_dmabuf.cpp
gbm_dmabuf.h
gbm_surface.cpp
gbm_surface.h
logging.cpp
logging.h
scene_qpainter_drm_backend.cpp
scene_qpainter_drm_backend.h
screens_drm.cpp Merge OutputScreens into Screens 2020-12-17 13:36:30 +00:00
screens_drm.h Merge OutputScreens into Screens 2020-12-17 13:36:30 +00:00