kwin/src/effects/zoom/zoom.cpp
Vlad Zahorodnii 811beb94e0 Remove Xrender backend
The Xrender backend was added at the time when OpenGL drivers were not
particularly stable. Nowadays though, it's a totally different situation.

The OpenGL render backend has been the default one for many years. It's
quite stable, and it allows implementing many advanced features that
other render backends don't.

Many features are not tested with it during the development cycle; the
only time when it is noticed is when changes in other parts of kwin break
the build in the xrender backend. Effectively, the xrender backend is
unmaintained nowadays.

Given that the xrender backend is effectively unmaintained and our focus
being shifted towards wayland, this change drops the xrender backend in
favor of the opengl backend.

Besides being de-facto unmaintained, another issue is that QtQuick does
not support and most likely will never support the Xrender API. This
poses a problem as we want thumbnail items to be natively integrated in
the qtquick scene graph.
2021-06-09 11:21:57 +03:00

506 lines
17 KiB
C++

/*
KWin - the KDE window manager
This file is part of the KDE project.
SPDX-FileCopyrightText: 2006 Lubos Lunak <l.lunak@kde.org>
SPDX-FileCopyrightText: 2010 Sebastian Sauer <sebsauer@kdab.com>
SPDX-License-Identifier: GPL-2.0-or-later
*/
#include "zoom.h"
// KConfigSkeleton
#include "zoomconfig.h"
#if HAVE_ACCESSIBILITY
#include "accessibilityintegration.h"
#endif
#include <QAction>
#include <QApplication>
#include <QStyle>
#include <QVector2D>
#include <kstandardaction.h>
#include <KConfigGroup>
#include <KGlobalAccel>
#include <KLocalizedString>
#include <kwinglutils.h>
namespace KWin
{
ZoomEffect::ZoomEffect()
: Effect()
, zoom(1)
, target_zoom(1)
, polling(false)
, zoomFactor(1.25)
, mouseTracking(MouseTrackingProportional)
, mousePointer(MousePointerScale)
, focusDelay(350) // in milliseconds
, imageWidth(0)
, imageHeight(0)
, isMouseHidden(false)
, xMove(0)
, yMove(0)
, moveFactor(20.0)
, lastPresentTime(std::chrono::milliseconds::zero())
{
initConfig<ZoomConfig>();
QAction* a = nullptr;
a = KStandardAction::zoomIn(this, SLOT(zoomIn()), this);
KGlobalAccel::self()->setDefaultShortcut(a, QList<QKeySequence>() << Qt::META + Qt::Key_Equal);
KGlobalAccel::self()->setShortcut(a, QList<QKeySequence>() << Qt::META + Qt::Key_Equal);
effects->registerGlobalShortcut(Qt::META + Qt::Key_Equal, a);
effects->registerAxisShortcut(Qt::ControlModifier | Qt::MetaModifier, PointerAxisDown, a);
a = KStandardAction::zoomOut(this, SLOT(zoomOut()), this);
KGlobalAccel::self()->setDefaultShortcut(a, QList<QKeySequence>() << Qt::META + Qt::Key_Minus);
KGlobalAccel::self()->setShortcut(a, QList<QKeySequence>() << Qt::META + Qt::Key_Minus);
effects->registerGlobalShortcut(Qt::META + Qt::Key_Minus, a);
effects->registerAxisShortcut(Qt::ControlModifier | Qt::MetaModifier, PointerAxisUp, a);
a = KStandardAction::actualSize(this, SLOT(actualSize()), this);
KGlobalAccel::self()->setDefaultShortcut(a, QList<QKeySequence>() << Qt::META + Qt::Key_0);
KGlobalAccel::self()->setShortcut(a, QList<QKeySequence>() << Qt::META + Qt::Key_0);
effects->registerGlobalShortcut(Qt::META + Qt::Key_0, a);
a = new QAction(this);
a->setObjectName(QStringLiteral("MoveZoomLeft"));
a->setText(i18n("Move Zoomed Area to Left"));
KGlobalAccel::self()->setDefaultShortcut(a, QList<QKeySequence>());
KGlobalAccel::self()->setShortcut(a, QList<QKeySequence>());
effects->registerGlobalShortcut(QKeySequence(), a);
connect(a, &QAction::triggered, this, &ZoomEffect::moveZoomLeft);
a = new QAction(this);
a->setObjectName(QStringLiteral("MoveZoomRight"));
a->setText(i18n("Move Zoomed Area to Right"));
KGlobalAccel::self()->setDefaultShortcut(a, QList<QKeySequence>());
KGlobalAccel::self()->setShortcut(a, QList<QKeySequence>());
effects->registerGlobalShortcut(QKeySequence(), a);
connect(a, &QAction::triggered, this, &ZoomEffect::moveZoomRight);
a = new QAction(this);
a->setObjectName(QStringLiteral("MoveZoomUp"));
a->setText(i18n("Move Zoomed Area Upwards"));
KGlobalAccel::self()->setDefaultShortcut(a, QList<QKeySequence>());
KGlobalAccel::self()->setShortcut(a, QList<QKeySequence>());
effects->registerGlobalShortcut(QKeySequence(), a);
connect(a, &QAction::triggered, this, &ZoomEffect::moveZoomUp);
a = new QAction(this);
a->setObjectName(QStringLiteral("MoveZoomDown"));
a->setText(i18n("Move Zoomed Area Downwards"));
KGlobalAccel::self()->setDefaultShortcut(a, QList<QKeySequence>());
KGlobalAccel::self()->setShortcut(a, QList<QKeySequence>());
effects->registerGlobalShortcut(QKeySequence(), a);
connect(a, &QAction::triggered, this, &ZoomEffect::moveZoomDown);
// TODO: these two actions don't belong into the effect. They need to be moved into KWin core
a = new QAction(this);
a->setObjectName(QStringLiteral("MoveMouseToFocus"));
a->setText(i18n("Move Mouse to Focus"));
KGlobalAccel::self()->setDefaultShortcut(a, QList<QKeySequence>() << Qt::META + Qt::Key_F5);
KGlobalAccel::self()->setShortcut(a, QList<QKeySequence>() << Qt::META + Qt::Key_F5);
effects->registerGlobalShortcut(Qt::META + Qt::Key_F5, a);
connect(a, &QAction::triggered, this, &ZoomEffect::moveMouseToFocus);
a = new QAction(this);
a->setObjectName(QStringLiteral("MoveMouseToCenter"));
a->setText(i18n("Move Mouse to Center"));
KGlobalAccel::self()->setDefaultShortcut(a, QList<QKeySequence>() << Qt::META + Qt::Key_F6);
KGlobalAccel::self()->setShortcut(a, QList<QKeySequence>() << Qt::META + Qt::Key_F6);
effects->registerGlobalShortcut(Qt::META + Qt::Key_F6, a);
connect(a, &QAction::triggered, this, &ZoomEffect::moveMouseToCenter);
timeline.setDuration(350);
timeline.setFrameRange(0, 100);
connect(&timeline, &QTimeLine::frameChanged, this, &ZoomEffect::timelineFrameChanged);
connect(effects, &EffectsHandler::mouseChanged, this, &ZoomEffect::slotMouseChanged);
connect(effects, &EffectsHandler::windowDamaged, this, &ZoomEffect::slotWindowDamaged);
#if HAVE_ACCESSIBILITY
m_accessibilityIntegration = new ZoomAccessibilityIntegration(this);
connect(m_accessibilityIntegration, &ZoomAccessibilityIntegration::focusPointChanged, this, &ZoomEffect::moveFocus);
#endif
source_zoom = -1; // used to trigger initialZoom reading
reconfigure(ReconfigureAll);
}
ZoomEffect::~ZoomEffect()
{
// switch off and free resources
showCursor();
// Save the zoom value.
ZoomConfig::setInitialZoom(target_zoom);
ZoomConfig::self()->save();
}
bool ZoomEffect::isFocusTrackingEnabled() const
{
#if HAVE_ACCESSIBILITY
return m_accessibilityIntegration->isFocusTrackingEnabled();
#else
return false;
#endif
}
bool ZoomEffect::isTextCaretTrackingEnabled() const
{
#if HAVE_ACCESSIBILITY
return m_accessibilityIntegration->isTextCaretTrackingEnabled();
#else
return false;
#endif
}
void ZoomEffect::showCursor()
{
if (isMouseHidden) {
disconnect(effects, &EffectsHandler::cursorShapeChanged, this, &ZoomEffect::recreateTexture);
// show the previously hidden mouse-pointer again and free the loaded texture/picture.
effects->showCursor();
texture.reset();
isMouseHidden = false;
}
}
void ZoomEffect::hideCursor()
{
if (mouseTracking == MouseTrackingProportional && mousePointer == MousePointerKeep)
return; // don't replace the actual cursor by a static image for no reason.
if (!isMouseHidden) {
// try to load the cursor-theme into a OpenGL texture and if successful then hide the mouse-pointer
recreateTexture();
bool shouldHide = false;
if (effects->isOpenGLCompositing()) {
shouldHide = !texture.isNull();
}
if (shouldHide) {
effects->hideCursor();
connect(effects, &EffectsHandler::cursorShapeChanged, this, &ZoomEffect::recreateTexture);
isMouseHidden = true;
}
}
}
void ZoomEffect::recreateTexture()
{
effects->makeOpenGLContextCurrent();
const auto cursor = effects->cursorImage();
if (!cursor.image().isNull()) {
imageWidth = cursor.image().width();
imageHeight = cursor.image().height();
cursorHotSpot = cursor.hotSpot();
if (effects->isOpenGLCompositing()) {
texture.reset(new GLTexture(cursor.image()));
texture->setWrapMode(GL_CLAMP_TO_EDGE);
}
}
else {
qCDebug(KWINEFFECTS) << "Falling back to proportional mouse tracking!";
mouseTracking = MouseTrackingProportional;
}
}
void ZoomEffect::reconfigure(ReconfigureFlags)
{
ZoomConfig::self()->read();
// On zoom-in and zoom-out change the zoom by the defined zoom-factor.
zoomFactor = qMax(0.1, ZoomConfig::zoomFactor());
// Visibility of the mouse-pointer.
mousePointer = MousePointerType(ZoomConfig::mousePointer());
// Track moving of the mouse.
mouseTracking = MouseTrackingType(ZoomConfig::mouseTracking());
#if HAVE_ACCESSIBILITY
// Enable tracking of the focused location.
m_accessibilityIntegration->setFocusTrackingEnabled(ZoomConfig::enableFocusTracking());
// Enable tracking of the text caret.
m_accessibilityIntegration->setTextCaretTrackingEnabled(ZoomConfig::enableTextCaretTracking());
#endif
// The time in milliseconds to wait before a focus-event takes away a mouse-move.
focusDelay = qMax(uint(0), ZoomConfig::focusDelay());
// The factor the zoom-area will be moved on touching an edge on push-mode or using the navigation KAction's.
moveFactor = qMax(0.1, ZoomConfig::moveFactor());
if (source_zoom < 0) {
// Load the saved zoom value.
source_zoom = 1.0;
target_zoom = ZoomConfig::initialZoom();
if (target_zoom > 1.0)
zoomIn(target_zoom);
} else {
source_zoom = 1.0;
}
}
void ZoomEffect::prePaintScreen(ScreenPrePaintData& data, std::chrono::milliseconds presentTime)
{
if (zoom != target_zoom) {
int time = 0;
if (lastPresentTime.count())
time = (presentTime - lastPresentTime).count();
lastPresentTime = presentTime;
const float zoomDist = qAbs(target_zoom - source_zoom);
if (target_zoom > zoom)
zoom = qMin(zoom + ((zoomDist * time) / animationTime(150*zoomFactor)), target_zoom);
else
zoom = qMax(zoom - ((zoomDist * time) / animationTime(150*zoomFactor)), target_zoom);
}
if (zoom == 1.0) {
showCursor();
} else {
hideCursor();
data.mask |= PAINT_SCREEN_TRANSFORMED;
}
effects->prePaintScreen(data, presentTime);
}
void ZoomEffect::paintScreen(int mask, const QRegion &region, ScreenPaintData& data)
{
if (zoom != 1.0) {
data *= QVector2D(zoom, zoom);
const QSize screenSize = effects->virtualScreenSize();
// mouse-tracking allows navigation of the zoom-area using the mouse.
switch(mouseTracking) {
case MouseTrackingProportional:
data.setXTranslation(- int(cursorPoint.x() * (zoom - 1.0)));
data.setYTranslation(- int(cursorPoint.y() * (zoom - 1.0)));
prevPoint = cursorPoint;
break;
case MouseTrackingCentred:
prevPoint = cursorPoint;
// fall through
case MouseTrackingDisabled:
data.setXTranslation(qMin(0, qMax(int(screenSize.width() - screenSize.width() * zoom), int(screenSize.width() / 2 - prevPoint.x() * zoom))));
data.setYTranslation(qMin(0, qMax(int(screenSize.height() - screenSize.height() * zoom), int(screenSize.height() / 2 - prevPoint.y() * zoom))));
break;
case MouseTrackingPush: {
// touching an edge of the screen moves the zoom-area in that direction.
int x = cursorPoint.x() * zoom - prevPoint.x() * (zoom - 1.0);
int y = cursorPoint.y() * zoom - prevPoint.y() * (zoom - 1.0);
int threshold = 4;
xMove = yMove = 0;
if (x < threshold)
xMove = (x - threshold) / zoom;
else if (x + threshold > screenSize.width())
xMove = (x + threshold - screenSize.width()) / zoom;
if (y < threshold)
yMove = (y - threshold) / zoom;
else if (y + threshold > screenSize.height())
yMove = (y + threshold - screenSize.height()) / zoom;
if (xMove)
prevPoint.setX(qMax(0, qMin(screenSize.width(), prevPoint.x() + xMove)));
if (yMove)
prevPoint.setY(qMax(0, qMin(screenSize.height(), prevPoint.y() + yMove)));
data.setXTranslation(- int(prevPoint.x() * (zoom - 1.0)));
data.setYTranslation(- int(prevPoint.y() * (zoom - 1.0)));
break;
}
}
// use the focusPoint if focus tracking is enabled
if (isFocusTrackingEnabled() || isTextCaretTrackingEnabled()) {
bool acceptFocus = true;
if (mouseTracking != MouseTrackingDisabled && focusDelay > 0) {
// Wait some time for the mouse before doing the switch. This serves as threshold
// to prevent the focus from jumping around to much while working with the mouse.
const int msecs = lastMouseEvent.msecsTo(lastFocusEvent);
acceptFocus = msecs > focusDelay;
}
if (acceptFocus) {
data.setXTranslation(- int(focusPoint.x() * (zoom - 1.0)));
data.setYTranslation(- int(focusPoint.y() * (zoom - 1.0)));
prevPoint = focusPoint;
}
}
}
effects->paintScreen(mask, region, data);
if (zoom != 1.0 && mousePointer != MousePointerHide) {
// Draw the mouse-texture at the position matching to zoomed-in image of the desktop. Hiding the
// previous mouse-cursor and drawing our own fake mouse-cursor is needed to be able to scale the
// mouse-cursor up and to re-position those mouse-cursor to match to the chosen zoom-level.
int w = imageWidth;
int h = imageHeight;
if (mousePointer == MousePointerScale) {
w *= zoom;
h *= zoom;
}
const QPoint p = effects->cursorPos() - cursorHotSpot;
QRect rect(p.x() * zoom + data.xTranslation(), p.y() * zoom + data.yTranslation(), w, h);
if (texture) {
texture->bind();
glEnable(GL_BLEND);
glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
auto s = ShaderManager::instance()->pushShader(ShaderTrait::MapTexture);
QMatrix4x4 mvp = data.projectionMatrix();
mvp.translate(rect.x(), rect.y());
s->setUniform(GLShader::ModelViewProjectionMatrix, mvp);
texture->render(region, rect);
ShaderManager::instance()->popShader();
texture->unbind();
glDisable(GL_BLEND);
}
}
}
void ZoomEffect::postPaintScreen()
{
if (zoom != target_zoom)
effects->addRepaintFull();
else
lastPresentTime = std::chrono::milliseconds::zero();
effects->postPaintScreen();
}
void ZoomEffect::zoomIn(double to)
{
source_zoom = zoom;
if (to < 0.0)
target_zoom *= zoomFactor;
else
target_zoom = to;
if (!polling) {
polling = true;
effects->startMousePolling();
}
cursorPoint = effects->cursorPos();
if (mouseTracking == MouseTrackingDisabled)
prevPoint = cursorPoint;
effects->addRepaintFull();
}
void ZoomEffect::zoomOut()
{
source_zoom = zoom;
target_zoom /= zoomFactor;
if ((zoomFactor > 1 && target_zoom < 1.01) || (zoomFactor < 1 && target_zoom > 0.99)) {
target_zoom = 1;
if (polling) {
polling = false;
effects->stopMousePolling();
}
}
if (mouseTracking == MouseTrackingDisabled)
prevPoint = effects->cursorPos();
effects->addRepaintFull();
}
void ZoomEffect::actualSize()
{
source_zoom = zoom;
target_zoom = 1;
if (polling) {
polling = false;
effects->stopMousePolling();
}
effects->addRepaintFull();
}
void ZoomEffect::timelineFrameChanged(int /* frame */)
{
const QSize screenSize = effects->virtualScreenSize();
prevPoint.setX(qMax(0, qMin(screenSize.width(), prevPoint.x() + xMove)));
prevPoint.setY(qMax(0, qMin(screenSize.height(), prevPoint.y() + yMove)));
cursorPoint = prevPoint;
effects->addRepaintFull();
}
void ZoomEffect::moveZoom(int x, int y)
{
if (timeline.state() == QTimeLine::Running)
timeline.stop();
const QSize screenSize = effects->virtualScreenSize();
if (x < 0)
xMove = - qMax(1.0, screenSize.width() / zoom / moveFactor);
else if (x > 0)
xMove = qMax(1.0, screenSize.width() / zoom / moveFactor);
else
xMove = 0;
if (y < 0)
yMove = - qMax(1.0, screenSize.height() / zoom / moveFactor);
else if (y > 0)
yMove = qMax(1.0, screenSize.height() / zoom / moveFactor);
else
yMove = 0;
timeline.start();
}
void ZoomEffect::moveZoomLeft()
{
moveZoom(-1, 0);
}
void ZoomEffect::moveZoomRight()
{
moveZoom(1, 0);
}
void ZoomEffect::moveZoomUp()
{
moveZoom(0, -1);
}
void ZoomEffect::moveZoomDown()
{
moveZoom(0, 1);
}
void ZoomEffect::moveMouseToFocus()
{
QCursor::setPos(focusPoint.x(), focusPoint.y());
}
void ZoomEffect::moveMouseToCenter()
{
const QRect r = effects->virtualScreenGeometry();
QCursor::setPos(r.x() + r.width() / 2, r.y() + r.height() / 2);
}
void ZoomEffect::slotMouseChanged(const QPoint& pos, const QPoint& old, Qt::MouseButtons,
Qt::MouseButtons, Qt::KeyboardModifiers, Qt::KeyboardModifiers)
{
if (zoom == 1.0)
return;
cursorPoint = pos;
if (pos != old) {
lastMouseEvent = QTime::currentTime();
effects->addRepaintFull();
}
}
void ZoomEffect::slotWindowDamaged()
{
if (zoom != 1.0) {
effects->addRepaintFull();
}
}
void ZoomEffect::moveFocus(const QPoint &point)
{
if (zoom == 1.0)
return;
focusPoint = point;
lastFocusEvent = QTime::currentTime();
effects->addRepaintFull();
}
bool ZoomEffect::isActive() const
{
return zoom != 1.0 || zoom != target_zoom;
}
} // namespace