kwin/src/wayland/surface_interface.cpp
Martin Gräßlin 992d210e86 [kwin_wayland] Add CompositorInterface and SurfaceInterface
As far as it's currently possible to implement. CompositorInterface is
able to create a surface and emits the created SurfaceInterface. It
does not yet support regions.

The SurfaceInterface is already more complete. It keeps track of the
double buffered states and emits signals when one of the values are
changed after the committing. It supports frame callbacks and has a
hook to mark the frame as rendered.

What's still missing are the regions (as it's not implemented in
CompositorInterface) and attaching the buffer as we do not yet support
creating shm buffers and pools.

The client side test is changed to use our own server and extended to
test damage and frame callback. The test needs to be extended for scale
and transform, but that is still missing in the client side
implementation.
2014-09-02 09:52:16 +02:00

223 lines
6.3 KiB
C++

/********************************************************************
KWin - the KDE window manager
This file is part of the KDE project.
Copyright (C) 2014 Martin Gräßlin <mgraesslin@kde.org>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*********************************************************************/
#include "surface_interface.h"
#include "compositor_interface.h"
namespace KWin
{
namespace WaylandServer
{
const struct wl_surface_interface SurfaceInterface::s_interface = {
SurfaceInterface::destroyCallback,
SurfaceInterface::attachCallback,
SurfaceInterface::damageCallback,
SurfaceInterface::frameCallaback,
SurfaceInterface::opaqueRegionCallback,
SurfaceInterface::inputRegionCallback,
SurfaceInterface::commitCallback,
SurfaceInterface::bufferTransformCallback,
SurfaceInterface::bufferScaleCallback
};
SurfaceInterface::SurfaceInterface(CompositorInterface *parent)
: QObject(parent)
, m_compositor(parent)
, m_surface(nullptr)
, m_client(nullptr)
{
}
SurfaceInterface::~SurfaceInterface()
{
destroy();
}
void SurfaceInterface::create(wl_client *client, quint32 version, quint32 id)
{
Q_ASSERT(!m_surface);
Q_ASSERT(!m_client);
m_client = client;
m_surface = wl_resource_create(client, &wl_surface_interface, version, id);
if (!m_surface) {
return;
}
wl_resource_set_implementation(m_surface, &SurfaceInterface::s_interface, this, SurfaceInterface::unbind);
}
void SurfaceInterface::frameRendered(quint32 msec)
{
// notify all callbacks
while (!m_current.callbacks.isEmpty()) {
wl_resource *r = m_current.callbacks.takeFirst();
wl_callback_send_done(r, msec);
wl_resource_destroy(r);
}
}
void SurfaceInterface::unbind(wl_resource *r)
{
SurfaceInterface *s = SurfaceInterface::cast(r);
s->m_surface = nullptr;
s->deleteLater();
}
void SurfaceInterface::destroy()
{
for (wl_resource *c : m_current.callbacks) {
wl_resource_destroy(c);
}
for (wl_resource *c : m_pending.callbacks) {
wl_resource_destroy(c);
}
if (m_surface) {
wl_resource_destroy(m_surface);
m_surface = nullptr;
}
}
void SurfaceInterface::commit()
{
for (wl_resource *c : m_current.callbacks) {
wl_resource_destroy(c);
}
const bool opaqueRegionChanged = m_current.opaque != m_pending.opaque;
const bool inputRegionChanged = m_current.input != m_pending.input;
const bool scaleFactorChanged = m_current.scale != m_pending.scale;
const bool transformFactorChanged = m_current.transform != m_pending.transform;
// copy values
m_current = m_pending;
m_pending = State{};
if (opaqueRegionChanged) {
emit opaqueChanged(m_current.opaque);
}
if (inputRegionChanged) {
emit inputChanged(m_current.input);
}
if (scaleFactorChanged) {
emit scaleChanged(m_current.scale);
}
if (transformFactorChanged) {
emit transformChanged(m_current.transform);
}
if (!m_current.damage.isEmpty()) {
emit damaged(m_current.damage);
}
}
void SurfaceInterface::damage(const QRect &rect)
{
// TODO: documentation says we need to remove the parts outside of the surface
m_pending.damage = m_pending.damage.united(rect);
}
void SurfaceInterface::setScale(qint32 scale)
{
m_pending.scale = scale;
}
void SurfaceInterface::setTransform(OutputInterface::Transform transform)
{
m_pending.transform = transform;
}
void SurfaceInterface::addFrameCallback(uint32_t callback)
{
wl_resource *r = wl_resource_create(m_client, &wl_callback_interface, 1, callback);
if (!r) {
wl_resource_post_no_memory(m_surface);
return;
}
wl_resource_set_implementation(r, nullptr, this, destroyFrameCallback);
m_pending.callbacks << r;
}
void SurfaceInterface::destroyFrameCallback(wl_resource *r)
{
SurfaceInterface *s = SurfaceInterface::cast(r);
s->m_current.callbacks.removeAll(r);
s->m_pending.callbacks.removeAll(r);
}
void SurfaceInterface::destroyCallback(wl_client *client, wl_resource *resource)
{
Q_UNUSED(client)
SurfaceInterface::cast(resource)->deleteLater();
}
void SurfaceInterface::attachCallback(wl_client *client, wl_resource *resource, wl_resource *buffer, int32_t sx, int32_t sy)
{
Q_UNUSED(client)
Q_UNUSED(resource)
Q_UNUSED(buffer)
Q_UNUSED(sx)
Q_UNUSED(sy)
// TODO: implement me
}
void SurfaceInterface::damageCallback(wl_client *client, wl_resource *resource, int32_t x, int32_t y, int32_t width, int32_t height)
{
Q_UNUSED(client)
SurfaceInterface::cast(resource)->damage(QRect(x, y, width, height));
}
void SurfaceInterface::frameCallaback(wl_client *client, wl_resource *resource, uint32_t callback)
{
SurfaceInterface *s = SurfaceInterface::cast(resource);
Q_ASSERT(client == s->m_client);
s->addFrameCallback(callback);
}
void SurfaceInterface::opaqueRegionCallback(wl_client *client, wl_resource *resource, wl_resource *region)
{
Q_UNUSED(client)
Q_UNUSED(resource)
Q_UNUSED(region)
// TODO: implement me
}
void SurfaceInterface::inputRegionCallback(wl_client *client, wl_resource *resource, wl_resource *region)
{
Q_UNUSED(client)
Q_UNUSED(resource)
Q_UNUSED(region)
// TODO: implement me
}
void SurfaceInterface::commitCallback(wl_client *client, wl_resource *resource)
{
Q_UNUSED(client)
SurfaceInterface::cast(resource)->commit();
}
void SurfaceInterface::bufferTransformCallback(wl_client *client, wl_resource *resource, int32_t transform)
{
Q_UNUSED(client)
SurfaceInterface::cast(resource)->setTransform(OutputInterface::Transform(transform));
}
void SurfaceInterface::bufferScaleCallback(wl_client *client, wl_resource *resource, int32_t scale)
{
Q_UNUSED(client)
SurfaceInterface::cast(resource)->setScale(scale);
}
}
}