kwin/effects/dialogparent.h
Luboš Luňák aeafa63a94 Move some OpenGL code to glutils.* .
Add support for changing window brightness.
Add DialogParent effect that makes windows that are unaccessible because
of modal dialogs darker.
Patch by Rivo Laks.


svn path=/branches/work/kwin_composite/; revision=603384
2006-11-08 19:10:07 +00:00

47 lines
1.4 KiB
C++

/*****************************************************************
KWin - the KDE window manager
This file is part of the KDE project.
Copyright (C) 2006 Rivo Laks <rivolaks@hot.ee>
You can Freely distribute this program under the GNU General Public
License. See the file "COPYING" for the exact licensing terms.
******************************************************************/
#ifndef KWIN_DIALOGPARENT_H
#define KWIN_DIALOGPARENT_H
// Include with base class for effects.
#include <effects.h>
namespace KWinInternal
{
/**
* An effect which changes saturation and brighness of windows which have
* active modal dialogs.
* This should make the dialog seem more important and emphasize that the
* window is inactive until the dialog is closed.
**/
class DialogParentEffect
: public Effect
{
public:
virtual void prePaintWindow( Scene::Window* w, int* mask, QRegion* region, int time );
virtual void paintWindow( Scene::Window* w, int mask, QRegion region, WindowPaintData& data );
virtual void postPaintWindow( Scene::Window* w );
virtual void windowDeleted( Toplevel* c );
virtual void windowActivated( Toplevel* c );
protected:
bool hasModalWindow( Toplevel* t );
private:
// The progress of the fading.
QMap<Scene::Window*, float> effectStrength;
};
} // namespace
#endif