kwin/plugins/scenes/opengl
Aleix Pol 92c00d1dc3 screencasting: generate the composed textures with the proper size
Don't neglect the scale of the buffer for windows that we are rendering
on the spot.
Otherwise we will be offering a smaller size to what we are generally
using. More importantly, the ScreencastManager expects the buffers
scaled. This causes glitches when the stream starts otherwise as the
first frame triggers a resize.

CCBUG: 428594
2021-01-28 18:24:40 +00:00
..
shaders
CMakeLists.txt Undo some recent cmake changes 2019-09-18 13:50:52 +03:00
lanczosfilter.cpp scenes/opengl: Use std::array to store lanczos kernel data 2020-09-09 19:36:26 +00:00
lanczosfilter.h Hopefully fix the build on BSD 2020-09-10 01:06:41 +02:00
opengl.json SVN_SILENT made messages (.desktop file) - always resolve ours 2021-01-14 07:04:00 +01:00
resources.qrc
scene_opengl.cpp screencasting: generate the composed textures with the proper size 2021-01-28 18:24:40 +00:00
scene_opengl.h Fix recorded render time when glXSwapBuffers() blocks 2021-01-28 12:55:10 +00:00