kwin/src/utils
Laurent Montel b823747c3b Add explicit moc includes to sources for moc-covered headers
* speeds up incremental builds as changes to a header will not always
  need the full mocs_compilation.cpp for all the target's headers rebuild,
  while having a moc file sourced into a source file only adds minor
  extra costs, due to small own code and the used headers usually
  already covered by the source file, being for the same class/struct
* seems to not slow down clean builds, due to empty mocs_compilation.cpp
  resulting in those quickly processed, while the minor extra cost of the
  sourced moc files does not outweigh that in summary.
  Measured times actually improved by some percent points.
  (ideally CMake would just skip empty mocs_compilation.cpp & its object
  file one day)
* enables compiler to see all methods of a class in same compilation unit
  to do some sanity checks
* potentially more inlining in general, due to more in the compilation unit
* allows to keep using more forward declarations in the header, as with the
  moc code being sourced into the cpp file there definitions can be ensured
  and often are already for the needs of the normal class methods
2023-07-15 08:40:49 +00:00
..
abstract_opengl_context_attribute_builder.cpp
abstract_opengl_context_attribute_builder.h
c_ptr.h backends: port from QScopedPointer to std::unique_ptr 2022-06-21 17:50:49 +00:00
CMakeLists.txt Move vsync monitor helpers to utils/ 2023-04-15 17:51:28 +00:00
common.cpp libkwineffects: Stop including xcb/xcb.h everywhere 2023-05-15 18:59:46 +00:00
common.h wayland: Make surface damage buffer local 2023-06-20 08:27:18 +00:00
damagejournal.h
drm_format_helper.h backends/drm: hardcode a list of known formats instead of querying egl for information on drm formats 2023-06-20 18:24:37 +02:00
edid.cpp introduce ColorDescription and fix screen casting with color management 2023-05-23 22:49:12 +00:00
edid.h introduce ColorDescription and fix screen casting with color management 2023-05-23 22:49:12 +00:00
egl_context_attribute_builder.cpp
egl_context_attribute_builder.h
filedescriptor.cpp backends/drm: improve multi gpu performance with NVidia as secondary GPU 2023-06-20 09:59:42 +02:00
filedescriptor.h backends/drm: improve multi gpu performance with NVidia as secondary GPU 2023-06-20 09:59:42 +02:00
memorymap.h backends/wayland: Use linux dmabuf feedback to get main device 2023-06-04 18:07:29 +00:00
ramfile.cpp Add missing cerrno include. 2023-02-17 09:36:26 +00:00
ramfile.h utils: Introduce RamFile class for memfd 2022-08-19 15:26:22 +02:00
realtime.cpp
realtime.h
serviceutils.h Remove some include_directories() 2023-03-23 14:37:48 +02:00
softwarevsyncmonitor.cpp Add explicit moc includes to sources for moc-covered headers 2023-07-15 08:40:49 +00:00
softwarevsyncmonitor.h Move vsync monitor helpers to utils/ 2023-04-15 17:51:28 +00:00
subsurfacemonitor.cpp Add explicit moc includes to sources for moc-covered headers 2023-07-15 08:40:49 +00:00
subsurfacemonitor.h
udev.cpp replace all uses of QScopedPointer with std::unique_ptr 2022-08-04 12:30:09 +00:00
udev.h port all headers to pragma once 2022-12-16 20:58:17 +00:00
vsyncmonitor.cpp Add explicit moc includes to sources for moc-covered headers 2023-07-15 08:40:49 +00:00
vsyncmonitor.h Move vsync monitor helpers to utils/ 2023-04-15 17:51:28 +00:00
xcbutils.cpp xcbutils: fix nativeFloor 2023-05-10 10:52:51 +00:00
xcbutils.h libkwineffects: Stop including xcb/xcb.h everywhere 2023-05-15 18:59:46 +00:00
xcursortheme.cpp Add ShapeCursorSource 2022-11-23 20:10:59 +00:00
xcursortheme.h Add ShapeCursorSource 2022-11-23 20:10:59 +00:00