kwin/workspace.h

1537 lines
47 KiB
C++

/********************************************************************
KWin - the KDE window manager
This file is part of the KDE project.
Copyright (C) 1999, 2000 Matthias Ettrich <ettrich@kde.org>
Copyright (C) 2003 Lubos Lunak <l.lunak@kde.org>
Copyright (C) 2009 Lucas Murray <lmurray@undefinedfire.com>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*********************************************************************/
#ifndef KWIN_WORKSPACE_H
#define KWIN_WORKSPACE_H
#include <QTimer>
#include <QVector>
#include <kshortcut.h>
#include <QCursor>
#include <netwm.h>
#include <kxmessages.h>
#include <QDateTime>
#include <kmanagerselection.h>
#include "kactivitycontroller.h"
#include "plugins.h"
#include "utils.h"
#include "kdecoration.h"
#include "kdecorationfactory.h"
#include "sm.h"
#include <X11/Xlib.h>
// TODO: Cleanup the order of things in this .h file
class QMenu;
class QActionGroup;
class QStringList;
class KConfig;
class KActionCollection;
class KStartupInfo;
class KStartupInfoId;
class KStartupInfoData;
class QSlider;
class QPushButton;
namespace KWin
{
namespace TabBox
{
class TabBox;
}
class Client;
class Tile;
class TilingLayout;
class ClientGroup;
class DesktopChangeOSD;
class RootInfo;
class PluginMgr;
class Placement;
class Rules;
class WindowRules;
class Workspace : public QObject, public KDecorationDefines
{
Q_OBJECT
public:
Workspace(bool restore = false);
virtual ~Workspace();
static Workspace* self() {
return _self;
}
bool workspaceEvent(XEvent*);
bool workspaceEvent(QEvent*);
KDecoration* createDecoration(KDecorationBridge* bridge);
bool hasClient(const Client*);
template<typename T> Client* findClient(T predicate) const;
template<typename T1, typename T2> void forEachClient(T1 procedure, T2 predicate);
template<typename T> void forEachClient(T procedure);
template<typename T> Unmanaged* findUnmanaged(T predicate) const;
template<typename T1, typename T2> void forEachUnmanaged(T1 procedure, T2 predicate);
template<typename T> void forEachUnmanaged(T procedure);
QRect clientArea(clientAreaOption, const QPoint& p, int desktop) const;
QRect clientArea(clientAreaOption, const Client* c) const;
QRect clientArea(clientAreaOption, int screen, int desktop) const;
QRegion restrictedMoveArea(int desktop, StrutAreas areas = StrutAreaAll) const;
QRegion previousRestrictedMoveArea(int desktop, StrutAreas areas = StrutAreaAll) const;
/**
* @internal
*/
void killWindowId(Window window);
void killWindow() {
slotKillWindow();
}
bool initializing() const;
/**
* Returns the active client, i.e. the client that has the focus (or None
* if no client has the focus)
*/
Client* activeClient() const;
/**
* Client that was activated, but it's not yet really activeClient(), because
* we didn't process yet the matching FocusIn event. Used mostly in focus
* stealing prevention code.
*/
Client* mostRecentlyActivatedClient() const;
void activateClient(Client*, bool force = false);
void requestFocus(Client* c, bool force = false);
void takeActivity(Client* c, int flags, bool handled); // Flags are ActivityFlags
void handleTakeActivity(Client* c, Time timestamp, int flags); // Flags are ActivityFlags
bool allowClientActivation(const Client* c, Time time = -1U, bool focus_in = false,
bool ignore_desktop = false);
void restoreFocus();
void gotFocusIn(const Client*);
void setShouldGetFocus(Client*);
bool fakeRequestedActivity(Client* c);
void unfakeActivity(Client* c);
bool activateNextClient(Client* c);
bool focusChangeEnabled() {
return block_focus == 0;
}
void updateColormap();
/**
* Indicates that the client c is being moved around by the user.
*/
void setClientIsMoving(Client* c);
void place(Client* c, QRect& area);
void placeSmart(Client* c, const QRect& area);
QPoint adjustClientPosition(Client* c, QPoint pos, bool unrestricted, double snapAdjust = 1.0);
QRect adjustClientSize(Client* c, QRect moveResizeGeom, int mode);
void raiseClient(Client* c, bool nogroup = false);
void lowerClient(Client* c, bool nogroup = false);
void raiseClientRequest(Client* c, NET::RequestSource src, Time timestamp);
void lowerClientRequest(Client* c, NET::RequestSource src, Time timestamp);
void restackClientUnderActive(Client*);
void restack(Client *c, Client *under);
void updateClientLayer(Client* c);
void raiseOrLowerClient(Client*);
void resetUpdateToolWindowsTimer();
void restoreSessionStackingOrder(Client* c);
void updateStackingOrder(bool propagate_new_clients = false);
void forceRestacking();
void clientHidden(Client*);
void clientAttentionChanged(Client* c, bool set);
void checkElectricBorder(const QPoint& pos, Time time);
void restoreElectricBorderSize(ElectricBorder border);
void reserveElectricBorder(ElectricBorder border);
void unreserveElectricBorder(ElectricBorder border);
void reserveElectricBorderActions(bool reserve);
void reserveElectricBorderSwitching(bool reserve);
//-------------------------------------------------
// Tiling
public:
bool tilingEnabled() const;
void setTilingEnabled(bool tiling);
bool tileable(Client *c);
void createTile(Client *c);
// updates geometry of tiles on all desktops,
// this rearranges the tiles.
void updateAllTiles();
// The notification functions are called from
// various points in existing code so that
// tiling can take any action if required.
// They are defined in tiling.cpp
void notifyTilingWindowResize(Client *c, const QRect &moveResizeGeom, const QRect &orig);
void notifyTilingWindowMove(Client *c, const QRect &moveResizeGeom, const QRect &orig);
void notifyTilingWindowResizeDone(Client *c, const QRect &moveResizeGeom, const QRect &orig, bool canceled);
void notifyTilingWindowMoveDone(Client *c, const QRect &moveResizeGeom, const QRect &orig, bool canceled);
void notifyTilingWindowDesktopChanged(Client *c, int old_desktop);
void notifyTilingWindowActivated(Client *c);
void notifyTilingWindowMinimizeToggled(Client *c);
void notifyTilingWindowMaximized(Client *c, WindowOperation op);
Position supportedTilingResizeMode(Client *c, Position currentMode);
//-------------------------------------------------
// Desktop layout
public:
/**
* @returns Total number of desktops currently in existence.
*/
int numberOfDesktops() const;
/**
* Set the number of available desktops to @a count. This function overrides any previous
* grid layout.
*/
void setNumberOfDesktops(int count);
/**
* Called from within setNumberOfDesktops() to ensure the desktop layout is still valid.
*/
void updateDesktopLayout();
/**
* @returns The size of desktop layout in grid units.
*/
QSize desktopGridSize() const;
/**
* @returns The width of desktop layout in grid units.
*/
int desktopGridWidth() const;
/**
* @returns The height of desktop layout in grid units.
*/
int desktopGridHeight() const;
/**
* @returns The width of desktop layout in pixels. Equivalent to gridWidth() *
* ::displayWidth().
*/
int workspaceWidth() const;
/**
* @returns The height of desktop layout in pixels. Equivalent to gridHeight() *
* ::displayHeight().
*/
int workspaceHeight() const;
/**
* @returns The ID of the current desktop.
*/
int currentDesktop() const;
/**
* Set the current desktop to @a current.
* @returns True on success, false otherwise.
*/
bool setCurrentDesktop(int current);
/**
* Generate a desktop layout from EWMH _NET_DESKTOP_LAYOUT property parameters.
*/
void setNETDesktopLayout(Qt::Orientation orientation, int width, int height, int startingCorner);
/**
* @returns The ID of the desktop at the point @a coords or 0 if no desktop exists at that
* point. @a coords is to be in grid units.
*/
int desktopAtCoords(QPoint coords) const;
/**
* @returns The coords of desktop @a id in grid units.
*/
QPoint desktopGridCoords(int id) const;
/**
* @returns The coords of the top-left corner of desktop @a id in pixels.
*/
QPoint desktopCoords(int id) const;
/**
* @returns The ID of the desktop above desktop @a id. Wraps around to the bottom of
* the layout if @a wrap is set. If @a id is not set use the current one.
*/
int desktopAbove(int id = 0, bool wrap = true) const;
/**
* @returns The ID of the desktop to the right of desktop @a id. Wraps around to the
* left of the layout if @a wrap is set. If @a id is not set use the current one.
*/
int desktopToRight(int id = 0, bool wrap = true) const;
/**
* @returns The ID of the desktop below desktop @a id. Wraps around to the top of the
* layout if @a wrap is set. If @a id is not set use the current one.
*/
int desktopBelow(int id = 0, bool wrap = true) const;
/**
* @returns The ID of the desktop to the left of desktop @a id. Wraps around to the
* right of the layout if @a wrap is set. If @a id is not set use the current one.
*/
int desktopToLeft(int id = 0, bool wrap = true) const;
/**
* @returns Whether or not the layout is allowed to be modified by the user.
*/
bool isDesktopLayoutDynamic() const;
/**
* Sets whether or not this layout can be modified by the user.
*/
void setDesktopLayoutDynamicity(bool dynamicity);
/**
* Create new desktop at the point @a coords
* @returns The ID of the created desktop
*/
int addDesktop(QPoint coords);
/**
* Deletes the desktop with the ID @a id. All desktops with an ID greater than the one that
* was deleted will have their IDs' decremented.
*/
void deleteDesktop(int id);
private:
int desktopCount_;
QSize desktopGridSize_;
int* desktopGrid_;
int currentDesktop_;
QString activity_;
QStringList allActivities_;
bool desktopLayoutDynamicity_;
KActivityController activityController_;
bool tilingEnabled_;
// Each tilingLayout is for one virtual desktop.
// The length is always one more than the number of
// virtual desktops so that we can quickly index them
// without having to remember to subtract one.
QVector<TilingLayout *> tilingLayouts;
//-------------------------------------------------
// Unsorted
public:
int activeScreen() const;
int numScreens() const;
void checkActiveScreen(const Client* c);
void setActiveScreenMouse(const QPoint& mousepos);
QRect screenGeometry(int screen) const;
int screenNumber(const QPoint& pos) const;
QString currentActivity() const {
return activity_;
}
QStringList activityList() const {
return allActivities_;
}
QStringList openActivityList() const {
return activityController_.listActivities(KActivityInfo::Running);
}
// Tab box
Client* currentTabBoxClient() const;
ClientList currentTabBoxClientList() const;
int currentTabBoxDesktop() const;
QList<int> currentTabBoxDesktopList() const;
void setTabBoxClient(Client*);
void setTabBoxDesktop(int);
Client* nextClientFocusChain(Client*) const;
Client* previousClientFocusChain(Client*) const;
Client* nextClientStatic(Client*) const;
Client* previousClientStatic(Client*) const;
int nextDesktopFocusChain(int iDesktop) const;
int previousDesktopFocusChain(int iDesktop) const;
int nextDesktopStatic(int iDesktop) const;
int previousDesktopStatic(int iDesktop) const;
void refTabBox();
void unrefTabBox();
void closeTabBox(bool abort = false);
// Tabbing
void addClientGroup(ClientGroup* group);
void removeClientGroup(ClientGroup* group);
/// Returns the index of c in clientGroupList.
int indexOfClientGroup(ClientGroup* group);
/// Change the client c_id to the group with index g_id
void moveItemToClientGroup(ClientGroup* oldGroup, int oldIndex, ClientGroup* group, int index = -1);
Client* findSimilarClient(Client* c);
QList<ClientGroup*> clientGroups; // List of existing clients groups with no special order
/**
* Returns the list of clients sorted in stacking order, with topmost client
* at the last position
*/
const ClientList& stackingOrder() const;
ToplevelList xStackingOrder() const;
ClientList ensureStackingOrder(const ClientList& clients) const;
Client* topClientOnDesktop(int desktop, int screen, bool unconstrained = false,
bool only_normal = true) const;
Client* findDesktop(bool topmost, int desktop) const;
void sendClientToDesktop(Client* c, int desktop, bool dont_activate);
void toggleClientOnActivity(Client* c, const QString &activity, bool dont_activate);
void windowToPreviousDesktop(Client* c);
void windowToNextDesktop(Client* c);
void sendClientToScreen(Client* c, int screen);
// KDE4 remove me - And it's also in the DCOP interface :(
void showWindowMenuAt(unsigned long id, int x, int y);
void toggleCompositing();
void loadEffect(const QString& name);
void toggleEffect(const QString& name);
void reconfigureEffect(const QString& name);
void unloadEffect(const QString& name);
QStringList loadedEffects() const;
QStringList listOfEffects() const;
/**
* Shows the menu operations menu for the client and makes it active if
* it's not already.
*/
void showWindowMenu(const QRect& pos, Client* cl);
/**
* Backwards compatibility.
*/
void showWindowMenu(int x, int y, Client* cl);
void showWindowMenu(QPoint pos, Client* cl);
void updateMinimizedOfTransients(Client*);
void updateOnAllDesktopsOfTransients(Client*);
void updateOnAllActivitiesOfTransients(Client*);
void checkTransients(Window w);
void performWindowOperation(Client* c, WindowOperation op);
void storeSession(KConfig* config, SMSavePhase phase);
void storeClient(KConfigGroup &cg, int num, Client *c);
void storeSubSession(const QString &name, QSet<QByteArray> sessionIds);
SessionInfo* takeSessionInfo(Client*);
WindowRules findWindowRules(const Client*, bool);
void rulesUpdated();
void discardUsedWindowRules(Client* c, bool withdraw);
void disableRulesUpdates(bool disable);
bool rulesUpdatesDisabled() const;
bool hasDecorationShadows() const;
bool decorationHasAlpha() const;
bool decorationSupportsClientGrouping() const; // Returns true if the decoration supports tabs.
bool decorationSupportsFrameOverlap() const;
bool decorationSupportsBlurBehind() const;
// D-Bus interface
void cascadeDesktop();
void unclutterDesktop();
void doNotManage(const QString&);
QList<int> decorationSupportedColors() const;
void nextDesktop();
void previousDesktop();
void circulateDesktopApplications();
bool compositingActive();
bool waitForCompositingSetup();
void toggleTiling();
void nextTileLayout();
void previousTileLayout();
bool stopActivity(const QString &id);
bool startActivity(const QString &id);
void setCurrentScreen(int new_screen);
QString desktopName(int desk) const;
void setShowingDesktop(bool showing);
void resetShowingDesktop(bool keep_hidden);
bool showingDesktop() const;
bool isNotManaged(const QString& title); // TODO: Setter or getter?
void sendPingToWindow(Window w, Time timestamp); // Called from Client::pingWindow()
void sendTakeActivity(Client* c, Time timestamp, long flags); // Called from Client::takeActivity()
void removeClient(Client*, allowed_t); // Only called from Client::destroyClient() or Client::releaseWindow()
void setActiveClient(Client*, allowed_t);
Group* findGroup(Window leader) const;
void addGroup(Group* group, allowed_t);
void removeGroup(Group* group, allowed_t);
Group* findClientLeaderGroup(const Client* c) const;
void removeUnmanaged(Unmanaged*, allowed_t); // Only called from Unmanaged::release()
void removeDeleted(Deleted*, allowed_t);
void addDeleted(Deleted*, allowed_t);
bool checkStartupNotification(Window w, KStartupInfoId& id, KStartupInfoData& data);
void focusToNull(); // SELI TODO: Public?
enum FocusChainChange {
FocusChainMakeFirst,
FocusChainMakeLast,
FocusChainUpdate
};
void updateFocusChains(Client* c, FocusChainChange change);
bool forcedGlobalMouseGrab() const;
void clientShortcutUpdated(Client* c);
bool shortcutAvailable(const KShortcut& cut, Client* ignore = NULL) const;
bool globalShortcutsDisabled() const;
void disableGlobalShortcuts(bool disable);
void disableGlobalShortcutsForClient(bool disable);
QPoint cursorPos() const;
void sessionSaveStarted();
void sessionSaveDone();
void setWasUserInteraction();
bool wasUserInteraction() const;
bool sessionSaving() const;
bool managingTopMenus() const;
int topMenuHeight() const;
void updateCurrentTopMenu();
int packPositionLeft(const Client* cl, int oldx, bool left_edge) const;
int packPositionRight(const Client* cl, int oldx, bool right_edge) const;
int packPositionUp(const Client* cl, int oldy, bool top_edge) const;
int packPositionDown(const Client* cl, int oldy, bool bottom_edge) const;
static QStringList configModules(bool controlCenter);
void cancelDelayFocus();
void requestDelayFocus(Client*);
void updateFocusMousePosition(const QPoint& pos);
QPoint focusMousePosition() const;
void toggleTopDockShadows(bool on);
// when adding repaints caused by a window, you probably want to use
// either Toplevel::addRepaint() or Toplevel::addWorkspaceRepaint()
void addRepaint(const QRect& r);
void addRepaint(const QRegion& r);
void addRepaint(int x, int y, int w, int h);
/// Creates XComposite overlay window, call initOverlay() afterwards
bool createOverlay();
/// Init overlay and the destination window in it
void setupOverlay(Window window);
void showOverlay();
void hideOverlay(); // hides and resets overlay window
void setOverlayShape(const QRegion& reg);
/// Destroys XComposite overlay window
void destroyOverlay();
Window overlayWindow();
void checkUnredirect(bool force = false);
void checkCompositeTimer();
// Mouse polling
void startMousePolling();
void stopMousePolling();
void raiseElectricBorderWindows();
void showElectricBorderWindowOutline();
void hideElectricBorderWindowOutline();
public slots:
void addRepaintFull();
void refresh();
// Keybindings
void slotSwitchDesktopNext();
void slotSwitchDesktopPrevious();
void slotSwitchDesktopRight();
void slotSwitchDesktopLeft();
void slotSwitchDesktopUp();
void slotSwitchDesktopDown();
void slotSwitchToDesktop(int);
void slotSwitchToDesktop1() {
return slotSwitchToDesktop(1);
}
void slotSwitchToDesktop2() {
return slotSwitchToDesktop(2);
}
void slotSwitchToDesktop3() {
return slotSwitchToDesktop(3);
}
void slotSwitchToDesktop4() {
return slotSwitchToDesktop(4);
}
void slotSwitchToDesktop5() {
return slotSwitchToDesktop(5);
}
void slotSwitchToDesktop6() {
return slotSwitchToDesktop(6);
}
void slotSwitchToDesktop7() {
return slotSwitchToDesktop(7);
}
void slotSwitchToDesktop8() {
return slotSwitchToDesktop(8);
}
void slotSwitchToDesktop9() {
return slotSwitchToDesktop(9);
}
void slotSwitchToDesktop10() {
return slotSwitchToDesktop(10);
}
void slotSwitchToDesktop11() {
return slotSwitchToDesktop(11);
}
void slotSwitchToDesktop12() {
return slotSwitchToDesktop(12);
}
void slotSwitchToDesktop13() {
return slotSwitchToDesktop(13);
}
void slotSwitchToDesktop14() {
return slotSwitchToDesktop(14);
}
void slotSwitchToDesktop15() {
return slotSwitchToDesktop(15);
}
void slotSwitchToDesktop16() {
return slotSwitchToDesktop(16);
}
void slotSwitchToDesktop17() {
return slotSwitchToDesktop(17);
}
void slotSwitchToDesktop18() {
return slotSwitchToDesktop(18);
}
void slotSwitchToDesktop19() {
return slotSwitchToDesktop(19);
}
void slotSwitchToDesktop20() {
return slotSwitchToDesktop(20);
}
//void slotSwitchToWindow( int );
void slotWindowToDesktop(int);
void slotWindowToDesktop1() {
return slotWindowToDesktop(1);
}
void slotWindowToDesktop2() {
return slotWindowToDesktop(2);
}
void slotWindowToDesktop3() {
return slotWindowToDesktop(3);
}
void slotWindowToDesktop4() {
return slotWindowToDesktop(4);
}
void slotWindowToDesktop5() {
return slotWindowToDesktop(5);
}
void slotWindowToDesktop6() {
return slotWindowToDesktop(6);
}
void slotWindowToDesktop7() {
return slotWindowToDesktop(7);
}
void slotWindowToDesktop8() {
return slotWindowToDesktop(8);
}
void slotWindowToDesktop9() {
return slotWindowToDesktop(9);
}
void slotWindowToDesktop10() {
return slotWindowToDesktop(10);
}
void slotWindowToDesktop11() {
return slotWindowToDesktop(11);
}
void slotWindowToDesktop12() {
return slotWindowToDesktop(12);
}
void slotWindowToDesktop13() {
return slotWindowToDesktop(13);
}
void slotWindowToDesktop14() {
return slotWindowToDesktop(14);
}
void slotWindowToDesktop15() {
return slotWindowToDesktop(15);
}
void slotWindowToDesktop16() {
return slotWindowToDesktop(16);
}
void slotWindowToDesktop17() {
return slotWindowToDesktop(17);
}
void slotWindowToDesktop18() {
return slotWindowToDesktop(18);
}
void slotWindowToDesktop19() {
return slotWindowToDesktop(19);
}
void slotWindowToDesktop20() {
return slotWindowToDesktop(20);
}
//void slotWindowToListPosition( int );
void slotSwitchToScreen(int);
void slotSwitchToScreen0() {
return slotSwitchToScreen(0);
}
void slotSwitchToScreen1() {
return slotSwitchToScreen(1);
}
void slotSwitchToScreen2() {
return slotSwitchToScreen(2);
}
void slotSwitchToScreen3() {
return slotSwitchToScreen(3);
}
void slotSwitchToScreen4() {
return slotSwitchToScreen(4);
}
void slotSwitchToScreen5() {
return slotSwitchToScreen(5);
}
void slotSwitchToScreen6() {
return slotSwitchToScreen(6);
}
void slotSwitchToScreen7() {
return slotSwitchToScreen(7);
}
void slotWindowToScreen(int);
void slotWindowToScreen0() {
return slotWindowToScreen(0);
}
void slotWindowToScreen1() {
return slotWindowToScreen(1);
}
void slotWindowToScreen2() {
return slotWindowToScreen(2);
}
void slotWindowToScreen3() {
return slotWindowToScreen(3);
}
void slotWindowToScreen4() {
return slotWindowToScreen(4);
}
void slotWindowToScreen5() {
return slotWindowToScreen(5);
}
void slotWindowToScreen6() {
return slotWindowToScreen(6);
}
void slotWindowToScreen7() {
return slotWindowToScreen(7);
}
void slotSwitchToNextScreen();
void slotWindowToNextScreen();
void slotToggleShowDesktop();
void slotWindowMaximize();
void slotWindowMaximizeVertical();
void slotWindowMaximizeHorizontal();
void slotWindowMinimize();
void slotWindowShade();
void slotWindowRaise();
void slotWindowLower();
void slotWindowRaiseOrLower();
void slotActivateAttentionWindow();
void slotWindowPackLeft();
void slotWindowPackRight();
void slotWindowPackUp();
void slotWindowPackDown();
void slotWindowGrowHorizontal();
void slotWindowGrowVertical();
void slotWindowShrinkHorizontal();
void slotWindowShrinkVertical();
void slotWindowQuickTileLeft();
void slotWindowQuickTileRight();
void slotWalkThroughDesktops();
void slotWalkBackThroughDesktops();
void slotWalkThroughDesktopList();
void slotWalkBackThroughDesktopList();
void slotWalkThroughWindows();
void slotWalkBackThroughWindows();
void slotWalkThroughWindowsAlternative();
void slotWalkBackThroughWindowsAlternative();
void slotWalkThroughDesktopsKeyChanged(const QKeySequence& seq);
void slotWalkBackThroughDesktopsKeyChanged(const QKeySequence& seq);
void slotWalkThroughDesktopListKeyChanged(const QKeySequence& seq);
void slotWalkBackThroughDesktopListKeyChanged(const QKeySequence& seq);
void slotWalkThroughWindowsKeyChanged(const QKeySequence& seq);
void slotWalkBackThroughWindowsKeyChanged(const QKeySequence& seq);
void slotMoveToTabLeftKeyChanged(const QKeySequence& seq);
void slotMoveToTabRightKeyChanged(const QKeySequence& seq);
void slotWalkThroughWindowsAlternativeKeyChanged(const QKeySequence& seq);
void slotWalkBackThroughWindowsAlternativeKeyChanged(const QKeySequence& seq);
void slotSwitchWindowUp();
void slotSwitchWindowDown();
void slotSwitchWindowRight();
void slotSwitchWindowLeft();
void slotWindowOperations();
void slotWindowClose();
void slotWindowMove();
void slotWindowResize();
void slotWindowAbove();
void slotWindowBelow();
void slotWindowOnAllDesktops();
void slotWindowFullScreen();
void slotWindowNoBorder();
void slotWindowToNextDesktop();
void slotWindowToPreviousDesktop();
void slotWindowToDesktopRight();
void slotWindowToDesktopLeft();
void slotWindowToDesktopUp();
void slotWindowToDesktopDown();
void slotMouseEmulation();
void slotDisableGlobalShortcuts();
void slotSettingsChanged(int category);
void reconfigure();
void slotReconfigure();
void slotReinitCompositing();
void resetCompositing();
void slotKillWindow();
void slotSetupWindowShortcut();
void setupWindowShortcutDone(bool);
void slotToggleCompositing();
void updateClientArea();
void suspendCompositing();
void suspendCompositing(bool suspend);
// user actions, usually bound to shortcuts
// and also provided through the D-BUS interface.
void slotToggleTiling();
void slotToggleFloating();
void slotNextTileLayout();
void slotPreviousTileLayout();
// Changes the focused client
void slotFocusTileLeft();
void slotFocusTileRight();
void slotFocusTileTop();
void slotFocusTileBottom();
// swaps active and adjacent client.
void slotMoveTileLeft();
void slotMoveTileRight();
void slotMoveTileTop();
void slotMoveTileBottom();
void belowCursor();
// NOTE: debug method
void dumpTiles() const;
void slotSwitchToTabLeft(); // Slot to move left the active Client.
void slotSwitchToTabRight(); // Slot to move right the active Client.
void slotRemoveFromGroup(); // Slot to remove the active client from its group.
private slots:
void groupTabPopupAboutToShow(); // Popup to add to another group
void switchToTabPopupAboutToShow(); // Popup to move in the group
void slotAddToTabGroup(QAction*); // Add client to a group
void slotSwitchToTab(QAction*); // Change the tab
void desktopPopupAboutToShow();
void activityPopupAboutToShow();
void clientPopupAboutToShow();
void slotSendToDesktop(QAction*);
void slotToggleOnActivity(QAction*);
void clientPopupActivated(QAction*);
void configureWM();
void desktopResized();
void slotUpdateToolWindows();
void lostTopMenuSelection();
void lostTopMenuOwner();
void delayFocus();
void gotTemporaryRulesMessage(const QString&);
void cleanupTemporaryRules();
void writeWindowRules();
void slotBlockShortcuts(int data);
void slotReloadConfig();
void setPopupClientOpacity(QAction* action);
void setupCompositing();
void finishCompositing();
void fallbackToXRenderCompositing();
void performCompositing();
void performMousePoll();
void lostCMSelection();
void updateElectricBorders();
void resetCursorPosTime();
void delayedCheckUnredirect();
void updateCurrentActivity(const QString &new_activity);
void activityRemoved(const QString &activity);
void activityAdded(const QString &activity);
void reallyStopActivity(const QString &id); //dbus deadlocks suck
protected:
bool keyPressMouseEmulation(XKeyEvent& ev);
void timerEvent(QTimerEvent *te);
Q_SIGNALS:
Q_SCRIPTABLE void compositingToggled(bool active);
//Signals required for the scripting interface
signals:
void desktopPresenceChanged(KWin::Client*, int);
void currentDesktopChanged(int);
void clientAdded(KWin::Client*);
void clientRemoved(KWin::Client*);
void clientActivated(KWin::Client*);
void groupAdded(KWin::Group*);
private:
void init();
void initShortcuts();
void readShortcuts();
void initDesktopPopup();
void initActivityPopup();
void discardPopup();
void setupWindowShortcut(Client* c);
void checkCursorPos();
enum Direction {
DirectionNorth,
DirectionEast,
DirectionSouth,
DirectionWest
};
void switchWindow(Direction direction);
bool startKDEWalkThroughWindows(TabBoxMode mode); // TabBoxWindowsMode | TabBoxWindowsAlternativeMode
bool startWalkThroughDesktops(TabBoxMode mode); // TabBoxDesktopMode | TabBoxDesktopListMode
bool startWalkThroughDesktops();
bool startWalkThroughDesktopList();
void navigatingThroughWindows(bool forward, const KShortcut& shortcut, TabBoxMode mode); // TabBoxWindowsMode | TabBoxWindowsAlternativeMode
void KDEWalkThroughWindows(bool forward);
void CDEWalkThroughWindows(bool forward);
void walkThroughDesktops(bool forward);
void KDEOneStepThroughWindows(bool forward, TabBoxMode mode); // TabBoxWindowsMode | TabBoxWindowsAlternativeMode
void oneStepThroughDesktops(bool forward, TabBoxMode mode); // TabBoxDesktopMode | TabBoxDesktopListMode
void oneStepThroughDesktops(bool forward);
void oneStepThroughDesktopList(bool forward);
bool establishTabBoxGrab();
void removeTabBoxGrab();
void propagateClients(bool propagate_new_clients); // Called only from updateStackingOrder
ClientList constrainedStackingOrder();
void raiseClientWithinApplication(Client* c);
void lowerClientWithinApplication(Client* c);
bool allowFullClientRaising(const Client* c, Time timestamp);
bool keepTransientAbove(const Client* mainwindow, const Client* transient);
void blockStackingUpdates(bool block);
void addTopMenu(Client* c);
void removeTopMenu(Client* c);
void setupTopMenuHandling();
void updateTopMenuGeometry(Client* c = NULL);
void updateToolWindows(bool also_hide);
void fixPositionAfterCrash(Window w, const XWindowAttributes& attr);
/// This is the right way to create a new client
Client* createClient(Window w, bool is_mapped);
void addClient(Client* c, allowed_t);
Unmanaged* createUnmanaged(Window w);
void addUnmanaged(Unmanaged* c, allowed_t);
Window findSpecialEventWindow(XEvent* e);
void randomPlacement(Client* c);
void smartPlacement(Client* c);
void cascadePlacement(Client* c, bool re_init = false);
// Desktop names and number of desktops
void loadDesktopSettings();
void saveDesktopSettings();
// Mouse emulation
WId getMouseEmulationWindow();
enum MouseEmulation { EmuPress, EmuRelease, EmuMove };
unsigned int sendFakedMouseEvent(const QPoint& pos, WId win, MouseEmulation type, int button, unsigned int state); // returns the new state
void tabBoxKeyPress(int key);
void tabBoxKeyRelease(const XKeyEvent& ev);
// Electric borders
void destroyElectricBorders();
bool electricBorderEvent(XEvent * e);
void electricBorderSwitchDesktop(ElectricBorder border, const QPoint& pos);
//---------------------------------------------------------------------
void helperDialog(const QString& message, const Client* c);
QMenu* clientPopup();
void closeActivePopup();
void updateClientArea(bool force);
bool windowRepaintsPending() const;
void setCompositeTimer();
void checkCompositePaintTime(int msec);
QVector<int> desktop_focus_chain;
QWidget* active_popup;
Client* active_popup_client;
void loadSessionInfo();
void addSessionInfo(KConfigGroup &cg);
void loadSubSessionInfo(const QString &name);
void loadWindowRules();
void editWindowRules(Client* c, bool whole_app);
QList<SessionInfo*> session;
QList<Rules*> rules;
KXMessages temporaryRulesMessages;
QTimer rulesUpdatedTimer;
bool rules_updates_disabled;
static const char* windowTypeToTxt(NET::WindowType type);
static NET::WindowType txtToWindowType(const char* txt);
static bool sessionInfoWindowTypeMatch(Client* c, SessionInfo* info);
// try to get a decent tile, either the one with
// focus or the one below the mouse.
Tile* getNiceTile() const;
void removeTile(Client *c);
// int, and not Tile::Direction because
// we are using a forward declaration for Tile
Tile* findAdjacentTile(Tile *ref, int d);
void focusTile(int d);
void moveTile(int d);
Client* active_client;
Client* last_active_client;
Client* most_recently_raised; // Used ONLY by raiseOrLowerClient()
Client* movingClient;
Client* pending_take_activity;
int active_screen;
// Delay(ed) window focus timer and client
QTimer* delayFocusTimer;
Client* delayfocus_client;
QPoint focusMousePos;
ClientList clients;
ClientList desktops;
UnmanagedList unmanaged;
DeletedList deleted;
ClientList unconstrained_stacking_order; // Topmost last
ClientList stacking_order; // Topmost last
bool force_restacking;
mutable ToplevelList x_stacking; // From XQueryTree()
mutable bool x_stacking_dirty;
QVector< ClientList > focus_chain; // Currently ative last
ClientList global_focus_chain; // This one is only for things like tabbox's MRU
ClientList should_get_focus; // Last is most recent
ClientList attention_chain;
bool showing_desktop;
ClientList showing_desktop_clients;
int block_showing_desktop;
GroupList groups;
bool was_user_interaction;
bool session_saving;
int session_active_client;
int session_desktop;
bool control_grab;
bool tab_grab;
//KKeyNative walkThroughDesktopsKeycode, walkBackThroughDesktopsKeycode;
//KKeyNative walkThroughDesktopListKeycode, walkBackThroughDesktopListKeycode;
//KKeyNative walkThroughWindowsKeycode, walkBackThroughWindowsKeycode;
KShortcut cutWalkThroughDesktops, cutWalkThroughDesktopsReverse;
KShortcut cutWalkThroughDesktopList, cutWalkThroughDesktopListReverse;
KShortcut cutWalkThroughWindows, cutWalkThroughWindowsReverse;
KShortcut cutWalkThroughGroupWindows, cutWalkThroughGroupWindowsReverse;
KShortcut cutWalkThroughWindowsAlternative, cutWalkThroughWindowsAlternativeReverse;
bool mouse_emulation;
unsigned int mouse_emulation_state;
WId mouse_emulation_window;
int block_focus;
TabBox::TabBox* tab_box;
DesktopChangeOSD* desktop_change_osd;
QMenu* popup;
QMenu* advanced_popup;
QMenu* trans_popup;
QActionGroup* trans_popup_group;
QMenu* desk_popup;
QMenu* activity_popup;
QMenu* add_tabs_popup; // Menu to add the group to other group
QMenu* switch_to_tab_popup; // Menu to change tab
void modalActionsSwitch(bool enabled);
KActionCollection* keys;
KActionCollection* client_keys;
QAction* mResizeOpAction;
QAction* mMoveOpAction;
QAction* mMaximizeOpAction;
QAction* mShadeOpAction;
QAction* mTilingStateOpAction;
QAction* mKeepAboveOpAction;
QAction* mKeepBelowOpAction;
QAction* mFullScreenOpAction;
QAction* mNoBorderOpAction;
QAction* mMinimizeOpAction;
QAction* mCloseOpAction;
QAction* mRemoveTabGroup; // Remove client from group
QAction* mCloseGroup; // Close all clients in the group
ShortcutDialog* client_keys_dialog;
Client* client_keys_client;
KActionCollection* disable_shortcuts_keys;
bool global_shortcuts_disabled;
bool global_shortcuts_disabled_for_client;
void initAddToTabGroup(); // Load options for menu add_tabs_popup
void initSwitchToTab(); // Load options for menu switch_to_tab_popup
PluginMgr* mgr;
RootInfo* rootInfo;
QWidget* supportWindow;
// Swallowing
QStringList doNotManageList;
// Colormap handling
Colormap default_colormap;
Colormap installed_colormap;
// Timer to collect requests for 'reconfigure'
QTimer reconfigureTimer;
QTimer updateToolWindowsTimer;
static Workspace* _self;
bool workspaceInit;
KStartupInfo* startup;
ElectricBorder electric_current_border;
Window electric_windows[ELECTRIC_COUNT];
int electricLeft;
int electricRight;
int electricTop;
int electricBottom;
Time electric_time_first;
Time electric_time_last;
Time electric_time_last_trigger;
QPoint electric_push_point;
int electric_reserved[ELECTRIC_COUNT]; // Corners/edges used by something
Placement* initPositioning;
QVector<QRect> workarea; // Array of workareas for virtual desktops
// Array of restricted areas that window cannot be moved into
QVector<StrutRects> restrictedmovearea;
// Array of the previous restricted areas that window cannot be moved into
QVector<StrutRects> oldrestrictedmovearea;
QVector< QVector<QRect> > screenarea; // Array of workareas per xinerama screen for all virtual desktops
bool managing_topmenus;
KSelectionOwner* topmenu_selection;
KSelectionWatcher* topmenu_watcher;
ClientList topmenus; // Doesn't own them
mutable int topmenu_height;
QWidget* topmenu_space;
int set_active_client_recursion;
int block_stacking_updates; // When > 0, stacking updates are temporarily disabled
bool blocked_propagating_new_clients; // Propagate also new clients after enabling stacking updates?
Window null_focus_window;
bool forced_global_mouse_grab;
friend class StackingUpdatesBlocker;
KSelectionOwner* cm_selection;
bool compositingSuspended;
QBasicTimer compositeTimer;
qint64 nextPaintReference;
QTimer mousePollingTimer;
uint vBlankInterval, vBlankPadding, fpsInterval, estimatedRenderTime;
int xrrRefreshRate; // used only for compositing
QRegion repaints_region;
Window overlay; // XComposite overlay window
bool overlay_visible;
bool overlay_shown; // For showOverlay()
QRegion overlay_shape;
QSlider* transSlider;
QPushButton* transButton;
QTimer unredirectTimer;
bool forceUnredirectCheck;
QList< int > composite_paint_times;
QTimer compositeResetTimer; // for compressing composite resets
Window outline_left;
Window outline_right;
Window outline_top;
Window outline_bottom;
private:
friend bool performTransiencyCheck();
};
/**
* Helper for Workspace::blockStackingUpdates() being called in pairs (True/false)
*/
class StackingUpdatesBlocker
{
public:
StackingUpdatesBlocker(Workspace* w)
: ws(w) {
ws->blockStackingUpdates(true);
}
~StackingUpdatesBlocker() {
ws->blockStackingUpdates(false);
}
private:
Workspace* ws;
};
/**
* NET WM Protocol handler class
*/
class RootInfo : public NETRootInfo
{
private:
typedef KWin::Client Client; // Because of NET::Client
public:
RootInfo(Workspace* ws, Display* dpy, Window w, const char* name, unsigned long pr[],
int pr_num, int scr = -1);
protected:
virtual void changeNumberOfDesktops(int n);
virtual void changeCurrentDesktop(int d);
virtual void changeActiveWindow(Window w, NET::RequestSource src, Time timestamp, Window active_window);
virtual void closeWindow(Window w);
virtual void moveResize(Window w, int x_root, int y_root, unsigned long direction);
virtual void moveResizeWindow(Window w, int flags, int x, int y, int width, int height);
virtual void gotPing(Window w, Time timestamp);
virtual void restackWindow(Window w, RequestSource source, Window above, int detail, Time timestamp);
virtual void gotTakeActivity(Window w, Time timestamp, long flags);
virtual void changeShowingDesktop(bool showing);
private:
Workspace* workspace;
};
//---------------------------------------------------------
// Desktop layout
inline int Workspace::numberOfDesktops() const
{
return desktopCount_;
}
inline QSize Workspace::desktopGridSize() const
{
return desktopGridSize_;
}
inline int Workspace::desktopGridWidth() const
{
return desktopGridSize_.width();
}
inline int Workspace::desktopGridHeight() const
{
return desktopGridSize_.height();
}
inline int Workspace::workspaceWidth() const
{
return desktopGridSize_.width() * displayWidth();
}
inline int Workspace::workspaceHeight() const
{
return desktopGridSize_.height() * displayHeight();
}
inline int Workspace::currentDesktop() const
{
return currentDesktop_;
}
inline int Workspace::desktopAtCoords(QPoint coords) const
{
return desktopGrid_[coords.y() * desktopGridSize_.width() + coords.x()];
}
inline bool Workspace::isDesktopLayoutDynamic() const
{
return desktopLayoutDynamicity_;
}
inline void Workspace::setDesktopLayoutDynamicity(bool dynamicity)
{
desktopLayoutDynamicity_ = dynamicity;
}
//---------------------------------------------------------
// Unsorted
inline bool Workspace::initializing() const
{
return workspaceInit;
}
inline Client* Workspace::activeClient() const
{
return active_client;
}
inline Client* Workspace::mostRecentlyActivatedClient() const
{
return should_get_focus.count() > 0 ? should_get_focus.last() : active_client;
}
inline void Workspace::addGroup(Group* group, allowed_t)
{
emit groupAdded(group);
groups.append(group);
}
inline void Workspace::removeGroup(Group* group, allowed_t)
{
groups.removeAll(group);
}
inline const ClientList& Workspace::stackingOrder() const
{
// TODO: Q_ASSERT( block_stacking_updates == 0 );
return stacking_order;
}
inline void Workspace::showWindowMenu(QPoint pos, Client* cl)
{
showWindowMenu(QRect(pos, pos), cl);
}
inline void Workspace::showWindowMenu(int x, int y, Client* cl)
{
showWindowMenu(QRect(QPoint(x, y), QPoint(x, y)), cl);
}
inline void Workspace::setWasUserInteraction()
{
was_user_interaction = true;
}
inline bool Workspace::wasUserInteraction() const
{
return was_user_interaction;
}
inline bool Workspace::managingTopMenus() const
{
return managing_topmenus;
}
inline void Workspace::sessionSaveStarted()
{
session_saving = true;
}
inline bool Workspace::sessionSaving() const
{
return session_saving;
}
inline bool Workspace::forcedGlobalMouseGrab() const
{
return forced_global_mouse_grab;
}
inline bool Workspace::showingDesktop() const
{
return showing_desktop;
}
inline bool Workspace::globalShortcutsDisabled() const
{
return global_shortcuts_disabled || global_shortcuts_disabled_for_client;
}
inline Window Workspace::overlayWindow()
{
return overlay;
}
inline bool Workspace::rulesUpdatesDisabled() const
{
return rules_updates_disabled;
}
inline void Workspace::forceRestacking()
{
force_restacking = true;
StackingUpdatesBlocker blocker(this); // Do restacking if not blocked
}
inline void Workspace::updateFocusMousePosition(const QPoint& pos)
{
focusMousePos = pos;
}
inline QPoint Workspace::focusMousePosition() const
{
return focusMousePos;
}
template< typename T >
inline Client* Workspace::findClient(T predicate) const
{
if (Client* ret = findClientInList(clients, predicate))
return ret;
if (Client* ret = findClientInList(desktops, predicate))
return ret;
return NULL;
}
template< typename T1, typename T2 >
inline void Workspace::forEachClient(T1 procedure, T2 predicate)
{
for (ClientList::ConstIterator it = clients.constBegin(); it != clients.constEnd(); ++it)
if (predicate(const_cast<const Client*>(*it)))
procedure(*it);
for (ClientList::ConstIterator it = desktops.constBegin(); it != desktops.constEnd(); ++it)
if (predicate(const_cast<const Client*>(*it)))
procedure(*it);
}
template< typename T >
inline void Workspace::forEachClient(T procedure)
{
return forEachClient(procedure, TruePredicate());
}
template< typename T >
inline Unmanaged* Workspace::findUnmanaged(T predicate) const
{
return findUnmanagedInList(unmanaged, predicate);
}
template< typename T1, typename T2 >
inline void Workspace::forEachUnmanaged(T1 procedure, T2 predicate)
{
for (UnmanagedList::ConstIterator it = unmanaged.constBegin(); it != unmanaged.constEnd(); ++it)
if (predicate(const_cast<const Unmanaged*>(*it)))
procedure(*it);
}
template< typename T >
inline void Workspace::forEachUnmanaged(T procedure)
{
return forEachUnmanaged(procedure, TruePredicate());
}
KWIN_COMPARE_PREDICATE(ClientMatchPredicate, Client, const Client*, cl == value);
inline bool Workspace::hasClient(const Client* c)
{
return findClient(ClientMatchPredicate(c));
}
inline void Workspace::checkCompositeTimer()
{
if (!compositeTimer.isActive())
setCompositeTimer();
}
inline bool Workspace::hasDecorationShadows() const
{
return mgr->factory()->supports(AbilityProvidesShadow);
}
inline bool Workspace::decorationHasAlpha() const
{
return mgr->factory()->supports(AbilityUsesAlphaChannel);
}
inline bool Workspace::decorationSupportsClientGrouping() const
{
return mgr->factory()->supports(AbilityClientGrouping);
}
inline bool Workspace::decorationSupportsFrameOverlap() const
{
return mgr->factory()->supports(AbilityExtendIntoClientArea);
}
inline bool Workspace::decorationSupportsBlurBehind() const
{
return mgr->factory()->supports(AbilityUsesBlurBehind);
}
inline void Workspace::addClientGroup(ClientGroup* group)
{
clientGroups.append(group);
}
inline void Workspace::removeClientGroup(ClientGroup* group)
{
clientGroups.removeAll(group);
}
/*
* Called from D-BUS
*/
inline void Workspace::toggleTiling()
{
slotToggleTiling();
}
/*
* Called from D-BUS
*/
inline void Workspace::nextTileLayout()
{
slotNextTileLayout();
}
/*
* Called from D-BUS
*/
inline void Workspace::previousTileLayout()
{
slotPreviousTileLayout();
}
} // namespace
#endif