34951b3bee
The damage event of the Surface does not consider the offset through the server side decoration. Due to that we need to have a different repaint and damage area. As Toplevel::addDamage(QRegion) is only used in the Wayland case the repaint adjustment is removed from the generic implementation and moved into the specific implementations. While it wouldn't hurt to have the repaint adjustment in Toplevel, it would trigger a repaint of an unchanged area. For Client I'm not sure whether it's correct without considering the clientPos. My testing shows it's working, but that might also just be do to Xwayland using OpenGL buffers. Needs further testing.
514 lines
12 KiB
C++
514 lines
12 KiB
C++
/********************************************************************
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KWin - the KDE window manager
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This file is part of the KDE project.
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Copyright (C) 2006 Lubos Lunak <l.lunak@kde.org>
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*********************************************************************/
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#include "toplevel.h"
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#ifdef KWIN_BUILD_ACTIVITIES
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#include "activities.h"
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#endif
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#include "atoms.h"
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#include "client.h"
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#include "client_machine.h"
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#include "effects.h"
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#include "screens.h"
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#include "shadow.h"
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#include "xcbutils.h"
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#include <KWayland/Server/surface_interface.h>
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#include <QDebug>
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namespace KWin
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{
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Toplevel::Toplevel()
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: m_visual(XCB_NONE)
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, bit_depth(24)
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, info(NULL)
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, ready_for_painting(true)
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, m_isDamaged(false)
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, m_client()
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, damage_handle(None)
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, is_shape(false)
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, effect_window(NULL)
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, m_clientMachine(new ClientMachine(this))
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, wmClientLeaderWin(0)
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, unredirect(false)
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, unredirectSuspend(false)
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, m_damageReplyPending(false)
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, m_screen(0)
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, m_skipCloseAnimation(false)
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{
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connect(this, SIGNAL(damaged(KWin::Toplevel*,QRect)), SIGNAL(needsRepaint()));
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connect(screens(), SIGNAL(changed()), SLOT(checkScreen()));
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connect(screens(), SIGNAL(countChanged(int,int)), SLOT(checkScreen()));
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setupCheckScreenConnection();
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}
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Toplevel::~Toplevel()
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{
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assert(damage_handle == None);
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delete info;
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}
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QDebug& operator<<(QDebug& stream, const Toplevel* cl)
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{
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if (cl == NULL)
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return stream << "\'NULL\'";
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cl->debug(stream);
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return stream;
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}
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QDebug& operator<<(QDebug& stream, const ToplevelList& list)
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{
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stream << "LIST:(";
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bool first = true;
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for (ToplevelList::ConstIterator it = list.begin();
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it != list.end();
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++it) {
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if (!first)
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stream << ":";
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first = false;
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stream << *it;
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}
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stream << ")";
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return stream;
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}
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QRect Toplevel::decorationRect() const
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{
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return rect();
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}
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void Toplevel::detectShape(Window id)
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{
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const bool wasShape = is_shape;
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is_shape = Xcb::Extensions::self()->hasShape(id);
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if (wasShape != is_shape) {
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emit shapedChanged();
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}
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}
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// used only by Deleted::copy()
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void Toplevel::copyToDeleted(Toplevel* c)
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{
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geom = c->geom;
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m_visual = c->m_visual;
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bit_depth = c->bit_depth;
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info = c->info;
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m_client.reset(c->m_client, false);
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ready_for_painting = c->ready_for_painting;
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damage_handle = None;
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damage_region = c->damage_region;
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repaints_region = c->repaints_region;
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is_shape = c->is_shape;
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effect_window = c->effect_window;
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if (effect_window != NULL)
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effect_window->setWindow(this);
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resource_name = c->resourceName();
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resource_class = c->resourceClass();
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m_clientMachine = c->m_clientMachine;
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m_clientMachine->setParent(this);
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wmClientLeaderWin = c->wmClientLeader();
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opaque_region = c->opaqueRegion();
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m_screen = c->m_screen;
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m_skipCloseAnimation = c->m_skipCloseAnimation;
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m_internalFBO = c->m_internalFBO;
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}
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// before being deleted, remove references to everything that's now
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// owner by Deleted
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void Toplevel::disownDataPassedToDeleted()
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{
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info = NULL;
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}
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QRect Toplevel::visibleRect() const
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{
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QRect r = decorationRect();
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if (hasShadow() && !shadow()->shadowRegion().isEmpty()) {
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r |= shadow()->shadowRegion().boundingRect();
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}
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return r.translated(geometry().topLeft());
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}
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Xcb::Property Toplevel::fetchWmClientLeader() const
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{
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return Xcb::Property(false, window(), atoms->wm_client_leader, XCB_ATOM_WINDOW, 0, 10000);
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}
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void Toplevel::readWmClientLeader(Xcb::Property &prop)
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{
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wmClientLeaderWin = prop.value<xcb_window_t>(window());
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}
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void Toplevel::getWmClientLeader()
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{
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auto prop = fetchWmClientLeader();
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readWmClientLeader(prop);
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}
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/*!
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Returns sessionId for this client,
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taken either from its window or from the leader window.
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*/
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QByteArray Toplevel::sessionId() const
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{
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QByteArray result = Xcb::StringProperty(window(), atoms->sm_client_id);
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if (result.isEmpty() && wmClientLeaderWin && wmClientLeaderWin != window())
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result = Xcb::StringProperty(wmClientLeaderWin, atoms->sm_client_id);
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return result;
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}
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void Toplevel::getWmClientMachine()
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{
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m_clientMachine->resolve(window(), wmClientLeader());
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}
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/*!
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Returns client machine for this client,
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taken either from its window or from the leader window.
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*/
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QByteArray Toplevel::wmClientMachine(bool use_localhost) const
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{
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if (!m_clientMachine) {
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// this should never happen
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return QByteArray();
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}
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if (use_localhost && m_clientMachine->isLocal()) {
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// special name for the local machine (localhost)
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return ClientMachine::localhost();
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}
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return m_clientMachine->hostName();
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}
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/*!
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Returns client leader window for this client.
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Returns the client window itself if no leader window is defined.
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*/
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Window Toplevel::wmClientLeader() const
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{
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if (wmClientLeaderWin)
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return wmClientLeaderWin;
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return window();
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}
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void Toplevel::getResourceClass()
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{
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setResourceClass(QByteArray(info->windowClassName()).toLower(), QByteArray(info->windowClassClass()).toLower());
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}
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void Toplevel::setResourceClass(const QByteArray &name, const QByteArray &className)
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{
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resource_name = name;
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resource_class = className;
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emit windowClassChanged();
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}
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double Toplevel::opacity() const
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{
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if (info->opacity() == 0xffffffff)
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return 1.0;
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return info->opacity() * 1.0 / 0xffffffff;
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}
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void Toplevel::setOpacity(double new_opacity)
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{
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double old_opacity = opacity();
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new_opacity = qBound(0.0, new_opacity, 1.0);
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if (old_opacity == new_opacity)
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return;
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info->setOpacity(static_cast< unsigned long >(new_opacity * 0xffffffff));
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if (compositing()) {
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addRepaintFull();
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emit opacityChanged(this, old_opacity);
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}
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}
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void Toplevel::setReadyForPainting()
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{
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if (!ready_for_painting) {
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ready_for_painting = true;
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if (compositing()) {
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addRepaintFull();
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emit windowShown(this);
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if (Client *cl = dynamic_cast<Client*>(this)) {
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if (cl->tabGroup() && cl->tabGroup()->current() == cl)
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cl->tabGroup()->setCurrent(cl, true);
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}
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}
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}
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}
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void Toplevel::deleteEffectWindow()
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{
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delete effect_window;
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effect_window = NULL;
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}
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void Toplevel::checkScreen()
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{
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if (screens()->count() == 1) {
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if (m_screen != 0) {
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m_screen = 0;
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emit screenChanged();
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}
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return;
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}
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const int s = screens()->number(geometry().center());
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if (s != m_screen) {
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m_screen = s;
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emit screenChanged();
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}
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}
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void Toplevel::setupCheckScreenConnection()
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{
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connect(this, SIGNAL(geometryShapeChanged(KWin::Toplevel*,QRect)), SLOT(checkScreen()));
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connect(this, SIGNAL(geometryChanged()), SLOT(checkScreen()));
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checkScreen();
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}
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void Toplevel::removeCheckScreenConnection()
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{
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disconnect(this, SIGNAL(geometryShapeChanged(KWin::Toplevel*,QRect)), this, SLOT(checkScreen()));
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disconnect(this, SIGNAL(geometryChanged()), this, SLOT(checkScreen()));
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}
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int Toplevel::screen() const
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{
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return m_screen;
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}
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bool Toplevel::isOnScreen(int screen) const
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{
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return screens()->geometry(screen).intersects(geometry());
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}
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bool Toplevel::isOnActiveScreen() const
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{
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return isOnScreen(screens()->current());
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}
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void Toplevel::getShadow()
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{
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QRect dirtyRect; // old & new shadow region
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const QRect oldVisibleRect = visibleRect();
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if (hasShadow()) {
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dirtyRect = shadow()->shadowRegion().boundingRect();
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effectWindow()->sceneWindow()->shadow()->updateShadow();
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} else {
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Shadow::createShadow(this);
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}
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if (hasShadow())
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dirtyRect |= shadow()->shadowRegion().boundingRect();
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if (oldVisibleRect != visibleRect())
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emit paddingChanged(this, oldVisibleRect);
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if (dirtyRect.isValid()) {
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dirtyRect.translate(pos());
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addLayerRepaint(dirtyRect);
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}
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}
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bool Toplevel::hasShadow() const
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{
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if (effectWindow() && effectWindow()->sceneWindow()) {
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return effectWindow()->sceneWindow()->shadow() != NULL;
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}
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return false;
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}
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Shadow *Toplevel::shadow()
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{
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if (effectWindow() && effectWindow()->sceneWindow()) {
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return effectWindow()->sceneWindow()->shadow();
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} else {
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return NULL;
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}
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}
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const Shadow *Toplevel::shadow() const
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{
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if (effectWindow() && effectWindow()->sceneWindow()) {
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return effectWindow()->sceneWindow()->shadow();
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} else {
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return NULL;
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}
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}
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bool Toplevel::wantsShadowToBeRendered() const
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{
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return true;
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}
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void Toplevel::getWmOpaqueRegion()
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{
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const auto rects = info->opaqueRegion();
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QRegion new_opaque_region;
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for (const auto &r : rects) {
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new_opaque_region += QRect(r.pos.x, r.pos.y, r.size.width, r.size.height);
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}
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opaque_region = new_opaque_region;
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}
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bool Toplevel::isClient() const
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{
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return false;
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}
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bool Toplevel::isDeleted() const
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{
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return false;
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}
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bool Toplevel::isOnCurrentActivity() const
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{
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#ifdef KWIN_BUILD_ACTIVITIES
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if (!Activities::self()) {
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return true;
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}
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return isOnActivity(Activities::self()->current());
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#else
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return true;
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#endif
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}
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void Toplevel::elevate(bool elevate)
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{
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if (!effectWindow()) {
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return;
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}
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effectWindow()->elevate(elevate);
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addWorkspaceRepaint(visibleRect());
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}
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pid_t Toplevel::pid() const
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{
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return info->pid();
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}
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xcb_window_t Toplevel::frameId() const
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{
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return m_client;
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}
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Xcb::Property Toplevel::fetchSkipCloseAnimation() const
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{
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return Xcb::Property(false, window(), atoms->kde_skip_close_animation, XCB_ATOM_CARDINAL, 0, 1);
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}
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void Toplevel::readSkipCloseAnimation(Xcb::Property &property)
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{
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setSkipCloseAnimation(property.toBool());
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}
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void Toplevel::getSkipCloseAnimation()
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{
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Xcb::Property property = fetchSkipCloseAnimation();
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readSkipCloseAnimation(property);
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}
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bool Toplevel::skipsCloseAnimation() const
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{
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return m_skipCloseAnimation;
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}
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void Toplevel::setSkipCloseAnimation(bool set)
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{
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if (set == m_skipCloseAnimation) {
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return;
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}
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m_skipCloseAnimation = set;
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emit skipCloseAnimationChanged();
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}
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void Toplevel::setSurface(KWayland::Server::SurfaceInterface *surface)
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{
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if (m_surface == surface) {
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return;
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}
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using namespace KWayland::Server;
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if (m_surface) {
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disconnect(m_surface, &SurfaceInterface::damaged, this, &Toplevel::addDamage);
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}
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m_surface = surface;
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connect(m_surface, &SurfaceInterface::damaged, this, &Toplevel::addDamage);
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connect(m_surface, &SurfaceInterface::destroyed, this,
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[this] {
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m_surface = nullptr;
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}
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);
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}
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void Toplevel::addDamage(const QRegion &damage)
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{
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m_isDamaged = true;
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damage_region += damage;
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for (const QRect &r : damage.rects()) {
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emit damaged(this, r);
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}
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}
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QByteArray Toplevel::windowRole() const
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{
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return QByteArray(info->windowRole());
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}
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void Toplevel::setDepth(int depth)
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{
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if (bit_depth == depth) {
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return;
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}
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const bool oldAlpha = hasAlpha();
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bit_depth = depth;
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if (oldAlpha != hasAlpha()) {
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emit hasAlphaChanged();
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}
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}
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QRegion Toplevel::inputShape() const
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{
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if (m_surface) {
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return m_surface->input();
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} else {
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// TODO: maybe also for X11?
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return QRegion();
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}
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}
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void Toplevel::setInternalFramebufferObject(const QSharedPointer<QOpenGLFramebufferObject> &fbo)
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{
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if (m_internalFBO != fbo) {
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discardWindowPixmap();
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m_internalFBO = fbo;
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}
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setDepth(32);
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}
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QMatrix4x4 Toplevel::inputTransformation() const
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{
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QMatrix4x4 m;
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m.translate(-x(), -y());
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return m;
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}
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} // namespace
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