846496d2c1
its own directory, cleaned up the effect config macros and renamed "MakeTransparent" to "Translucency" so that it matches its visible name. svn path=/trunk/KDE/kdebase/workspace/; revision=921749
153 lines
4.7 KiB
C++
153 lines
4.7 KiB
C++
/********************************************************************
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KWin - the KDE window manager
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This file is part of the KDE project.
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Copyright (C) 2007 Rivo Laks <rivolaks@hot.ee>
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Copyright (C) 2007 Christian Nitschkowski <christian.nitschkowski@kdemail.net>
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*********************************************************************/
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#include "lookingglass.h"
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#include <kwinglutils.h>
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#include <kactioncollection.h>
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#include <kaction.h>
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#include <kconfiggroup.h>
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#include <klocale.h>
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#include <kdebug.h>
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#include <kmessagebox.h>
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namespace KWin
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{
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KWIN_EFFECT( lookingglass, LookingGlassEffect )
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KWIN_EFFECT_SUPPORTED( lookingglass, ShaderEffect::supported() )
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LookingGlassEffect::LookingGlassEffect() : QObject(), ShaderEffect("lookingglass")
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{
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zoom = 1.0f;
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target_zoom = 1.0f;
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polling = false;
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actionCollection = new KActionCollection( this );
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actionCollection->setConfigGlobal(true);
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actionCollection->setConfigGroup("LookingGlass");
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KAction* a;
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a = static_cast< KAction* >( actionCollection->addAction( KStandardAction::ZoomIn, this, SLOT( zoomIn())));
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a->setGlobalShortcut(KShortcut(Qt::META + Qt::Key_Plus));
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a = static_cast< KAction* >( actionCollection->addAction( KStandardAction::ZoomOut, this, SLOT( zoomOut())));
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a->setGlobalShortcut(KShortcut(Qt::META + Qt::Key_Minus));
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a = static_cast< KAction* >( actionCollection->addAction( KStandardAction::ActualSize, this, SLOT( toggle())));
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a->setGlobalShortcut(KShortcut(Qt::META + Qt::Key_0));
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reconfigure( ReconfigureAll );
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}
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LookingGlassEffect::~LookingGlassEffect()
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{
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}
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void LookingGlassEffect::reconfigure( ReconfigureFlags )
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{
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KConfigGroup conf = EffectsHandler::effectConfig("LookingGlass");
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initialradius = conf.readEntry("Radius", 200);
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radius = initialradius;
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kDebug(1212) << QString("Radius from config: %1").arg(radius) << endl;
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actionCollection->readSettings();
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}
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void LookingGlassEffect::toggle()
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{
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if( target_zoom == 1.0f )
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target_zoom = 2.0f;
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else
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target_zoom = 1.0f;
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setEnabled( true );
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}
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void LookingGlassEffect::zoomIn()
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{
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target_zoom = qMin(7.0, target_zoom + 0.5);
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setEnabled( true );
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if( !polling )
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{
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polling = true;
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effects->startMousePolling();
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}
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effects->addRepaint( cursorPos().x() - radius, cursorPos().y() - radius, 2*radius, 2*radius );
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}
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void LookingGlassEffect::zoomOut()
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{
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target_zoom -= 0.5;
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if( target_zoom < 1 )
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{
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target_zoom = 1;
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setEnabled( false );
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}
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if( polling )
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{
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polling = false;
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effects->stopMousePolling();
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}
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effects->addRepaint( cursorPos().x() - radius, cursorPos().y() - radius, 2*radius, 2*radius );
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}
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void LookingGlassEffect::prePaintScreen( ScreenPrePaintData& data, int time )
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{
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if( zoom != target_zoom )
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{
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double diff = time / animationTime( 500.0 );
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if( target_zoom > zoom )
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zoom = qMin( zoom * qMax( 1.0 + diff, 1.2 ), target_zoom );
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else
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zoom = qMax( zoom * qMin( 1.0 - diff, 0.8 ), target_zoom );
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kDebug(1212) << "zoom is now " << zoom;
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radius = qBound((double)initialradius, initialradius * zoom, 3.5*initialradius);
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if( zoom > 1.0f )
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{
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shader()->bind();
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shader()->setUniform("zoom", (float)zoom);
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shader()->setUniform("radius", (float)radius);
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shader()->unbind();
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}
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else
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{
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setEnabled( false );
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}
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effects->addRepaint( cursorPos().x() - radius, cursorPos().y() - radius, 2*radius, 2*radius );
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}
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ShaderEffect::prePaintScreen( data, time );
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}
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void LookingGlassEffect::mouseChanged( const QPoint& pos, const QPoint& old, Qt::MouseButtons,
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Qt::MouseButtons, Qt::KeyboardModifiers, Qt::KeyboardModifiers )
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{
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if( pos != old && isEnabled() )
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{
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effects->addRepaint( pos.x() - radius, pos.y() - radius, 2*radius, 2*radius );
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effects->addRepaint( old.x() - radius, old.y() - radius, 2*radius, 2*radius );
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}
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}
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} // namespace
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#include "lookingglass.moc"
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