kwin/effects/presentwindows/presentwindows.h

173 lines
6 KiB
C++

/********************************************************************
KWin - the KDE window manager
This file is part of the KDE project.
Copyright (C) 2007 Rivo Laks <rivolaks@hot.ee>
Copyright (C) 2008 Lucas Murray <lmurray@undefinedfire.com>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*********************************************************************/
#ifndef KWIN_PRESENTWINDOWS_H
#define KWIN_PRESENTWINDOWS_H
#include "presentwindows_proxy.h"
#include <kwineffects.h>
#include <kshortcut.h>
namespace KWin
{
/**
* Expose-like effect which shows all windows on current desktop side-by-side,
* letting the user select active window.
**/
class PresentWindowsEffect
: public QObject, public Effect
{
Q_OBJECT
private:
// Structures
struct WindowData
{
bool visible;
double opacity;
double highlight;
int slot;
int slot_distance;
EffectFrame* textFrame;
EffectFrame* iconFrame;
};
typedef QHash<EffectWindow*, WindowData> DataHash;
struct GridSize
{
int columns;
int rows;
};
public:
PresentWindowsEffect();
virtual ~PresentWindowsEffect();
virtual void reconfigure( ReconfigureFlags );
virtual const void* proxy() const;
// Screen painting
virtual void prePaintScreen( ScreenPrePaintData &data, int time );
virtual void paintScreen( int mask, QRegion region, ScreenPaintData &data );
virtual void postPaintScreen();
// Window painting
virtual void prePaintWindow( EffectWindow *w, WindowPrePaintData &data, int time );
virtual void paintWindow( EffectWindow *w, int mask, QRegion region, WindowPaintData &data );
// User interaction
virtual void windowAdded( EffectWindow *w );
virtual void windowClosed( EffectWindow *w );
virtual void windowDeleted( EffectWindow *w );
virtual bool borderActivated( ElectricBorder border );
virtual void windowInputMouseEvent( Window w, QEvent *e );
virtual void grabbedKeyboardEvent( QKeyEvent *e );
// Tab box
virtual void tabBoxAdded( int mode );
virtual void tabBoxClosed();
virtual void tabBoxUpdated();
enum { LayoutNatural, LayoutRegularGrid, LayoutFlexibleGrid }; // Layout modes
public slots:
void setActive( bool active, bool closingTab = false ); // HACK: closingTab shouldn't be needed
void toggleActive() { m_allDesktops = false; setActive( !m_activated ); }
void toggleActiveAllDesktops() { m_allDesktops = true; setActive( !m_activated ); }
// slots for global shortcut changed
// needed to toggle the effect
void globalShortcutChanged( const QKeySequence& seq );
void globalShortcutChangedAll( const QKeySequence& seq );
protected:
// Window rearranging
void rearrangeWindows();
void calculateWindowTransformationsClosest( EffectWindowList windowlist, int screen );
void calculateWindowTransformationsKompose( EffectWindowList windowlist, int screen );
void calculateWindowTransformationsNatural( EffectWindowList windowlist, int screen );
// Helper functions for window rearranging
inline double aspectRatio( EffectWindow *w )
{ return w->width() / double( w->height() ); }
inline int widthForHeight( EffectWindow *w, int height )
{ return int(( height / double( w->height() )) * w->width() ); }
inline int heightForWidth( EffectWindow *w, int width )
{ return int(( width / double( w->width() )) * w->height() ); }
void assignSlots( EffectWindowList windowlist, const QRect &area, int columns, int rows );
void getBestAssignments( EffectWindowList windowlist );
bool isOverlappingAny( EffectWindow *w, const QHash<EffectWindow*, QRect> &targets, const QRegion &border );
// Filter box
void updateFilterFrame();
// Helper functions
bool isSelectableWindow( EffectWindow *w );
bool isVisibleWindow( EffectWindow *w );
void setHighlightedWindow( EffectWindow *w );
EffectWindow* relativeWindow( EffectWindow *w, int xdiff, int ydiff, bool wrap ) const;
EffectWindow* findFirstWindow() const;
private:
PresentWindowsEffectProxy m_proxy;
friend class PresentWindowsEffectProxy;
// User configuration settings
QList<ElectricBorder> m_borderActivate;
QList<ElectricBorder> m_borderActivateAll;
int m_layoutMode;
bool m_showCaptions;
bool m_showIcons;
bool m_tabBoxAllowed;
int m_accuracy;
bool m_fillGaps;
double m_fadeDuration;
bool m_showPanel;
// Activation
bool m_activated;
bool m_allDesktops;
bool m_ignoreMinimized;
double m_decalOpacity;
Window m_input;
bool m_hasKeyboardGrab;
bool m_tabBoxEnabled;
// Window data
WindowMotionManager m_motionManager;
DataHash m_windowData;
EffectWindow *m_highlightedWindow;
// Grid layout info
QList<GridSize> m_gridSizes;
// Filter box
EffectFrame m_filterFrame;
QString m_windowFilter;
// Shortcut - needed to toggle the effect
KShortcut shortcut;
KShortcut shortcutAll;
};
} // namespace
#endif