kwin/libkwineffects/kwinxrenderutils.cpp
Martin Gräßlin 9f85f7f597 Port non-composited Outline to XCB
Use xcb to create and manage the X11 backend of Outline. In addition the
used background pixmaps are rendered with XRender instead of using a
QPainter on a QPixmap. This is done because QPixmap is no longer bound to
an X Pixmap.

To create the XRender Picture the available functionality from
kwinxrenderutils is used. To be able to use it in KWin core the compile
option to build without XRender is removed for kwinxrenderutils, but
still supported for effects.

Obviously the port to XCB is not complete as xremderutils itself is still
on XLib.

REVIEW: 108642
2013-02-04 08:55:21 +01:00

263 lines
8.2 KiB
C++

/********************************************************************
KWin - the KDE window manager
This file is part of the KDE project.
Copyright (C) 2008 Lubos Lunak <l.lunak@kde.org>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*********************************************************************/
#include "kwinxrenderutils.h"
#include "kwinglobals.h"
#include <QStack>
#include <QVector>
#include <QPixmap>
#include <QPainter>
#include <kdebug.h>
namespace KWin
{
// Convert QRegion to XserverRegion. All code uses XserverRegion
// only when really necessary as the shared implementation uses
// QRegion.
XserverRegion toXserverRegion(QRegion region)
{
QVector< QRect > rects = region.rects();
XRectangle* xr = new XRectangle[ rects.count()];
for (int i = 0;
i < rects.count();
++i) {
xr[ i ].x = rects[ i ].x();
xr[ i ].y = rects[ i ].y();
xr[ i ].width = rects[ i ].width();
xr[ i ].height = rects[ i ].height();
}
XserverRegion ret = XFixesCreateRegion(display(), xr, rects.count());
delete[] xr;
return ret;
}
// adapted from Qt, because this really sucks ;)
XRenderColor preMultiply(const QColor &c, float opacity)
{
XRenderColor color;
const uint A = c.alpha() * opacity,
R = c.red(),
G = c.green(),
B = c.blue();
color.alpha = (A | A << 8);
color.red = (R | R << 8) * color.alpha / 0x10000;
color.green = (G | G << 8) * color.alpha / 0x10000;
color.blue = (B | B << 8) * color.alpha / 0x10000;
return color;
}
XRenderPicture xRenderFill(const XRenderColor *xc)
{
Pixmap pixmap = XCreatePixmap(display(), rootWindow(), 1, 1, 32);
XRenderPictureAttributes pa; pa.repeat = True;
XRenderPicture fill(pixmap, 32);
XFreePixmap(display(), pixmap);
XRenderChangePicture(display(), fill, CPRepeat, &pa);
XRenderFillRectangle(display(), PictOpSrc, fill, xc, 0, 0, 1, 1);
return fill;
}
XRenderPicture xRenderFill(const QColor &c)
{
XRenderColor xc = preMultiply(c);
return xRenderFill(&xc);
}
static XRenderPicture _blendPicture(X::None);
static XRenderColor _blendColor;
XRenderPicture xRenderBlendPicture(double opacity)
{
_blendColor.alpha = ushort(opacity * 0xffff);
if (_blendPicture == X::None)
_blendPicture = xRenderFill(&_blendColor);
else
XRenderFillRectangle(display(), PictOpSrc, _blendPicture, &_blendColor, 0, 0, 1, 1);
return _blendPicture;
}
static XRenderPicture *_circle[4] = {NULL, NULL, NULL, NULL};
#define DUMP_CNR(_SECT_, _W_, _H_, _XOFF_, _YOFF_)\
dump = QPixmap(_W_, _H_);\
dump.fill(Qt::transparent);\
p.begin(&dump);\
p.drawPixmap( 0, 0, tmp, _XOFF_, _YOFF_, _W_, _H_ );\
p.end();\
_circle[_SECT_] = new XRenderPicture(dump);
#define CS 8
static XRenderPicture *circle(int i)
{
if (!_circle[0]) {
QPixmap tmp(2 * CS, 2 * CS);
tmp.fill(Qt::transparent);
QPainter p(&tmp);
p.setRenderHint(QPainter::Antialiasing);
p.setPen(Qt::NoPen); p.setBrush(Qt::black);
p.drawEllipse(tmp.rect());
p.end();
QPixmap dump;
DUMP_CNR(0, CS, CS, 0, 0);
DUMP_CNR(1, CS, CS, CS, 0);
DUMP_CNR(2, CS, CS, CS, CS);
DUMP_CNR(3, CS, CS, 0, CS);
}
return _circle[i];
}
void xRenderRoundBox(Picture pict, const QRect &rect, int , const QColor &c)
{
XRenderPicture fill = xRenderFill(c);
int op = c.alpha() == 255 ? PictOpSrc : PictOpOver;
// TODO: implement second paramenter "roundness"
// so rather use ?? XRenderCompositeTriFan (dpy, op, src, dst, maskFormat, xSrc, ySrc,
//XPointFixed *points, npoint);
// this will require "points on a circle" calculation, however...
int s = qMin(CS, qMin(rect.height() / 2, rect.width() / 2));
int x, y, b, r;
rect.getCoords(&x, &y, &r, &b);
r -= (s - 1);
b -= (s - 1);
XRenderComposite(display(), PictOpOver, fill, *circle(0), pict, 0, 0, 0, 0, x, y, CS, CS);
XRenderComposite(display(), PictOpOver, fill, *circle(1), pict, 0, 0, CS - s, 0, r, y, s, s);
XRenderComposite(display(), PictOpOver, fill, *circle(2), pict, 0, 0, CS - s, CS - s, r, b, s, s);
XRenderComposite(display(), PictOpOver, fill, *circle(3), pict, 0, 0, 0, CS - s, x, b, s, s);
XRenderComposite(display(), op, fill, 0, pict, 0, 0, 0, 0, x + s, y, rect.width() - 2 * s, s);
XRenderComposite(display(), op, fill, 0, pict, 0, 0, 0, 0, x, y + s, rect.width(), rect.height() - 2 * s);
XRenderComposite(display(), op, fill, 0, pict, 0, 0, 0, 0, x + s, b, rect.width() - 2 * s, s);
}
#undef CS
#undef DUMP_CNR
// XRenderFind(Standard)Format() is a roundtrip, so cache the results
static XRenderPictFormat* renderformats[ 33 ];
static Picture createPicture(Pixmap pix, int depth)
{
if (pix == None)
return None;
if (renderformats[ depth ] == NULL) {
switch(depth) {
case 1:
renderformats[ 1 ] = XRenderFindStandardFormat(display(), PictStandardA1);
break;
case 8:
renderformats[ 8 ] = XRenderFindStandardFormat(display(), PictStandardA8);
break;
case 24:
renderformats[ 24 ] = XRenderFindStandardFormat(display(), PictStandardRGB24);
break;
case 32:
renderformats[ 32 ] = XRenderFindStandardFormat(display(), PictStandardARGB32);
break;
default: {
XRenderPictFormat req;
long mask = PictFormatType | PictFormatDepth;
req.type = PictTypeDirect;
req.depth = depth;
renderformats[ depth ] = XRenderFindFormat(display(), mask, &req, 0);
break;
}
}
if (renderformats[ depth ] == NULL) {
kWarning(1212) << "Could not find XRender format for depth" << depth;
return None;
}
}
return XRenderCreatePicture(display(), pix, renderformats[ depth ], 0, NULL);
}
XRenderPicture::XRenderPicture(QPixmap pix)
{
if (Extensions::nonNativePixmaps()) {
Pixmap xPix = XCreatePixmap(display(), rootWindow(), pix.width(), pix.height(), pix.depth());
QPixmap tempPix = QPixmap::fromX11Pixmap(xPix, QPixmap::ExplicitlyShared);
tempPix.fill(Qt::transparent);
QPainter p(&tempPix);
p.drawPixmap(QPoint(0, 0), pix);
p.end();
d = new XRenderPictureData(createPicture(tempPix.handle(), tempPix.depth()));
XFreePixmap(display(), xPix);
} else {
d = new XRenderPictureData(createPicture(pix.handle(), pix.depth()));
}
}
XRenderPicture::XRenderPicture(Pixmap pix, int depth)
: d(new XRenderPictureData(createPicture(pix, depth)))
{
}
static QPixmap *s_offscreenTarget = 0;
static QStack<XRenderPicture*> s_scene_offscreenTargetStack;
static int s_renderOffscreen = 0;
void scene_setXRenderOffscreenTarget(QPixmap *pix)
{
s_offscreenTarget = pix;
}
XRenderPicture *scene_xRenderOffscreenTarget()
{
return s_scene_offscreenTargetStack.isEmpty() ? 0 : s_scene_offscreenTargetStack.top();
}
void setXRenderOffscreen(bool b)
{
b ? ++s_renderOffscreen : --s_renderOffscreen;
if (s_renderOffscreen < 0) {
s_renderOffscreen = 0;
qWarning("*** SOMETHING IS MESSED UP WITH YOUR setXRenderOffscreen() USAGE ***");
}
}
void xRenderPushTarget(XRenderPicture *pic)
{
s_scene_offscreenTargetStack.push(pic);
++s_renderOffscreen;
}
void xRenderPopTarget()
{
s_scene_offscreenTargetStack.pop();
--s_renderOffscreen;
if (s_renderOffscreen < 0) {
s_renderOffscreen = 0;
qWarning("*** SOMETHING IS MESSED UP WITH YOUR xRenderPopTarget() USAGE ***");
}
}
bool xRenderOffscreen()
{
return s_renderOffscreen;
}
QPixmap *xRenderOffscreenTarget()
{
return s_offscreenTarget;
}
} // namespace