kwin/effects/blur
Fredrik Höglund 08f51821b7 Don't set gl_TextCoord[0] in the vertex shader when the fragment
shader doesn't use it.

svn path=/trunk/KDE/kdebase/workspace/; revision=1178357
2010-09-22 20:13:01 +00:00
..
blur.cpp Forward port rev 1169158: Exclude all transformed windows from blur effect. 2010-08-28 14:39:41 +00:00
blur.desktop SVN_SILENT made messages (.desktop file) 2010-09-21 10:01:09 +00:00
blur.h Blur background of EffectFrames. 2010-07-24 20:48:19 +00:00
blur_config.cpp Add missing files from the previous commit. 2010-03-13 15:08:40 +00:00
blur_config.desktop SVN_SILENT made messages (.desktop file) 2010-07-27 09:11:06 +00:00
blur_config.h Add missing files from the previous commit. 2010-03-13 15:08:40 +00:00
blur_config.ui Add missing files from the previous commit. 2010-03-13 15:08:40 +00:00
blurshader.cpp Don't set gl_TextCoord[0] in the vertex shader when the fragment 2010-09-22 20:13:01 +00:00
blurshader.h Sanity check the shader limitations to protect against implementations 2010-06-14 00:18:04 +00:00
CMakeLists.txt Make the strength of the blur effect configurable. 2010-03-13 15:03:29 +00:00