kwin/effects/flame.h
Luboš Luňák d09096a784 The window-burning-down effect (gee), except that there's no actual
flame, since I'm lame at graphics. Should be easy to add anyway.
Besides the apparent unusefulness this effect should be for testing
some new changes to the core.


svn path=/branches/work/kwin_composite/; revision=645111
2007-03-21 17:35:48 +00:00

35 lines
1 KiB
C++

/*****************************************************************
KWin - the KDE window manager
This file is part of the KDE project.
Copyright (C) 2007 Lubos Lunak <l.lunak@kde.org>
You can Freely distribute this program under the GNU General Public
License. See the file "COPYING" for the exact licensing terms.
******************************************************************/
#ifndef KWIN_FLAME_H
#define KWIN_FLAME_H
#include <effects.h>
namespace KWinInternal
{
class FlameEffect
: public Effect
{
public:
virtual void prePaintScreen( int* mask, QRegion* region, int time );
virtual void prePaintWindow( EffectWindow* w, int* mask, QRegion* region, int time );
virtual void paintWindow( EffectWindow* w, int mask, QRegion region, WindowPaintData& data );
virtual void postPaintWindow( EffectWindow* w );
virtual void windowClosed( EffectWindow* c );
virtual void windowDeleted( EffectWindow* c );
private:
QHash< const EffectWindow*, double > windows;
};
} // namespace
#endif