kwin/libkwineffects
Marco Martin 595c5937c9 use a global static for animation ids
using stack adresses makes it possible (even tough not frequent)
for two animations (onle just killed, one just created) to have
the same id, causing scripts to be potentially really confused.
this replaces the id with a global counter, and the
"flying tooltips" bug is gone.

REVIEW:127276
BUG:360068
CCBUG:352254
2016-03-04 18:19:40 +01:00
..
autotests
anidata.cpp
anidata_p.h use a global static for animation ids 2016-03-04 18:19:40 +01:00
CMakeLists.txt [libkwinglutils] Cleanup Shader API: removal of ShaderType 2016-01-26 09:42:49 +01:00
kwinanimationeffect.cpp use a global static for animation ids 2016-03-04 18:19:40 +01:00
kwinanimationeffect.h allow to retarget animations 2016-02-16 13:59:22 +01:00
kwinconfig.h.cmake
kwineffects.cpp Port to CMake AUTOMOC 2016-02-01 21:05:36 +01:00
kwineffects.h [kwineffects] Expose fullScreen property in EffectWindow 2016-02-01 08:43:46 +01:00
kwinglcolorcorrection.cpp [libkwinglutils] Cleanup Shader API: removal of ShaderType 2016-01-26 09:42:49 +01:00
kwinglcolorcorrection.h
kwinglcolorcorrection_p.h
kwinglobals.h
kwinglplatform.cpp
kwinglplatform.h
kwingltexture.cpp [kwinglutils] Don't setup old shader API for rendering a texture 2016-01-25 14:11:54 +01:00
kwingltexture.h
kwingltexture_p.h
kwinglutils.cpp depend glsl on TextureNPOT, not LimitedNPOT 2016-02-02 11:06:37 +01:00
kwinglutils.h [effects] Combine all shaders in resources 2016-02-01 08:42:30 +01:00
kwinglutils_funcs.cpp Don't query for GL_CONTEXT_FLAGS if not at least OpenGL 3.0 2015-11-19 11:20:33 +01:00
kwinglutils_funcs.h
kwinxrenderutils.cpp
kwinxrenderutils.h
logging.cpp
logging_p.h
Mainpage.dox
Messages.sh