9102e41e71
Summary: In order to pick the next client to activate we traverse the stacking order from bottom to top and assign to each client a score. The client with the best score will be activated next. Function that assigns score bases its decisions purely on geometry. This may backfire if there are couple maximized or fullscreen clients on the screen - we'll activate the bottom-most client. This change toggles direction we traverse the stacking order. If there are several clients with an identical score, then prefer the top-most client, the one that the user most likely sees at the moment. BUG: 411356 FIXED-IN: 5.17.0 Test Plan: New tests pass. Reviewers: #kwin Subscribers: kwin Tags: #kwin Differential Revision: https://phabricator.kde.org/D23521 |
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.. | ||
drm | ||
integration | ||
libinput | ||
libkwineffects | ||
libxrenderutils | ||
tabbox | ||
abstract_client.h | ||
client.h | ||
CMakeLists.txt | ||
fakeeffectplugin.cpp | ||
fakeeffectplugin.json | ||
fakeeffectplugin_version.cpp | ||
fakeeffectplugin_version.json | ||
mock_abstract_client.cpp | ||
mock_abstract_client.h | ||
mock_client.cpp | ||
mock_client.h | ||
mock_effectshandler.cpp | ||
mock_effectshandler.h | ||
mock_screens.cpp | ||
mock_screens.h | ||
mock_workspace.cpp | ||
mock_workspace.h | ||
onscreennotificationtest.cpp | ||
onscreennotificationtest.h | ||
opengl_context_attribute_builder_test.cpp | ||
test_builtin_effectloader.cpp | ||
test_client_machine.cpp | ||
test_gbm_surface.cpp | ||
test_gestures.cpp | ||
test_plugin_effectloader.cpp | ||
test_screen_edges.cpp | ||
test_screen_paint_data.cpp | ||
test_screens.cpp | ||
test_scripted_effectloader.cpp | ||
test_virtual_desktops.cpp | ||
test_virtualkeyboard_dbus.cpp | ||
test_window_paint_data.cpp | ||
test_x11_timestamp_update.cpp | ||
test_xcb_size_hints.cpp | ||
test_xcb_window.cpp | ||
test_xcb_wrapper.cpp | ||
test_xkb.cpp | ||
testutils.h | ||
workspace.h |