kwin/src/backends/wayland/CMakeLists.txt
Vlad Zahorodnii d89501a079 Move platform backends to backends directory
This improves file organization in kwin by putting backends in a single
directory.

It also makes easier to discover kwin's low level components for new
contributors because the plugins directory may come as the last place to
look for. When one hears "plugin", the first thing that comes to mind is
regular plugins, not low level backends.
2021-11-02 09:02:41 +00:00

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1,001 B
CMake

set(WAYLAND_BACKEND_SOURCES
logging.cpp
scene_qpainter_wayland_backend.cpp
wayland_backend.cpp
wayland_output.cpp
)
if (HAVE_WAYLAND_EGL)
set(WAYLAND_BACKEND_SOURCES egl_wayland_backend.cpp ${WAYLAND_BACKEND_SOURCES})
if (HAVE_GBM)
list(APPEND WAYLAND_BACKEND_SOURCES ../drm/gbm_dmabuf.cpp)
endif()
endif()
add_library(KWinWaylandWaylandBackend MODULE ${WAYLAND_BACKEND_SOURCES})
set_target_properties(KWinWaylandWaylandBackend PROPERTIES LIBRARY_OUTPUT_DIRECTORY "${CMAKE_BINARY_DIR}/bin/org.kde.kwin.waylandbackends/")
target_link_libraries(KWinWaylandWaylandBackend kwin KF5::WaylandClient SceneQPainterBackend)
if (HAVE_WAYLAND_EGL)
target_link_libraries(KWinWaylandWaylandBackend SceneOpenGLBackend Wayland::Egl)
if (HAVE_GBM)
target_link_libraries(KWinWaylandWaylandBackend gbm::gbm)
endif()
endif()
install(
TARGETS
KWinWaylandWaylandBackend
DESTINATION
${KDE_INSTALL_PLUGINDIR}/org.kde.kwin.waylandbackends/
)