.. |
shaders
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scene: Add pixel grid snapping debug pass
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2023-04-18 08:16:11 +00:00 |
cursordelegate_opengl.cpp
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Add explicit moc includes to sources for moc-covered headers
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2023-07-15 08:40:49 +00:00 |
cursordelegate_opengl.h
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Move cursor delegates to scene/
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2023-05-12 07:01:35 +00:00 |
cursordelegate_qpainter.cpp
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Move cursor delegates to scene/
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2023-05-12 07:01:35 +00:00 |
cursordelegate_qpainter.h
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Move cursor delegates to scene/
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2023-05-12 07:01:35 +00:00 |
cursoritem.cpp
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scene: port away from manual memory management
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2023-08-11 15:47:36 +02:00 |
cursoritem.h
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scene: Introduce cursor item and scene
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2023-01-03 09:33:17 +00:00 |
cursorscene.cpp
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Add explicit moc includes to sources for moc-covered headers
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2023-07-15 08:40:49 +00:00 |
cursorscene.h
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effects: introduce RenderTarget and RenderViewport
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2023-03-09 13:22:53 +00:00 |
decorationitem.cpp
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scene: port away from manual memory management
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2023-08-11 15:47:36 +02:00 |
decorationitem.h
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Drop Deleted
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2023-03-28 08:31:08 +00:00 |
dndiconitem.cpp
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scene: Set preferred output scale for DND icon
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2023-09-05 18:41:29 +00:00 |
dndiconitem.h
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scene: Set preferred output scale for DND icon
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2023-09-05 18:41:29 +00:00 |
imageitem.cpp
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scene: Make ImageItem use linear filter and clamp-to-edges wrap mode
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2023-07-31 07:02:00 +00:00 |
imageitem.h
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scene: Introduce ImageItem
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2023-01-03 09:33:17 +00:00 |
item.cpp
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Avoid painting unchanged scene layers
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2023-08-28 11:38:18 +00:00 |
item.h
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scene: Expand surface damage if the surface is scaled
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2023-07-25 12:09:01 +03:00 |
itemrenderer.cpp
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effects: introduce RenderTarget and RenderViewport
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2023-03-09 13:22:53 +00:00 |
itemrenderer.h
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scene: port away from manual memory management
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2023-08-11 15:47:36 +02:00 |
itemrenderer_opengl.cpp
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libkwineffects/glvertexbuffer: simplify setAttribLayout
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2023-09-05 13:23:36 +00:00 |
itemrenderer_opengl.h
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scene: port away from manual memory management
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2023-08-11 15:47:36 +02:00 |
itemrenderer_qpainter.cpp
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scene: Port qpainter rendering away from surface-to-buffer matrix
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2023-08-21 13:12:23 +00:00 |
itemrenderer_qpainter.h
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scene: port away from manual memory management
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2023-08-11 15:47:36 +02:00 |
scene.cpp
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Avoid painting unchanged scene layers
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2023-08-28 11:38:18 +00:00 |
scene.h
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Avoid painting unchanged scene layers
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2023-08-28 11:38:18 +00:00 |
shadowitem.cpp
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Add explicit moc includes to sources for moc-covered headers
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2023-07-15 08:40:49 +00:00 |
shadowitem.h
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Drop Deleted
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2023-03-28 08:31:08 +00:00 |
surfaceitem.cpp
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qpa: Port OpenGL code path to GraphicsBuffer
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2023-08-07 13:17:18 +00:00 |
surfaceitem.h
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qpa: Port OpenGL code path to GraphicsBuffer
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2023-08-07 13:17:18 +00:00 |
surfaceitem_internal.cpp
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qpa: Port OpenGL code path to GraphicsBuffer
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2023-08-07 13:17:18 +00:00 |
surfaceitem_internal.h
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qpa: Port OpenGL code path to GraphicsBuffer
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2023-08-07 13:17:18 +00:00 |
surfaceitem_wayland.cpp
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scene: port away from manual memory management
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2023-08-11 15:47:36 +02:00 |
surfaceitem_wayland.h
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scene: port away from manual memory management
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2023-08-11 15:47:36 +02:00 |
surfaceitem_x11.cpp
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scene: Expand surface damage if the surface is scaled
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2023-07-25 12:09:01 +03:00 |
surfaceitem_x11.h
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Rename X11Window::geometryShapeChanged to X11Window::shapeChanged
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2023-06-02 07:41:10 +00:00 |
windowitem.cpp
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scene: port away from manual memory management
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2023-08-11 15:47:36 +02:00 |
windowitem.h
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scene: port away from manual memory management
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2023-08-11 15:47:36 +02:00 |
workspacescene.cpp
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scene: Set preferred output scale for DND icon
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2023-09-05 18:41:29 +00:00 |
workspacescene.h
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Avoid painting unchanged scene layers
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2023-08-28 11:38:18 +00:00 |
workspacescene_opengl.cpp
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scene: port away from manual memory management
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2023-08-11 15:47:36 +02:00 |
workspacescene_opengl.h
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scene: port away from manual memory management
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2023-08-11 15:47:36 +02:00 |
workspacescene_qpainter.cpp
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scene: port away from manual memory management
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2023-08-11 15:47:36 +02:00 |
workspacescene_qpainter.h
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scene: port away from manual memory management
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2023-08-11 15:47:36 +02:00 |