kwin/src/scene
Kai Uwe Broulik dc2965efad scene: Set preferred output scale for DND icon
Otherwise the icon will have a scale of 1, leading to blurry
drag pixmaps on Wayland.
2023-09-05 18:41:29 +00:00
..
shaders scene: Add pixel grid snapping debug pass 2023-04-18 08:16:11 +00:00
cursordelegate_opengl.cpp Add explicit moc includes to sources for moc-covered headers 2023-07-15 08:40:49 +00:00
cursordelegate_opengl.h Move cursor delegates to scene/ 2023-05-12 07:01:35 +00:00
cursordelegate_qpainter.cpp Move cursor delegates to scene/ 2023-05-12 07:01:35 +00:00
cursordelegate_qpainter.h Move cursor delegates to scene/ 2023-05-12 07:01:35 +00:00
cursoritem.cpp scene: port away from manual memory management 2023-08-11 15:47:36 +02:00
cursoritem.h scene: Introduce cursor item and scene 2023-01-03 09:33:17 +00:00
cursorscene.cpp Add explicit moc includes to sources for moc-covered headers 2023-07-15 08:40:49 +00:00
cursorscene.h effects: introduce RenderTarget and RenderViewport 2023-03-09 13:22:53 +00:00
decorationitem.cpp scene: port away from manual memory management 2023-08-11 15:47:36 +02:00
decorationitem.h Drop Deleted 2023-03-28 08:31:08 +00:00
dndiconitem.cpp scene: Set preferred output scale for DND icon 2023-09-05 18:41:29 +00:00
dndiconitem.h scene: Set preferred output scale for DND icon 2023-09-05 18:41:29 +00:00
imageitem.cpp scene: Make ImageItem use linear filter and clamp-to-edges wrap mode 2023-07-31 07:02:00 +00:00
imageitem.h scene: Introduce ImageItem 2023-01-03 09:33:17 +00:00
item.cpp Avoid painting unchanged scene layers 2023-08-28 11:38:18 +00:00
item.h scene: Expand surface damage if the surface is scaled 2023-07-25 12:09:01 +03:00
itemrenderer.cpp effects: introduce RenderTarget and RenderViewport 2023-03-09 13:22:53 +00:00
itemrenderer.h scene: port away from manual memory management 2023-08-11 15:47:36 +02:00
itemrenderer_opengl.cpp libkwineffects/glvertexbuffer: simplify setAttribLayout 2023-09-05 13:23:36 +00:00
itemrenderer_opengl.h scene: port away from manual memory management 2023-08-11 15:47:36 +02:00
itemrenderer_qpainter.cpp scene: Port qpainter rendering away from surface-to-buffer matrix 2023-08-21 13:12:23 +00:00
itemrenderer_qpainter.h scene: port away from manual memory management 2023-08-11 15:47:36 +02:00
scene.cpp Avoid painting unchanged scene layers 2023-08-28 11:38:18 +00:00
scene.h Avoid painting unchanged scene layers 2023-08-28 11:38:18 +00:00
shadowitem.cpp Add explicit moc includes to sources for moc-covered headers 2023-07-15 08:40:49 +00:00
shadowitem.h Drop Deleted 2023-03-28 08:31:08 +00:00
surfaceitem.cpp qpa: Port OpenGL code path to GraphicsBuffer 2023-08-07 13:17:18 +00:00
surfaceitem.h qpa: Port OpenGL code path to GraphicsBuffer 2023-08-07 13:17:18 +00:00
surfaceitem_internal.cpp qpa: Port OpenGL code path to GraphicsBuffer 2023-08-07 13:17:18 +00:00
surfaceitem_internal.h qpa: Port OpenGL code path to GraphicsBuffer 2023-08-07 13:17:18 +00:00
surfaceitem_wayland.cpp scene: port away from manual memory management 2023-08-11 15:47:36 +02:00
surfaceitem_wayland.h scene: port away from manual memory management 2023-08-11 15:47:36 +02:00
surfaceitem_x11.cpp scene: Expand surface damage if the surface is scaled 2023-07-25 12:09:01 +03:00
surfaceitem_x11.h Rename X11Window::geometryShapeChanged to X11Window::shapeChanged 2023-06-02 07:41:10 +00:00
windowitem.cpp scene: port away from manual memory management 2023-08-11 15:47:36 +02:00
windowitem.h scene: port away from manual memory management 2023-08-11 15:47:36 +02:00
workspacescene.cpp scene: Set preferred output scale for DND icon 2023-09-05 18:41:29 +00:00
workspacescene.h Avoid painting unchanged scene layers 2023-08-28 11:38:18 +00:00
workspacescene_opengl.cpp scene: port away from manual memory management 2023-08-11 15:47:36 +02:00
workspacescene_opengl.h scene: port away from manual memory management 2023-08-11 15:47:36 +02:00
workspacescene_qpainter.cpp scene: port away from manual memory management 2023-08-11 15:47:36 +02:00
workspacescene_qpainter.h scene: port away from manual memory management 2023-08-11 15:47:36 +02:00