kwin/src/backends/drm/drm_buffer_gbm.cpp
Vlad Zahorodnii d89501a079 Move platform backends to backends directory
This improves file organization in kwin by putting backends in a single
directory.

It also makes easier to discover kwin's low level components for new
contributors because the plugins directory may come as the last place to
look for. When one hears "plugin", the first thing that comes to mind is
regular plugins, not low level backends.
2021-11-02 09:02:41 +00:00

149 lines
4.2 KiB
C++

/*
KWin - the KDE window manager
This file is part of the KDE project.
SPDX-FileCopyrightText: 2017 Roman Gilg <subdiff@gmail.com>
SPDX-FileCopyrightText: 2015 Martin Gräßlin <mgraesslin@kde.org>
SPDX-License-Identifier: GPL-2.0-or-later
*/
#include "drm_buffer_gbm.h"
#include "gbm_surface.h"
#include "logging.h"
#include "drm_gpu.h"
// system
#include <sys/mman.h>
// c++
#include <cerrno>
// drm
#include <xf86drm.h>
#include <xf86drmMode.h>
#include <gbm.h>
// KWaylandServer
#include "KWaylandServer/clientbuffer.h"
#include <drm_fourcc.h>
namespace KWin
{
GbmBuffer::GbmBuffer(GbmSurface *surface, gbm_bo *bo)
: m_surface(surface)
, m_bo(bo)
{
m_stride = gbm_bo_get_stride(m_bo);
}
GbmBuffer::GbmBuffer(gbm_bo *buffer, KWaylandServer::ClientBuffer *clientBuffer)
: m_bo(buffer)
, m_clientBuffer(clientBuffer)
, m_stride(gbm_bo_get_stride(m_bo))
{
if (m_clientBuffer) {
m_clientBuffer->ref();
}
}
GbmBuffer::~GbmBuffer()
{
releaseBuffer();
}
void GbmBuffer::releaseBuffer()
{
if (m_clientBuffer) {
m_clientBuffer->unref();
m_clientBuffer = nullptr;
}
if (!m_bo) {
return;
}
if (m_mapping) {
gbm_bo_unmap(m_bo, m_mapping);
}
if (m_surface) {
m_surface->releaseBuffer(this);
m_surface = nullptr;
} else {
gbm_bo_destroy(m_bo);
}
m_bo = nullptr;
}
bool GbmBuffer::map(uint32_t flags)
{
if (m_data) {
return true;
}
if (!m_bo) {
return false;
}
m_data = gbm_bo_map(m_bo, 0, 0, gbm_bo_get_width(m_bo), gbm_bo_get_height(m_bo), flags, &m_stride, &m_mapping);
return m_data;
}
DrmGbmBuffer::DrmGbmBuffer(DrmGpu *gpu, GbmSurface *surface, gbm_bo *bo)
: DrmBuffer(gpu, gbm_bo_get_format(bo), gbm_bo_get_modifier(bo)), GbmBuffer(surface, bo)
{
initialize();
}
DrmGbmBuffer::DrmGbmBuffer(DrmGpu *gpu, gbm_bo *buffer, KWaylandServer::ClientBuffer *clientBuffer)
: DrmBuffer(gpu, gbm_bo_get_format(buffer), gbm_bo_get_modifier(buffer)), GbmBuffer(buffer, clientBuffer)
{
initialize();
}
DrmGbmBuffer::~DrmGbmBuffer()
{
if (m_bufferId) {
if (drmModeRmFB(m_gpu->fd(), m_bufferId) != 0) {
qCCritical(KWIN_DRM) << "drmModeRmFB on GPU" << m_gpu->devNode() << "failed!" << strerror(errno);
}
}
}
void DrmGbmBuffer::initialize()
{
m_size = QSize(gbm_bo_get_width(m_bo), gbm_bo_get_height(m_bo));
uint32_t handles[4] = { };
uint32_t strides[4] = { };
uint32_t offsets[4] = { };
uint64_t modifiers[4] = { };
if (gbm_bo_get_handle_for_plane(m_bo, 0).s32 != -1) {
for (int i = 0; i < gbm_bo_get_plane_count(m_bo); i++) {
handles[i] = gbm_bo_get_handle_for_plane(m_bo, i).u32;
strides[i] = gbm_bo_get_stride_for_plane(m_bo, i);
offsets[i] = gbm_bo_get_offset(m_bo, i);
modifiers[i] = m_modifier;
}
} else {
handles[0] = gbm_bo_get_handle(m_bo).u32;
strides[0] = gbm_bo_get_stride(m_bo);
modifiers[0] = DRM_FORMAT_MOD_INVALID;
}
if (modifiers[0] != DRM_FORMAT_MOD_INVALID && m_gpu->addFB2ModifiersSupported()) {
if (drmModeAddFB2WithModifiers(m_gpu->fd(), m_size.width(), m_size.height(), m_format, handles, strides, offsets, modifiers, &m_bufferId, DRM_MODE_FB_MODIFIERS)) {
gbm_format_name_desc name;
gbm_format_get_name(m_format, &name);
qCCritical(KWIN_DRM) << "drmModeAddFB2WithModifiers on GPU" << m_gpu->devNode() << "failed for a buffer with format" << name.name << "and modifier" << modifiers[0] << strerror(errno);
}
} else {
if (drmModeAddFB2(m_gpu->fd(), m_size.width(), m_size.height(), m_format, handles, strides, offsets, &m_bufferId, 0)) {
// fallback
if (drmModeAddFB(m_gpu->fd(), m_size.width(), m_size.height(), 24, 32, strides[0], handles[0], &m_bufferId) != 0) {
gbm_format_name_desc name;
gbm_format_get_name(m_format, &name);
qCCritical(KWIN_DRM) << "drmModeAddFB2 and drmModeAddFB both failed on GPU" << m_gpu->devNode() << "for a buffer with format" << name.name << "and modifier" << modifiers[0] << strerror(errno);
}
}
}
gbm_bo_set_user_data(m_bo, this, nullptr);
}
}