kwin/src/pointer_input.cpp
Vlad Zahorodnii a2062090eb Rename interactive move resize lifecycle signals
Add the "interactive" word to be consistent and put "started",
"stepped", and "finished" at the end of signal names where they are more
expected.
2023-02-23 11:38:34 +00:00

1195 lines
38 KiB
C++

/*
KWin - the KDE window manager
This file is part of the KDE project.
SPDX-FileCopyrightText: 2013, 2016 Martin Gräßlin <mgraesslin@kde.org>
SPDX-FileCopyrightText: 2018 Roman Gilg <subdiff@gmail.com>
SPDX-FileCopyrightText: 2019 Vlad Zahorodnii <vlad.zahorodnii@kde.org>
SPDX-License-Identifier: GPL-2.0-or-later
*/
#include "pointer_input.h"
#include <config-kwin.h>
#include "core/output.h"
#include "cursorsource.h"
#include "decorations/decoratedclient.h"
#include "effects.h"
#include "input_event.h"
#include "input_event_spy.h"
#include "mousebuttons.h"
#include "osd.h"
#include "wayland/display.h"
#include "wayland/pointer_interface.h"
#include "wayland/pointerconstraints_v1_interface.h"
#include "wayland/seat_interface.h"
#include "wayland/surface_interface.h"
#include "wayland_server.h"
#include "workspace.h"
#include "x11window.h"
// KDecoration
#include <KDecoration2/Decoration>
// screenlocker
#if KWIN_BUILD_SCREENLOCKER
#include <KScreenLocker/KsldApp>
#endif
#include <KLocalizedString>
#include <QHoverEvent>
#include <QPainter>
#include <QWindow>
#include <linux/input.h>
#include <cmath>
namespace KWin
{
static bool screenContainsPos(const QPointF &pos)
{
const auto outputs = workspace()->outputs();
for (const Output *output : outputs) {
if (output->geometry().contains(flooredPoint(pos))) {
return true;
}
}
return false;
}
static QPointF confineToBoundingBox(const QPointF &pos, const QRectF &boundingBox)
{
return QPointF(
std::clamp(pos.x(), boundingBox.left(), boundingBox.right() - 1.0),
std::clamp(pos.y(), boundingBox.top(), boundingBox.bottom() - 1.0));
}
PointerInputRedirection::PointerInputRedirection(InputRedirection *parent)
: InputDeviceHandler(parent)
, m_cursor(nullptr)
{
}
PointerInputRedirection::~PointerInputRedirection() = default;
void PointerInputRedirection::init()
{
Q_ASSERT(!inited());
waylandServer()->seat()->setHasPointer(input()->hasPointer());
connect(input(), &InputRedirection::hasPointerChanged,
waylandServer()->seat(), &KWaylandServer::SeatInterface::setHasPointer);
m_cursor = new CursorImage(this);
setInited(true);
InputDeviceHandler::init();
if (!input()->hasPointer()) {
Cursors::self()->hideCursor();
}
connect(input(), &InputRedirection::hasPointerChanged, this, []() {
if (input()->hasPointer()) {
Cursors::self()->showCursor();
} else {
Cursors::self()->hideCursor();
}
});
connect(Cursors::self()->mouse(), &Cursor::rendered, m_cursor, &CursorImage::markAsRendered);
connect(m_cursor, &CursorImage::changed, Cursors::self()->mouse(), [this] {
Cursors::self()->mouse()->setSource(m_cursor->source());
updateCursorOutputs();
});
Q_EMIT m_cursor->changed();
connect(workspace(), &Workspace::outputsChanged, this, &PointerInputRedirection::updateAfterScreenChange);
#if KWIN_BUILD_SCREENLOCKER
if (waylandServer()->hasScreenLockerIntegration()) {
connect(ScreenLocker::KSldApp::self(), &ScreenLocker::KSldApp::lockStateChanged, this, [this]() {
if (waylandServer()->seat()->hasPointer()) {
waylandServer()->seat()->cancelPointerPinchGesture();
waylandServer()->seat()->cancelPointerSwipeGesture();
}
update();
});
}
#endif
connect(workspace(), &QObject::destroyed, this, [this] {
setInited(false);
});
connect(waylandServer(), &QObject::destroyed, this, [this] {
setInited(false);
});
connect(waylandServer()->seat(), &KWaylandServer::SeatInterface::dragEnded, this, [this]() {
// need to force a focused pointer change
setFocus(nullptr);
update();
});
// connect the move resize of all window
auto setupMoveResizeConnection = [this](Window *window) {
connect(window, &Window::interactiveMoveResizeStarted, this, &PointerInputRedirection::updateOnStartMoveResize);
connect(window, &Window::interactiveMoveResizeFinished, this, &PointerInputRedirection::update);
};
const auto clients = workspace()->allClientList();
std::for_each(clients.begin(), clients.end(), setupMoveResizeConnection);
connect(workspace(), &Workspace::windowAdded, this, setupMoveResizeConnection);
// warp the cursor to center of screen containing the workspace center
if (const Output *output = workspace()->outputAt(workspace()->geometry().center())) {
warp(output->geometry().center());
}
updateAfterScreenChange();
}
void PointerInputRedirection::updateOnStartMoveResize()
{
breakPointerConstraints(focus() ? focus()->surface() : nullptr);
disconnectPointerConstraintsConnection();
setFocus(nullptr);
}
void PointerInputRedirection::updateToReset()
{
if (decoration()) {
QHoverEvent event(QEvent::HoverLeave, QPointF(), QPointF());
QCoreApplication::instance()->sendEvent(decoration()->decoration(), &event);
setDecoration(nullptr);
}
if (focus()) {
if (focus()->isClient()) {
focus()->pointerLeaveEvent();
}
disconnect(m_focusGeometryConnection);
m_focusGeometryConnection = QMetaObject::Connection();
breakPointerConstraints(focus()->surface());
disconnectPointerConstraintsConnection();
setFocus(nullptr);
}
}
class PositionUpdateBlocker
{
public:
PositionUpdateBlocker(PointerInputRedirection *pointer)
: m_pointer(pointer)
{
s_counter++;
}
~PositionUpdateBlocker()
{
s_counter--;
if (s_counter == 0) {
if (!s_scheduledPositions.isEmpty()) {
const auto pos = s_scheduledPositions.takeFirst();
m_pointer->processMotionInternal(pos.pos, pos.delta, pos.deltaNonAccelerated, pos.time, nullptr);
}
}
}
static bool isPositionBlocked()
{
return s_counter > 0;
}
static void schedulePosition(const QPointF &pos, const QPointF &delta, const QPointF &deltaNonAccelerated, std::chrono::microseconds time)
{
s_scheduledPositions.append({pos, delta, deltaNonAccelerated, time});
}
private:
static int s_counter;
struct ScheduledPosition
{
QPointF pos;
QPointF delta;
QPointF deltaNonAccelerated;
std::chrono::microseconds time;
};
static QVector<ScheduledPosition> s_scheduledPositions;
PointerInputRedirection *m_pointer;
};
int PositionUpdateBlocker::s_counter = 0;
QVector<PositionUpdateBlocker::ScheduledPosition> PositionUpdateBlocker::s_scheduledPositions;
void PointerInputRedirection::processMotionAbsolute(const QPointF &pos, std::chrono::microseconds time, InputDevice *device)
{
processMotionInternal(pos, QPointF(), QPointF(), time, device);
}
void PointerInputRedirection::processMotion(const QPointF &delta, const QPointF &deltaNonAccelerated, std::chrono::microseconds time, InputDevice *device)
{
processMotionInternal(m_pos + delta, delta, deltaNonAccelerated, time, device);
}
void PointerInputRedirection::processMotionInternal(const QPointF &pos, const QPointF &delta, const QPointF &deltaNonAccelerated, std::chrono::microseconds time, InputDevice *device)
{
input()->setLastInputHandler(this);
if (!inited()) {
return;
}
if (PositionUpdateBlocker::isPositionBlocked()) {
PositionUpdateBlocker::schedulePosition(pos, delta, deltaNonAccelerated, time);
return;
}
PositionUpdateBlocker blocker(this);
updatePosition(pos);
MouseEvent event(QEvent::MouseMove, m_pos, Qt::NoButton, m_qtButtons,
input()->keyboardModifiers(), time,
delta, deltaNonAccelerated, device);
event.setModifiersRelevantForGlobalShortcuts(input()->modifiersRelevantForGlobalShortcuts());
update();
input()->processSpies(std::bind(&InputEventSpy::pointerEvent, std::placeholders::_1, &event));
input()->processFilters(std::bind(&InputEventFilter::pointerEvent, std::placeholders::_1, &event, 0));
}
void PointerInputRedirection::processButton(uint32_t button, InputRedirection::PointerButtonState state, std::chrono::microseconds time, InputDevice *device)
{
input()->setLastInputHandler(this);
QEvent::Type type;
switch (state) {
case InputRedirection::PointerButtonReleased:
type = QEvent::MouseButtonRelease;
break;
case InputRedirection::PointerButtonPressed:
type = QEvent::MouseButtonPress;
update();
break;
default:
Q_UNREACHABLE();
return;
}
updateButton(button, state);
MouseEvent event(type, m_pos, buttonToQtMouseButton(button), m_qtButtons,
input()->keyboardModifiers(), time, QPointF(), QPointF(), device);
event.setModifiersRelevantForGlobalShortcuts(input()->modifiersRelevantForGlobalShortcuts());
event.setNativeButton(button);
input()->processSpies(std::bind(&InputEventSpy::pointerEvent, std::placeholders::_1, &event));
if (!inited()) {
return;
}
input()->processFilters(std::bind(&InputEventFilter::pointerEvent, std::placeholders::_1, &event, button));
if (state == InputRedirection::PointerButtonReleased) {
update();
}
}
void PointerInputRedirection::processAxis(InputRedirection::PointerAxis axis, qreal delta, qint32 deltaV120,
InputRedirection::PointerAxisSource source, std::chrono::microseconds time, InputDevice *device)
{
input()->setLastInputHandler(this);
update();
Q_EMIT input()->pointerAxisChanged(axis, delta);
WheelEvent wheelEvent(m_pos, delta, deltaV120,
(axis == InputRedirection::PointerAxisHorizontal) ? Qt::Horizontal : Qt::Vertical,
m_qtButtons, input()->keyboardModifiers(), source, time, device);
wheelEvent.setModifiersRelevantForGlobalShortcuts(input()->modifiersRelevantForGlobalShortcuts());
input()->processSpies(std::bind(&InputEventSpy::wheelEvent, std::placeholders::_1, &wheelEvent));
if (!inited()) {
return;
}
input()->processFilters(std::bind(&InputEventFilter::wheelEvent, std::placeholders::_1, &wheelEvent));
}
void PointerInputRedirection::processSwipeGestureBegin(int fingerCount, std::chrono::microseconds time, KWin::InputDevice *device)
{
input()->setLastInputHandler(this);
if (!inited()) {
return;
}
input()->processSpies(std::bind(&InputEventSpy::swipeGestureBegin, std::placeholders::_1, fingerCount, time));
input()->processFilters(std::bind(&InputEventFilter::swipeGestureBegin, std::placeholders::_1, fingerCount, time));
}
void PointerInputRedirection::processSwipeGestureUpdate(const QPointF &delta, std::chrono::microseconds time, KWin::InputDevice *device)
{
input()->setLastInputHandler(this);
if (!inited()) {
return;
}
update();
input()->processSpies(std::bind(&InputEventSpy::swipeGestureUpdate, std::placeholders::_1, delta, time));
input()->processFilters(std::bind(&InputEventFilter::swipeGestureUpdate, std::placeholders::_1, delta, time));
}
void PointerInputRedirection::processSwipeGestureEnd(std::chrono::microseconds time, KWin::InputDevice *device)
{
input()->setLastInputHandler(this);
if (!inited()) {
return;
}
update();
input()->processSpies(std::bind(&InputEventSpy::swipeGestureEnd, std::placeholders::_1, time));
input()->processFilters(std::bind(&InputEventFilter::swipeGestureEnd, std::placeholders::_1, time));
}
void PointerInputRedirection::processSwipeGestureCancelled(std::chrono::microseconds time, KWin::InputDevice *device)
{
input()->setLastInputHandler(this);
if (!inited()) {
return;
}
update();
input()->processSpies(std::bind(&InputEventSpy::swipeGestureCancelled, std::placeholders::_1, time));
input()->processFilters(std::bind(&InputEventFilter::swipeGestureCancelled, std::placeholders::_1, time));
}
void PointerInputRedirection::processPinchGestureBegin(int fingerCount, std::chrono::microseconds time, KWin::InputDevice *device)
{
input()->setLastInputHandler(this);
if (!inited()) {
return;
}
update();
input()->processSpies(std::bind(&InputEventSpy::pinchGestureBegin, std::placeholders::_1, fingerCount, time));
input()->processFilters(std::bind(&InputEventFilter::pinchGestureBegin, std::placeholders::_1, fingerCount, time));
}
void PointerInputRedirection::processPinchGestureUpdate(qreal scale, qreal angleDelta, const QPointF &delta, std::chrono::microseconds time, KWin::InputDevice *device)
{
input()->setLastInputHandler(this);
if (!inited()) {
return;
}
update();
input()->processSpies(std::bind(&InputEventSpy::pinchGestureUpdate, std::placeholders::_1, scale, angleDelta, delta, time));
input()->processFilters(std::bind(&InputEventFilter::pinchGestureUpdate, std::placeholders::_1, scale, angleDelta, delta, time));
}
void PointerInputRedirection::processPinchGestureEnd(std::chrono::microseconds time, KWin::InputDevice *device)
{
input()->setLastInputHandler(this);
if (!inited()) {
return;
}
update();
input()->processSpies(std::bind(&InputEventSpy::pinchGestureEnd, std::placeholders::_1, time));
input()->processFilters(std::bind(&InputEventFilter::pinchGestureEnd, std::placeholders::_1, time));
}
void PointerInputRedirection::processPinchGestureCancelled(std::chrono::microseconds time, KWin::InputDevice *device)
{
input()->setLastInputHandler(this);
if (!inited()) {
return;
}
update();
input()->processSpies(std::bind(&InputEventSpy::pinchGestureCancelled, std::placeholders::_1, time));
input()->processFilters(std::bind(&InputEventFilter::pinchGestureCancelled, std::placeholders::_1, time));
}
void PointerInputRedirection::processHoldGestureBegin(int fingerCount, std::chrono::microseconds time, KWin::InputDevice *device)
{
if (!inited()) {
return;
}
update();
input()->processSpies(std::bind(&InputEventSpy::holdGestureBegin, std::placeholders::_1, fingerCount, time));
input()->processFilters(std::bind(&InputEventFilter::holdGestureBegin, std::placeholders::_1, fingerCount, time));
}
void PointerInputRedirection::processHoldGestureEnd(std::chrono::microseconds time, KWin::InputDevice *device)
{
if (!inited()) {
return;
}
update();
input()->processSpies(std::bind(&InputEventSpy::holdGestureEnd, std::placeholders::_1, time));
input()->processFilters(std::bind(&InputEventFilter::holdGestureEnd, std::placeholders::_1, time));
}
void PointerInputRedirection::processHoldGestureCancelled(std::chrono::microseconds time, KWin::InputDevice *device)
{
if (!inited()) {
return;
}
update();
input()->processSpies(std::bind(&InputEventSpy::holdGestureCancelled, std::placeholders::_1, time));
input()->processFilters(std::bind(&InputEventFilter::holdGestureCancelled, std::placeholders::_1, time));
}
bool PointerInputRedirection::areButtonsPressed() const
{
for (auto state : m_buttons) {
if (state == InputRedirection::PointerButtonPressed) {
return true;
}
}
return false;
}
bool PointerInputRedirection::focusUpdatesBlocked()
{
if (waylandServer()->seat()->isDragPointer()) {
// ignore during drag and drop
return true;
}
if (waylandServer()->seat()->isTouchSequence()) {
// ignore during touch operations
return true;
}
if (input()->isSelectingWindow()) {
return true;
}
if (areButtonsPressed()) {
return true;
}
return false;
}
void PointerInputRedirection::cleanupDecoration(Decoration::DecoratedClientImpl *old, Decoration::DecoratedClientImpl *now)
{
disconnect(m_decorationGeometryConnection);
m_decorationGeometryConnection = QMetaObject::Connection();
disconnect(m_decorationDestroyedConnection);
m_decorationDestroyedConnection = QMetaObject::Connection();
if (old) {
// send leave event to old decoration
QHoverEvent event(QEvent::HoverLeave, QPointF(), QPointF());
QCoreApplication::instance()->sendEvent(old->decoration(), &event);
}
if (!now) {
// left decoration
return;
}
auto pos = m_pos - now->window()->pos();
QHoverEvent event(QEvent::HoverEnter, pos, pos);
QCoreApplication::instance()->sendEvent(now->decoration(), &event);
now->window()->processDecorationMove(pos, m_pos);
m_decorationGeometryConnection = connect(
decoration()->window(), &Window::frameGeometryChanged, this, [this]() {
// ensure maximize button gets the leave event when maximizing/restore a window, see BUG 385140
const auto oldDeco = decoration();
update();
if (oldDeco && oldDeco == decoration() && !decoration()->window()->isInteractiveMove() && !decoration()->window()->isInteractiveResize() && !areButtonsPressed()) {
// position of window did not change, we need to send HoverMotion manually
const QPointF p = m_pos - decoration()->window()->pos();
QHoverEvent event(QEvent::HoverMove, p, p);
QCoreApplication::instance()->sendEvent(decoration()->decoration(), &event);
}
},
Qt::QueuedConnection);
// if our decoration gets destroyed whilst it has focus, we pass focus on to the same window
m_decorationDestroyedConnection = connect(now, &QObject::destroyed, this, &PointerInputRedirection::update, Qt::QueuedConnection);
}
void PointerInputRedirection::focusUpdate(Window *focusOld, Window *focusNow)
{
if (focusOld && focusOld->isClient()) {
focusOld->pointerLeaveEvent();
breakPointerConstraints(focusOld->surface());
disconnectPointerConstraintsConnection();
}
disconnect(m_focusGeometryConnection);
m_focusGeometryConnection = QMetaObject::Connection();
if (focusNow && focusNow->isClient()) {
focusNow->pointerEnterEvent(m_pos);
}
auto seat = waylandServer()->seat();
if (!focusNow || !focusNow->surface()) {
seat->notifyPointerLeave();
return;
}
seat->notifyPointerEnter(focusNow->surface(), m_pos, focusNow->inputTransformation());
m_focusGeometryConnection = connect(focusNow, &Window::inputTransformationChanged, this, [this]() {
// TODO: why no assert possible?
if (!focus()) {
return;
}
// TODO: can we check on the window instead?
if (workspace()->moveResizeWindow()) {
// don't update while moving
return;
}
auto seat = waylandServer()->seat();
if (focus()->surface() != seat->focusedPointerSurface()) {
return;
}
seat->setFocusedPointerSurfaceTransformation(focus()->inputTransformation());
});
m_constraintsConnection = connect(focusNow->surface(), &KWaylandServer::SurfaceInterface::pointerConstraintsChanged,
this, &PointerInputRedirection::updatePointerConstraints);
m_constraintsActivatedConnection = connect(workspace(), &Workspace::windowActivated,
this, &PointerInputRedirection::updatePointerConstraints);
updatePointerConstraints();
}
void PointerInputRedirection::breakPointerConstraints(KWaylandServer::SurfaceInterface *surface)
{
// cancel pointer constraints
if (surface) {
auto c = surface->confinedPointer();
if (c && c->isConfined()) {
c->setConfined(false);
}
auto l = surface->lockedPointer();
if (l && l->isLocked()) {
l->setLocked(false);
}
}
disconnectConfinedPointerRegionConnection();
m_confined = false;
m_locked = false;
}
void PointerInputRedirection::disconnectConfinedPointerRegionConnection()
{
disconnect(m_confinedPointerRegionConnection);
m_confinedPointerRegionConnection = QMetaObject::Connection();
}
void PointerInputRedirection::disconnectLockedPointerAboutToBeUnboundConnection()
{
disconnect(m_lockedPointerAboutToBeUnboundConnection);
m_lockedPointerAboutToBeUnboundConnection = QMetaObject::Connection();
}
void PointerInputRedirection::disconnectPointerConstraintsConnection()
{
disconnect(m_constraintsConnection);
m_constraintsConnection = QMetaObject::Connection();
disconnect(m_constraintsActivatedConnection);
m_constraintsActivatedConnection = QMetaObject::Connection();
}
template<typename T>
static QRegion getConstraintRegion(Window *window, T *constraint)
{
const QRegion windowShape = window->inputShape();
const QRegion intersected = constraint->region().isEmpty() ? windowShape : windowShape.intersected(constraint->region());
return intersected.translated(window->mapFromLocal(QPointF(0, 0)).toPoint());
}
void PointerInputRedirection::setEnableConstraints(bool set)
{
if (m_enableConstraints == set) {
return;
}
m_enableConstraints = set;
updatePointerConstraints();
}
void PointerInputRedirection::updatePointerConstraints()
{
if (!focus()) {
return;
}
const auto s = focus()->surface();
if (!s) {
return;
}
if (s != waylandServer()->seat()->focusedPointerSurface()) {
return;
}
if (!supportsWarping()) {
return;
}
const bool canConstrain = m_enableConstraints && focus() == workspace()->activeWindow();
const auto cf = s->confinedPointer();
if (cf) {
if (cf->isConfined()) {
if (!canConstrain) {
cf->setConfined(false);
m_confined = false;
disconnectConfinedPointerRegionConnection();
}
return;
}
const QRegion r = getConstraintRegion(focus(), cf);
if (canConstrain && r.contains(m_pos.toPoint())) {
cf->setConfined(true);
m_confined = true;
m_confinedPointerRegionConnection = connect(cf, &KWaylandServer::ConfinedPointerV1Interface::regionChanged, this, [this]() {
if (!focus()) {
return;
}
const auto s = focus()->surface();
if (!s) {
return;
}
const auto cf = s->confinedPointer();
if (!getConstraintRegion(focus(), cf).contains(m_pos.toPoint())) {
// pointer no longer in confined region, break the confinement
cf->setConfined(false);
m_confined = false;
} else {
if (!cf->isConfined()) {
cf->setConfined(true);
m_confined = true;
}
}
});
return;
}
} else {
m_confined = false;
disconnectConfinedPointerRegionConnection();
}
const auto lock = s->lockedPointer();
if (lock) {
if (lock->isLocked()) {
if (!canConstrain) {
const auto hint = lock->cursorPositionHint();
lock->setLocked(false);
m_locked = false;
disconnectLockedPointerAboutToBeUnboundConnection();
if (!(hint.x() < 0 || hint.y() < 0) && focus()) {
processMotionAbsolute(focus()->mapFromLocal(hint), waylandServer()->seat()->timestamp());
}
}
return;
}
const QRegion r = getConstraintRegion(focus(), lock);
if (canConstrain && r.contains(m_pos.toPoint())) {
lock->setLocked(true);
m_locked = true;
// The client might cancel pointer locking from its side by unbinding the LockedPointerInterface.
// In this case the cached cursor position hint must be fetched before the resource goes away
m_lockedPointerAboutToBeUnboundConnection = connect(lock, &KWaylandServer::LockedPointerV1Interface::aboutToBeDestroyed, this, [this, lock]() {
const auto hint = lock->cursorPositionHint();
if (hint.x() < 0 || hint.y() < 0 || !focus()) {
return;
}
auto globalHint = focus()->mapFromLocal(hint);
// When the resource finally goes away, reposition the cursor according to the hint
connect(lock, &KWaylandServer::LockedPointerV1Interface::destroyed, this, [this, globalHint]() {
processMotionAbsolute(globalHint, waylandServer()->seat()->timestamp());
});
});
// TODO: connect to region change - is it needed at all? If the pointer is locked it's always in the region
}
} else {
m_locked = false;
disconnectLockedPointerAboutToBeUnboundConnection();
}
}
QPointF PointerInputRedirection::applyPointerConfinement(const QPointF &pos) const
{
if (!focus()) {
return pos;
}
auto s = focus()->surface();
if (!s) {
return pos;
}
auto cf = s->confinedPointer();
if (!cf) {
return pos;
}
if (!cf->isConfined()) {
return pos;
}
const QRegion confinementRegion = getConstraintRegion(focus(), cf);
if (confinementRegion.contains(flooredPoint(pos))) {
return pos;
}
QPointF p = pos;
// allow either x or y to pass
p = QPointF(m_pos.x(), pos.y());
if (confinementRegion.contains(flooredPoint(p))) {
return p;
}
p = QPointF(pos.x(), m_pos.y());
if (confinementRegion.contains(flooredPoint(p))) {
return p;
}
return m_pos;
}
void PointerInputRedirection::updatePosition(const QPointF &pos)
{
if (m_locked) {
// locked pointer should not move
return;
}
// verify that at least one screen contains the pointer position
const Output *currentOutput = workspace()->outputAt(pos);
QPointF p = confineToBoundingBox(pos, currentOutput->geometry());
p = applyPointerConfinement(p);
if (p == m_pos) {
// didn't change due to confinement
return;
}
// verify screen confinement
if (!screenContainsPos(p)) {
return;
}
m_pos = p;
workspace()->setActiveCursorOutput(m_pos);
updateCursorOutputs();
Q_EMIT input()->globalPointerChanged(m_pos);
}
void PointerInputRedirection::updateCursorOutputs()
{
KWaylandServer::PointerInterface *pointer = waylandServer()->seat()->pointer();
if (!pointer) {
return;
}
KWaylandServer::Cursor *cursor = pointer->cursor();
if (!cursor) {
return;
}
KWaylandServer::SurfaceInterface *surface = cursor->surface();
if (!surface) {
return;
}
const QRectF cursorGeometry(m_pos - m_cursor->source()->hotspot(), surface->size());
surface->setOutputs(waylandServer()->display()->outputsIntersecting(cursorGeometry.toAlignedRect()));
}
void PointerInputRedirection::updateButton(uint32_t button, InputRedirection::PointerButtonState state)
{
m_buttons[button] = state;
// update Qt buttons
m_qtButtons = Qt::NoButton;
for (auto it = m_buttons.constBegin(); it != m_buttons.constEnd(); ++it) {
if (it.value() == InputRedirection::PointerButtonReleased) {
continue;
}
m_qtButtons |= buttonToQtMouseButton(it.key());
}
Q_EMIT input()->pointerButtonStateChanged(button, state);
}
void PointerInputRedirection::warp(const QPointF &pos)
{
if (supportsWarping()) {
processMotionAbsolute(pos, waylandServer()->seat()->timestamp());
}
}
bool PointerInputRedirection::supportsWarping() const
{
return inited();
}
void PointerInputRedirection::updateAfterScreenChange()
{
if (!inited()) {
return;
}
if (screenContainsPos(m_pos)) {
// pointer still on a screen
return;
}
// pointer no longer on a screen, reposition to closes screen
const Output *output = workspace()->outputAt(m_pos);
// TODO: better way to get timestamps
processMotionAbsolute(output->geometry().center(), waylandServer()->seat()->timestamp());
}
QPointF PointerInputRedirection::position() const
{
return m_pos;
}
void PointerInputRedirection::setEffectsOverrideCursor(Qt::CursorShape shape)
{
if (!inited()) {
return;
}
// current pointer focus window should get a leave event
update();
m_cursor->setEffectsOverrideCursor(shape);
}
void PointerInputRedirection::removeEffectsOverrideCursor()
{
if (!inited()) {
return;
}
// cursor position might have changed while there was an effect in place
update();
m_cursor->removeEffectsOverrideCursor();
}
void PointerInputRedirection::setWindowSelectionCursor(const QByteArray &shape)
{
if (!inited()) {
return;
}
// send leave to current pointer focus window
updateToReset();
m_cursor->setWindowSelectionCursor(shape);
}
void PointerInputRedirection::removeWindowSelectionCursor()
{
if (!inited()) {
return;
}
update();
m_cursor->removeWindowSelectionCursor();
}
CursorImage::CursorImage(PointerInputRedirection *parent)
: QObject(parent)
, m_pointer(parent)
{
m_effectsCursor = std::make_unique<ShapeCursorSource>();
m_fallbackCursor = std::make_unique<ShapeCursorSource>();
m_moveResizeCursor = std::make_unique<ShapeCursorSource>();
m_windowSelectionCursor = std::make_unique<ShapeCursorSource>();
m_decoration.cursor = std::make_unique<ShapeCursorSource>();
m_serverCursor.cursor = std::make_unique<SurfaceCursorSource>();
#if KWIN_BUILD_SCREENLOCKER
if (waylandServer()->hasScreenLockerIntegration()) {
connect(ScreenLocker::KSldApp::self(), &ScreenLocker::KSldApp::lockStateChanged, this, &CursorImage::reevaluteSource);
}
#endif
connect(m_pointer, &PointerInputRedirection::decorationChanged, this, &CursorImage::updateDecoration);
// connect the move resize of all window
auto setupMoveResizeConnection = [this](Window *window) {
connect(window, &Window::moveResizedChanged, this, &CursorImage::updateMoveResize);
connect(window, &Window::moveResizeCursorChanged, this, &CursorImage::updateMoveResize);
};
const auto clients = workspace()->allClientList();
std::for_each(clients.begin(), clients.end(), setupMoveResizeConnection);
connect(workspace(), &Workspace::windowAdded, this, setupMoveResizeConnection);
m_fallbackCursor->setShape(Qt::ArrowCursor);
m_effectsCursor->setTheme(m_waylandImage.theme());
m_fallbackCursor->setTheme(m_waylandImage.theme());
m_moveResizeCursor->setTheme(m_waylandImage.theme());
m_windowSelectionCursor->setTheme(m_waylandImage.theme());
m_decoration.cursor->setTheme(m_waylandImage.theme());
connect(&m_waylandImage, &WaylandCursorImage::themeChanged, this, [this] {
m_effectsCursor->setTheme(m_waylandImage.theme());
m_fallbackCursor->setTheme(m_waylandImage.theme());
m_moveResizeCursor->setTheme(m_waylandImage.theme());
m_windowSelectionCursor->setTheme(m_waylandImage.theme());
m_decoration.cursor->setTheme(m_waylandImage.theme());
});
KWaylandServer::PointerInterface *pointer = waylandServer()->seat()->pointer();
connect(pointer, &KWaylandServer::PointerInterface::focusedSurfaceChanged,
this, &CursorImage::handleFocusedSurfaceChanged);
reevaluteSource();
}
CursorImage::~CursorImage() = default;
void CursorImage::markAsRendered(std::chrono::milliseconds timestamp)
{
if (m_currentSource != m_serverCursor.cursor.get()) {
return;
}
auto p = waylandServer()->seat()->pointer();
if (!p) {
return;
}
auto c = p->cursor();
if (!c) {
return;
}
auto cursorSurface = c->surface();
if (!cursorSurface) {
return;
}
cursorSurface->frameRendered(timestamp.count());
}
void CursorImage::handleFocusedSurfaceChanged()
{
KWaylandServer::PointerInterface *pointer = waylandServer()->seat()->pointer();
disconnect(m_serverCursor.connection);
if (pointer->focusedSurface()) {
m_serverCursor.connection = connect(pointer, &KWaylandServer::PointerInterface::cursorChanged,
this, &CursorImage::updateServerCursor);
} else {
m_serverCursor.connection = QMetaObject::Connection();
reevaluteSource();
}
}
void CursorImage::updateDecoration()
{
disconnect(m_decoration.connection);
auto deco = m_pointer->decoration();
Window *window = deco ? deco->window() : nullptr;
if (window) {
m_decoration.connection = connect(window, &Window::moveResizeCursorChanged, this, &CursorImage::updateDecorationCursor);
} else {
m_decoration.connection = QMetaObject::Connection();
}
updateDecorationCursor();
}
void CursorImage::updateDecorationCursor()
{
auto deco = m_pointer->decoration();
if (Window *window = deco ? deco->window() : nullptr) {
m_decoration.cursor->setShape(window->cursor().name());
}
reevaluteSource();
}
void CursorImage::updateMoveResize()
{
if (Window *window = workspace()->moveResizeWindow()) {
m_moveResizeCursor->setShape(window->cursor().name());
}
reevaluteSource();
}
void CursorImage::updateServerCursor()
{
reevaluteSource();
auto p = waylandServer()->seat()->pointer();
if (!p) {
return;
}
auto c = p->cursor();
if (c) {
m_serverCursor.cursor->update(c->surface(), c->hotspot());
}
}
void CursorImage::setEffectsOverrideCursor(Qt::CursorShape shape)
{
m_effectsCursor->setShape(shape);
reevaluteSource();
}
void CursorImage::removeEffectsOverrideCursor()
{
reevaluteSource();
}
void CursorImage::setWindowSelectionCursor(const QByteArray &shape)
{
if (shape.isEmpty()) {
m_windowSelectionCursor->setShape(Qt::CrossCursor);
} else {
m_windowSelectionCursor->setShape(shape);
}
reevaluteSource();
}
void CursorImage::removeWindowSelectionCursor()
{
reevaluteSource();
}
WaylandCursorImage::WaylandCursorImage(QObject *parent)
: QObject(parent)
{
Cursor *pointerCursor = Cursors::self()->mouse();
updateCursorTheme();
connect(pointerCursor, &Cursor::themeChanged, this, &WaylandCursorImage::updateCursorTheme);
connect(workspace(), &Workspace::outputsChanged, this, &WaylandCursorImage::updateCursorTheme);
}
KXcursorTheme WaylandCursorImage::theme() const
{
return m_cursorTheme;
}
void WaylandCursorImage::updateCursorTheme()
{
const Cursor *pointerCursor = Cursors::self()->mouse();
qreal targetDevicePixelRatio = 1;
const auto outputs = workspace()->outputs();
for (const Output *output : outputs) {
if (output->scale() > targetDevicePixelRatio) {
targetDevicePixelRatio = output->scale();
}
}
m_cursorTheme = KXcursorTheme(pointerCursor->themeName(), pointerCursor->themeSize(), targetDevicePixelRatio);
if (m_cursorTheme.isEmpty()) {
m_cursorTheme = KXcursorTheme(Cursor::defaultThemeName(), Cursor::defaultThemeSize(), targetDevicePixelRatio);
}
Q_EMIT themeChanged();
}
void WaylandCursorImage::loadThemeCursor(const CursorShape &shape, ImageCursorSource *source)
{
loadThemeCursor(shape.name(), source);
}
void WaylandCursorImage::loadThemeCursor(const QByteArray &name, ImageCursorSource *source)
{
if (loadThemeCursor_helper(name, source)) {
return;
}
const auto alternativeNames = Cursor::cursorAlternativeNames(name);
for (const QByteArray &alternativeName : alternativeNames) {
if (loadThemeCursor_helper(alternativeName, source)) {
return;
}
}
qCWarning(KWIN_CORE) << "Failed to load theme cursor for shape" << name;
}
bool WaylandCursorImage::loadThemeCursor_helper(const QByteArray &name, ImageCursorSource *source)
{
const QVector<KXcursorSprite> sprites = m_cursorTheme.shape(name);
if (sprites.isEmpty()) {
return false;
}
source->update(sprites.first().data(), sprites.first().hotspot());
return true;
}
void CursorImage::reevaluteSource()
{
if (waylandServer()->isScreenLocked()) {
setSource(m_serverCursor.cursor.get());
return;
}
if (input()->isSelectingWindow()) {
setSource(m_windowSelectionCursor.get());
return;
}
if (effects && static_cast<EffectsHandlerImpl *>(effects)->isMouseInterception()) {
setSource(m_effectsCursor.get());
return;
}
if (workspace() && workspace()->moveResizeWindow()) {
setSource(m_moveResizeCursor.get());
return;
}
if (m_pointer->decoration()) {
setSource(m_decoration.cursor.get());
return;
}
const KWaylandServer::PointerInterface *pointer = waylandServer()->seat()->pointer();
if (pointer && pointer->focusedSurface()) {
setSource(m_serverCursor.cursor.get());
return;
}
setSource(m_fallbackCursor.get());
}
CursorSource *CursorImage::source() const
{
return m_currentSource;
}
void CursorImage::setSource(CursorSource *source)
{
if (m_currentSource == source) {
return;
}
m_currentSource = source;
Q_EMIT changed();
}
KXcursorTheme CursorImage::theme() const
{
return m_waylandImage.theme();
}
InputRedirectionCursor::InputRedirectionCursor(QObject *parent)
: Cursor(parent)
, m_currentButtons(Qt::NoButton)
{
Cursors::self()->setMouse(this);
connect(input(), &InputRedirection::globalPointerChanged,
this, &InputRedirectionCursor::slotPosChanged);
connect(input(), &InputRedirection::pointerButtonStateChanged,
this, &InputRedirectionCursor::slotPointerButtonChanged);
#ifndef KCMRULES
connect(input(), &InputRedirection::keyboardModifiersChanged,
this, &InputRedirectionCursor::slotModifiersChanged);
#endif
}
InputRedirectionCursor::~InputRedirectionCursor()
{
}
void InputRedirectionCursor::doSetPos()
{
if (input()->supportsPointerWarping()) {
input()->warpPointer(currentPos());
}
slotPosChanged(input()->globalPointer());
Q_EMIT posChanged(currentPos());
}
void InputRedirectionCursor::slotPosChanged(const QPointF &pos)
{
const QPointF oldPos = currentPos();
updatePos(pos);
Q_EMIT mouseChanged(pos, oldPos, m_currentButtons, m_currentButtons,
input()->keyboardModifiers(), input()->keyboardModifiers());
}
void InputRedirectionCursor::slotModifiersChanged(Qt::KeyboardModifiers mods, Qt::KeyboardModifiers oldMods)
{
Q_EMIT mouseChanged(currentPos(), currentPos(), m_currentButtons, m_currentButtons, mods, oldMods);
}
void InputRedirectionCursor::slotPointerButtonChanged()
{
const Qt::MouseButtons oldButtons = m_currentButtons;
m_currentButtons = input()->qtButtonStates();
const QPointF pos = currentPos();
Q_EMIT mouseChanged(pos, pos, m_currentButtons, oldButtons, input()->keyboardModifiers(), input()->keyboardModifiers());
}
}