8d09ed341a
support for the new decoration shadow API in the shadow effect. svn path=/trunk/KDE/kdebase/workspace/; revision=980130
128 lines
4.4 KiB
C++
128 lines
4.4 KiB
C++
/********************************************************************
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KWin - the KDE window manager
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This file is part of the KDE project.
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Copyright (C) 2007 Rivo Laks <rivolaks@hot.ee>
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Copyright (C) 2008 Lucas Murray <lmurray@undefinedfire.com>
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*********************************************************************/
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#include "shadow_config.h"
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#include "shadow_helper.h"
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#include <kwineffects.h>
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#include <kcolorscheme.h>
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#include <QtDBus/QtDBus>
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#include <QVBoxLayout>
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#include <QColor>
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namespace KWin
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{
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KWIN_EFFECT_CONFIG_FACTORY
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ShadowEffectConfigForm::ShadowEffectConfigForm(QWidget* parent) : QWidget(parent)
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{
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setupUi(this);
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}
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ShadowEffectConfig::ShadowEffectConfig(QWidget* parent, const QVariantList& args)
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: KCModule( EffectFactory::componentData(), parent, args )
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{
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m_ui = new ShadowEffectConfigForm( this );
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QVBoxLayout* layout = new QVBoxLayout( this );
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layout->addWidget( m_ui );
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connect( m_ui->xOffsetSpin, SIGNAL( valueChanged( int )), this, SLOT( changed() ));
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connect( m_ui->yOffsetSpin, SIGNAL( valueChanged( int )), this, SLOT( changed() ));
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connect( m_ui->opacitySpin, SIGNAL( valueChanged( int )), this, SLOT( changed() ));
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connect( m_ui->fuzzinessSpin, SIGNAL( valueChanged( int )), this, SLOT( changed() ));
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connect( m_ui->sizeSpin, SIGNAL( valueChanged( int )), this, SLOT( changed() ));
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connect( m_ui->colorButton, SIGNAL( changed( QColor )), this, SLOT( changed() ));
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connect( m_ui->strongerActiveBox, SIGNAL( stateChanged( int )), this, SLOT( changed() ));
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load();
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}
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ShadowEffectConfig::~ShadowEffectConfig()
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{
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}
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void ShadowEffectConfig::load()
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{
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KCModule::load();
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KConfigGroup conf = EffectsHandler::effectConfig( "Shadow" );
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m_ui->xOffsetSpin->setValue( conf.readEntry( "XOffset", 0 ));
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m_ui->yOffsetSpin->setValue( conf.readEntry( "YOffset", 3 ));
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m_ui->opacitySpin->setValue( (int)( conf.readEntry( "Opacity", 0.25 ) * 100 ));
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m_ui->fuzzinessSpin->setValue( conf.readEntry( "Fuzzyness", 10 ));
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m_ui->sizeSpin->setValue( conf.readEntry( "Size", 5 ));
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m_ui->colorButton->setColor( conf.readEntry( "Color", schemeShadowColor() ));
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m_ui->strongerActiveBox->setChecked( conf.readEntry( "IntensifyActiveShadow", true ));
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emit changed(false);
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}
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void ShadowEffectConfig::save()
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{
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KCModule::save();
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KConfigGroup conf = EffectsHandler::effectConfig( "Shadow" );
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conf.writeEntry( "XOffset", m_ui->xOffsetSpin->value() );
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conf.writeEntry( "YOffset", m_ui->yOffsetSpin->value() );
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conf.writeEntry( "Opacity", m_ui->opacitySpin->value() / 100.0 );
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conf.writeEntry( "Fuzzyness", m_ui->fuzzinessSpin->value() );
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conf.writeEntry( "Size", m_ui->sizeSpin->value() );
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QColor userColor = m_ui->colorButton->color();
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if( userColor == schemeShadowColor() )
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// If the user has reset the color to the default we want to start
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// picking up color scheme changes again in the shadow effect
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conf.deleteEntry( "Color" );
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else
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conf.writeEntry( "Color", userColor );
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conf.writeEntry( "IntensifyActiveShadow", m_ui->strongerActiveBox->isChecked() );
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conf.sync();
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emit changed(false);
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EffectsHandler::sendReloadMessage( "shadow" );
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// We also need to reload decorations
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QDBusMessage message = QDBusMessage::createMethodCall( "org.kde.kwin", "/KWin", "org.kde.KWin", "reconfigure" );
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QDBusConnection::sessionBus().send( message );
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}
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void ShadowEffectConfig::defaults()
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{
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m_ui->xOffsetSpin->setValue( 0 );
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m_ui->yOffsetSpin->setValue( 3 );
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m_ui->opacitySpin->setValue( 25 );
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m_ui->fuzzinessSpin->setValue( 10 );
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m_ui->sizeSpin->setValue( 5 );
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m_ui->colorButton->setColor( schemeShadowColor() );
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m_ui->strongerActiveBox->setChecked( true );
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emit changed(true);
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}
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} // namespace
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#include "shadow_config.moc"
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