kwin/effects/cube
Aleix Pol dbac4bce7e Reduce the amount of objects that are compiled several times
Summary:
We build some objects several times which makes it uncomfortable to develop KWin
since every time we modify something a lot of things get rebuilt. This should
help a bit although it doesn't solve all the problems.

Test Plan: Builds, tests pass

Reviewers: #kwin, zzag

Reviewed By: #kwin, zzag

Subscribers: davidedmundson, zzag, anthonyfieroni, iasensio, kwin

Tags: #kwin

Differential Revision: https://phabricator.kde.org/D28445
2020-04-02 00:41:55 +02:00
..
data [effects/cube] Update cubecap texture 2018-09-28 21:20:11 +03:00
CMakeLists.txt Reduce the amount of objects that are compiled several times 2020-04-02 00:41:55 +02:00
cube.cpp Add some const & 2019-10-30 19:23:01 +01:00
cube.h Add some const & 2019-10-30 19:23:01 +01:00
cube.kcfg [effects] Use arg="true" in the kcfg files 2017-04-15 10:03:34 +02:00
cube_config.cpp [effects] Port to new connect syntax 2019-01-26 01:22:06 +02:00
cube_config.desktop SVN_SILENT made messages (.desktop file) - always resolve ours 2019-10-23 05:33:32 +02:00
cube_config.h Use nullptr everywhere 2019-09-19 17:48:21 +03:00
cube_config.ui KIntSpinBox -> QSpinBox in kwin/effects configs 2013-09-09 07:38:30 +02:00
cube_inside.h Run clang-tidy with modernize-use-override check 2019-07-22 20:03:22 +03:00
cube_proxy.cpp
cube_proxy.h
cubeconfig.kcfgc Porting effects to Qt5/KF5: QStandardPaths 2013-08-13 17:56:04 -03:00