a0d07d12a2
Adds window tabbing support to KWin. FEATURE: 42023 svn path=/trunk/KDE/kdebase/workspace/; revision=1049334
157 lines
4.9 KiB
C++
157 lines
4.9 KiB
C++
/********************************************************************
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KWin - the KDE window manager
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This file is part of the KDE project.
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Copyright (C) 2009 Jorge Mata <matamax123@gmail.com>
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*********************************************************************/
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#include "swiveltabs.h"
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#include <cmath>
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namespace KWin
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{
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KWIN_EFFECT( swiveltabs, SwivelTabsEffect )
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KWIN_EFFECT_SUPPORTED( swiveltabs, SwivelTabsEffect::supported() )
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SwivelTabsEffect::SwivelTabsEffect()
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{
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isActive = false;
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PI = 2.0 * acos( 0.0 );
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reconfigure( ReconfigureAll );
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}
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bool SwivelTabsEffect::supported()
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{
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return effects->compositingType() == OpenGLCompositing;
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}
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void SwivelTabsEffect::reconfigure( ReconfigureFlags )
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{
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KConfigGroup conf = EffectsHandler::effectConfig("SwivelTabs");
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vertical = conf.readEntry("SwivelVertical", true );
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horizontal = conf.readEntry("SwivelHorizontal", true );
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totalTime = conf.readEntry("SwivelDuration", 500 );
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}
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void SwivelTabsEffect::prePaintScreen( ScreenPrePaintData& data, int time )
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{
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if( isActive )
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data.mask |= Effect::PAINT_SCREEN_WITH_TRANSFORMED_WINDOWS;
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effects->prePaintScreen( data, time );
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}
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void SwivelTabsEffect::prePaintWindow( EffectWindow *w, WindowPrePaintData &data, int time )
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{
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if( isActive && ( w == windows.show || w == windows.hide ) )
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{
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data.quads = data.quads.makeGrid( 40 );
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data.setTransformed();
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w->enablePainting( EffectWindow::PAINT_DISABLED );
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windows.time.addTime( time );
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}
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effects->prePaintWindow( w, data, time );
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}
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void SwivelTabsEffect::paintWindow( EffectWindow* w, int mask, QRegion region, WindowPaintData& data )
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{
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if( isActive && ( w == windows.show || w == windows.hide ) )
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{
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for( int i = 0; i < data.quads.count(); ++i )
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transformQuad( data.quads[i] );
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}
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effects->paintWindow( w, mask, region, data );
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}
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void SwivelTabsEffect::postPaintWindow( EffectWindow* w )
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{
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if( isActive && ( w == windows.show || w == windows.hide ) )
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w->addRepaintFull();
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effects->postPaintWindow( w );
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}
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void SwivelTabsEffect::transformQuad( WindowQuad &quad )
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{
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double F = windows.time.progress();
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int width = quad[1].x()-quad[0].x();
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int height = quad[3].y() - quad[0].y();
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int cx = quad[0].x() + ( width/2 );
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int cy = quad[0].y() + ( height/2 );
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if( lastF < 0.5 && F > 0.5 )
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{
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effects->setElevatedWindow( windows.hide, false );
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effects->setElevatedWindow( windows.show, true );
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}
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lastF = F;
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if( F >= 1.0 )
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{
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isActive = false;
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effects->setElevatedWindow( windows.hide, false );
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effects->setElevatedWindow( windows.show, false );
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}
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if( F < 0.5 )
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{
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if( horizontal )
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{
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quad[0].setX( quad[0].x() + ( width * F ) );
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quad[3].setX( quad[3].x() + ( width * F ) );
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quad[1].setX( quad[1].x() - ( width * F ) );
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quad[2].setX( quad[2].x() - ( width * F ) );
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}
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if( vertical )
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{
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quad[0].setY( quad[0].y() + ( height * F ) );
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quad[3].setY( quad[3].y() - ( height * F ) );
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quad[1].setY( quad[1].y() + ( height * F ) );
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quad[2].setY( quad[2].y() - ( height * F ) );
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}
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}
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else
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{
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F -= 0.5;
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if( horizontal )
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{
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quad[0].setX( cx - ( width * F ) );
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quad[3].setX( cx - ( width * F ) );
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quad[1].setX( cx + ( width * F ) );
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quad[2].setX( cx + ( width * F ) );
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}
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if( vertical )
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{
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quad[0].setY( cy - ( height * F ) );
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quad[3].setY( cy + ( height * F ) );
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quad[1].setY( cy - ( height * F ) );
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quad[2].setY( cy + ( height * F ) );
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}
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}
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}
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void SwivelTabsEffect::clientGroupItemSwitched( EffectWindow* from, EffectWindow* to )
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{
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if( isActive || from->isMinimized() )
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return;
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windows.show = to;
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windows.hide = from;
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windows.time.setCurveShape( TimeLine::LinearCurve );
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windows.time.setDuration( animationTime( totalTime ) );
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windows.time.setProgress( 0.0f );
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lastF = 0.0;
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isActive = true;
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effects->setElevatedWindow( to, false );
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effects->setElevatedWindow( from, true );
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}
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}
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