f9e0a8b597
There are no advantages for the effects KCM to have all the effect config modules in one plugin. By having a plugin per effect we can use the KPluginTrader to easily find the configuration plugin for a given effect and load it. To make this possible the following changes are done: * config_builtins.cpp is deleted * add_subdirectory is used for all effects which have a config module * toplevel CMakeLists.txt contains the sources again for the effects which have a config module, but effects which don't have a config module are still included and thus the macro is still used * plugin created for the config module, name pattern is: kwin_effectname_config * plugin installed to ${PLUGIN_INSTALL_DIR}/kwin/effects/configs * desktop file adjusted to new plugin name and keyword removed * desktop file converted to json as meta data and no longer installed * Uses K_PLUGIN_FACTORY_WITH_JSON * Macros for config are dropped from kwineffects.h REVIEW: 116854
115 lines
2.8 KiB
C++
115 lines
2.8 KiB
C++
/********************************************************************
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KWin - the KDE window manager
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This file is part of the KDE project.
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Copyright (C) 2008 Cédric Borgese <cedric.borgese@gmail.com>
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Copyright (C) 2008 Lucas Murray <lmurray@undefinedfire.com>
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*********************************************************************/
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#include "wobblywindows_config.h"
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// KConfigSkeleton
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#include "wobblywindowsconfig.h"
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#include <kwineffects.h>
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#include <KLocalizedString>
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#include <KAboutData>
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#include <kconfiggroup.h>
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K_PLUGIN_FACTORY_WITH_JSON(WobblyWindowsEffectConfigFactory,
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"wobblywindows_config.json",
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registerPlugin<KWin::WobblyWindowsEffectConfig>();)
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namespace KWin
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{
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//-----------------------------------------------------------------------------
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// WARNING: This is (kinda) copied from wobblywindows.cpp
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struct ParameterSet {
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int stiffness;
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int drag;
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int move_factor;
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};
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ParameterSet set_0 = {
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15,
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80,
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10
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};
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ParameterSet set_1 = {
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10,
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85,
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10
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};
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ParameterSet set_2 = {
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6,
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90,
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10
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};
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ParameterSet set_3 = {
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3,
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92,
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20
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};
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ParameterSet set_4 = {
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1,
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97,
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25
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};
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ParameterSet pset[5] = { set_0, set_1, set_2, set_3, set_4 };
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//-----------------------------------------------------------------------------
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WobblyWindowsEffectConfig::WobblyWindowsEffectConfig(QWidget* parent, const QVariantList& args) :
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KCModule(KAboutData::pluginData(QStringLiteral("wobblywindows")), parent, args)
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{
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m_ui.setupUi(this);
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addConfig(WobblyWindowsConfig::self(), this);
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connect(m_ui.kcfg_WobblynessLevel, SIGNAL(valueChanged(int)), this, SLOT(wobblinessChanged()));
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load();
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}
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WobblyWindowsEffectConfig::~WobblyWindowsEffectConfig()
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{
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}
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void WobblyWindowsEffectConfig::save()
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{
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KCModule::save();
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EffectsHandler::sendReloadMessage(QStringLiteral("wobblywindows"));
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}
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void WobblyWindowsEffectConfig::wobblinessChanged()
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{
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ParameterSet preset = pset[m_ui.kcfg_WobblynessLevel->value()];
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m_ui.kcfg_Stiffness->setValue(preset.stiffness);
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m_ui.kcfg_Drag->setValue(preset.drag);
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m_ui.kcfg_MoveFactor->setValue(preset.move_factor);
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}
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} // namespace
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#include "wobblywindows_config.moc"
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