fcbd22ad36
This is actually a bloody hack by forcing the screen to be repainted in each frame. This needs to be fixed in a different way or we at least have to turn blur off by default for GLES in the next release. |
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.. | ||
blur.cpp | ||
blur.desktop | ||
blur.h | ||
blur_config.cpp | ||
blur_config.desktop | ||
blur_config.h | ||
blur_config.ui | ||
blurshader.cpp | ||
blurshader.h | ||
CMakeLists.txt |