kwin/effects/resize/resize.cpp

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/********************************************************************
KWin - the KDE window manager
This file is part of the KDE project.
Copyright (C) 2009 Martin Gräßlin <kde@martin-graesslin.com>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*********************************************************************/
#include "resize.h"
// KConfigSkeleton
#include "resizeconfig.h"
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#include <kwinglutils.h>
#ifdef KWIN_HAVE_XRENDER_COMPOSITING
#include <X11/Xlib.h>
#include <X11/extensions/Xrender.h>
#endif
#include <KColorScheme>
#include <QtGui/QVector2D>
namespace KWin
{
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KWIN_EFFECT(resize, ResizeEffect)
ResizeEffect::ResizeEffect()
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: m_active(false)
, m_resizeWindow(0)
{
reconfigure(ReconfigureAll);
connect(effects, SIGNAL(windowStartUserMovedResized(KWin::EffectWindow*)), this, SLOT(slotWindowStartUserMovedResized(KWin::EffectWindow*)));
connect(effects, SIGNAL(windowStepUserMovedResized(KWin::EffectWindow*,QRect)), this, SLOT(slotWindowStepUserMovedResized(KWin::EffectWindow*,QRect)));
connect(effects, SIGNAL(windowFinishUserMovedResized(KWin::EffectWindow*)), this, SLOT(slotWindowFinishUserMovedResized(KWin::EffectWindow*)));
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}
ResizeEffect::~ResizeEffect()
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{
}
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void ResizeEffect::prePaintScreen(ScreenPrePaintData& data, int time)
{
if (m_active) {
data.mask |= PAINT_SCREEN_WITH_TRANSFORMED_WINDOWS;
}
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effects->prePaintScreen(data, time);
}
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void ResizeEffect::prePaintWindow(EffectWindow* w, WindowPrePaintData& data, int time)
{
if (m_active && w == m_resizeWindow)
data.mask |= PAINT_WINDOW_TRANSFORMED;
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effects->prePaintWindow(w, data, time);
}
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void ResizeEffect::paintWindow(EffectWindow* w, int mask, QRegion region, WindowPaintData& data)
{
if (m_active && w == m_resizeWindow) {
if (m_features & TextureScale) {
data += (m_currentGeometry.topLeft() - m_originalGeometry.topLeft());
data *= QVector2D(float(m_currentGeometry.width())/m_originalGeometry.width(),
float(m_currentGeometry.height())/m_originalGeometry.height());
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}
effects->paintWindow(w, mask, region, data);
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if (m_features & Outline) {
QRegion intersection = m_originalGeometry.intersected(m_currentGeometry);
QRegion paintRegion = QRegion(m_originalGeometry).united(m_currentGeometry).subtracted(intersection);
float alpha = 0.8f;
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QColor color = KColorScheme(QPalette::Normal, KColorScheme::Selection).background().color();
if (effects->isOpenGLCompositing()) {
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GLVertexBuffer *vbo = GLVertexBuffer::streamingBuffer();
vbo->reset();
vbo->setUseColor(true);
if (ShaderManager::instance()->isValid()) {
ShaderManager::instance()->pushShader(ShaderManager::ColorShader);
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}
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glEnable(GL_BLEND);
glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
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color.setAlphaF(alpha);
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vbo->setColor(color);
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QVector<float> verts;
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verts.reserve(paintRegion.rects().count() * 12);
foreach (const QRect & r, paintRegion.rects()) {
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verts << r.x() + r.width() << r.y();
verts << r.x() << r.y();
verts << r.x() << r.y() + r.height();
verts << r.x() << r.y() + r.height();
verts << r.x() + r.width() << r.y() + r.height();
verts << r.x() + r.width() << r.y();
}
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vbo->setData(verts.count() / 2, 2, verts.data(), NULL);
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vbo->render(GL_TRIANGLES);
if (ShaderManager::instance()->isValid()) {
ShaderManager::instance()->popShader();
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}
glDisable(GL_BLEND);
}
#ifdef KWIN_HAVE_XRENDER_COMPOSITING
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if (effects->compositingType() == XRenderCompositing) {
XRenderColor col;
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col.alpha = int(alpha * 0xffff);
col.red = int(alpha * 0xffff * color.red() / 255);
col.green = int(alpha * 0xffff * color.green() / 255);
col.blue = int(alpha * 0xffff * color.blue() / 255);
foreach (const QRect & r, paintRegion.rects())
XRenderFillRectangle(display(), PictOpOver, effects->xrenderBufferPicture(),
&col, r.x(), r.y(), r.width(), r.height());
}
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#endif
}
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} else
effects->paintWindow(w, mask, region, data);
}
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void ResizeEffect::reconfigure(ReconfigureFlags)
{
m_features = 0;
ResizeConfig::self()->readConfig();
if (ResizeConfig::textureScale())
m_features |= TextureScale;
if (ResizeConfig::outline())
m_features |= Outline;
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}
void ResizeEffect::slotWindowStartUserMovedResized(EffectWindow *w)
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{
if (w->isUserResize() && !w->isUserMove()) {
m_active = true;
m_resizeWindow = w;
m_originalGeometry = w->geometry();
m_currentGeometry = w->geometry();
w->addRepaintFull();
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}
}
void ResizeEffect::slotWindowFinishUserMovedResized(EffectWindow *w)
{
if (m_active && w == m_resizeWindow) {
m_active = false;
m_resizeWindow = NULL;
effects->addRepaintFull();
}
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}
void ResizeEffect::slotWindowStepUserMovedResized(EffectWindow *w, const QRect &geometry)
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{
if (m_active && w == m_resizeWindow) {
m_currentGeometry = geometry;
effects->addRepaintFull();
}
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}
} // namespace