kwin/effects/mousemark/mousemark.cpp

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/********************************************************************
KWin - the KDE window manager
This file is part of the KDE project.
Copyright (C) 2006 Lubos Lunak <l.lunak@kde.org>
Copyright (C) 2007 Christian Nitschkowski <christian.nitschkowski@kdemail.net>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*********************************************************************/
#include "mousemark.h"
#include <kwinconfig.h>
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#include <kwinglutils.h>
#include <kaction.h>
#include <kactioncollection.h>
#include <kglobal.h>
#include <klocale.h>
#include <kstandarddirs.h>
#include <kconfiggroup.h>
#include <math.h>
#include <kdebug.h>
namespace KWin
{
#define NULL_POINT (QPoint( -1, -1 )) // null point is (0,0), which is valid :-/
KWIN_EFFECT( mousemark, MouseMarkEffect )
MouseMarkEffect::MouseMarkEffect()
{
KActionCollection* actionCollection = new KActionCollection( this );
KAction* a = static_cast< KAction* >( actionCollection->addAction( "ClearMouseMarks" ));
a->setText( i18n( "Clear All Mouse Marks" ));
a->setGlobalShortcut( KShortcut( Qt::SHIFT + Qt::META + Qt::Key_F11 ));
connect( a, SIGNAL( triggered( bool )), this, SLOT( clear()));
a = static_cast< KAction* >( actionCollection->addAction( "ClearLastMouseMark" ));
a->setText( i18n( "Clear Last Mouse Mark" ));
a->setGlobalShortcut( KShortcut( Qt::SHIFT + Qt::META + Qt::Key_F12 ));
connect( a, SIGNAL( triggered( bool )), this, SLOT( clearLast()));
reconfigure( ReconfigureAll );
arrow_start = NULL_POINT;
effects->startMousePolling(); // We require it to detect activation as well
}
MouseMarkEffect::~MouseMarkEffect()
{
effects->stopMousePolling();
}
void MouseMarkEffect::reconfigure( ReconfigureFlags )
{
KConfigGroup conf = EffectsHandler::effectConfig("MouseMark");
width = conf.readEntry( "LineWidth", 3 );
color = conf.readEntry( "Color", QColor( Qt::red ));
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color.setAlphaF(1.0);
}
void MouseMarkEffect::paintScreen( int mask, QRegion region, ScreenPaintData& data )
{
effects->paintScreen( mask, region, data ); // paint normal screen
if( marks.isEmpty() && drawing.isEmpty())
return;
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#ifndef KWIN_HAVE_OPENGLES
glPushAttrib( GL_ENABLE_BIT | GL_CURRENT_BIT | GL_LINE_BIT );
glEnable( GL_LINE_SMOOTH );
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#endif
glLineWidth( width );
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GLVertexBuffer *vbo = GLVertexBuffer::streamingBuffer();
vbo->reset();
vbo->setUseColor(true);
vbo->setColor(color);
if (ShaderManager::instance()->isValid()) {
ShaderManager::instance()->pushShader(ShaderManager::ColorShader);
}
QVector<float> verts;
foreach (const Mark& mark, marks) {
verts.clear();
verts.reserve(mark.size()*2);
foreach (const QPoint& p, mark) {
verts << p.x() << p.y();
}
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vbo->setData(verts.size()/2, 2, verts.data(), NULL);
vbo->render(GL_LINE_STRIP);
}
if (!drawing.isEmpty()) {
verts.clear();
verts.reserve(drawing.size()*2);
foreach (const QPoint& p, drawing) {
verts << p.x() << p.y();
}
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vbo->setData(verts.size()/2, 2, verts.data(), NULL);
vbo->render(GL_LINE_STRIP);
}
if (ShaderManager::instance()->isValid()) {
ShaderManager::instance()->popShader();
}
glLineWidth( 1.0 );
#ifndef KWIN_HAVE_OPENGLES
glDisable( GL_LINE_SMOOTH );
glPopAttrib();
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#endif
}
void MouseMarkEffect::mouseChanged( const QPoint& pos, const QPoint&,
Qt::MouseButtons, Qt::MouseButtons,
Qt::KeyboardModifiers modifiers, Qt::KeyboardModifiers )
{
if( modifiers == ( Qt::META | Qt::SHIFT | Qt::CTRL )) // start/finish arrow
{
if( arrow_start != NULL_POINT )
{
marks.append( createArrow( arrow_start, pos ));
arrow_start = NULL_POINT;
effects->addRepaintFull();
return;
}
else
arrow_start = pos;
}
if( arrow_start != NULL_POINT )
return;
// TODO the shortcuts now trigger this right before they're activated
if( modifiers == ( Qt::META | Qt::SHIFT )) // activated
{
if( drawing.isEmpty())
drawing.append( pos );
if( drawing.last() == pos )
return;
QPoint pos2 = drawing.last();
drawing.append( pos );
QRect repaint = QRect( qMin( pos.x(), pos2.x()), qMin( pos.y(), pos2.y()),
qMax( pos.x(), pos2.x()), qMax( pos.y(), pos2.y()));
repaint.adjust( -width, -width, width, width );
effects->addRepaint( repaint );
}
else if( !drawing.isEmpty())
{
marks.append( drawing );
drawing.clear();
}
}
void MouseMarkEffect::clear()
{
drawing.clear();
marks.clear();
effects->addRepaintFull();
}
void MouseMarkEffect::clearLast()
{
if( arrow_start != NULL_POINT )
{
arrow_start = NULL_POINT;
}
else if( !drawing.isEmpty())
{
drawing.clear();
effects->addRepaintFull();
}
else if( !marks.isEmpty())
{
marks.pop_back();
effects->addRepaintFull();
}
}
MouseMarkEffect::Mark MouseMarkEffect::createArrow( QPoint arrow_start, QPoint arrow_end )
{
Mark ret;
double angle = atan2( (double) (arrow_end.y() - arrow_start.y()), (double) (arrow_end.x() - arrow_start.x()));
ret += arrow_start + QPoint( 50 * cos( angle + M_PI / 6 ),
50 * sin( angle + M_PI / 6 )); // right one
ret += arrow_start;
ret += arrow_end;
ret += arrow_start; // it's connected lines, so go back with the middle one
ret += arrow_start + QPoint( 50 * cos( angle - M_PI / 6 ),
50 * sin( angle - M_PI / 6 )); // left one
return ret;
}
} // namespace
#include "mousemark.moc"