kwin/src/plugins/platforms/drm/egl_gbm_backend.cpp

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2020-08-02 22:22:19 +00:00
/*
KWin - the KDE window manager
This file is part of the KDE project.
2020-08-02 22:22:19 +00:00
SPDX-FileCopyrightText: 2015 Martin Gräßlin <mgraesslin@kde.org>
2020-08-02 22:22:19 +00:00
SPDX-License-Identifier: GPL-2.0-or-later
*/
#include "egl_gbm_backend.h"
#include "basiceglsurfacetexture_internal.h"
#include "basiceglsurfacetexture_wayland.h"
// kwin
#include "composite.h"
#include "drm_backend.h"
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#include "drm_buffer_gbm.h"
#include "drm_output.h"
#include "gbm_surface.h"
#include "logging.h"
#include "options.h"
#include "renderloop_p.h"
#include "screens.h"
#include "surfaceitem_wayland.h"
#include "drm_gpu.h"
#include "linux_dmabuf.h"
#include "dumb_swapchain.h"
#include "kwineglutils_p.h"
#include "shadowbuffer.h"
#include "drm_pipeline.h"
// kwin libs
#include <kwinglplatform.h>
#include <kwineglimagetexture.h>
// system
#include <gbm.h>
#include <unistd.h>
#include <errno.h>
#include <drm_fourcc.h>
// kwayland server
#include "KWaylandServer/surface_interface.h"
#include "KWaylandServer/linuxdmabufv1clientbuffer.h"
#include "KWaylandServer/clientconnection.h"
namespace KWin
{
EglGbmBackend::EglGbmBackend(DrmBackend *drmBackend, DrmGpu *gpu)
: AbstractEglDrmBackend(drmBackend, gpu)
{
}
EglGbmBackend::~EglGbmBackend()
{
cleanup();
}
void EglGbmBackend::cleanupSurfaces()
{
// shadow buffer needs context current for destruction
makeCurrent();
m_outputs.clear();
}
void EglGbmBackend::cleanupRenderData(Output::RenderData &render)
{
render.gbmSurface = nullptr;
render.importSwapchain = nullptr;
if (render.shadowBuffer) {
makeContextCurrent(render);
render.shadowBuffer = nullptr;
}
}
bool EglGbmBackend::initializeEgl()
{
initClientExtensions();
EGLDisplay display = m_gpu->eglDisplay();
// Use eglGetPlatformDisplayEXT() to get the display pointer
// if the implementation supports it.
if (display == EGL_NO_DISPLAY) {
const bool hasMesaGBM = hasClientExtension(QByteArrayLiteral("EGL_MESA_platform_gbm"));
const bool hasKHRGBM = hasClientExtension(QByteArrayLiteral("EGL_KHR_platform_gbm"));
const GLenum platform = hasMesaGBM ? EGL_PLATFORM_GBM_MESA : EGL_PLATFORM_GBM_KHR;
if (!hasClientExtension(QByteArrayLiteral("EGL_EXT_platform_base")) ||
(!hasMesaGBM && !hasKHRGBM)) {
setFailed("Missing one or more extensions between EGL_EXT_platform_base, "
"EGL_MESA_platform_gbm, EGL_KHR_platform_gbm");
return false;
}
if (!m_gpu->gbmDevice()) {
setFailed("Could not create gbm device");
return false;
}
display = eglGetPlatformDisplayEXT(platform, m_gpu->gbmDevice(), nullptr);
m_gpu->setEglDisplay(display);
}
if (display == EGL_NO_DISPLAY) {
return false;
}
setEglDisplay(display);
return initEglAPI();
}
void EglGbmBackend::init()
{
if (!initializeEgl()) {
setFailed("Could not initialize egl");
return;
}
if (!initRenderingContext()) {
setFailed("Could not initialize rendering context");
return;
}
initBufferAge();
// at the moment: no secondary GPU -> no OpenGL context!
if (isPrimary()) {
initKWinGL();
initWayland();
}
}
bool EglGbmBackend::initRenderingContext()
{
if (!initBufferConfigs()) {
return false;
}
if (isPrimary()) {
if (!createContext() || !makeCurrent()) {
return false;
}
}
const auto outputs = m_gpu->outputs();
for (const auto &output : outputs) {
addOutput(output);
}
return true;
}
bool EglGbmBackend::resetOutput(Output &output)
{
const QSize size = output.output->sourceSize();
QVector<uint64_t> modifiers = output.output->supportedModifiers(m_gbmFormat);
QSharedPointer<GbmSurface> gbmSurface;
#if HAVE_GBM_BO_GET_FD_FOR_PLANE
if (modifiers.isEmpty()) {
#else
// modifiers have to be disabled with multi-gpu if gbm_bo_get_fd_for_plane is not available
if (modifiers.isEmpty() || output.output->gpu() != m_gpu) {
#endif
int flags = GBM_BO_USE_RENDERING;
if (output.output->gpu() == m_gpu) {
flags |= GBM_BO_USE_SCANOUT;
} else {
flags |= GBM_BO_USE_LINEAR;
}
gbmSurface = QSharedPointer<GbmSurface>::create(m_gpu, size, m_gbmFormat, flags);
} else {
gbmSurface = QSharedPointer<GbmSurface>::create(m_gpu, size, m_gbmFormat, modifiers);
if (!gbmSurface->isValid()) {
// the egl / gbm implementation may reject the modifier list from another gpu
// as a fallback use linear, to at least make CPU copy more efficient
modifiers = {DRM_FORMAT_MOD_LINEAR};
gbmSurface = QSharedPointer<GbmSurface>::create(m_gpu, size, m_gbmFormat, modifiers);
}
}
if (!gbmSurface->isValid()) {
qCCritical(KWIN_DRM) << "Creating GBM surface failed:" << strerror(errno);
return false;
}
cleanupRenderData(output.old);
output.old = output.current;
output.current = {};
output.current.gbmSurface = gbmSurface;
if (!output.output->needsSoftwareTransformation()) {
output.current.shadowBuffer = nullptr;
} else {
makeContextCurrent(output.current);
output.current.shadowBuffer = QSharedPointer<ShadowBuffer>::create(output.output->pixelSize());
if (!output.current.shadowBuffer->isComplete()) {
return false;
}
}
return true;
}
bool EglGbmBackend::addOutput(DrmAbstractOutput *drmOutput)
{
Output newOutput;
newOutput.output = drmOutput;
if (!isPrimary() && !renderingBackend()->addOutput(drmOutput)) {
return false;
}
m_outputs.insert(drmOutput, newOutput);
return true;
}
void EglGbmBackend::removeOutput(DrmAbstractOutput *drmOutput)
{
Q_ASSERT(m_outputs.contains(drmOutput));
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if (isPrimary()) {
// shadow buffer needs context current for destruction
makeCurrent();
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} else {
renderingBackend()->removeOutput(drmOutput);
}
m_outputs.remove(drmOutput);
}
bool EglGbmBackend::swapBuffers(DrmAbstractOutput *drmOutput, const QRegion &dirty)
{
Q_ASSERT(m_outputs.contains(drmOutput));
Output &output = m_outputs[drmOutput];
renderFramebufferToSurface(output);
if (output.current.gbmSurface->swapBuffers()) {
cleanupRenderData(output.old);
updateBufferAge(output, dirty);
return true;
} else {
return false;
}
}
bool EglGbmBackend::exportFramebuffer(DrmAbstractOutput *drmOutput, void *data, const QSize &size, uint32_t stride)
{
Q_ASSERT(m_outputs.contains(drmOutput));
auto bo = m_outputs[drmOutput].current.gbmSurface->currentBuffer();
if (!bo->map(GBM_BO_TRANSFER_READ)) {
return false;
}
if (stride != bo->stride()) {
// shouldn't happen if formats are the same
return false;
}
return memcpy(data, bo->mappedData(), size.height() * stride);
}
bool EglGbmBackend::exportFramebufferAsDmabuf(DrmAbstractOutput *drmOutput, int *fds, int *strides, int *offsets, uint32_t *num_fds, uint32_t *format, uint64_t *modifier)
{
Q_ASSERT(m_outputs.contains(drmOutput));
auto bo = m_outputs[drmOutput].current.gbmSurface->currentBuffer()->getBo();
#if HAVE_GBM_BO_GET_FD_FOR_PLANE
if (gbm_bo_get_handle_for_plane(bo, 0).s32 != -1) {
*num_fds = gbm_bo_get_plane_count(bo);
for (uint32_t i = 0; i < *num_fds; i++) {
fds[i] = gbm_bo_get_fd_for_plane(bo, i);
if (fds[i] < 0) {
qCWarning(KWIN_DRM) << "failed to export gbm_bo as dma-buf:" << strerror(errno);
for (uint32_t f = 0; f < i; f++) {
close(fds[f]);
}
return false;
}
strides[i] = gbm_bo_get_stride_for_plane(bo, i);
offsets[i] = gbm_bo_get_offset(bo, i);
}
*modifier = gbm_bo_get_modifier(bo);
} else {
#endif
fds[0] = gbm_bo_get_fd(bo);
if (fds[0] < 0) {
qCWarning(KWIN_DRM) << "failed to export gbm_bo as dma-buf:" << strerror(errno);
return false;
}
*num_fds = 1;
strides[0] = gbm_bo_get_stride(bo);
*modifier = DRM_FORMAT_MOD_INVALID;
#if HAVE_GBM_BO_GET_FD_FOR_PLANE
}
#endif
*format = gbm_bo_get_format(bo);
return true;
}
QRegion EglGbmBackend::beginFrameForSecondaryGpu(DrmAbstractOutput *drmOutput)
{
Q_ASSERT(m_outputs.contains(drmOutput));
return prepareRenderingForOutput(m_outputs[drmOutput]);
}
QSharedPointer<DrmBuffer> EglGbmBackend::importFramebuffer(Output &output, const QRegion &dirty) const
{
if (!renderingBackend()->swapBuffers(output.output, dirty)) {
qCWarning(KWIN_DRM) << "swapping buffers failed on output" << output.output;
return nullptr;
}
const auto size = output.output->modeSize();
if (output.current.importMode == ImportMode::Dmabuf) {
struct gbm_import_fd_modifier_data data;
data.width = size.width();
data.height = size.height();
if (renderingBackend()->exportFramebufferAsDmabuf(output.output, data.fds, data.strides, data.offsets, &data.num_fds, &data.format, &data.modifier)) {
gbm_bo *importedBuffer = nullptr;
if (data.modifier == DRM_FORMAT_MOD_INVALID) {
struct gbm_import_fd_data data1;
data1.fd = data.fds[0];
data1.width = size.width();
data1.height = size.height();
data1.stride = data.strides[0];
data1.format = data.format;
importedBuffer = gbm_bo_import(m_gpu->gbmDevice(), GBM_BO_IMPORT_FD, &data1, GBM_BO_USE_SCANOUT | GBM_BO_USE_LINEAR);
} else {
importedBuffer = gbm_bo_import(m_gpu->gbmDevice(), GBM_BO_IMPORT_FD_MODIFIER, &data, 0);
}
for (uint32_t i = 0; i < data.num_fds; i++) {
close(data.fds[i]);
}
if (importedBuffer) {
auto buffer = QSharedPointer<DrmGbmBuffer>::create(m_gpu, importedBuffer, nullptr);
if (buffer->bufferId() > 0) {
return buffer;
}
}
}
qCDebug(KWIN_DRM) << "import with dmabuf failed! Switching to CPU import on output" << output.output;
output.current.importMode = ImportMode::DumbBuffer;
}
// ImportMode::DumbBuffer
if (!output.current.importSwapchain || output.current.importSwapchain->size() != size) {
output.current.importSwapchain = QSharedPointer<DumbSwapchain>::create(m_gpu, size);
if (output.current.importSwapchain->isEmpty()) {
output.current.importSwapchain = nullptr;
}
}
if (output.current.importSwapchain) {
auto buffer = output.current.importSwapchain->acquireBuffer();
if (renderingBackend()->exportFramebuffer(output.output, buffer->data(), size, buffer->stride())) {
return buffer;
}
}
qCWarning(KWIN_DRM) << "all imports failed on output" << output.output;
// TODO turn off output?
return nullptr;
}
void EglGbmBackend::renderFramebufferToSurface(Output &output)
{
if (!output.current.shadowBuffer) {
// No additional render target.
return;
}
makeContextCurrent(output.current);
output.current.shadowBuffer->render(output.output);
}
bool EglGbmBackend::makeContextCurrent(const Output::RenderData &render) const
{
Q_ASSERT(isPrimary());
const auto surface = render.gbmSurface;
if (!surface) {
return false;
}
if (eglMakeCurrent(eglDisplay(), surface->eglSurface(), surface->eglSurface(), context()) == EGL_FALSE) {
qCCritical(KWIN_DRM) << "eglMakeCurrent failed:" << getEglErrorString();
return false;
}
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glDrawBuffer(GL_BACK);
return true;
}
bool EglGbmBackend::initBufferConfigs()
{
const EGLint config_attribs[] = {
EGL_SURFACE_TYPE, EGL_WINDOW_BIT,
EGL_RED_SIZE, 1,
EGL_GREEN_SIZE, 1,
EGL_BLUE_SIZE, 1,
EGL_ALPHA_SIZE, 0,
EGL_RENDERABLE_TYPE, isOpenGLES() ? EGL_OPENGL_ES2_BIT : EGL_OPENGL_BIT,
EGL_CONFIG_CAVEAT, EGL_NONE,
EGL_NONE,
};
EGLint count;
EGLConfig configs[1024];
if (!eglChooseConfig(eglDisplay(), config_attribs, configs,
sizeof(configs) / sizeof(EGLConfig),
&count)) {
qCCritical(KWIN_DRM) << "eglChooseConfig failed:" << getEglErrorString();
return false;
}
qCDebug(KWIN_DRM) << "EGL buffer configs count:" << count;
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uint32_t fallbackFormat = 0;
EGLConfig fallbackConfig = nullptr;
// Loop through all configs, choosing the first one that has suitable format.
for (EGLint i = 0; i < count; i++) {
EGLint gbmFormat;
eglGetConfigAttrib(eglDisplay(), configs[i], EGL_NATIVE_VISUAL_ID, &gbmFormat);
if (!m_gpu->isFormatSupported(gbmFormat)) {
continue;
}
// Query number of bits for color channel
EGLint blueSize, redSize, greenSize, alphaSize;
eglGetConfigAttrib(eglDisplay(), configs[i], EGL_RED_SIZE, &redSize);
eglGetConfigAttrib(eglDisplay(), configs[i], EGL_GREEN_SIZE, &greenSize);
eglGetConfigAttrib(eglDisplay(), configs[i], EGL_BLUE_SIZE, &blueSize);
eglGetConfigAttrib(eglDisplay(), configs[i], EGL_ALPHA_SIZE, &alphaSize);
// prefer XRGB8888 as it's most likely to be supported by secondary GPUs as well
if (gbmFormat == GBM_FORMAT_XRGB8888) {
m_gbmFormat = gbmFormat;
setConfig(configs[i]);
return true;
} else if (!fallbackConfig && blueSize >= 8 && redSize >= 8 && greenSize >= 8) {
fallbackFormat = gbmFormat;
fallbackConfig = configs[i];
}
}
if (fallbackConfig) {
m_gbmFormat = fallbackFormat;
setConfig(fallbackConfig);
return true;
}
qCCritical(KWIN_DRM) << "Choosing EGL config did not return a suitable config. There were"
<< count << "configs:";
for (EGLint i = 0; i < count; i++) {
EGLint gbmFormat, blueSize, redSize, greenSize, alphaSize;
eglGetConfigAttrib(eglDisplay(), configs[i], EGL_NATIVE_VISUAL_ID, &gbmFormat);
eglGetConfigAttrib(eglDisplay(), configs[i], EGL_RED_SIZE, &redSize);
eglGetConfigAttrib(eglDisplay(), configs[i], EGL_GREEN_SIZE, &greenSize);
eglGetConfigAttrib(eglDisplay(), configs[i], EGL_BLUE_SIZE, &blueSize);
eglGetConfigAttrib(eglDisplay(), configs[i], EGL_ALPHA_SIZE, &alphaSize);
gbm_format_name_desc name;
gbm_format_get_name(gbmFormat, &name);
qCCritical(KWIN_DRM, "EGL config %d has format %s with %d,%d,%d,%d bits for r,g,b,a", i, name.name, redSize, greenSize, blueSize, alphaSize);
}
return false;
}
static QVector<EGLint> regionToRects(const QRegion &region, AbstractWaylandOutput *output)
{
const int height = output->modeSize().height();
const QMatrix4x4 matrix = DrmOutput::logicalToNativeMatrix(output->geometry(),
output->scale(),
output->transform());
QVector<EGLint> rects;
rects.reserve(region.rectCount() * 4);
for (const QRect &_rect : region) {
const QRect rect = matrix.mapRect(_rect);
rects << rect.left();
rects << height - (rect.y() + rect.height());
rects << rect.width();
rects << rect.height();
}
return rects;
}
void EglGbmBackend::aboutToStartPainting(AbstractOutput *drmOutput, const QRegion &damagedRegion)
{
Q_ASSERT_X(drmOutput, "aboutToStartPainting", "not using per screen rendering");
Q_ASSERT(m_outputs.contains(drmOutput));
const Output &output = m_outputs[drmOutput];
if (output.current.bufferAge > 0 && !damagedRegion.isEmpty() && supportsPartialUpdate()) {
const QRegion region = damagedRegion & output.output->geometry();
QVector<EGLint> rects = regionToRects(region, output.output);
const bool correct = eglSetDamageRegionKHR(eglDisplay(), output.current.gbmSurface->eglSurface(),
rects.data(), rects.count()/4);
if (!correct) {
qCWarning(KWIN_DRM) << "eglSetDamageRegionKHR failed:" << getEglErrorString();
}
}
}
SurfaceTexture *EglGbmBackend::createSurfaceTextureInternal(SurfacePixmapInternal *pixmap)
{
return new BasicEGLSurfaceTextureInternal(this, pixmap);
}
SurfaceTexture *EglGbmBackend::createSurfaceTextureWayland(SurfacePixmapWayland *pixmap)
{
return new BasicEGLSurfaceTextureWayland(this, pixmap);
}
void EglGbmBackend::setViewport(const Output &output) const
{
const QSize size = output.output->pixelSize();
glViewport(0, 0, size.width(), size.height());
}
QRegion EglGbmBackend::beginFrame(AbstractOutput *drmOutput)
{
Q_ASSERT(m_outputs.contains(drmOutput));
Output &output = m_outputs[drmOutput];
if (output.surfaceInterface) {
qCDebug(KWIN_DRM) << "Direct scanout stopped on output" << output.output->name();
}
output.surfaceInterface = nullptr;
if (isPrimary()) {
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return prepareRenderingForOutput(output);
} else {
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return renderingBackend()->beginFrameForSecondaryGpu(output.output);
}
}
bool EglGbmBackend::doesRenderFit(DrmAbstractOutput *output, const Output::RenderData &render)
{
if (!render.gbmSurface) {
return false;
}
QSize surfaceSize = output->sourceSize();
if (surfaceSize != render.gbmSurface->size()) {
return false;
}
bool needsTexture = output->needsSoftwareTransformation();
if (needsTexture) {
return render.shadowBuffer && render.shadowBuffer->textureSize() == output->pixelSize();
} else {
return render.shadowBuffer == nullptr;
}
}
QRegion EglGbmBackend::prepareRenderingForOutput(Output &output)
{
// check if the current surface still fits
if (!doesRenderFit(output.output, output.current)) {
if (doesRenderFit(output.output, output.old)) {
cleanupRenderData(output.current);
output.current = output.old;
output.old = {};
} else {
resetOutput(output);
}
}
makeContextCurrent(output.current);
if (output.current.shadowBuffer) {
output.current.shadowBuffer->bind();
}
setViewport(output);
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const QRect geometry = output.output->geometry();
if (supportsBufferAge()) {
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auto current = &output.current;
return current->damageJournal.accumulate(current->bufferAge, geometry);
}
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return geometry;
}
QSharedPointer<DrmBuffer> EglGbmBackend::endFrameWithBuffer(AbstractOutput *drmOutput, const QRegion &dirty)
{
Q_ASSERT(m_outputs.contains(drmOutput));
Output &output = m_outputs[drmOutput];
if (isPrimary()) {
renderFramebufferToSurface(output);
auto buffer = output.current.gbmSurface->swapBuffersForDrm();
if (buffer) {
updateBufferAge(output, dirty);
}
return buffer;
} else {
return importFramebuffer(output, dirty);
}
}
void EglGbmBackend::endFrame(AbstractOutput *drmOutput, const QRegion &renderedRegion,
const QRegion &damagedRegion)
{
Q_ASSERT(m_outputs.contains(drmOutput));
Q_UNUSED(renderedRegion)
Output &output = m_outputs[drmOutput];
cleanupRenderData(output.old);
const QRegion dirty = damagedRegion.intersected(output.output->geometry());
QSharedPointer<DrmBuffer> buffer = endFrameWithBuffer(drmOutput, dirty);
if (!buffer || !output.output->present(buffer, dirty)) {
RenderLoopPrivate *renderLoopPrivate = RenderLoopPrivate::get(output.output->renderLoop());
renderLoopPrivate->notifyFrameFailed();
return;
}
}
void EglGbmBackend::updateBufferAge(Output &output, const QRegion &dirty)
{
if (supportsBufferAge()) {
eglQuerySurface(eglDisplay(), output.current.gbmSurface->eglSurface(), EGL_BUFFER_AGE_EXT, &output.current.bufferAge);
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output.current.damageJournal.add(dirty);
}
}
bool EglGbmBackend::scanout(AbstractOutput *drmOutput, SurfaceItem *surfaceItem)
{
Q_ASSERT(m_outputs.contains(drmOutput));
SurfaceItemWayland *item = qobject_cast<SurfaceItemWayland *>(surfaceItem);
if (!item) {
return false;
}
KWaylandServer::SurfaceInterface *surface = item->surface();
if (!surface) {
return false;
}
auto buffer = qobject_cast<KWaylandServer::LinuxDmaBufV1ClientBuffer *>(surface->buffer());
if (!buffer) {
return false;
}
Output &output = m_outputs[drmOutput];
if (buffer->size() != output.output->modeSize()) {
return false;
}
if (!buffer->planes().count()) {
return false;
}
if (!output.output->isFormatSupported(buffer->format())) {
return false;
}
gbm_bo *importedBuffer;
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const auto planes = buffer->planes();
if (planes.first().modifier != DRM_FORMAT_MOD_INVALID
|| planes.first().offset > 0
|| planes.count() > 1) {
if (!m_gpu->addFB2ModifiersSupported() || !output.output->supportedModifiers(buffer->format()).contains(planes.first().modifier)) {
return false;
}
gbm_import_fd_modifier_data data = {};
data.format = buffer->format();
data.width = (uint32_t) buffer->size().width();
data.height = (uint32_t) buffer->size().height();
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data.num_fds = planes.count();
data.modifier = planes.first().modifier;
for (int i = 0; i < planes.count(); i++) {
data.fds[i] = planes[i].fd;
data.offsets[i] = planes[i].offset;
data.strides[i] = planes[i].stride;
}
importedBuffer = gbm_bo_import(m_gpu->gbmDevice(), GBM_BO_IMPORT_FD_MODIFIER, &data, GBM_BO_USE_SCANOUT);
} else {
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auto plane = planes.first();
gbm_import_fd_data data = {};
data.fd = plane.fd;
data.width = (uint32_t) buffer->size().width();
data.height = (uint32_t) buffer->size().height();
data.stride = plane.stride;
data.format = buffer->format();
importedBuffer = gbm_bo_import(m_gpu->gbmDevice(), GBM_BO_IMPORT_FD, &data, GBM_BO_USE_SCANOUT);
}
if (!importedBuffer) {
if (errno != EINVAL) {
qCWarning(KWIN_DRM) << "Importing buffer for direct scanout failed:" << strerror(errno);
}
return false;
}
// damage tracking for screen casting
QRegion damage;
if (output.surfaceInterface == surface && buffer->size() == output.output->modeSize()) {
QRegion trackedDamage = surfaceItem->damage();
surfaceItem->resetDamage();
for (const auto &rect : trackedDamage) {
auto damageRect = QRect(rect);
damageRect.translate(output.output->geometry().topLeft());
damage |= damageRect;
}
} else {
damage = output.output->geometry();
}
auto bo = QSharedPointer<DrmGbmBuffer>::create(m_gpu, importedBuffer, buffer);
// ensure that a context is current like with normal presentation
makeCurrent();
if (output.output->present(bo, damage)) {
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output.current.damageJournal.clear();
if (output.surfaceInterface != surface) {
auto path = surface->client()->executablePath();
qCDebug(KWIN_DRM).nospace() << "Direct scanout starting on output " << output.output->name() << " for application \"" << path << "\"";
}
output.surfaceInterface = surface;
return true;
} else {
return false;
}
}
QSharedPointer<DrmBuffer> EglGbmBackend::renderTestFrame(DrmAbstractOutput *output)
{
beginFrame(output);
glClear(GL_COLOR_BUFFER_BIT);
return endFrameWithBuffer(output, output->geometry());
}
QSharedPointer<GLTexture> EglGbmBackend::textureForOutput(AbstractOutput *output) const
{
Q_ASSERT(m_outputs.contains(output));
auto &renderOutput = m_outputs[output];
if (renderOutput.current.shadowBuffer) {
const auto glTexture = QSharedPointer<KWin::GLTexture>::create(renderOutput.current.shadowBuffer->texture(), GL_RGBA8, output->pixelSize());
glTexture->setYInverted(true);
return glTexture;
}
GbmBuffer *gbmBuffer = renderOutput.current.gbmSurface->currentBuffer().get();
if (!gbmBuffer) {
qCWarning(KWIN_DRM) << "Failed to record frame: No gbm buffer!";
return {};
}
EGLImageKHR image = eglCreateImageKHR(eglDisplay(), nullptr, EGL_NATIVE_PIXMAP_KHR, gbmBuffer->getBo(), nullptr);
if (image == EGL_NO_IMAGE_KHR) {
qCWarning(KWIN_DRM) << "Failed to record frame: Error creating EGLImageKHR - " << glGetError();
return {};
}
return QSharedPointer<EGLImageTexture>::create(eglDisplay(), image, GL_RGBA8, static_cast<DrmAbstractOutput*>(output)->modeSize());
}
bool EglGbmBackend::directScanoutAllowed(AbstractOutput *output) const
{
return !m_backend->usesSoftwareCursor() && !output->directScanoutInhibited();
}
bool EglGbmBackend::hasOutput(AbstractOutput *output) const
{
return m_outputs.contains(output);
}
uint32_t EglGbmBackend::drmFormat() const
{
return m_gbmFormat;
}
}