kwin/scripting/scriptedeffect.cpp

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/********************************************************************
KWin - the KDE window manager
This file is part of the KDE project.
Copyright (C) 2012 Martin Gräßlin <mgraesslin@kde.org>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*********************************************************************/
#include "scriptedeffect.h"
#include "meta.h"
#include "scriptingutils.h"
#include "workspace_wrapper.h"
#include "../screens.h"
#include "../screenedge.h"
#include "scripting_logging.h"
// KDE
#include <KConfigGroup>
#include <kconfigloader.h>
#include <KPluginMetaData>
// Qt
#include <QFile>
#include <QtScript/QScriptEngine>
#include <QtScript/QScriptValueIterator>
#include <QStandardPaths>
typedef KWin::EffectWindow* KEffectWindowRef;
Q_DECLARE_METATYPE(KSharedConfigPtr)
namespace KWin
{
QScriptValue kwinEffectScriptPrint(QScriptContext *context, QScriptEngine *engine)
{
ScriptedEffect *script = qobject_cast<ScriptedEffect*>(context->callee().data().toQObject());
QString result;
for (int i = 0; i < context->argumentCount(); ++i) {
if (i > 0) {
result.append(QLatin1Char(' '));
}
result.append(context->argument(i).toString());
}
qCDebug(KWIN_SCRIPTING) << script->scriptFile() << ":" << result;
return engine->undefinedValue();
}
QScriptValue kwinEffectScriptAnimationTime(QScriptContext *context, QScriptEngine *engine)
{
if (context->argumentCount() != 1) {
return engine->undefinedValue();
}
if (!context->argument(0).isNumber()) {
return engine->undefinedValue();
}
return Effect::animationTime(context->argument(0).toInteger());
}
QScriptValue kwinEffectDisplayWidth(QScriptContext *context, QScriptEngine *engine)
{
Q_UNUSED(context)
Q_UNUSED(engine)
return screens()->displaySize().width();
}
QScriptValue kwinEffectDisplayHeight(QScriptContext *context, QScriptEngine *engine)
{
Q_UNUSED(context)
Q_UNUSED(engine)
return screens()->displaySize().height();
}
QScriptValue kwinScriptGlobalShortcut(QScriptContext *context, QScriptEngine *engine)
{
return globalShortcut<KWin::ScriptedEffect*>(context, engine);
}
QScriptValue kwinScriptScreenEdge(QScriptContext *context, QScriptEngine *engine)
{
return registerScreenEdge<KWin::ScriptedEffect*>(context, engine);
}
QScriptValue kwinRegisterTouchScreenEdge(QScriptContext *context, QScriptEngine *engine)
{
return registerTouchScreenEdge<KWin::ScriptedEffect*>(context, engine);
}
QScriptValue kwinUnregisterTouchScreenEdge(QScriptContext *context, QScriptEngine *engine)
{
return unregisterTouchScreenEdge<KWin::ScriptedEffect*>(context, engine);
}
struct AnimationSettings {
enum {
Type = 1<<0,
Curve = 1<<1,
Delay = 1<<2,
Duration = 1<<3,
FullScreen = 1<<4,
KeepAlive = 1<<5
};
AnimationEffect::Attribute type;
QEasingCurve::Type curve;
FPx2 from;
FPx2 to;
int delay;
uint duration;
uint set;
uint metaData;
bool fullScreenEffect;
bool keepAlive;
};
AnimationSettings animationSettingsFromObject(QScriptValue &object)
{
AnimationSettings settings;
settings.set = 0;
settings.metaData = 0;
settings.to = qscriptvalue_cast<FPx2>(object.property(QStringLiteral("to")));
settings.from = qscriptvalue_cast<FPx2>(object.property(QStringLiteral("from")));
QScriptValue duration = object.property(QStringLiteral("duration"));
if (duration.isValid() && duration.isNumber()) {
settings.duration = duration.toUInt32();
settings.set |= AnimationSettings::Duration;
} else {
settings.duration = 0;
}
QScriptValue delay = object.property(QStringLiteral("delay"));
if (delay.isValid() && delay.isNumber()) {
settings.delay = delay.toInt32();
settings.set |= AnimationSettings::Delay;
} else {
settings.delay = 0;
}
QScriptValue curve = object.property(QStringLiteral("curve"));
if (curve.isValid() && curve.isNumber()) {
settings.curve = static_cast<QEasingCurve::Type>(curve.toInt32());
settings.set |= AnimationSettings::Curve;
} else {
settings.curve = QEasingCurve::Linear;
}
QScriptValue type = object.property(QStringLiteral("type"));
if (type.isValid() && type.isNumber()) {
settings.type = static_cast<AnimationEffect::Attribute>(type.toInt32());
settings.set |= AnimationSettings::Type;
} else {
settings.type = static_cast<AnimationEffect::Attribute>(-1);
}
QScriptValue isFullScreen = object.property(QStringLiteral("fullScreen"));
if (isFullScreen.isValid() && isFullScreen.isBool()) {
settings.fullScreenEffect = isFullScreen.toBool();
settings.set |= AnimationSettings::FullScreen;
} else {
settings.fullScreenEffect = false;
}
QScriptValue keepAlive = object.property(QStringLiteral("keepAlive"));
if (keepAlive.isValid() && keepAlive.isBool()) {
settings.keepAlive = keepAlive.toBool();
settings.set |= AnimationSettings::KeepAlive;
} else {
settings.keepAlive = true;
}
return settings;
}
QList<AnimationSettings> animationSettings(QScriptContext *context, ScriptedEffect *effect, EffectWindow **window)
{
QList<AnimationSettings> settings;
if (!effect) {
context->throwError(QScriptContext::ReferenceError, QStringLiteral("Internal Scripted KWin Effect error"));
return settings;
}
if (context->argumentCount() != 1) {
context->throwError(QScriptContext::SyntaxError, QStringLiteral("Exactly one argument expected"));
return settings;
}
if (!context->argument(0).isObject()) {
context->throwError(QScriptContext::TypeError, QStringLiteral("Argument needs to be an object"));
return settings;
}
QScriptValue object = context->argument(0);
QScriptValue windowProperty = object.property(QStringLiteral("window"));
if (!windowProperty.isValid() || !windowProperty.isObject()) {
context->throwError(QScriptContext::TypeError, QStringLiteral("Window property missing in animation options"));
return settings;
}
*window = qobject_cast<EffectWindow*>(windowProperty.toQObject());
settings << animationSettingsFromObject(object); // global
QScriptValue animations = object.property(QStringLiteral("animations")); // array
if (animations.isValid()) {
if (!animations.isArray()) {
context->throwError(QScriptContext::TypeError, QStringLiteral("Animations provided but not an array"));
settings.clear();
return settings;
}
const int length = static_cast<int>(animations.property(QStringLiteral("length")).toInteger());
for (int i=0; i<length; ++i) {
QScriptValue value = animations.property(QString::number(i));
if (!value.isValid()) {
continue;
}
if (value.isObject()) {
AnimationSettings s = animationSettingsFromObject(value);
const uint set = s.set | settings.at(0).set;
// Catch show stoppers (incompletable animation)
if (!(set & AnimationSettings::Type)) {
context->throwError(QScriptContext::TypeError, QStringLiteral("Type property missing in animation options"));
continue;
}
if (!(set & AnimationSettings::Duration)) {
context->throwError(QScriptContext::TypeError, QStringLiteral("Duration property missing in animation options"));
continue;
}
// Complete local animations from global settings
if (!(s.set & AnimationSettings::Duration)) {
s.duration = settings.at(0).duration;
}
if (!(s.set & AnimationSettings::Curve)) {
s.curve = settings.at(0).curve;
}
if (!(s.set & AnimationSettings::Delay)) {
s.delay = settings.at(0).delay;
}
if (!(s.set & AnimationSettings::FullScreen)) {
s.fullScreenEffect = settings.at(0).fullScreenEffect;
}
if (!(s.set & AnimationSettings::KeepAlive)) {
s.keepAlive = settings.at(0).keepAlive;
}
s.metaData = 0;
typedef QMap<AnimationEffect::MetaType, QString> MetaTypeMap;
static MetaTypeMap metaTypes({
{AnimationEffect::SourceAnchor, QStringLiteral("sourceAnchor")},
{AnimationEffect::TargetAnchor, QStringLiteral("targetAnchor")},
{AnimationEffect::RelativeSourceX, QStringLiteral("relativeSourceX")},
{AnimationEffect::RelativeSourceY, QStringLiteral("relativeSourceY")},
{AnimationEffect::RelativeTargetX, QStringLiteral("relativeTargetX")},
{AnimationEffect::RelativeTargetY, QStringLiteral("relativeTargetY")},
{AnimationEffect::Axis, QStringLiteral("axis")}
});
for (MetaTypeMap::const_iterator it = metaTypes.constBegin(),
end = metaTypes.constEnd(); it != end; ++it) {
QScriptValue metaVal = value.property(*it);
if (metaVal.isValid() && metaVal.isNumber()) {
AnimationEffect::setMetaData(it.key(), metaVal.toInt32(), s.metaData);
}
}
settings << s;
}
}
}
if (settings.count() == 1) {
const uint set = settings.at(0).set;
if (!(set & AnimationSettings::Type)) {
context->throwError(QScriptContext::TypeError, QStringLiteral("Type property missing in animation options"));
settings.clear();
}
if (!(set & AnimationSettings::Duration)) {
context->throwError(QScriptContext::TypeError, QStringLiteral("Duration property missing in animation options"));
settings.clear();
}
} else if (!(settings.at(0).set & AnimationSettings::Type)) { // invalid global
settings.removeAt(0); // -> get rid of it, only used to complete the others
}
return settings;
}
QScriptValue kwinEffectAnimate(QScriptContext *context, QScriptEngine *engine)
{
ScriptedEffect *effect = qobject_cast<ScriptedEffect*>(context->callee().data().toQObject());
EffectWindow *window;
QList<AnimationSettings> settings = animationSettings(context, effect, &window);
if (settings.empty()) {
context->throwError(QScriptContext::TypeError, QStringLiteral("No animations provided"));
return engine->undefinedValue();
}
if (!window) {
context->throwError(QScriptContext::TypeError, QStringLiteral("Window property does not contain an EffectWindow"));
return engine->undefinedValue();
}
QScriptValue array = engine->newArray(settings.length());
int i = 0;
foreach (const AnimationSettings &setting, settings) {
array.setProperty(i, (uint)effect->animate(window,
setting.type,
setting.duration,
setting.to,
setting.from,
setting.metaData,
setting.curve,
setting.delay,
setting.fullScreenEffect,
setting.keepAlive));
++i;
}
return array;
}
QScriptValue kwinEffectSet(QScriptContext *context, QScriptEngine *engine)
{
ScriptedEffect *effect = qobject_cast<ScriptedEffect*>(context->callee().data().toQObject());
EffectWindow *window;
QList<AnimationSettings> settings = animationSettings(context, effect, &window);
if (settings.empty()) {
context->throwError(QScriptContext::TypeError, QStringLiteral("No animations provided"));
return engine->undefinedValue();
}
if (!window) {
context->throwError(QScriptContext::TypeError, QStringLiteral("Window property does not contain an EffectWindow"));
return engine->undefinedValue();
}
QList<QVariant> animIds;
foreach (const AnimationSettings &setting, settings) {
animIds << QVariant(effect->set(window,
setting.type,
setting.duration,
setting.to,
setting.from,
setting.metaData,
setting.curve,
setting.delay,
setting.fullScreenEffect,
setting.keepAlive));
}
return engine->newVariant(animIds);
}
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QList<quint64> animations(const QVariant &v, bool *ok)
{
QList<quint64> animIds;
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*ok = false;
if (v.isValid()) {
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quint64 animId = v.toULongLong(ok);
if (*ok)
animIds << animId;
}
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if (!*ok) { // may still be a variantlist of variants being quint64
QList<QVariant> list = v.toList();
if (!list.isEmpty()) {
foreach (const QVariant &vv, list) {
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quint64 animId = vv.toULongLong(ok);
if (*ok)
animIds << animId;
}
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*ok = !animIds.isEmpty();
}
}
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return animIds;
}
QScriptValue fpx2ToScriptValue(QScriptEngine *eng, const KWin::FPx2 &fpx2)
{
QScriptValue val = eng->newObject();
val.setProperty(QStringLiteral("value1"), fpx2[0]);
val.setProperty(QStringLiteral("value2"), fpx2[1]);
return val;
}
void fpx2FromScriptValue(const QScriptValue &value, KWin::FPx2 &fpx2)
{
if (value.isNull()) {
fpx2 = FPx2();
return;
}
if (value.isNumber()) {
fpx2 = FPx2(value.toNumber());
return;
}
if (value.isObject()) {
QScriptValue value1 = value.property(QStringLiteral("value1"));
QScriptValue value2 = value.property(QStringLiteral("value2"));
if (!value1.isValid() || !value2.isValid() || !value1.isNumber() || !value2.isNumber()) {
qCDebug(KWIN_SCRIPTING) << "Cannot cast scripted FPx2 to C++";
fpx2 = FPx2();
return;
}
fpx2 = FPx2(value1.toNumber(), value2.toNumber());
}
}
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QScriptValue kwinEffectRetarget(QScriptContext *context, QScriptEngine *engine)
{
ScriptedEffect *effect = qobject_cast<ScriptedEffect*>(context->callee().data().toQObject());
if (context->argumentCount() < 2 || context->argumentCount() > 3) {
context->throwError(QScriptContext::SyntaxError, QStringLiteral("2 or 3 arguments expected"));
return engine->undefinedValue();
}
QVariant v = context->argument(0).toVariant();
bool ok = false;
QList<quint64> animIds = animations(v, &ok);
if (!ok) {
context->throwError(QScriptContext::TypeError, QStringLiteral("Argument needs to be one or several quint64"));
return engine->undefinedValue();
}
FPx2 target;
fpx2FromScriptValue(context->argument(1), target);
ok = false;
const int remainingTime = context->argumentCount() == 3 ? context->argument(2).toVariant().toInt() : -1;
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foreach (const quint64 &animId, animIds) {
ok = effect->retarget(animId, target, remainingTime);
if (!ok) {
break;
}
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}
return QScriptValue(ok);
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}
[scripting] Introduce redirect function Summary: Consider current implementation of the Squash effect: if a window was minimized, an animation will be started; if the window is unminimized and the animation is still active (that can happen when user clicks on app's icon really fast), the animation will be stopped and a new one will be created. Such behavior can lead to rapid jumps in the observed "animation". A better approach would be first try to **reverse** the already active animation, and if that attempt wasn't successful, start a new animation. This patch introduces a new function to the scripted effects API that lets JavaScript effects to control direction of animations. The prototype of the function looks as follows: redirect(<animation id(s)>, <direction>, [<termination policy>]) the first argument is an animation id or a list of animation ids, the second argument specifies the new direction of the animation or animations if a list of ids was passed as the first argument. The third argument specifies whether the animation(s) should be terminated when it(they) reaches the source position, currently it's relevant only for animations that are created with set() function. The termination policy argument is optional, by default it's Effect.TerminateAtSource. We can use this function to fix issues with rapid jumps in the Squash effect. Also, redirect() lets us to write effects for simple animations in slightly different style: first, we have to start the main animation (e.g. for the Dialog Parent effect, it would be dimming of main windows) and then change direction of the animation depending on external events, e.g. when the Desktop Cube effect is activated. Reviewers: #kwin, davidedmundson Reviewed By: #kwin, davidedmundson Subscribers: davidedmundson, abetts, kwin Tags: #kwin Differential Revision: https://phabricator.kde.org/D16449
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QScriptValue kwinEffectRedirect(QScriptContext *context, QScriptEngine *engine)
{
if (context->argumentCount() != 2 && context->argumentCount() != 3) {
const QString errorMessage = QStringLiteral("redirect() takes either 2 or 3 arguments (%1 given)")
.arg(context->argumentCount());
context->throwError(QScriptContext::SyntaxError, errorMessage);
return engine->undefinedValue();
}
bool ok = false;
QList<quint64> animationIds = animations(context->argument(0).toVariant(), &ok);
if (!ok) {
context->throwError(QScriptContext::TypeError, QStringLiteral("Argument needs to be one or several quint64"));
return engine->undefinedValue();
}
const QScriptValue wrappedDirection = context->argument(1);
if (!wrappedDirection.isNumber()) {
context->throwError(QScriptContext::TypeError, QStringLiteral("Direction has invalid type"));
return engine->undefinedValue();
}
const auto direction = static_cast<AnimationEffect::Direction>(wrappedDirection.toInt32());
switch (direction) {
case AnimationEffect::Forward:
case AnimationEffect::Backward:
break;
default:
context->throwError(QScriptContext::SyntaxError, QStringLiteral("Unknown direction"));
return engine->undefinedValue();
}
AnimationEffect::TerminationFlags terminationFlags = AnimationEffect::TerminateAtSource;
if (context->argumentCount() >= 3) {
const QScriptValue wrappedTerminationFlags = context->argument(2);
if (!wrappedTerminationFlags.isNumber()) {
context->throwError(QScriptContext::TypeError, QStringLiteral("Termination flags argument has invalid type"));
return engine->undefinedValue();
}
terminationFlags = static_cast<AnimationEffect::TerminationFlags>(wrappedTerminationFlags.toInt32());
}
ScriptedEffect *effect = qobject_cast<ScriptedEffect *>(context->callee().data().toQObject());
for (const quint64 &animationId : qAsConst(animationIds)) {
if (!effect->redirect(animationId, direction, terminationFlags)) {
return QScriptValue(false);
}
}
return QScriptValue(true);
}
QScriptValue kwinEffectComplete(QScriptContext *context, QScriptEngine *engine)
{
if (context->argumentCount() != 1) {
const QString errorMessage = QStringLiteral("complete() takes exactly 1 arguments (%1 given)")
.arg(context->argumentCount());
context->throwError(QScriptContext::SyntaxError, errorMessage);
return engine->undefinedValue();
}
bool ok = false;
QList<quint64> animationIds = animations(context->argument(0).toVariant(), &ok);
if (!ok) {
context->throwError(QScriptContext::TypeError, QStringLiteral("Argument needs to be one or several quint64"));
return engine->undefinedValue();
}
ScriptedEffect *effect = qobject_cast<ScriptedEffect *>(context->callee().data().toQObject());
for (const quint64 &animationId : qAsConst(animationIds)) {
if (!effect->complete(animationId)) {
return QScriptValue(false);
}
}
return QScriptValue(true);
}
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QScriptValue kwinEffectCancel(QScriptContext *context, QScriptEngine *engine)
{
ScriptedEffect *effect = qobject_cast<ScriptedEffect*>(context->callee().data().toQObject());
if (context->argumentCount() != 1) {
context->throwError(QScriptContext::SyntaxError, QStringLiteral("Exactly one argument expected"));
return engine->undefinedValue();
}
QVariant v = context->argument(0).toVariant();
bool ok = false;
QList<quint64> animIds = animations(v, &ok);
if (!ok) {
context->throwError(QScriptContext::TypeError, QStringLiteral("Argument needs to be one or several quint64"));
return engine->undefinedValue();
}
foreach (const quint64 &animId, animIds) {
ok |= engine->newVariant(effect->cancel(animId)).toBool();
}
return engine->newVariant(ok);
}
QScriptValue effectWindowToScriptValue(QScriptEngine *eng, const KEffectWindowRef &window)
{
return eng->newQObject(window, QScriptEngine::QtOwnership,
QScriptEngine::ExcludeChildObjects | QScriptEngine::ExcludeDeleteLater | QScriptEngine::PreferExistingWrapperObject);
}
void effectWindowFromScriptValue(const QScriptValue &value, EffectWindow* &window)
{
window = qobject_cast<EffectWindow*>(value.toQObject());
}
ScriptedEffect *ScriptedEffect::create(const KPluginMetaData &effect)
{
const QString name = effect.pluginId();
const QString scriptName = effect.value(QStringLiteral("X-Plasma-MainScript"));
if (scriptName.isEmpty()) {
qCDebug(KWIN_SCRIPTING) << "X-Plasma-MainScript not set";
return nullptr;
}
const QString scriptFile = QStandardPaths::locate(QStandardPaths::GenericDataLocation,
QLatin1String(KWIN_NAME "/effects/") + name + QLatin1String("/contents/") + scriptName);
if (scriptFile.isNull()) {
qCDebug(KWIN_SCRIPTING) << "Could not locate the effect script";
return nullptr;
}
return ScriptedEffect::create(name, scriptFile, effect.value(QStringLiteral("X-KDE-Ordering")).toInt());
}
ScriptedEffect *ScriptedEffect::create(const QString& effectName, const QString& pathToScript, int chainPosition)
{
ScriptedEffect *effect = new ScriptedEffect();
if (!effect->init(effectName, pathToScript)) {
delete effect;
return nullptr;
}
effect->m_chainPosition = chainPosition;
return effect;
}
bool ScriptedEffect::supported()
{
return effects->animationsSupported();
}
ScriptedEffect::ScriptedEffect()
: AnimationEffect()
, m_engine(new QScriptEngine(this))
, m_scriptFile(QString())
, m_config(nullptr)
, m_chainPosition(0)
{
Q_ASSERT(effects);
connect(m_engine, SIGNAL(signalHandlerException(QScriptValue)), SLOT(signalHandlerException(QScriptValue)));
connect(effects, &EffectsHandler::activeFullScreenEffectChanged, this, [this]() {
Effect* fullScreenEffect = effects->activeFullScreenEffect();
if (fullScreenEffect == m_activeFullScreenEffect) {
return;
}
if (m_activeFullScreenEffect == this || fullScreenEffect == this) {
emit isActiveFullScreenEffectChanged();
}
m_activeFullScreenEffect = fullScreenEffect;
});
}
ScriptedEffect::~ScriptedEffect()
{
}
bool ScriptedEffect::init(const QString &effectName, const QString &pathToScript)
{
QFile scriptFile(pathToScript);
if (!scriptFile.open(QIODevice::ReadOnly)) {
qCDebug(KWIN_SCRIPTING) << "Could not open script file: " << pathToScript;
return false;
}
m_effectName = effectName;
m_scriptFile = pathToScript;
// does the effect contain an KConfigXT file?
const QString kconfigXTFile = QStandardPaths::locate(QStandardPaths::GenericDataLocation, QLatin1String(KWIN_NAME "/effects/") + m_effectName + QLatin1String("/contents/config/main.xml"));
if (!kconfigXTFile.isNull()) {
KConfigGroup cg = QCoreApplication::instance()->property("config").value<KSharedConfigPtr>()->group(QStringLiteral("Effect-%1").arg(m_effectName));
QFile xmlFile(kconfigXTFile);
m_config = new KConfigLoader(cg, &xmlFile, this);
m_config->load();
}
QScriptValue effectsObject = m_engine->newQObject(effects, QScriptEngine::QtOwnership, QScriptEngine::ExcludeDeleteLater);
m_engine->globalObject().setProperty(QStringLiteral("effects"), effectsObject, QScriptValue::Undeletable);
m_engine->globalObject().setProperty(QStringLiteral("Effect"), m_engine->newQMetaObject(&ScriptedEffect::staticMetaObject));
#ifndef KWIN_UNIT_TEST
m_engine->globalObject().setProperty(QStringLiteral("KWin"), m_engine->newQMetaObject(&QtScriptWorkspaceWrapper::staticMetaObject));
#endif
m_engine->globalObject().setProperty(QStringLiteral("Globals"), m_engine->newQMetaObject(&KWin::staticMetaObject));
m_engine->globalObject().setProperty(QStringLiteral("QEasingCurve"), m_engine->newQMetaObject(&QEasingCurve::staticMetaObject));
m_engine->globalObject().setProperty(QStringLiteral("effect"), m_engine->newQObject(this, QScriptEngine::QtOwnership, QScriptEngine::ExcludeDeleteLater), QScriptValue::Undeletable);
MetaScripting::registration(m_engine);
qScriptRegisterMetaType<KEffectWindowRef>(m_engine, effectWindowToScriptValue, effectWindowFromScriptValue);
qScriptRegisterMetaType<KWin::FPx2>(m_engine, fpx2ToScriptValue, fpx2FromScriptValue);
qScriptRegisterSequenceMetaType<QList< KWin::EffectWindow* > >(m_engine);
// add our print
QScriptValue printFunc = m_engine->newFunction(kwinEffectScriptPrint);
printFunc.setData(m_engine->newQObject(this));
m_engine->globalObject().setProperty(QStringLiteral("print"), printFunc);
// add our animationTime
QScriptValue animationTimeFunc = m_engine->newFunction(kwinEffectScriptAnimationTime);
animationTimeFunc.setData(m_engine->newQObject(this));
m_engine->globalObject().setProperty(QStringLiteral("animationTime"), animationTimeFunc);
// add displayWidth and displayHeight
QScriptValue displayWidthFunc = m_engine->newFunction(kwinEffectDisplayWidth);
m_engine->globalObject().setProperty(QStringLiteral("displayWidth"), displayWidthFunc);
QScriptValue displayHeightFunc = m_engine->newFunction(kwinEffectDisplayHeight);
m_engine->globalObject().setProperty(QStringLiteral("displayHeight"), displayHeightFunc);
// add global Shortcut
registerGlobalShortcutFunction(this, m_engine, kwinScriptGlobalShortcut);
registerScreenEdgeFunction(this, m_engine, kwinScriptScreenEdge);
registerTouchScreenEdgeFunction(this, m_engine, kwinRegisterTouchScreenEdge);
unregisterTouchScreenEdgeFunction(this, m_engine, kwinUnregisterTouchScreenEdge);
// add the animate method
QScriptValue animateFunc = m_engine->newFunction(kwinEffectAnimate);
animateFunc.setData(m_engine->newQObject(this));
m_engine->globalObject().setProperty(QStringLiteral("animate"), animateFunc);
// and the set variant
QScriptValue setFunc = m_engine->newFunction(kwinEffectSet);
setFunc.setData(m_engine->newQObject(this));
m_engine->globalObject().setProperty(QStringLiteral("set"), setFunc);
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// retarget
QScriptValue retargetFunc = m_engine->newFunction(kwinEffectRetarget);
retargetFunc.setData(m_engine->newQObject(this));
m_engine->globalObject().setProperty(QStringLiteral("retarget"), retargetFunc);
[scripting] Introduce redirect function Summary: Consider current implementation of the Squash effect: if a window was minimized, an animation will be started; if the window is unminimized and the animation is still active (that can happen when user clicks on app's icon really fast), the animation will be stopped and a new one will be created. Such behavior can lead to rapid jumps in the observed "animation". A better approach would be first try to **reverse** the already active animation, and if that attempt wasn't successful, start a new animation. This patch introduces a new function to the scripted effects API that lets JavaScript effects to control direction of animations. The prototype of the function looks as follows: redirect(<animation id(s)>, <direction>, [<termination policy>]) the first argument is an animation id or a list of animation ids, the second argument specifies the new direction of the animation or animations if a list of ids was passed as the first argument. The third argument specifies whether the animation(s) should be terminated when it(they) reaches the source position, currently it's relevant only for animations that are created with set() function. The termination policy argument is optional, by default it's Effect.TerminateAtSource. We can use this function to fix issues with rapid jumps in the Squash effect. Also, redirect() lets us to write effects for simple animations in slightly different style: first, we have to start the main animation (e.g. for the Dialog Parent effect, it would be dimming of main windows) and then change direction of the animation depending on external events, e.g. when the Desktop Cube effect is activated. Reviewers: #kwin, davidedmundson Reviewed By: #kwin, davidedmundson Subscribers: davidedmundson, abetts, kwin Tags: #kwin Differential Revision: https://phabricator.kde.org/D16449
2018-10-24 19:58:29 +00:00
// redirect
QScriptValue redirectFunc = m_engine->newFunction(kwinEffectRedirect);
redirectFunc.setData(m_engine->newQObject(this));
m_engine->globalObject().setProperty(QStringLiteral("redirect"), redirectFunc);
// complete
QScriptValue completeFunc = m_engine->newFunction(kwinEffectComplete);
completeFunc.setData(m_engine->newQObject(this));
m_engine->globalObject().setProperty(QStringLiteral("complete"), completeFunc);
// cancel...
QScriptValue cancelFunc = m_engine->newFunction(kwinEffectCancel);
cancelFunc.setData(m_engine->newQObject(this));
m_engine->globalObject().setProperty(QStringLiteral("cancel"), cancelFunc);
QScriptValue ret = m_engine->evaluate(QString::fromUtf8(scriptFile.readAll()));
if (ret.isError()) {
signalHandlerException(ret);
return false;
}
scriptFile.close();
return true;
}
void ScriptedEffect::animationEnded(KWin::EffectWindow *w, Attribute a, uint meta)
{
AnimationEffect::animationEnded(w, a, meta);
emit animationEnded(w, 0);
}
bool ScriptedEffect::isActiveFullScreenEffect() const
{
return effects->activeFullScreenEffect() == this;
}
void ScriptedEffect::signalHandlerException(const QScriptValue &value)
{
if (value.isError()) {
qCDebug(KWIN_SCRIPTING) << "KWin Effect script encountered an error at [Line " << m_engine->uncaughtExceptionLineNumber() << "]";
qCDebug(KWIN_SCRIPTING) << "Message: " << value.toString();
QScriptValueIterator iter(value);
while (iter.hasNext()) {
iter.next();
qCDebug(KWIN_SCRIPTING) << " " << iter.name() << ": " << iter.value().toString();
}
}
}
quint64 ScriptedEffect::animate(KWin::EffectWindow* w, KWin::AnimationEffect::Attribute a, int ms, KWin::FPx2 to, KWin::FPx2 from, uint metaData, int curve, int delay, bool fullScreen, bool keepAlive)
{
QEasingCurve qec;
if (curve < QEasingCurve::Custom)
qec.setType(static_cast<QEasingCurve::Type>(curve));
else if (curve == GaussianCurve)
qec.setCustomType(qecGaussian);
return AnimationEffect::animate(w, a, metaData, ms, to, qec, delay, from, fullScreen, keepAlive);
}
quint64 ScriptedEffect::set(KWin::EffectWindow* w, KWin::AnimationEffect::Attribute a, int ms, KWin::FPx2 to, KWin::FPx2 from, uint metaData, int curve, int delay, bool fullScreen, bool keepAlive)
{
QEasingCurve qec;
if (curve < QEasingCurve::Custom)
qec.setType(static_cast<QEasingCurve::Type>(curve));
else if (curve == GaussianCurve)
qec.setCustomType(qecGaussian);
return AnimationEffect::set(w, a, metaData, ms, to, qec, delay, from, fullScreen, keepAlive);
}
2016-02-03 18:10:00 +00:00
bool ScriptedEffect::retarget(quint64 animationId, KWin::FPx2 newTarget, int newRemainingTime)
{
return AnimationEffect::retarget(animationId, newTarget, newRemainingTime);
}
[scripting] Introduce redirect function Summary: Consider current implementation of the Squash effect: if a window was minimized, an animation will be started; if the window is unminimized and the animation is still active (that can happen when user clicks on app's icon really fast), the animation will be stopped and a new one will be created. Such behavior can lead to rapid jumps in the observed "animation". A better approach would be first try to **reverse** the already active animation, and if that attempt wasn't successful, start a new animation. This patch introduces a new function to the scripted effects API that lets JavaScript effects to control direction of animations. The prototype of the function looks as follows: redirect(<animation id(s)>, <direction>, [<termination policy>]) the first argument is an animation id or a list of animation ids, the second argument specifies the new direction of the animation or animations if a list of ids was passed as the first argument. The third argument specifies whether the animation(s) should be terminated when it(they) reaches the source position, currently it's relevant only for animations that are created with set() function. The termination policy argument is optional, by default it's Effect.TerminateAtSource. We can use this function to fix issues with rapid jumps in the Squash effect. Also, redirect() lets us to write effects for simple animations in slightly different style: first, we have to start the main animation (e.g. for the Dialog Parent effect, it would be dimming of main windows) and then change direction of the animation depending on external events, e.g. when the Desktop Cube effect is activated. Reviewers: #kwin, davidedmundson Reviewed By: #kwin, davidedmundson Subscribers: davidedmundson, abetts, kwin Tags: #kwin Differential Revision: https://phabricator.kde.org/D16449
2018-10-24 19:58:29 +00:00
bool ScriptedEffect::redirect(quint64 animationId, Direction direction, TerminationFlags terminationFlags)
{
return AnimationEffect::redirect(animationId, direction, terminationFlags);
}
bool ScriptedEffect::complete(quint64 animationId)
{
return AnimationEffect::complete(animationId);
}
bool ScriptedEffect::isGrabbed(EffectWindow* w, ScriptedEffect::DataRole grabRole)
{
void *e = w->data(static_cast<KWin::DataRole>(grabRole)).value<void*>();
if (e) {
return e != this;
} else {
return false;
}
}
bool ScriptedEffect::grab(EffectWindow *w, DataRole grabRole, bool force)
{
void *grabber = w->data(grabRole).value<void *>();
if (grabber == this) {
return true;
}
if (grabber != nullptr && grabber != this && !force) {
return false;
}
w->setData(grabRole, QVariant::fromValue(static_cast<void *>(this)));
return true;
}
bool ScriptedEffect::ungrab(EffectWindow *w, DataRole grabRole)
{
void *grabber = w->data(grabRole).value<void *>();
if (grabber == nullptr) {
return true;
}
if (grabber != this) {
return false;
}
w->setData(grabRole, QVariant());
return true;
}
void ScriptedEffect::reconfigure(ReconfigureFlags flags)
{
AnimationEffect::reconfigure(flags);
if (m_config) {
m_config->read();
}
emit configChanged();
}
void ScriptedEffect::registerShortcut(QAction *a, QScriptValue callback)
{
m_shortcutCallbacks.insert(a, callback);
connect(a, SIGNAL(triggered(bool)), SLOT(globalShortcutTriggered()));
}
void ScriptedEffect::globalShortcutTriggered()
{
callGlobalShortcutCallback<KWin::ScriptedEffect*>(this, sender());
}
bool ScriptedEffect::borderActivated(ElectricBorder edge)
{
screenEdgeActivated(this, edge);
return true;
}
QVariant ScriptedEffect::readConfig(const QString &key, const QVariant defaultValue)
{
if (!m_config) {
return defaultValue;
}
return m_config->property(key);
}
bool ScriptedEffect::registerTouchScreenCallback(int edge, QScriptValue callback)
{
if (m_touchScreenEdgeCallbacks.constFind(edge) != m_touchScreenEdgeCallbacks.constEnd()) {
return false;
}
QAction *action = new QAction(this);
connect(action, &QAction::triggered, this,
[callback] {
QScriptValue invoke(callback);
invoke.call();
}
);
ScreenEdges::self()->reserveTouch(KWin::ElectricBorder(edge), action);
m_touchScreenEdgeCallbacks.insert(edge, action);
return true;
}
bool ScriptedEffect::unregisterTouchScreenCallback(int edge)
{
auto it = m_touchScreenEdgeCallbacks.find(edge);
if (it == m_touchScreenEdgeCallbacks.end()) {
return false;
}
delete it.value();
m_touchScreenEdgeCallbacks.erase(it);
return true;
}
QScriptEngine *ScriptedEffect::engine() const
{
return m_engine;
}
} // namespace