Few more todo's.

svn path=/branches/work/kwin_composite/; revision=597803
This commit is contained in:
Luboš Luňák 2006-10-21 16:50:13 +00:00
parent fef4dec6e6
commit 4f3ba33e72

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@ -82,6 +82,16 @@ TODO:
* perhaps syncing to vblank will be needed to avoid flicker * perhaps syncing to vblank will be needed to avoid flicker
* XCopyArea() should not update the whole screen but only the affected areas * XCopyArea() should not update the whole screen but only the affected areas
* sync to vblank
- currently the compositing code is run with 20ms timer, i.e. constant 50fps
- the GLX_SGI_video_sync extension should be used
- compiz uses this, no idea about it though
? GL_ARB_texture_rectangle vs GL_ARB_texture_non_power_of_two
- code currently uses GL_ARB_texture_rectangle (GL_TEXTURE_RECTANGLE_ARB), using
normal textures when GL_ARB_texture_non_power_of_two is available should(?) be
preferred
? in SceneOpenGL::bindTexture() with tfp_mode, with some gfx cards it seems ? in SceneOpenGL::bindTexture() with tfp_mode, with some gfx cards it seems
to be faster to not short-circuit the texture binding when there's been to be faster to not short-circuit the texture binding when there's been
no damage no damage