Makes it so the GlobalShortucts object gets built and its KGlobalAccelD
parts get disabled.
Addresses the TODO in GestureHandler.
Signed-off-by: Victoria Fischer <victoria.fischer@mbition.io>
If a SwipeGesture or a PinchGesture is cancelled, the associated QAction
is going to be triggered. It is against the expectations of the gesture
handlers.
In order to address that, this ports the gesture handlers to the native
gesture apis, which expose whether the gesture has been started or cancelled
better.
After !5532 a new code path was triggered during Workspace::rearrange call.
When first Polonium window opens on any screen, there is no active tile yet.
This forces geometry calculation in Window::checkWorkspacePosition -> Window::ensureSpecialStateGeometry
To return empty QRect, which depending on the screen arrangement will move window to the other screen.
This confuses Polonium plugin, as it receives wrong outputChanged signal in scripting API.
BUG: 488898
Signed-off-by: Alik Aslanyan <inline0@pm.me>
The currently used cursor theme can be different from the configured one.
For example, if the configured theme cannot be used.
In order to ensure that that case is handled well, this change makes the
shake cursor plugin uses the same cursor theme as PointerInputRedirection.
At the moment, the shake cursor respects the current cursor shape. But
there are couple of drawbacks behind doing it: the first is that it's
very likely that the cursor pixmap has low resolution, the second is
the cursor can be hidden client-side.
This change makes the shake cursor plugin load the Xcursor theme with
a high enough size and display the default cursor shape regardless of
what the client has set in order to address the two aforementioned issues.
At the moment, the FocusChain has Q_ASSERT()s to prevent inserting closed
windows back into the focus chain. It makes sense on paper. But, there
are code paths that could still hypothetically call FocusChain::update(),
they are harmless except the logic in the FocusChain.
So instead this change makes the FocusChain ignore closed windows, i.e.
take a more defensive approach. There are a few reasons why it's
worthwhile doing: the first is that it would prevent inserting closed
windows back into the focus chain in release builds and potentially even
back into the stack, debugging such crashes is absolutely no fun; the
second is that it would be preferred to avoid sprinkling random
isDeleted() checks in the Window code here and there and thus making
the code harder to follow.
Otherwise we might miss some changes that come without a hotplug event,
like adaptive sync becoming available after the output has been initialized
BUG: 486149
It's printed whenever any opengl context is created, which can flood the
logs. On the other hand, this information is also included in the support
information, which we often ask in the bug reports.
BUG: 489000
Data like target vs. actual pageflip time, and render times is often needed for
debugging or optimizing render time predictions, so this commit makes KWin print
that information to a file in the home directory whenever KWIN_LOG_PERFORMANCE_DATA
is set.
CCBUG: 488843
Now that they will be shown and hidden in the proper state, we can set
up the input panel slide as the window gets added and ignore the
geometry changes that it will have in its lifetime.
Do not markAsMapped an unpositioned panel, it would confuse the sliding
popups effect and force it to figure out its state in creative ways.
Mark the panel window as hidden as it gets destroyed.
These flags affect kwin in general so WaylandServer is not the best place
for them to live in. For such things, we typically add properties in the
Application object, which is what this change does.
The way the glide effect works is that it takes 2D geometry and applies
the perspective projection to it on the CPU side. The reason we do it is
that the scene is 2D.
However, this leaves us with the well known problem where a texture
that's mapped to a trapezoid won't be correctly interpolated along the
diagonal.
It can addressed by performing a perspective division in the fragment
shader, but given the way the effect is structured, it's off the table. So
instead subdivide the window grid.
BUG: 488840
We are doing half a job of resetting spa_meta_cursor, the actual cursor
content is still left as is. On the other hand, it should plenty enough
to simply reset the cursor id. The clients are expected to call
spa_meta_cursor_is_valid().
currentTemperature, targetTemperature, and mode properties have "u" type.
But there is a mismatch between the property types declared in the
Q_PROPERTY macro and the org.freedesktop.DBus.Properties.PropertiesChanged
signal.
This change makes the property types consistent and match the types
declared in the xml file.
Amends a136a159f9 which changed the value in the kcfg file that the kcm reads, KWin uses options.kcfg
4f322e24d3 changed the in code default but this will be later overriden when loading the options.
Adds support for BGR888 and RGB888.
Some clients use it and we just fail to render them, making devs
thinking that kwin is broken.
Signed-off-by: Victoria Fischer <victoria.fischer@mbition.io>