Commit graph

8065 commits

Author SHA1 Message Date
Kevin Ottens
ecc92e16c6 Make it build with QT_STRICT_ITERATORS 2011-04-04 09:26:09 +02:00
Thomas Lübking
31278d570e add rule/property based composite blocking 2011-04-04 01:59:52 +02:00
Thomas Lübking
a23e01f0d9 Sanitize special window pointers in flip/coverswitch
CCBUG:253870
2011-04-04 00:04:23 +02:00
Thomas Lübking
48939462da Strip QHash::operator[] from present window effect
also rewrite of the regular grid assignment - was
a) a suboptimal implementation
b) required because otherwise broken in desktopgrid proxy mode (which btw. polluted the effect through QHash::operator[])

BUG:262485
2011-04-03 23:39:33 +02:00
Thomas Lübking
bfd922d7fa strip down kwin shortcut allocation code 2011-04-03 23:18:44 +02:00
Thomas Lübking
b32331afcf fix & cleanup Workspace::setNumberOfDesktops()
encapsulate all relevant (vector resizing) code to
Workspace::setNumberOfDesktops and invoke it from
Workspace::loadDesktopSettigns, this will likely
fix
CCBUG:200213
2011-04-03 22:44:19 +02:00
Thomas Lübking
f8cab9a6da validate deleted moving window in desktop grid effect
BUG:233363
CCBUG:267562
2011-04-03 22:43:02 +02:00
Martin Gräßlin
a9ce4aa2af Don't render a Shadow if the Shadow overlaps the window 2011-04-03 13:05:35 +02:00
Martin Gräßlin
7287019050 Update cached Shadow information on size changes
In order to notice when the geometry changes a new signal is
added to toplevel and both Unmanaged and Client connect all their
signals which are emitted whenever the geometry changes in some way
to this new signal.

Shadow connects to the signal and updates the quads and region
whenever the size changes.
2011-04-03 12:43:57 +02:00
Martin Gräßlin
24f36b7fae Shadow is read when Scene::Window is created 2011-04-03 12:13:20 +02:00
Martin Gräßlin
38e9ab9a4e Move ownership on Shadow from Toplevel to Scene::Window
The Shadow is clearly an aspect of the compositor. Therefore the
Shadow has to be owned and controlled by the Scene::Window.
Nevertheless Toplevel needs to know about the Shadow cause of reading
the property.
2011-04-03 11:31:33 +02:00
Martin Gräßlin
c82fed057f Verify that Shadow pixmaps are valid
At least in rekonq the shadow pixmaps are not valid causing
an exception to be thrown and crashing kwin.
2011-04-02 19:03:08 +02:00
Martin Gräßlin
9f02766fd9 Trigger full repaint when adding a shadow 2011-04-01 22:52:37 +02:00
Martin Gräßlin
89aa8ee8db Fix repainting of shadow after window closes
Unmanaged needs to repaint the complete geometry including shadow
when it ends compositing. Therefore we need to track the shadow
passing to deleted correctly. Disadvantage: when turning off
compositing the shadow is kept. Need to solve in a better way!
2011-04-01 21:49:44 +02:00
Script Kiddy
25fd8bd0d3 SVN_SILENT made messages (.desktop file) 2011-03-31 07:42:47 +02:00
Martin Gräßlin
ea17b3562c Add debug rendering for shadow code 2011-03-30 20:33:08 +02:00
Martin Gräßlin
0667076fab Shadow texcoords are normalized
Set texture width/height to 1.0, so that we see the shadow.
2011-03-30 20:33:08 +02:00
Martin Gräßlin
bd12134f05 Deep copy the shadow pixmaps
At least with NVIDIA drivers we get bad alloc errors in glXCreatePixmap
for the shared pixmaps.
2011-03-30 20:33:08 +02:00
Script Kiddy
ded0034a22 SVN_SILENT made messages (.desktop file) 2011-03-30 08:46:16 +02:00
Thiago Macieira
325995de7c Fix compilation warning about invalid deletion
Warnings were:
glide.h:74:16: warning: possible problem detected in invocation of delete operator:
glide.h:74:16: warning: invalid use of incomplete type 'struct QTimeLine'
glide.h:28:7: warning: forward declaration of 'struct QTimeLine'
glide.h:74:16: note: neither the destructor nor the class-specific operator delete will be called, even if they are declared when the class is defined.
2011-03-29 11:15:15 +02:00
Script Kiddy
05d50578b6 SVN_SILENT made messages (.desktop file) 2011-03-29 09:37:48 +02:00
Martin Gräßlin
c0c76a37f0 Remove KWin Blacklist update script
Blacklist is not used anymore and script was missing shebang.
So just remove it completely - no use in updating the kwinrc with
obsoleted data.
2011-03-28 18:11:05 +02:00
Script Kiddy
11ba15a3a7 SVN_SILENT made messages (.desktop file) 2011-03-28 08:16:51 +02:00
Martin Gräßlin
12220a0d59 Initial implementation of new Shadows in KWin
For a complete documentation of new functionality refer to:
http://community.kde.org/KWin/Shadow

The current implementation includes a new Shadow class and Toplevel
holds a pointer to an instance of this class. The Shadow class reads
the data from the X11 Property. There is one extended class located
in SceneOpenGL to render the shadow.

Compositor is adjusted to include the shadow region into the painting
passes.

Implementation for XRender still missing and Shadow needs to respond
to size changes of the Toplevel to update cached shadow region and
WindowQuads.
2011-03-27 12:33:07 +02:00
Martin Gräßlin
5cad344f02 Fix Blur behind in Dashboard Effect
By making Dashboard Effect a fullscreen effect the blurring got
accidentially broken (blur ignores fullscreen effects). Reenabling
by setting the force blur role on the dashboard window(s).

Reapplied commit 629e17d18526ccfae3d3579066e8be927a92437d from KDE/4.6.

CCBUG: 259797
2011-03-20 13:26:00 +01:00
Thomas Lübking
f980fd8a8d fix dialogparent implementation
forward port of 26a5f4dc3ec42616a13eee4f0112a22b6361c241
CCBUG: 267349
2011-03-19 16:34:46 +01:00
Martin Gräßlin
2a91623891 Implement reconfigure in SlidingPopups Effect
FEATURE: 264277
FIXED-IN: 4.7.0
2011-03-19 11:46:34 +01:00
Martin Gräßlin
e0906c8766 Repaint area between offset and window in sliding popups
As this area was not repainted it caused visual garbage during
animationgs. Most visible with yakuake and a panel at the top.
Offset in that case is the upper screenedge while yakuake is
positioned below the panel. The area of the panel did not get
repainted causing the garbage.
CCBUG: 264765
2011-03-18 18:12:49 +01:00
Martin Gräßlin
f6233828fe Initialize variables in ctor
The not initialized boolean value seemed to have evaluated to true
and causing the animation to stop and therefore the darkening not
to apply.

Giving a default value to the EffectWindow pointer doesn't hurt either.

Patch does not apply to 4.6 branch, because of that only in master.
BUG: 264552
FIXED-IN: 4.7.0
2011-03-17 20:02:52 +01:00
Martin Gräßlin
db14f3d798 Remove not needed member variables
Removed variables are only used inside one method.
2011-03-17 19:38:50 +01:00
Martin Gräßlin
0a7ed2ff79 Implement default handler in Dashboard config
Sorry for doing a second commit - 4.6 and master had diverged.
CCBUG: 253599
2011-03-17 19:15:01 +01:00
Martin Gräßlin
0dd26b37bc Remove not needed slot from config 2011-03-17 19:15:00 +01:00
Martin Gräßlin
1a226ea3ca Optimization of Dashboard Effect
I think my review was not good enough on that effect.
2011-03-17 19:15:00 +01:00
Martin Gräßlin
b7a0b1f97f Add some translation context for a technical combo box
Read the German translation today and it nearly started to cry :-(
I hope some context can help to translate minimization not as
ressource wasting.
2011-03-16 22:35:48 +01:00
Martin Gräßlin
b52975a57e Merge branch 'libkwineffects'
The branch contains the first step in reworking the kwineffects
library. This includes:
* replacing virtuals by signals and slots
* dropping some unused methods
* remove KWin::TimeLine

More to come.

Conflicts:
	kwin/workspace.cpp
2011-03-16 19:46:59 +01:00
Martin Gräßlin
ff4297a799 Update copyright
I really should start to add myself to the copyright when I commit
large chunks to the files...
2011-03-16 19:39:10 +01:00
Hugo Pereira Da Costa
258bc024a4 Removed unnecessary compilation of oxygendecohelper. 2011-03-16 17:53:39 +01:00
Jacopo De Simoi
82150abeb3 Fix jerky animations for the XRender backend
The code controlling timing for the animations
assumes that all painting is finished when the
Scene has finished painting. Since the X protocol
is asyncronous we need to call XSync (and not XFlush)
to make sure all painting has finished.
Tested for more than 2 weeks without issues.

NB: This is the same commit as
d0cf7ff6da4c6f8bcc684dd6378e2af09d36bb06
due to style changes in kwin code I could not cherry-pick
it cleanly
2011-03-15 22:39:32 +01:00
Martin Gräßlin
6e7e1c530b Remove transformWindowDamage effects hook
It is not used by any effect, so we save one complete go through
all effects pass on each window damage.

The functionality which could be provided by this hook can also be
implemented using the window damaged signal.
2011-03-15 20:38:37 +01:00
Martin Gräßlin
82b8f8d2fc Drop the driver blacklist
Let's face it: it was a bad idea and the blacklist never got updated.
2011-03-15 20:11:11 +01:00
Martin Gräßlin
f213b7da70 Drop KWin::TimeLine from kwineffects
The KWin::TimeLine class was only a small wrapper around QTimeLine
without adding anything to QTimeLine what is not present in QTimeLine.
The initial idea was to make it possible to provide more curve shapes.
This is now obsoleted by Qt shipping more useful curves with QTimeLine.

So let's clean up a little bit and use QTimeLine directly instead of
the small wrapper.

All effects are adjusted to use QTimeLine directly.
2011-03-14 22:50:05 +01:00
Script Kiddy
fef3ee0ec6 SVN_SILENT made messages (.desktop file) 2011-03-14 08:45:54 +01:00
Martin Gräßlin
6a8b57d40a Adjust documentation for Effect after removing the virtuals 2011-03-13 17:03:00 +01:00
Martin Gräßlin
2cf51238a8 kwineffects doesn't use kdecorations 2011-03-13 16:56:25 +01:00
Martin Gräßlin
ca36f3e876 Remove unused forward declaration in kwineffects 2011-03-13 16:16:59 +01:00
Martin Gräßlin
e5e5c4a020 Move push/popRenderTarget to kwingluitls
(De)Activating a FBO is OpenGL specific and does not belong into EffectsHandler.
2011-03-13 14:34:30 +01:00
Martin Gräßlin
16a025d907 Remove dynamic desktop layout
This has never been implemented properly. There is only the boolean
indicating that the desktop layout is dynamic but it is nowhere set
or used. So better remove it.
2011-03-13 14:04:02 +01:00
Martin Gräßlin
9199619969 Remove not implemented add/delete desktop
It is unlikely that anyone will implement it and it is not compatible
to EWMH anyway. So better remove it.
2011-03-13 13:58:00 +01:00
Martin Gräßlin
c4381dc1f9 Deinclude effects.h in files where not needed any more 2011-03-13 13:25:34 +01:00
Martin Gräßlin
32c903b05b Rework signals for move/resize windows
First a signal is emitted when the user starts a move/resize operation.
During the move/resize operation each geometry change emits an update signal.
Last but not least a finish signal is emitted.

This eliminates the specific method for geometry updates in drawbound resize
mode.
2011-03-13 12:41:30 +01:00