Summary: The new name better reflects what Toplevel::geom is.
Test Plan: Compiles, tests still pass.
Reviewers: #kwin, davidedmundson
Reviewed By: #kwin, davidedmundson
Subscribers: kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D25738
Summary:
So far the window geometry from xdg-shell wasn't implemented as it should
be. A toplevel must have two geometries assigned to it - frame and buffer.
The frame geometry describes bounds of the client excluding server-side
and client-side drop-shadows. The buffer geometry specifies rectangle on
the screen occupied by the main surface.
State and geometry handling in XdgShellClient is still a bit broken. This
change doesn't intend to fix that, it must be done in another patch asap.
Test Plan: New tests pass.
Reviewers: #kwin, davidedmundson
Reviewed By: #kwin, davidedmundson
Subscribers: davidedmundson, romangg, kwin
Tags: #kwin
Maniphest Tasks: T10867
Differential Revision: https://phabricator.kde.org/D24455
Summary:
when unmap notify is followed by a map, the old Unmanaged will get released and never be managed again. by checking if there is a pending release operation, we can safely re-manage the window again.
BUG: 413350
Reviewers: #kwin, zzag
Reviewed By: #kwin, zzag
Subscribers: zzag, kwin, scao
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D24878
Summary: One could just use XServerGrabber class directly.
Test Plan: Compiles.
Reviewers: #kwin, romangg
Reviewed By: #kwin, romangg
Subscribers: kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D24119
Summary:
SUPPORTED_MANAGED_WINDOW_TYPES_MASK and SUPPORTED_UNMANAGED_WINDOW_TYPES_MASK
are used only in client.cpp and unmanaged.cpp, respectively. So, it doesn't
make sense to keep these two in a header file.
Test Plan: Compiles.
Reviewers: #kwin, romangg
Reviewed By: #kwin, romangg
Subscribers: romangg, kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D24120
Summary:
Because KWin is a very old project, we use three kinds of null pointer
literals: 0, NULL, and nullptr. Since C++11, it's recommended to use
nullptr keyword.
This change converts all usages of 0 and NULL literal to nullptr. Even
though it breaks git history, we need to do it in order to have consistent
code as well to ease code reviews (it's very tempting for some people to
add unrelated changes to their patches, e.g. converting NULL to nullptr).
Test Plan: Compiles.
Reviewers: #kwin, davidedmundson, romangg
Reviewed By: #kwin, davidedmundson, romangg
Subscribers: romangg, kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D23618
Summary:
Window open/close animation effects should not animate the outline
because the end result is a bit awkward.
Reviewers: #kwin, davidedmundson
Reviewed By: #kwin, davidedmundson
Subscribers: kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D19886
Summary:
Doesn't have any meaningful impact. It's the same performance when T is a pointer,
but it'll bring it consistent with VirtualDesktopManager::desktops
Reviewers: #kwin, graesslin
Reviewed By: #kwin, graesslin
Subscribers: kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D16736
Summary:
implement virtual desktop support for Wayland.
use the new virtual desktop protocol from D12820
The VirtualDesktopManager class needed some big change in order
to accomodate it, which is where most changes are.
Other than that, it's mostly connections to wire up
VirtualDesktopsManager and VirtualDesktopsManagement(the wayland protocol impl)
Depends on D12820
Other notable detail, is the client visibility updated to reflect the presence
of the client in the plasmavirtualdesktop.
(and the unSetDesktop concept)
Test Plan: used a bit a plasma session together with D12820, D13748 and D13746
Reviewers: #plasma, #kwin, graesslin, davidedmundson
Reviewed By: #plasma, #kwin, davidedmundson
Subscribers: hein, zzag, davidedmundson, kwin
Tags: #kwin
Maniphest Tasks: T4457
Differential Revision: https://phabricator.kde.org/D13887
For Xwayland Unmanaged needs to override the addDamage method and
update the repaints_region accordingly, otherwise the repaint is not
triggered for the Unmanaged window.
Reviewed-By: bshah
Uses Xcb::WindowAttributes and Xcb::WindowGeometry instead of XLib
variant. In addition it uses the XServerGrabber to ensure that the
xserver grab is removed in all code paths.
A new macro is added to utils.h to make the grabbing of XServer in
current context more obvious.
So far the Unmanaged got released after an XCB_UNMAP_NOTIFY. This event
gets created after xcb_unmap_window or after xcb_destroy_window. In the
latter case the window is already distroyed and any of KWin's cleanup
calls will cause a BadWindow (or similar) error.
The idea to circumvent these errors is to try to wait for the
DESTROY_NOTIFY event. To do so the processing of the release is slightly
delayed. If KWin gets the destroy notify before the delay times out the
Unamanged gets released immediately but with a Destroy flag. For this a
new enum ReleaseToplevel is introduced and Unmanage::release takes this
as an argument instead of the bool which indicated OnShutdown. Also this
enum is added to Toplevel::finishCompositing so that it can ignore the
destroyed case and not generate an error.
REVIEW: 117422
It's provided by the NETWinInfo, no need to keep an own implementation.
To keep compatibility with existing KWin code using the window class or
resource it's always converted to lower.
In addition a notify signal Toplevel::windowClassChanged is added and
emitted from the event handler whenever the WM2WindowClass property is
set.
REVIEW: 117496
NETWinInfo provides windowRole if NET::WM2WindowRole is added to the
properties2. Thus KWin doesn't need to monitor and fetch itself, but
can just wrap the data provided by NETWinInfo.
In addition a signal is added to Toplevel whenever the window role
changes.
REVIEW: 117470
Major new functionality is xkbcommon support. InputRedirection holds an
instance to a small wrapper class which has the xkb context, keymap and
state. The keymap is initialied from the file descriptor we get from the
Wayland backend.
InputRedirection uses this to translate the keycodes into keysymbols and
to QString and to track the modifiers as provided by the
Qt::KeybordModifiers flags.
This provides us enough information for internal usage (e.g. pass through
effects if they have "grabbed" the keyboard).
If KWin doesn't filter out the key events, it passes them on to the
currently active Client respectively an unmanaged on top of the stack.
This needs still some improvement (not each unmanaged should get the
event). The Client/Unmnaged still uses xtest extension to send the key
events to the window. So keylogging is still possible.
InputRedirection keeps track of the Toplevel which is currently the one
which should get pointer events. This is determined by checking whether
there is an Unmanaged or a Client at the pointer position. At the moment
this is still slightly incorrect, e.g. pointer grabs are ignored,
unmanaged are not checked whether they are output only and input shapes
are not yet tracked.
The pointer events are delivered to the Toplevel as:
* enter
* leave
* move
* button press
* axis event
Nevertheless move events are still generated in InputRedirection through
xcb test for simplicity. They are still send to the root window, so all
windows get mouse move.
Button press and axis are generated only in the implementations of the
event handlers and delivered directly to the window, so other windows
won't see it.
By setting the X property _KDE_NET_WM_SKIP_CLOSE_ANIMATION to 1 a window
can request to be excluded from any close animation. This property is
read in Toplevel, so that it is available to both Client and Unmanaged.
If the window has this property set the Scene suppresses the paintWindow
loop of the Deleted. Thus no effect needs to be adjusted. But an effect
using drawWindow directly would still be able to render the Deleted as
there is no suppression.
Furthermore the property is passed to the EffectWindow so that an
Effect can make use of this functionality and not start the animation
in the first place.
REVIEW: 115288
The frameId only makes sense for a Client, in case of Unmanaged the
same window id is used as for the window() handle. Client creates the
frame and destroys it.
Given that it makes sense to let Client manage the frame properly.
The ::frameId() is therefore virtual and as base implementation it
returns the client id. Client reimplements it and returns the proper
frame id.
Method is also implemented in Deleted as it used to be passed to
deleted.
Wrapped in xcbutils.
In addition the check whether another WM is running in main.cpp is
improved by doing a checked request and directly checking for the
error. If there is an error, KWin puts out an error message and
quits.
This provides some sort of synthetic XSYNC support
for unmanaged clients and allows them to do an initial
update after mapping and before being painted (prevent
flicker)
Also it helps with Unmanaged clients performing quick
map/unmap/map cycles what also seems to induce the black
window issue on the nvidia blob.
CCBUG: 284888
BUG: 319184
FIXED-IN: 4.11
REVIEW: 111292
Instead of calculating the screen number each time screen() is invoked,
the screen number gets stored in a private member variable and evaluated
whenever either the screen count changes or the Toplevel's geometry
changes. During move/resize the screen property doesn't get updated. The
update is delayed till the end of the move/resize operation.
REVIEW: 109715
The extension handling is removed from kwinglobals and moved into the
xcbutils in KWin core in namespace KWin::Xcb. The motivation for this
change is that the Extensions are only used in KWin core and are marked
as internal. So there is no need to have them in the library.
What remains in Extensions are the non-native pixmaps. This will be
removed once we are on Qt 5 as QPixmap can no longer reference an XPixmap.
The remaining code in kwinglobals also still initialize the XLib versions
of extensions emitting events. It seems like there are no XEvents emitted
if not done so even if the extension is correctly initialized with xcb.
This needs to be removed once the event handling is ported over to xcb.
REVIEW: 107832
The method windowType needs actually two implementations:
* one for Clients
* one for Unmanaged
as for Clients also the window rules are checked and hacks are applied
which is both not needed for Unmanaged windows.
To have the Client specific behavior in windowType the function used to
perform two dynamic_casts which made this method one of the most
expensive during compositing, e.g. for ~1000 frames
* called ~43000 times
* ~85000 dynamic casts
* incl. cost of method: 0.24
* self cost of method: 0.05
* incl. cost of the casts: 0.12
After the change to remove the dynamic casts we have for ~1500 frames
in Client::windowType:
* called ~31000 times
* incl. cost of 0.06
* self cost of 0.02
Calls on Unmanaged and Deleted are so low that we do not need to consider
them.
BUG: 306384
FIXED-IN: 4.10
REVIEW: 106349
When the Workspace is shutting down the compositor is torn down
before Clients and Unmanaged are released. This means that there
is no need to create the Deleted windows.
Furthermore creating the Deleted manipulates the stacking_order
while Workspace dtor loops over this list to release all clients.
This may cause crashes.
BUG: 282933
FIXED-IN: 4.9.0
REVIEW: 104690
This patch implements an XProperty named _KDE_NET_WM_OPAQUE_REGION
which gives the compositor the information which part of a window
is opaque although it is an ARGB visual. The basic ideas are from
http://www.mail-archive.com/wm-spec-list@gnome.org/msg00715.html
Additionally the patch makes kwin use this information to do a better
clipping in Scene::paintSimpleScreen which should result in a higher
performance.
REVIEW: 102933
This commit merges the two signals clientClosed() and unmanagedClosed() to windowClosed() which
is now provided by Toplevel.
The approriate slots in effects.h and effects.cpp were merges as well, since they did the
same.
The direct method calls of the method windowClosed() in SceneOpenGL and SceneXRender were
removed and are now connected to the appropriate signal in windowAdded().
The method windowGeometryShapeChanged() from the class Scene is now a slot. It is now connected to the signal geometryShapeChanged() which is sent from Toplevel instances Client and Unmanaged.
All direct method calls were deleted.
In order to notice when the geometry changes a new signal is
added to toplevel and both Unmanaged and Client connect all their
signals which are emitted whenever the geometry changes in some way
to this new signal.
Shadow connects to the signal and updates the quads and region
whenever the size changes.
The Shadow is clearly an aspect of the compositor. Therefore the
Shadow has to be owned and controlled by the Scene::Window.
Nevertheless Toplevel needs to know about the Shadow cause of reading
the property.
Unmanaged needs to repaint the complete geometry including shadow
when it ends compositing. Therefore we need to track the shadow
passing to deleted correctly. Disadvantage: when turning off
compositing the shadow is kept. Need to solve in a better way!
Client and Unmanaged use a signal to notify that they are about to be closed.
The EffectsHandlerImpl is connected to those signals and emits the appropriate
windowClosed signal to which the effects are connected.