Opening the user actions menu causes auto-hiding layer-shell windows
(such as Kickoff, KRunner) to hide, closing the menu and having KWin
transfer focus back to the window which is now half-destroyed.
XdgToplevelWindow::acceptsFocus() also checks for isDeleted().
The brightness overrides are for displays with missing or broken brightness
data in their EDID, and allow the user to work around those displays. In
the future we could also offer an HDR calibration process that allows determining
the correct brightness values for the screen.
The gamut wideness setting allows the user to tweak what gamut KWin assumes
sRGB applications to have. This is useful for working around the gamut mapping
displays do, which make sRGB content look washed out, and also to allow
users to make colors of sRGB apps look more saturated if they wish to.
glReadPixels reads from the bound framebuffer, so create an offscreen
framebuffer and attach the texture to it
Co-authored-by: Jan Grulich <jgrulich@redhat.com>
This allows Plasma to gracefully close windows on shutdown by sending
xdg_toplevel.close. If after 10 seconds windows are still open because
they prompt for unsaved changes or similar cases, a notification is
shown to either prompt or logout regardless.
CCBUG: 461176
Never auto-activate Wayland windows when "Extreme" focus stealing
prevention is configured. This allows to more easily find places
where window activation isn't properly implemented, such as on
application startup.
The closefb ioctl removes the userspace reference from the framebuffer but does
not try to disable planes and outputs if the buffer is still used. This allows
for example for smoother transitions between SDDM and the Plasma session
This is not compatible with plugins that install their own filters. The
approach in this patch is not elegant, but it should work. Another option
would be to convert these filters and spies to QObjects and use QObject
ownership model, but this would be also too excessive just to save a few
lines of code.
We don't need an intermediate widget class here, we can set up the UI directly, like it's done in several effect KCMs already
Not only does this simplify the code, it also fixes crashes due to broken ownership
BUG: 477020
Effect::initConfig() definition can't be moved to effect.h because
it's going to create a cyclic dependency. On the other hand, the real
benefit of initConfig() is doubtful. It's a shortcut for calling
Config::instance(effects->config()), which is small amount of code.
If there's a supported mechanism to handle the format, announce them as
supported.
If there are modifiers supported by the graphics card (even though as
external only), offer them as well.
Otherwise the animation feels wrong while activating with a gesture.
Now when a 1:1 gesture is ongoing, then the Overview effect will stop
animating the overviewVal/gridVal values. I implemented this by porting
to states, giving 1:1 gestures their own states, and only animating the
change between states.
BUG: 476536
After merging libkwineffects and libkwin, EffectsHandler and EffectWindow
have effectively become redundant. On the other hand, Effect and the
associated factory code is still relevant. In order to split relevant and
"legacy" code, this change extracts the Effect class in its own header.
It's also a good idea to split kwineffects.h header because it's quite
huge...
This leaks to other processes that are started by KWin.
The QPA sets ThreadedOpenGL capability to false which suffices
to use the basic render loop with OpenGL.
Effects can hold references to closed windows, which can cause problems
after the workspace is destroyed.
This change makes ApplicationX11 unload effects before destroying the
Workspace and the Compositor similar to how it's done in main_wayland.
BUG: 475511
It doesn't look wrong anymore, presumably what caused it to look wrong before
was just a bug. Blending in sRGB or PQ is still technically wrong, but it
looks okay, and that's an acceptable tradeoff to make in order to get the
responsiveness and power usage improvements the hardware cursor offers
This 1. is more familiar terminology as on other platforms (Gnome, Android); 2. avoids confusion with a planned future day/night light/dark color scheme switcher.
They cause stutters and reduced frame rates on some Intel laptops because the
buffers don't become readable in time, so disable the checks until that's fixed
on the driver side. For debugging purposes, the environment variable
KWIN_DRM_DISABLE_BUFFER_READABILITY_CHECKS can be used to override the default
behavior.
BUG: 476860
this improves the out of the box behavior which has regressed a bit over
time. since we default to kcfg_ActiveMouseScreen=true the active screen
by default follows the pointer. during early startup we position the
pointer on a Placeholder output, this output does eventually get
replaced by the real output(s). because of the update logic we'd
re-position the pointer on the closest real output, but that isn't
necessarily the intended primary output.
e.g. consider an eDP + HDMI setup depending on the geometries involved
the cursor may end up on the HDMI screen by default rather than the eDP
resulting in plasma-welcome opening on the HDMI output.
to mitigate this problem we now track whether the last output was a
placeholder and if so we instead try to position the pointer on the
current primary output
The indirection no longer required because libkwineffects has been
merged with libkwin. EffectWindow will be eventually dropped in favor
of apis provided by Window and WindowItem.
The rationale behind the check was sandboxed apps could have a different
mount namespace to kwin, therefore lying about the executable path was
doable.
Moving forward anything sandboxed will have a security context app Id.
Anything not sandboxed can circumvent these checks anyway.
This significantly improves application launch time.
The security context appId is set by the launching container (i.e
flatpak) and is therefore more trustworthy than any other source of
application ID.
Use this when looking up allowed wayland extensions.
This allows KWin to securely identify the client for a given connection,
without relying on the process name.
This patch does not do anything meaningful with the application ID other
than store it.
This first version does not support kwin restarts, it can come
afterwards.
Testing done:
With latest flatpak, running `WAYLAND_DEBUG=1 flatpak run org.telegram.desktop |& grep security`
shows that flatpak itself bound the security context, and the client did not see it advertised.
The configuration file may contain entries that have the same output identifiers if
there's a bug in the implementation. To repair the config, this commit checks for
duplicate entries in the output list and removes them when loading the config file.
OffscreenQuickView replaces the contents of the default scene. Nothing
will be repainted beneath it.
On the other hand, if the OffscreenQuickView contains translucent region,
there might be visual glitches. To prevent that, this change makes
scene effect views opaque.
We want some quick views to be opaque, for example SceneEffect views.
This changes adds an api allowing to specify whether the given
OffscreenQuickView must be opaque or translucent.
If another compositor changes the color encoding and color range properties, the
resulting colors will be wrong. This commit ensures they're always set to BT.709
limited range to prevent that
When a display gets turned off while a pageflip event was still pending, the pending
state gets changed immediately, without waiting for the pageflip event to arrive first.
When this happens, activePending() returns false, and so the pageflip event gets discarded.
This commit changes the logic to only check for activePending() when the pageflip is for a
modeset, avoiding that issue.
BUG: 476340
BUG: 476341
BUG: 476342
BUG: 437520
BUG: 475146
It's used as a float and otherwise it makes (some?) drivers very
confused as they're required to cast at runtime.
The original value is double so it makes sense to keep the same type.
Signed-off-by: Victoria Fischer <victoria.fischer@mbition.io>
As KWin measures render times properly now, these settings and estimations
should no longer be necessary, so this commit replaces them with one hardcoded
algorithm that should prevent most dropped frames and reduce latency
When sorting surfaces in the ancestor order we need to ignore null
surfaces.
In addition to that, we also need to properly handle the case where
a transaction with dependencies is unlocked and it contains null
surfaces.
For example, if there are three transactions A -> B -> C, and the B
transaction is unlocked, we cannot apply it until transaction A is
applied. The readiness check is based on checking the first pending
transaction of the surface. But if the surface is null, the check
will be skipped, which is not ideal as transaction B can be applied
before transaction A now. To address that, this change makes every
transaction entry remember the previous transaction. With that, the
readiness check can be performed even if the surface has been destroyed.
BUG: 475648
It doesn't make sense for a window to become 1x1 pixels small. When we have
server side decorations we also know that the decoration takes a lot of
space, so this commit enforces a bigger minimum size for decorated windows
BUG: 469237
Window::acceptsFocus() is not taken into account when a window is
activated using Workspace::activateWindow(). The main reason is because
of different input models on X11.
Instead, Window::takeFocus() should check itself if the window accepts
focus.
Right now the string is only set when the option is changed to anything
else. That's fine, but we need to set it on load too, or else the user
will see a placeholder string instead of the real text if they don't
change anything.
BUG: 456718
FIXED-IN: 6.0
When testing whether or not a modeset is needed, all that gets tested is
whether or not the kernel would allow the commit to happen without the ALLOW_MODESET
flag. If there's properties that are only changed in DrmPipeline::prepareAtomicModeset,
we need to apply those in the next commit, regardless of whether or not
the ALLOW_MODESET flag is necessary.
BUG: 476060
Since hidden windows are not placed in the grid-like view, `cell.isReady` is always false for them, and they never switch to the "active-hidden" state when the effect is turned on. This commit makes sure that windows hide even if their cell isn't ready.
DrmPipeline::needsModeset, and by extension, DrmGpu::needsModeset is no
longer expensive in any way, so checking them multiple times per frame is
not a problem anymore
The DisplayPort multi stream path should be more stable in comparison to
connector names, so prefer that for differentiating between outputs with
the same EDID.
BUG: 470718
ICC profiles are now set through KScreen, which conflicts with colord. Colord is also
dropped because applications may read the profile for the current output from it, and
so KWin and the application both apply the profile, resulting in wrong colors.
While applications are still restricted to sRGB, this allows working on sRGB
content on displays with a wide color gamut as the whole profile gets applied,
instead of just the VCGT.
CCBUG: 439135
libkwineffects was introduced when kwin used to be an executable. It
provided an api to implement effects and shielded from the technical
quirks in kwin.
Over the time, kwin internals had been split and abstractions were
refactored so they can be consumed in scripts or plugins. Besides that,
new ways to implement extensions have been introduced, which use
kwin's internal abstractions.
On the other hand, effects continue using libkwineffects specific apis.
This has a few issues: qtquick effects use both apis and it bites us,
duplicating same apis.
The best solution so far is to merge libkwineffects with libkwin, and
replace libkwineffects abstractions with libkwin abstractions, e.g.
EffectScreen -> Output, etc. This change takes care of adjusting libs.
Obviously, the main disadvantage of doing so is that binary effects
have to be recompiled every time new libkwin is released. But it's
already the case with libkwineffects too.
onTextEdited only updates on user-invoked key presses, and not
programatic changes.
This is a better choice when we have a two-way bindings such as with
configuration files, but in this case we always want the UI to reflect
the current contents of the search box making onTextChanged the better
signal.
BUG: 475789
On X11, there's no per screen rendering. The primary screen is specified
as the painted screen. RenderViewport::renderRect() should be used.
BUG: 475799
Some apps, notably Tablet KCM, will rebind the tablet interface and consume all events that should be sent to the GUI toolkit.
This commit sends events to every consumer and also stores the latest cursor indexed by wl_client instead of wl_resource.
BUG:473126
Both MMB and RMB are broken because acceptedPointerTypes doesn't accept
PointerDevice.GenericPointer.
RMB is broken because there's no "desktopView" object.
BUG: 475681
Recent-ish changes meant that the X11 window is kept alive whilst an
effect may be using the window.
This changes the lifetime of the sync alarm. This is problematic in the
case of an XWayland crash, we can assume whilst an X11 client is valid
the X11 connection is also valid, but if a close animation is used the
connection might not be valid when the destructor is called.
If a repaint is scheduled in the prePaintScreen() function, we want
it to be applied in the next frame, not the current one.
Currently, it doesn't work like this because prePaintScreen() runs first
then the Compositor gathers repaints and resets them.
This is important to qtquick effects that use qtquick3d as some items in
qtquick3d schedule repaints for the next frame after synchronizing, i.e.
in OffscreenQuickView::update() which is called in prePaintScreen() by
QuickSceneEffect.
Right now screenshots of windows always have drop shadows. This change
makes the shadows optional. Resolves a 7-year-old bug report in
conjunction with an incoming change to Spectacle.
BUG: 372408
The method is called quite often during KWins lifetime.
Because the pattern is constant, we can reuse the value instead of creating a new regex every time
We always know the data for the single pixel will fit into the buffer, so
it's unnecessary to use the checked variant (which is only available in
OpenGL 4.5)
On Wayland, options don't influence compositing as on X11. For example,
kwin cannot easily switch between compositing modes, etc.
One can still force kwin_wayland to reinitialize compositing by using
the dbus api.
It makes little sense to destroy effects if the animation speed changes.
The effects are written with the assumption that the animation time can
change and therefore they handle this case in reconfigure().
Amends 4d2c9f5d88.
Prior to 4d2c9f5d88, the Compositor used
to force the Options to reload settings when starting compositing.
Unfortunately it was overlooked that Options::animationTimeFactor() can
return an old value when the Options::animationSpeedChanged() signal is
emitted. This change addresses that.
Scripted and builtin effect metadata formats are no longer compatible.
So KPackageLoader doesn't list builtin effects anymore. To address that,
load builtin effect metadata manually.
At the moment, if an effect wants to have a configure button in the
desktop effects kcm, it needs to add X-KDE-PluginKeyword field with
its plugin id. This is confusing.
This change ports scripted effects to X-KDE-ConfigModule, which is more
intuitive than X-KDE-PluginKeyword.
kcm_kwin4_genericscriptedconfig is a special config module that loads
config.ui from KPackage. However, an effect can specify a different
config module in the metadata if kcm_kwin4_genericscriptedconfig doesn't
suit their needs.
QuickSceneEffect can also be instantiated by C++, for example that's
the case with the overview effect. In that case, qmlContext() is not
going to return a valid context because the effect has not been created
by a QQmlEngine. In that case, use the root context as the parent
context.
https://doc.qt.io/qt-6/qhoverevent.html#oldPoshttps://doc.qt.io/qt-6/qhoverevent-obsolete.html#pos
oldPos: On QEvent::HoverEnter events, this position will always be QPoint(-1, -1).
pos: On QEvent::HoverLeave events, this position will always be QPoint(-1, -1).
On the same app, such as Wayland-enabled VS Code, the misgeneration causes the cursor to move to the origin when moving the cursor away from the server side decoration.
There are four usages of this overload, two of them are for the
intentionally disabled "Switch to Next/Previous Desktop" actions and the
rest are for "Switch One Desktop to X" actions. Due to the order they
were added, an empty keybind was set as the default and the actual
keybind is never enabled.
Now there's a QKeySequence argument to this overload, so an unexpected
empty keybind is never added. The two usages of addAction that depend on
this empty keybind behavior now pass in an empty QKeySequence.
BUG: 475748
This commit makes window filtering optional by providing a checkbox
in Desktop Effects > Overview > Overview Configuration KCM. The
referenced bug report describes a bunch of the reasons why people
wanted this option.
BUG: 460710
FIXED-IN: 6.0
with itemChange watching SceneChange is more efficient than connecting
to the windowChanged signal, also this won't arrive during teardown,
aoiding the "destructor already ran" assert.
It would be the case upon lid close which would make KWin crash. Also
adds an assert so in case it happened again we would be able to catch it
easily. It gets applied asynchronously so it needs to be chased down.
In springmotion.cpp for the slide plugin, there are issues when
animations are disabled, namely a black screen flicker.
The flicker is caused by float under/overflow (div-by-0 -> infinity).
This commit fixes that by special-casing an infinite spring constant,
so that the animation immediately jumps to the anchor.
BUG: 472901
EffectWindowImpl affects rather the WindowItem, so move its ownership to
it. This encapsulates compositing setup so it's effectively same as
creating a window item, except some annoyances on X11.
This makes the api of EffectWindow more similar to the api of Window. It
also makes more sense to keep such signals in EffectWindow. In the future,
the effect window can be dropped in favor of the window.
When the xwayland connection gets destroyed, it doesn't get deleted immediately. If the
xwayland scale changes in between WaylandServer::destroyXWaylandConnection and the actual
destruction of the connection, KWin would crash
Instead of an external service (like KScreen) storing and restoring output configurations,
with this commit KWin takes over that responsibility. This allows it to, among other things,
generate appropriate configs for new sets of outputs immediately, and take KWin-internal information
about outputs into account when generating them.
CCBUG: 474021
CCBUG: 469653
CCBUG: 466342
CCBUG: 470863
CCBUG: 466556
BUG: 466208
BUG: 455082
BUG: 457430
This is a companion to
c01b583e53
that enables the above functionality on Wayland. For Xorg, the
functionality is implemented in plasma-desktop in the above commit.
This is useful for the few cases where wheel events are not for
scrolling. For example adjusting the volume in the tray.
In this case having the metadata that the delta is backwards is
important. From a kwin POV it's just proxying the libinput
isNaturalScroll setting to clients.
Tested against "qtbase/examples/widgets/widgets/mousebuttons" with
modified Qt and changing the setting in the UI.
Not mergable until upstream lands.
Relevant link:
https://gitlab.freedesktop.org/whot/wayland/-/merge_requests/1 /
https://gitlab.freedesktop.org/wayland/wayland/-/merge_requests/183
CCBUG: 442789
With value semantics, the destructor can be called more often than actually
desired, so this commit ports the DrmEglLayerSurface to use unique pointers to
store surface data instead
In order to destroy resources from a context on the secondary GPU, that
context needs to be current. We also want to destroy the context once it's
no longer used, if the GPU is unplugged etc, so this commit uses shared
and weak pointers to manage the lifetime of the contexts
When some displays go to sleep, that can be wrongly detected as a temporary
hotunplug by the driver. In order to not wrongly wake up the system with
such a display, detect that scenario and set the 'new' output to dpms off
again.
BUG: 452553
BUG: 379474
Merges the desktop grid and overview effects together in a new three-state one;
you can switch between them with a certain shortcut or gesture, and you can also
still access either the desktop grid or overview directly.
Default shortcuts are also updated to be Meta+G for Grid, Meta+W for Overview,
Meta+Tab to switch between the three states and Meta+Shift+Tab to cycle in the
opposite direction.
BUG: 474044
BUG: 460661
BUG: 460774
BUG: 456572
BUG: 449601
BUG: 450262
BUG: 449801
BUG: 461510
BUG: 463886
BUG: 459754
BUG: 459749
BUG: 459748
BUG: 459467
FIXED-IN: 6.0
The test fails sometimes with "Tried to add event to destroyed queue".
It does so because the event queue is not destroyed last. See also
33827bbdbe for more details.
With the current vision for how output backends work, the compositor
should take up more responsibilities. There are a few good reasons: some
things just don't make sense to be in backends, to allow sharing code
across backends easier, etc. On the other hand, we have X11, with its
own ways of doing things which are not always compatible with what we
want to do on Wayland.
The goal of this patch is to start splitting the compositor into
platform specific counterparts, with potentially moving X11 compositing
in kwin_x11. The main benefit of this is that we will be able to
push forward with wayland things more freely. Ideally it would be great
if we could make kwin_x11 have its own low level compositing code paths
that are nicely encapsulated in that executable and don't leak into
libkwin abstractions.
The biggest drawback of this approach is that there is going to be some
code duplication between x11 and wayland compositing code paths. But I
expect it to be the case only for a short term until we start landing
more abstractions in kwin_wayland, e.g. render devices, proper output
layer support, etc.
According to 4b686a204250b4416fce79fa55b8a89c5193de38 in kde-workspace,
the support for private colormaps was mainly useful to 8bit displays,
which are relic of time now.
At the moment, the wayland compositor has to handle the case of having
no workspace. This should be unnecessary and it creates a pesky cycling
dependency between Workspace and Compositor.
Given that the Workspace acts more like a container and kwin starts
accepting client connections after starting compositing, it's possible
to create the Workspace earlier and simplify the start() function a bit.
The main motivation behind this change is to encapsulate X11 compositor
implementation to the point that it can be moved from libkwin to
kwin_x11.
There are two options: either get rid of suspend and resume requests, or
add suspend and resume virtual functions in the Compositor. The apps
must definitely not rely on the dbus api, they must use the X11 api.
Compositing suspension api works only on X11 and it's quite obscure,
it's not used by any other KDE component.
So this patch goes for the most simplest option: dropping the requests.
The Shadow no longer owns the texture, so it can be loaded while
compositing is off.
This changes removes the compositing status check to simplify code.
This allows checking if the given override redirect is the composite
overlay window without resorting to platform specific implementation of
Compositor.
Currently, the Workspace is responsible for rerouting
X11Window::blockingCompositingChanged to
X11Compositor::updateClientCompositingBlocking(). It has a few issues:
if the client is initially blocking compositing, it's not going to work
as expected. The second issue is that it creates a coupling between
platform specific compositor implementation and generic Workspace. It's
a blocker for moving X11Compositor to kwin_x11 executable, etc.
implicit sync doesn't work properly with glFlush + KMS and llvmpipe doesn't support
EGL_ANDROID_native_fence_sync either, so we need to wait for rendering to complete
in a blocking fashion.
If somebody else claims the compositing selection, we definitely do not
want to stop compositing. It will also help with encapsulating
X11-specific code and splitting it out in the future.
Config loading is split in two groups: loading compositing config and
loading the rest. They are loaded separately at different times. Some
options are loaded in the Options constructor, some are loaded when compositing
starts, some are loaded when the Workspace is created. It's not easy to
keep track of what loads what and when.
This change simplifies option handling by loading all options in bulk
and decouples Options from OutputBackend and GLPlatform to ensure that
it can safely load options before kwin is fully operational.
Before 885e9acb6e
Application::processStartupEnvironment() returned
QProcessEnvironment::systemEnvironment() which means the current
environment of KWin when this function was called. By setting
InheritFromParent we can replicate this behavior.
This fixes KWin starting processes on X11.
The events we forward to the offscreen QML view are with our own
QPointingDevice instance, which has a devicetype of touch but a null pointerType.
In Qt5 this was enough, but pointerhandlers in qt6 refuse events with an undefined
pointertype, so we have to explicitly set it to finger
BUG:473541
If a transaction entry is removed, the graphics buffer reference will
be dropped and it's possible that the TransactionDmaBufLocker is going
to be destroyed as well.
If that happens, the transaction may remain in the locked state.
At the moment transactions from the same client are applied in the
commit order even if the trasactions affect unrelated surfaces.
This patch desynchronizes transactions affecting unrelated surfaces.
With this, if a client updates two surfaces (as an example, Firefox with
two windows) and one of its surfaces takes longer to render, the other
surface is not going to be slowed down.
Another nice thing is that it removes client from Transaction, which
might be potentially useful to the Workspace for coordinated resize or
something.
This makes unconstraining code more reusable (in case of applet popups
use xdg-positioner too), and in general, it makes sense for better
encapsulation.
Transactions provide a way to apply new surface state to multiple
surfaces atomically.
A transaction can be locked. In which case, it's not going to be applied
until all locks are dropped. For example, this can be used to delay
applying new surface state until the committed buffers become idle.
After introducing SurfaceExtension, SurfaceRole has lost its commit()
function. It serves informative purpose now only.
Shell surface implementations don't have to inherit from SurfaceRole.
By making SurfaceRole act more like a value type, it's possible to fix
role handling in wl_pointer.set_cursor.