For this the Script class is slightly refactored to have a common
base for JavaScript and QML based scripts.
Why QML bindings? This allows to use QML for example for the
desktop change OSD or for fullscreen effects like Present Windows.
if when the tabbox is open another window that does -not- appear in the tabbox gets focus, tapping on the same thumbnail as the last active window won't produce any effect, the patch makes sure that window gets activated, even if it has the currentIndex
REVIEW:104096
The window menu is shown after a strong click on the menu button.
This makes close by double click on menu button working correctly.
A single (strong) click will open the window menu, a double click
will close the menu. A triple click is no longer required.
REVIEW: 103995
BUG: 157184
FIXED-IN: 4.9.0
connecting to a kwindowsystem signal that causes instantiation of
kwindowsystemprivate breaks window focus.
this match makes it use internal kwin signals to track the embedding window geometry
REVIEW:104039
This script allows to have video fullscreen windows span all attached
screens creating a video wall.
This replaces the removed functionality that you could disable
xinerama support inside KWin for fullscreen windows.
REVIEW: 104014
This reduces the repaints in cases where several blur regions are
stacked on top of each other (e.g. oxygen-transparent) and the topmost
layer needs to be updated (e.g. a blurry window is moved).
List view is replaced by KPluginSelector. This is not an optimal
solution as it makes it impossible to get the selected item and
reloading seems also not to work after a new script is installed.
This should become a proper Model based view.
Scripts are found by the KServiceTypeTrader and can now be
enabled/disabled. Loading of config is currently disabled. Will
be made available again after scripted effects are merged.
The old blur version wrongly marked a cache region as valid with the
reason that this region would never become visible. It didnt matter
because the only case that this region could become visible was a
movement of the window on top, which back then would have forced a
workspace repaint of that region and as such would have invalidated
the cache anyway. With the introduction of addLayerRepaint the
last point is no longer true and we have to track the valid cache
regions more carefully.