This commit merges the two signals clientClosed() and unmanagedClosed() to windowClosed() which
is now provided by Toplevel.
The approriate slots in effects.h and effects.cpp were merges as well, since they did the
same.
The direct method calls of the method windowClosed() in SceneOpenGL and SceneXRender were
removed and are now connected to the appropriate signal in windowAdded().
The method windowGeometryShapeChanged() from the class Scene is now a slot. It is now connected to the signal geometryShapeChanged() which is sent from Toplevel instances Client and Unmanaged.
All direct method calls were deleted.
Since the funtionality of TopMenu did no longer work in KDE4 this feature was
removed from Workspace. Every reference to it was removed as well as commentaries
and documentation.
REVIEW: 101485
In order to notice when the geometry changes a new signal is
added to toplevel and both Unmanaged and Client connect all their
signals which are emitted whenever the geometry changes in some way
to this new signal.
Shadow connects to the signal and updates the quads and region
whenever the size changes.
The Shadow is clearly an aspect of the compositor. Therefore the
Shadow has to be owned and controlled by the Scene::Window.
Nevertheless Toplevel needs to know about the Shadow cause of reading
the property.
For a complete documentation of new functionality refer to:
http://community.kde.org/KWin/Shadow
The current implementation includes a new Shadow class and Toplevel
holds a pointer to an instance of this class. The Shadow class reads
the data from the X11 Property. There is one extended class located
in SceneOpenGL to render the shadow.
Compositor is adjusted to include the shadow region into the painting
passes.
Implementation for XRender still missing and Shadow needs to respond
to size changes of the Toplevel to update cached shadow region and
WindowQuads.
in TopLevel::isOnCurrentActivity().
KActivityConsumer makes a blocking DBUS call to kded, which if done while
we're holding an X server grab can result in a deadlock if kded is blocked
waiting on a reply from the X server.
BUG: 237437
svn path=/trunk/KDE/kdebase/workspace/; revision=1126013
ok'd by fredrikh.
this code is buggy right now, but I promise to squash the bugs by the 19th :)
svn path=/trunk/KDE/kdebase/workspace/; revision=1125614
As this is a bigger commit I will wait with backporting to 4.3 for something about two or three weeks and will only backport if nobody yells.
BUG: 201780
svn path=/trunk/KDE/kdebase/workspace/; revision=1004096
and not be slowed down by going through compositing. Turned on and no UI option
in the naive hope that it won't cause any real problems. Maybe effects doing
window previews should get API to suspend unredirect though.
svn path=/trunk/KDE/kdebase/workspace/; revision=851742
- the NormalState/IconicState things in ICCCM need to match exactly
the real mapping state, so ensure that, no matter how superfluous that is
- extend the option for having live window previews either for all
windows or for only all shown windows (default)
FEATURE: 163385
svn path=/trunk/KDE/kdebase/workspace/; revision=845772
destructor.
Which means move this inline code to non-inline in the .cpp, after the
class has been declared.
svn path=/trunk/KDE/kdebase/workspace/; revision=811618
qdrawutil.h doesn't seem to have a purely Qt4-style equivalent, so including the directory there disambiguates it from the Qt3 header.
svn path=/trunk/KDE/kdebase/workspace/; revision=770116
being v2+ (right now it says just GPL, which according to GPL itself
means any GPL). Decoration clients will come later.
CCMAIL: kwin@kde.org
svn path=/trunk/KDE/kdebase/workspace/; revision=742302
needed now because friday is the last BC day. The rest of the modules will
follow as fast as my laptop allows.
svn path=/trunk/KDE/kdebase/workspace/; revision=721704
Reverting r700026 and changing floats to doubles again. I'd probably like
to change even the ones interfacing with OpenGL which I've left for now.
svn path=/trunk/KDE/kdebase/workspace/; revision=707987
There's also a kwineffects library now, containing the effects API, which makes it possible to write
third-party effects.
API isn't complete yet and for now just two effects have been converted but I'm working on it :-)
svn path=/branches/work/kwin_composite/; revision=652226
It may fail (or "fail") if the window is not mapped or if the geometry
doesn't match, both of which may happen due to the asynchronous
nature of X.
svn path=/branches/work/kwin_composite/; revision=637741
change, repaint just triggers repaint of the area (without e.g. the texture
updating for OpenGL).
addDamage() -> addRepaint()
CCMAIL: kwin@kde.org
svn path=/branches/work/kwin_composite/; revision=632866
change slides the old desktop out and the new one in. Should not
be really technically different from the cube.
svn path=/branches/work/kwin_composite/; revision=629163
to hide the change from Client/Unmanaged and eventually also
act as the only API available to effects.
svn path=/branches/work/kwin_composite/; revision=626360
instances and keeping them around after the window is closed, create
class Deleted as a representation of a closed window.
svn path=/branches/work/kwin_composite/; revision=626356
or Xrender picture, not after every repaint.
This also allows removing the confusing initPaint()/postPaint() calls in Scene.
svn path=/branches/work/kwin_composite/; revision=607500
even with stable 8776 nvidia drivers (the beta ones lock up on me
from time to time with multiple X running).
svn path=/branches/work/kwin_composite/; revision=597767
besides drawing what should be drawn anyway, and there are
still some things missing like stacking order for override
redirect windows, but KWin is basically a compositing manager now.
svn path=/branches/work/kwin_composite/; revision=558168