It also adds a
static SurfaceInterface *get(wl_resource*)
to SurfaceInterface which can find the SurfaceInterface for the
given wl_resource. This is needed for ShellSurfaceInterface which
can no longer just cast the wayland user data.
Framework style build system which generates two libraries:
* KF5WaylandClient
* KF5WaylandServer
autotests are adjusted to compile again. They need to be changed to
use the libraries once the export header gets generated.
So far the Seat interface is provided together with pointer and
keyboard. As always touch is not yet implemented. The pointer interface
is still lacking the set cursor callback. Keyboard on the other hand is
complete.
Both Keyboard and Pointer have the concept of a focused surface and only
to the bound interface belonging to the same client as the focused
surface events are sent.
The change comes with a set of new auto tests also verifying the client
side which wasn't possible before as we couldn't fake events.
So far the Seat interface is provided together with pointer and
keyboard. As always touch is not yet implemented. The pointer interface
is still lacking the set cursor callback. Keyboard on the other hand is
complete.
Both Keyboard and Pointer have the concept of a focused surface and only
to the bound interface belonging to the same client as the focused
surface events are sent.
The change comes with a set of new auto tests also verifying the client
side which wasn't possible before as we couldn't fake events.
So far the Seat interface is provided together with pointer and
keyboard. As always touch is not yet implemented. The pointer interface
is still lacking the set cursor callback. Keyboard on the other hand is
complete.
Both Keyboard and Pointer have the concept of a focused surface and only
to the bound interface belonging to the same client as the focused
surface events are sent.
The change comes with a set of new auto tests also verifying the client
side which wasn't possible before as we couldn't fake events.
ShellSurfaceInterface is not yet completely implemented. Several parts
are still TODO, e.g. move/resize is missing, setting to maximized is
missing and also flags for fullscreen are missing.
The surface test is extended as far as possible.
ShellSurfaceInterface is not yet completely implemented. Several parts
are still TODO, e.g. move/resize is missing, setting to maximized is
missing and also flags for fullscreen are missing.
The surface test is extended as far as possible.
So far this new module contains:
* Display
* OutputInterface
Display manages the server socket and server event loop. In general it's
the entry point to any part of the server.
OutputInterface is the abstraction for the wl_output interface on server
side. An OutputInterface is created through the Display.
The auto tests for ConnectionThread and Output are adjusted to use the
internal server instead of starting Weston. Especially the Output test
could be extended to test much more as we have absolute control over
the server now.
So far this new module contains:
* Display
* OutputInterface
Display manages the server socket and server event loop. In general it's
the entry point to any part of the server.
OutputInterface is the abstraction for the wl_output interface on server
side. An OutputInterface is created through the Display.
The auto tests for ConnectionThread and Output are adjusted to use the
internal server instead of starting Weston. Especially the Output test
could be extended to test much more as we have absolute control over
the server now.
The Display provides a method to create the shm pool and a
BufferInterface class is added to the server module. It is created
from the SurfaceInterface when a buffer gets attached to the surface.
The BufferInterface can be referenced and once its unreferenced it
sends a buffer release to the client and destroys itself.
For the case that the buffer is a shm buffer the BufferInterface
provides a convenience method to turn it into a QImage.
The auto test for Surface is extended by attaching buffers to the
surface and verifying that the content is correct.
The Display provides a method to create the shm pool and a
BufferInterface class is added to the server module. It is created
from the SurfaceInterface when a buffer gets attached to the surface.
The BufferInterface can be referenced and once its unreferenced it
sends a buffer release to the client and destroys itself.
For the case that the buffer is a shm buffer the BufferInterface
provides a convenience method to turn it into a QImage.
The auto test for Surface is extended by attaching buffers to the
surface and verifying that the content is correct.
As far as it's currently possible to implement. CompositorInterface is
able to create a surface and emits the created SurfaceInterface. It
does not yet support regions.
The SurfaceInterface is already more complete. It keeps track of the
double buffered states and emits signals when one of the values are
changed after the committing. It supports frame callbacks and has a
hook to mark the frame as rendered.
What's still missing are the regions (as it's not implemented in
CompositorInterface) and attaching the buffer as we do not yet support
creating shm buffers and pools.
The client side test is changed to use our own server and extended to
test damage and frame callback. The test needs to be extended for scale
and transform, but that is still missing in the client side
implementation.
As far as it's currently possible to implement. CompositorInterface is
able to create a surface and emits the created SurfaceInterface. It
does not yet support regions.
The SurfaceInterface is already more complete. It keeps track of the
double buffered states and emits signals when one of the values are
changed after the committing. It supports frame callbacks and has a
hook to mark the frame as rendered.
What's still missing are the regions (as it's not implemented in
CompositorInterface) and attaching the buffer as we do not yet support
creating shm buffers and pools.
The client side test is changed to use our own server and extended to
test damage and frame callback. The test needs to be extended for scale
and transform, but that is still missing in the client side
implementation.
Technically the Surface itself does not have a size, it's the
ShellSurface or the size of the FullScreenShell's Output. But it
simplifies a lot if we keep track of the size in the Surface as that
way we can hide the fact which kind of Shell is used.
The user of the Surface must connect either the FullscreenShell's
Output or the ShellSurface to set the size on the Surface.
So far this new module contains:
* Display
* OutputInterface
Display manages the server socket and server event loop. In general it's
the entry point to any part of the server.
OutputInterface is the abstraction for the wl_output interface on server
side. An OutputInterface is created through the Display.
The auto tests for ConnectionThread and Output are adjusted to use the
internal server instead of starting Weston. Especially the Output test
could be extended to test much more as we have absolute control over
the server now.
So far this new module contains:
* Display
* OutputInterface
Display manages the server socket and server event loop. In general it's
the entry point to any part of the server.
OutputInterface is the abstraction for the wl_output interface on server
side. An OutputInterface is created through the Display.
The auto tests for ConnectionThread and Output are adjusted to use the
internal server instead of starting Weston. Especially the Output test
could be extended to test much more as we have absolute control over
the server now.
Technically the Surface itself does not have a size, it's the
ShellSurface or the size of the FullScreenShell's Output. But it
simplifies a lot if we keep track of the size in the Surface as that
way we can hide the fact which kind of Shell is used.
The user of the Surface must connect either the FullscreenShell's
Output or the ShellSurface to set the size on the Surface.