At the moment, our frame scheduling infrastructure is still heavily
based on Xinerama-style rendering. Specifically, we assume that painting
is driven by a single timer, etc.
This change introduces a new type - RenderLoop. Its main purpose is to
drive compositing on a specific output, or in case of X11, on the
overlay window.
With RenderLoop, compositing is synchronized to vblank events. It
exposes the last and the next estimated presentation timestamp. The
expected presentation timestamp can be used by effects to ensure that
animations are synchronized with the upcoming vblank event.
On Wayland, every outputs has its own render loop. On X11, per screen
rendering is not possible, therefore the platform exposes the render
loop for the overlay window. Ideally, the Scene has to expose the
RenderLoop, but as the first step towards better compositing scheduling
it's good as is for the time being.
The RenderLoop tries to minimize the latency by delaying compositing as
close as possible to the next vblank event. One tricky thing about it is
that if compositing is too close to the next vblank event, animations
may become a little bit choppy. However, increasing the latency reduces
the choppiness.
Given that, there is no any "silver bullet" solution for the choppiness
issue, a new option has been added in the Compositing KCM to specify the
amount of latency. By default, it's "Medium," but if a user is not
satisfied with the upstream default, they can tweak it.
Since the Screens class is a convenience wrapper around AbstractOutput
objects that come from the Platform, it should not be platform-specific.
By dropping createScreens(), output-related code becomes simpler.
This change moves the XRender backend to platformsupport directory,
similar to the OpenGL and the QPainter backend. This allows to put
platform-specific logic in XRenderBackend.
At the moment, the gbm_device for the primary device is destroyed before
the EGLDisplay is destroyed. This results in a crash in Mesa.
In order to fix the crash, this change ensures that the EGLDisplay is
destroyed before the gbm device.
Night Color adjusts the color temperature based on the current time in
your location. It's not a generic color correction module per se.
We need a central component that can be used by both night color and
colord integration to tweak gamma ramps and which will be able to
resolve conflicts between the two. The Night Color manager cannot be
such a thing because of its very specific usecase.
This change converts Night Color into a plugin to prepare some space for
such a component.
The tricky part is that the dbus api of Night Color has "ColorCorrect"
in its name. I'm afraid we cannot do that much about it without breaking
API compatibility.
When dragging files on the desktop, the cursor image might be just too
big for the cursor plane, in which case we need to abandon hardware
cursors for a brief moment and use a software cursor. Once the files
have been dropped and the cursor image is small enough, we can go back
to using hw cursors.
BUG: 424589
If you play some video and the software cursor doesn't hover it, then
the shadow cast by the cursor will be getting darker and darker with
every frame.
The main reason for that is that kwin paints the software cursor even
if the rect behind it hasn't been damaged or repainted.
Currently, we use glFinish() to ensure that stream consumers don't see
corrupted or rather incomplete buffers. This is a serious issue because
glFinish() not only prevents the gpu from processing new GL commands,
but it also blocks the compositor.
This change addresses the blocking issue by using native fences. With
the proposed change, after finishing recording a frame, a fence is
inserted in the command stream. When the native fence is signaled, the
pending pipewire buffer will be enqueued.
If the EGL_ANDROID_native_fence_sync extension is not supported, we'll
fall back to using glFinish().
On Wayland, internal windows that use OpenGL are rendered into fbos,
which are later handed over to kwin. In order to achieve that, our QPA
creates OpenGL contexts that share resources with the scene's context.
The problems start when compositing has been restarted. If user changes
any compositing settings, the underlying render backend will be
reinitialized and with it, the scene's context will be destroyed. Thus,
we no longer can accept framebuffer objects from internal windows.
This change addresses the framebuffer object sharing problem by adding
a so called global share context. It persists throughout the lifetime of
kwin. It can never be made current. The scene context and all contexts
created in our QPA share resources with it.
Therefore we can destroy the scene OpenGL context without affecting
OpenGL contexts owned by internal windows, e.g. the outline visual or
tabbox.
It's worth noting that Qt provides a way to create a global share
context. But for our purposes it's not suitable since the share
context must be known when QGuiApplication attempts to instantiate a
QOpenGLContext object. At that moment, the backend is not initialized
and thus the EGLDisplay is not available yet.
BUG: 415798
Every time Platform::supportsQpaContext() is called, we go through the
list of supported extensions and perform a string comparison op. This is
not really cheap.
The main advantage of SPDX license identifiers over the traditional
license headers is that it's more difficult to overlook inappropriate
licenses for kwin, for example GPL 3. We also don't have to copy a
lot of boilerplate text.
In order to create this change, I ran licensedigger -r -c from the
toplevel source directory.
Assume that Xwayland's current X11 time stamp corresponds to the system
monotonic time. Unfortunately, we cannot make roundtrips to Xwayland and
we cannot query the time stamp asynchronously because it may introduce
regressions in the standalone X11 window manager.
Differential Revision: https://phabricator.kde.org/D29250
Summary:
As is KWin only had 1 Cursor which was a singleton. This made it impossible for
us to properly implement the tablet (as in drawing tablets) support and show where
we're drawing.
This patch makes it possible to have different Cursors in KWin, it makes all the
current code still follow the mouse but the tablet can still render a cursor.
Test Plan: Tests pass, been using it and works as well as before but with beautiful tablet cursors.
Reviewers: #kwin, cblack, davidedmundson
Reviewed By: #kwin, cblack, davidedmundson
Subscribers: davidedmundson, cblack, kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D28155
Summary:
Compositor::hasScene() is redundant. Depending on use case, it can be
replaced by checking either m_state or Compositor::scene().
Reviewers: #kwin
Subscribers: kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D23744
Summary:
This patch further refines output management.
We go now through AbstractWaylandOutput virtual functions to enable and
disable outputs.
Dpms changes and enablement switches use separate code paths at start in the
Drm backend code since they are similar but not the directly same. Common code
is shared though, functions are renamed accordingly.
Asserts have been put in place to better understand and check the control
flow. A seemingly unnecessary call to DrmOutput::pageFlipped on reactivation
after Vt switch has been removed to allow for that.
In future patches we need to look additionally at the legacy mode switching
code path which was and is still not working and better handling of the
current monitor Dpms state. For example a monitor being switched off is not
properly acted on and the workspace still expanded.
Test Plan:
With one and two monitors:
* Dpms off/on
* Vt switches
* Screen disable/enable
Reviewers: #kwin
Subscribers: kwin
Tags: #kwin
Maniphest Tasks: T11459
Differential Revision: https://phabricator.kde.org/D23600
Summary:
This lifts the enablement code for outputs from the DRM backend to Platform
allowing other Wayland backends in the future to use this interface as well.
To do that we also create some helper functions on Platform level and have to
spill some KWayland classes into AbstractOutput what motivates a further split
of Platform into a Wayland child class like for AbstractOutput.
Test Plan: Disabled and enabled an output in DRM session.
Reviewers: #kwin
Subscribers: zzag, kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D23545
Summary:
Since we now use in the backends the OutputDeviceInterface for output data
all access must be complete before the Wayland server goes down. For that
introduce a new function to prepare shutdown in the backends.
While at it also remove the output deletion, since they get deleted through
Qt's object system leading to crashes on double free.
Test Plan: Shutdown works without seg faults in the Drm backend.
Reviewers: #kwin, zzag
Reviewed By: #kwin, zzag
Subscribers: zzag, kwin
Tags: #kwin
Maniphest Tasks: T11459
Differential Revision: https://phabricator.kde.org/D23602
Summary:
So far KWin didn't send axis_source, axis_discrete, and axis_stop. Even
though most of those events are optional, clients need them to work as
expected. For example, one needs axis_source and axis_stop to implement
kinetic scrolling; Xwayland needs axis_discrete to prevent multiple
scroll events when the compositor sends axis deltas greater than 10, etc.
BUG: 404152
FIXED-IN: 5.17.0
Test Plan:
* Content of a webpage in Firefox is moved by one line per each mouse
wheel "click";
* Scrolled gedit using 2 fingers on GNOME Shell, sway, and KDE Plasma;
in all three cases wayland debug looked the same (except diagonal scroll
motions).
Reviewers: #kwin, davidedmundson
Reviewed By: #kwin, davidedmundson
Subscribers: davidedmundson, kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D19000
Summary:
For debugging purposes add an environment variable to
force use of software cursor.
Test Plan: Manual test with and without setting the variable.
Reviewers: #kwin, garg, davidedmundson
Reviewed By: davidedmundson
Subscribers: kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D12322
With Wayland KWin needs to provide certain services, which were provided
before that by the Xserver. One of these is gamma correction, which includes
the - by many people beloved - functionality to reduce the blue light at
nighttime. This patch provides the KWin part of that. It is self contained,
but in the end will work in tandem with a lib in Plasma Workspace and a KCM
in Plasma Desktop, which can be used to configure Night Color.
* Three modi:
** Automatic: The location and sun timings are determined automatically
(location data updates will be provided by the workspace)
** Location: The sun timings are determined by fixed location data
** Timings: The sun timings are set manually by the user
* Color temperature value changes are smoothly applied:
** Configuration changes, which lead to other current values are changed
in a quick way over a few seconds
** Changes on sunrise and sunset are applied slowly over the course of few
minutes till several hours depending on the configuration
* The current color value is set immediately at startup or after suspend
phases and VT switches. There is no flickering.
* All configuration is done via a DBus interface, changed values are tested
on correctness and applied atomically
* Self contained mechanism, speaks directly to the hardware by setting the
gamma ramps on the CRTC
* Currently working on DRM backend, extensible to other platform backends in
the future
* The code is written in a way to make the classes later easily extendable to
also provide normal color correction, as it's currently done by KGamma on X
Test Plan:
Manually with the workspace parts and added integration tests in KWin using
the virtual backend.
BUG:371494
Reviewers: #kwin, graesslin
Subscribers: kwin, plasma-devel, #kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D5928
Summary: Mostly so DRM can report if it has AMS or not
Test Plan:
Ran on my DRM setup, printed debug.
Spawned nested compositor, printed debug on that
Reviewers: #plasma, graesslin
Reviewed By: #plasma, graesslin
Subscribers: plasma-devel, kwin, #kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D8702
Summary:
The Platform API is extended by a call to create the EffectsHandler. In
X11 standalone Platform a new EffectsHandlerImplX11 is added which
contains the X11 only parts of the EffectsHandler, such as grabbing the
X keyboard and the X11 mouse interception window.
The EffectsHandlerImpl gains some virtual methods for the parts which
are now done in the X11 specific implementation. In return we get rid of
lots of if-else structures checking for the operation mode.
Test Plan: Only compile tested.
Reviewers: #kwin, #plasma
Subscribers: plasma-devel, kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D7955
Summary:
After changing the output configuration, the client expects that it is informed
whether or not a new configuration has been applied (or failed). This was ommitted
so far, meaning that clients wouldn't know what happened in kwin.
Since we don't track if a setting failed yet, send the applied() signal regardless.
CCBUG:384733
Test Plan: Verified that the signal arrived in libkscreen after changing scale of an output
Reviewers: graesslin, davidedmundson
Reviewed By: davidedmundson
Subscribers: kwin, #kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D7910
Summary:
We had a few places (e.g. DebugConsole, Platform) where the Scene was
cased into a SceneOpenGL to access the backend and get the extensions.
This change simplifies that by adding a virtual method to Scene directly
which is implemented in SceneOpenGL and returns the backend's
extensions.
Thus the casts to SceneOpenGL are no longer required.
Test Plan:
Opened debug console to verify extensions are listed,
triggered Outline to verify the sharing QPA context gets created.
Reviewers: #kwin, #plasma
Subscribers: plasma-devel, kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D7734
Summary:
So far the Platform performed a deep query into the AbstractEglBackend
to get information such as EGLContext, EGLConfig, EGLSurface. This
change adjusts this so that the AbstractEGLPlatform forwards it directly
whenever it gets informed about one following the approach already used
for EGLDisplay. This simplifies the code a lot and allows to remove the
dependency on the actual scene backend from the Platform (in order to
split out the SceneOpenGL into a plugin).
Test Plan:
Run nested kwin_wayland, triggered Outline which requires all
those methods.
Reviewers: #kwin, #plasma
Subscribers: plasma-devel, kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D7698
Was missing a return and due to that the decoration renderer never
got added to the Decoration.
Thanks to code coverage reports on build.kde.org! They showed me that
something must have went wrong with the commit series.
Summary:
By moving the functionality into the Platform API we can also implement
support on other platforms which support this in general (e.g. DRM once
Roman's color adjustment patches landed).
Reviewers: #kwin, #plasma
Subscribers: plasma-devel
Tags: #plasma
Differential Revision: https://phabricator.kde.org/D7447
Summary:
Not needed except for X11/non-composited usage, so should be in the
plugin instead of core.
Platform API is extended to create a decoration renderer.
Reviewers: #kwin, #plasma
Subscribers: plasma-devel, kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D7444
Summary:
Creating the OutlineVisual is moved into the Platform API. The default
implementation creates the composited OutlineVisual. The X11 standalone
platform overrides it and creates the non composited outline in case no
compositing is used.
Test Plan:
Run kwin_x11 with KWIN_COMPOSE=N and KWIN_COMPOSE=X,
non composited outline and composited outline loaded
Reviewers: #kwin, #plasma
Subscribers: plasma-devel, kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D7450
Summary:
KWin::updateXTime only delegates into the platform API where the method
is a no-op. The actual implementation is moved into the X11 standalone
platform as it uses QX11Info which is non functional except on the X11
standalone platform.
This change exposes a problem with timestamp handling: on Wayland the
X11 timestamp does not get updated at all, causing e.g. window sync not
work correctly (c.f. bug 374881). We cannot implement the updating in the
same way as QX11Info/Qt xcb platform does it as that would introduce a
blocking roundtrip to XWayland which is dangerous.
As a side-effect this change removes linking to Qt5::X11Extras in kwin
core as it's no longer needed.
Reviewers: #kwin, #plasma
Subscribers: plasma-devel, kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D7515
Summary:
The overlay window is only needed for the X11 based compositors. Given
that it is better suited in the X11 platform. Unfortunately it is not
possible to completely move it into the platform plugin as it is still
referenced in KWin core (e.g. SceneXRender). Due to that the
OverlayWindow in KWin core is turned into a pure virtual class with the
implementation being moved into the plugin.
The platform API gains a new virtual factory method which is only
implemented in the X11 platform.
Test Plan: Compiles
Reviewers: #kwin, #plasma
Subscribers: plasma-devel, kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D7193
Summary:
Provides a virtual method in Screens where backends can supply the scale
of each screen, this is then set on each output.
For the X windowed backend this value is taken from a command line
parameter.
Test Plan:
Ran windowed mode with --scale 1 and 2
then kate --platform=wayland from another screen.
On the latter case UI elements were scaled up correctly
Reviewers: #plasma
Subscribers: plasma-devel, kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D3159
Summary:
To ease development of touchpad gestures it's useful to have support in
the nested Wayland platform.
Test Plan: Shown in Debug Console of nested KWin
Reviewers: #kwin, #plasma
Subscribers: plasma-devel, kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D5059
Summary:
InputRedirection has a workaround to add a connect on a QAction which
is used for a global shortcut. This is specific to the X11 platform as
the xtime needs to be updated.
This change adds a new virtual method to the Platform and moves the
implementation into the X11 standalone platform. Thus it does no longer
gets called on Wayland.
Reviewers: #kwin, #plasma
Subscribers: plasma-devel
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D4168
Summary:
A second interactive selection mode gets added to select a position on
the screen. This is handled by the same input event filter as for the
window selection. Just that instead of returning a window, it returns a
QPoint.
This allows to pick a point on the screen which we need to screenshot
the screen under the mouse cursor and in future for color picking.
The screenshot effect provides two new dbus methods to (interactively)
select a screen or fullscreen. This allows spectacle to screenshot the
(full) screen with still having the user in control.
Reviewers: #kwin, #plasma_on_wayland, bgupta
Subscribers: plasma-devel, kwin
Tags: #plasma_on_wayland, #kwin
Differential Revision: https://phabricator.kde.org/D3475
Summary:
Instead of having the egl extensions in the global kwinglutils lib it
becomes private to the AbstractEglBackend. Just like on glx the
glxextensions are moved into the platform.
The extensions are queried from initEglAPI, that is as early as possible
after initializing the EGLDisplay. This ensures that any implementing
subclass can access the extensions early enough.
As a note: the EglOnXBackend had a potentially wrong sequence for
initializing the buffer age extension. It is now moved to the correct
place where the result is needed for the first time.
From the global API eglExtensions are removed from hasGLExtension and
the eglExtensions function is dropped. As by that initEGL did not do
anything it is also dropped.
Test Plan:
Tested nested kwin on Wayland, still works, extensions shown
in debug console
Reviewers: #kwin, #plasma
Subscribers: plasma-devel, kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D3396
Summary:
The interactive window selection is implemented in InputRedirection
through a dedicated InputEventFilter. The InputEventFilter so far takes
care of pointer input and keyboard input. In addition it ensures that
keyboard and pointer focus is reset on start and on end.
With this change KillWindow now also works on Wayland, but only for X11
windows, as the Wayland variant is not yet implemented.
Test Plan: Tested in nested setup, auto-tests still needed
Reviewers: #kwin, #plasma_on_wayland
Subscribers: plasma-devel, kwin
Tags: #plasma_on_wayland, #kwin
Differential Revision: https://phabricator.kde.org/D3365