This is a specialized subclass of AbstractEffectLoader to load binary
effect plugins. It used the KPluginTrader to find all candidates to load.
The loader is able to detect incorrect ABI versions through the
pluginVersion() and uses the methods exposed by the new
KWin::EffectPluginFactory to check whether the Effect is supported and
should be enabled by default.
The unit test for this loader comes with two plugins: one is able to be
loaded and provides a supported and enabledByDefault method which can be
tweaked during the test to get all the conditions we want to test for.
The second plugin uses an incorrect plugin version and thus cannot get
loaded.
A KWin::EffectPluginFactory is introduced which provides a specialized
create method and methods for the supported and enabledByDefault checks.
A set of KWIN_EFFECT_FACTORY macros are added which create a subclass
of this EffectPluginFactory following the approach from the
KPluginFactory macros. The macros only support json metadata thus the
QPluginTrader needs to be used.
The KWIN_EFFECT macros are removed as they are no longer needed.
KWin Core's loader is not yet adjusted to this change. This is a
preparation step for introducing a PluginEffectLoader.
This method replaces the X-KDE-ORDERING property in the Effect's desktop
files. This change is a preparation step for integrating the new Effect
Loader which doesn't read the ordering information. Thus it needs to be
provided by the Effect itself so that the EffectsHandler can properly
insert it into the chain.
Also for the built-in Effects on the long run it doesn't make much sense
to install the desktop files. And binary plugin effects will migrate to
json metadata which also doesn't have the KService::Ptr. Thus overall it
simplifies to read this information directly from the Effect.
This implementation of the AbstractEffectLoader is able to to load the
scripted KWin Effects. It uses KServiceTypeTrader to find all the
candidates to load.
Effect loading gets split by the kind of effects KWin supports:
* Built-In Effects
* Scripted Effects
* Binary Plugin Effects
For this a new AbstractEffectLoader is added which will have several
sub-classes:
* BuiltInEffectLoader
* ScriptedEffectLoader
* PluginEffectLoader
* EffectLoader
The EffectLoader will be what the EffectsHandlerImpl is using and it just
delegates to the three other types of loaders. Thus the handler doesn't
need to care about the different kinds of effects. The loading is
supposed to be completely async and the EffectLoader emits a signal
whenever an Effect got loaded. The EffectsHandlerImpl is supposed to
connect to this signal and insert it into its own Effect management.
Unloading is not performed by the loader, but by the EffectsHandler.
There is one important change which needs to be implemented: the ordering
cannot be provided by the loader and thus needs to be added to the
Effects directly.
So far only the BuiltInEffectsLoader is implemented. It's not yet
integrated into the EffectsHandlerImpl, but a unit test is added which
tries to perform the various operations provided by the loader and the
BuiltInEffects. The test should cover all cases except the Check Default
functionality which is only used by Blur and Contrast effects. This
cannot be mocked yet as the GLPlatform doesn't allow mocking yet.
For each effect the value from the desktop file is added. This will
allow to query all effects which need to be loaded without looking for
the service files.
The functionality is to check whether the effect should be enabled by
default. It's not about whether the effect is enabled by default. This
is also needed as it's currently still taken from the plugin data.
For each effect there is an enum value. The internal mapping of effect to
create, supported and checkDefault is switched to the enum value, though
the methods for the name based variants are still available.
Some systems (e.g. openSuSE) don't install the xkbcommon header into
/usr/include/xkbcommon/xkbcommon.h (which is always in the include path),
but instead into a subdirectory, which is in the openSuSE case
/usr/include/pkg/libxkbcommon/xkbcommon/xkbcommon.h. This means that e.g.
kcm_kwinrules will not compile there since it includes input.h
REVIEW: 117069
This seems to fix the crash which could happen when closing a window. At
least the kwindowsystem unit tests no longer crash KWin (it was very
reliable before).
BUG: 332091
All the connections in EffectsHandlerImpl are replaced by the new syntax.
Where it makes sense the wrapping slot method is added as a lambda and
the slot method is removed.
REVIEW: 117076
When the Effect has to be reconfigured the configuration most likely
changed, thus we should reload it. Of course it would be possible to also
do this in each Effect::reconfigureEffect, but this would mean that the
configuration would be reloaded during startup, which we do not want.
We don't need to protect the build system against adding extra
directories in the CMAKE_MODULE_PATH This also prepares kde-workspace
to be build with a simple CMakeLists.txt in the root directory.
XRenderUtils are split out of kwineffects and are an own library just
like kwinglutils is an own library.
The library gets always build and is linked in KWin core unconditionally
(as it's used in outline) and conditionally in kwineffects (PaintClipper)
and the built in effects depending on XRender build option.
XRenderUtils used connection() and rootWindow() provided by kwinglobals.
Those are now kept as static variables in the implementation set through
an init() method from Workspace prior to the first possible usage of any
functionality provided by XRenderUtils.
In order to make the xcb_connection_t* and the root window completely
internal the inline methods which used those are moved to the
implementation.
Affected effects
* Blur and Contrast Shader to get atom name
* Glide effect for the slide atom
* startupfeedback for cursor size - read from config now and cached
* showfps used an xsync, replaced by flush
* logout effect for creating hack items
REVIEW: 116828
Most is just switched to the ::read(). That should be enough for all the
Effects which have a KSharedConfig::Ptr underneath. If not we just need
to find a good place to put the reload.
Instead of using EffectsHandler::sendReloadMessage we generate the dbus
interface in each plugin and call the reconfigure slot directly. That way
it's more type safe and we don't need to link kwineffects from the
configs.
REVIEW: 116875
There are no advantages for the effects KCM to have all the effect
config modules in one plugin.
By having a plugin per effect we can use the KPluginTrader to easily
find the configuration plugin for a given effect and load it.
To make this possible the following changes are done:
* config_builtins.cpp is deleted
* add_subdirectory is used for all effects which have a config module
* toplevel CMakeLists.txt contains the sources again for the effects
which have a config module, but effects which don't have a config
module are still included and thus the macro is still used
* plugin created for the config module, name pattern is:
kwin_effectname_config
* plugin installed to ${PLUGIN_INSTALL_DIR}/kwin/effects/configs
* desktop file adjusted to new plugin name and keyword removed
* desktop file converted to json as meta data and no longer installed
* Uses K_PLUGIN_FACTORY_WITH_JSON
* Macros for config are dropped from kwineffects.h
REVIEW: 116854
Only delegated to Cursor::pos() anyway, so let's just use that directly.
Fixes the annoyances of having to mock it in the unit tests which include
utils.cpp.
REVIEW: 116900
Instead of passing the macro based Predicate to findClient it now
expects a function which can be passed to std::find_if.
Existing code like:
xcb_window_t window; // our test window
Client *c = findClient(WindowMatchPredicated(window));
becomes:
Client *c = findClient([window](const Client *c) {
return c->window() == window;
});
The advantage is that it is way more flexible and has the logic what
to check for directly with the code and not hidden in the macro
definition.
In addition there is a simplified overload for the very common case of
matching a window id against one of Client's windows. This overloaded
method takes a Predicate and the window id.
Above example becomes:
Client *c = findClient(Predicate::WindowMatch, w);
Existing code is migrated to use the simplified method taking
MatchPredicate and window id. The very few cases where a more complex
condition is tested the lambda function is used. As these are very
local tests only used in one function it's not worthwhile to add further
overloads to the findClient method in Workspace.
With this change all the Predicate macro definitions are removed from
utils.h as they are now completely unused.
REVIEW: 116916
Instead of passing the macro based Predicate to findUnmanaged it now
expects a function which can be passed to std::find_if.
Existing code like:
xcb_window_t window; // our test window
Unmanaged *u = findUnmanaged(WindowMatchPredicated(window));
becomes:
Unmanaged *u = findUnmanaged([window](const Unmanaged *u) {
return u->window() == window;
});
In addition an overload is added which takes the window id to cover
the common case to search for an Unmanaged by its ID. The above example
becomes:
Unmanaged *u = findUnmanaged(window);
The advantage is that it is way more flexible and has the logic what
to check for directly with the code and not hidden in the macro
definition.
As can be seen in [1] the patches to KWin were in CVS HEAD before the
protocol got standardized and it never got any adoption. It's neither in
the NETWM spec, nor implemented in Qt4 nor in Qt5. KWin did not even add
the protocol to the NET::Supported property.
Thus it doesn't make much sense to keep a protocol which nobody speaks.
Still the code around the protocol is kept and also the names are kept.
Only difference is that Client::takeActivity got removed and the code
moved to the only calling place in Workspace. Motivated by that change
the enum defined in utils.h is moved into Workspace, it's turned into
a proper QFlags class and used as a type in the method argument instead
of a generic long.
[1] https://mail.gnome.org/archives/wm-spec-list/2004-April/msg00013.html
REVIEW: 116922
appmenu will not be part of the first Plasma Next version since it
needs a lot of work (make it async, port to GMenu etc).
So for the time being let's disable the feature by default.
REVIEWED-By: Martin Gräßlin <mgraesslin@kde.org>
Since it is a standard (fd.o) it makes sense to copy the interface
rather than creating a dependency with plasma-workspace which it
actually doesn't since KWin will work with any screensaver using the
freedesktop specification.
This commit basically makes KWin stop using suspend-resumeStartup
methods from KSMServer. The idea is to launch things on parallel and
this is doing exactly the contrary.
Reviewed-by: Martin Gräßlin <mgraesslin@kde.org>