Commit graph

254 commits

Author SHA1 Message Date
Vlad Zahorodnii
b0c26cc424 effects/overview: Layout window thumbnails in updatePolish()
Currently, ExpoLayout delays layout updates by using a singleshot timer
(primarily due to the author of the effect not being aware of
QQuickItem::polish() and QQuickItem::updatePolish()).

This change makes ExpoLayout schedule layout updates using QtQuick's
native item polish machinery, which gets triggered before rendering and
thus we can batch more geometry updates.

In addition to that, this change simplifies the initialization code in
ScreenView by making the fact that ExpoLayout is arranged right before
rendering internal to the WindowHeap type.
2021-08-31 12:51:29 +00:00
l10n daemon script
96c6f964e6 SVN_SILENT made messages (.desktop file) - always resolve ours
In case of conflict in i18n, keep the version of the branch "ours"
To resolve a particular conflict, "git checkout --ours path/to/file.desktop"
2021-08-31 01:29:11 +00:00
l10n daemon script
216233c2ec SVN_SILENT made messages (.desktop file) - always resolve ours
In case of conflict in i18n, keep the version of the branch "ours"
To resolve a particular conflict, "git checkout --ours path/to/file.desktop"
2021-08-29 01:20:37 +00:00
Vlad Zahorodnii
ff87b33a8a Port away from EffectsHandler::screenGeometryChanged() to EffectsHandler::virtualScreenGeometryChanged()
It's confusing to have two signals (virtualScreenGeometryChanged() and
screenGeometryChanged()) that indicate the same thing.

This change ports parts of kwin from the screenGeometryChanged() signal
to the virtualScreenGeometryChanged() signal with the main motivation to
drop the former.

The virtualScreenGeometryChanged() signal was chosen as the replacement
for the consistency sake with EffectsHandler's virtualScreenGeometry and
virtualScreenSize properties.
2021-08-27 09:23:33 +00:00
Vlad Zahorodnii
6c62f12bc1 effects/overview: Specify effect chain position
The present windows effect specifies a chain position of 70. Do the
same in the overview effect.
2021-08-27 12:02:35 +03:00
Nate Graham
205fb923cb [effects/overview] Speed up animation
The current duration is 300ms, which is inappropriate for two reasons:

1. It's too slow
2. It doesn't match one of the standard durations. The effect should
   ideally use those durations directly, but if this is not possible
   for technical reasons, it should use the effective value of one of
   those durations. Units.longDuration is 200ms which is the most
   appropriate one to use here.

Therefore, change the animation duration from 300ms to 200ms to match
the standard Units.longDuration duration.

BUG: 441308
FIXED-IN: 5.23
2021-08-26 16:15:39 +00:00
Vlad Zahorodnii
0931e4f8cc effects/overview: Pad screen borders in qml
This makes it easier to spot if the effect is activated while there is
only one maximized window.

Note that anchors.margins cannot be used unfortunately as it won't take
effect until the ExpoLayout item is fully constructed. It may take a
couple of cycles for the geometry to settle down, which makes reasoning
about how the effect works difficult.

BUG: 312146
2021-08-26 19:11:27 +03:00
Vlad Zahorodnii
028421c4d7 effects/overview: Disable animations until started
Once an animation starts due to property change, it cannot be easily
re-targeted. This can cause undesired animation jumps if a property
changes during startup (for example from 0 to its final value).

With this change, the window heap's animation will be disabled until
the effect starts the intro animation.
2021-08-26 19:11:27 +03:00
Vlad Zahorodnii
8e0264d034 effects/overview: Delay starting the intro animation
The ExpoLayout delays relayouting for optimization purposes. However,
this means that new geometry will be available only after returning to
the event loop.

This change delays starting the intro animation so it can be started
with new geometries.
2021-08-26 19:11:27 +03:00
Vlad Zahorodnii
d841733ed8 effects/overview: Call base QQuickItem::geometryChanged() in ExpoLayout
According to the Qt documentation, if an item overrides the
geometryChanged() method, it must call the base class method.

QQuickItem::geometryChanged() is responsible for emitting signals such
as xChanged(), yChanged(), etc.
2021-08-26 08:34:59 +00:00
Aleix Pol
30959c2efb Include a transform effect
It should be used to decorate changes on the display like rotation.
2021-08-25 14:44:03 +00:00
l10n daemon script
e227e93792 SVN_SILENT made messages (.desktop file) - always resolve ours
In case of conflict in i18n, keep the version of the branch "ours"
To resolve a particular conflict, "git checkout --ours path/to/file.desktop"
2021-08-25 01:15:54 +00:00
David Edmundson
2fb52274d0 Only try to deactivate overview whilst activate
BUG: 441325
2021-08-24 21:45:17 +02:00
l10n daemon script
6f6944058b SVN_SILENT made messages (.desktop file) - always resolve ours
In case of conflict in i18n, keep the version of the branch "ours"
To resolve a particular conflict, "git checkout --ours path/to/file.desktop"
2021-08-24 01:20:52 +00:00
Ahmad Samir
731564f04d Fix clazy warnings: potential Qt containter detaches in range-for loops
GIT_SILENT
2021-08-23 23:03:06 +00:00
l10n daemon script
5246408660 SVN_SILENT made messages (.desktop file) - always resolve ours
In case of conflict in i18n, keep the version of the branch "ours"
To resolve a particular conflict, "git checkout --ours path/to/file.desktop"
2021-08-23 01:27:10 +00:00
l10n daemon script
76d1de48a8 SVN_SILENT made messages (.desktop file) - always resolve ours
In case of conflict in i18n, keep the version of the branch "ours"
To resolve a particular conflict, "git checkout --ours path/to/file.desktop"
2021-08-22 01:17:35 +00:00
Xaver Hugl
1490215f0d effects/overview: exit on background click
BUG: 441301
2021-08-21 22:08:04 +02:00
l10n daemon script
17b161213c SVN_SILENT made messages (.desktop file) - always resolve ours
In case of conflict in i18n, keep the version of the branch "ours"
To resolve a particular conflict, "git checkout --ours path/to/file.desktop"
2021-08-21 01:16:14 +00:00
Vlad Zahorodnii
1eb0c09292 scripting: Make ClientFilterModel take VirtualDesktop 2021-08-20 06:54:27 +00:00
Vlad Zahorodnii
fc52531f44 effects/overview: Make the window heap cover the maximize area
Currently, window thumbnails may be placed behind the panel, which
doesn't look good.

With this, the window heap will cover the same area as the maximize
area.
2021-08-19 16:35:28 +00:00
Vlad Zahorodnii
66d74f4398 effects/overview: Use Kirigami.ScenePosition
This makes the WindowHeap more robust to layout changes. Currently, the
main issue with it is that thumbnails will be misplaced if the heap's
scene position changes.

Kirigami.ScenePosition automagically keeps track of the item's scene pos.
2021-08-19 14:27:19 +00:00
Vlad Zahorodnii
4f66cd4c78 effects/overview: Make expo layout spacing configurable
This allows setting "hidpi-aware" spacing on X11.
2021-08-19 06:30:55 +00:00
Vlad Zahorodnii
6132329c2c Add Overview effect
This effect is meant to be as a replacement for the present windows and
the desktop grid effect. It is written using QML.

So far, this effect implements only the basic features of the present
windows effect. Desktop management features will be added later.

CCBUG: 295775
CCBUG: 303438
2021-08-19 06:30:55 +00:00
Vlad Zahorodnii
4af9674f17 Revert "screenshot: Reuse GLTexture::toImage"
This reverts commit ac16bef409.

It causes crashes and color channels seem to be swapped.

GLTexture::toImage() needs more work before it can be used in the
screenshot effect, or maybe dropped.
2021-08-16 12:28:40 +03:00
Méven Car
c5907e8f36 Fix a few compile warnings 2021-08-13 20:56:45 +02:00
Aleix Pol
ac16bef409 screenshot: Reuse GLTexture::toImage
Cleans the code a bit. It also makes use of the more performant
Qt::Format_RGBA8888_Premultiplied, which is nice to come by.
2021-08-12 16:00:52 +00:00
l10n daemon script
7db6ea0c15 SVN_SILENT made messages (.desktop file) - always resolve ours
In case of conflict in i18n, keep the version of the branch "ours"
To resolve a particular conflict, "git checkout --ours path/to/file.desktop"
2021-08-04 01:15:43 +00:00
l10n daemon script
cf9c60a0c0 SVN_SILENT made messages (.desktop file) - always resolve ours
In case of conflict in i18n, keep the version of the branch "ours"
To resolve a particular conflict, "git checkout --ours path/to/file.desktop"
2021-08-02 01:12:21 +00:00
Aleix Pol
475993db70 kscreen effect: Work per screen
Makes it possible to apply the dpms settings per screen instead of
applying it to all of them, which is wrong at many levels.
Will be even more important with other effects like rotation.
2021-07-28 10:57:27 +00:00
l10n daemon script
5317ca9da0 SVN_SILENT made messages (.desktop file) - always resolve ours
In case of conflict in i18n, keep the version of the branch "ours"
To resolve a particular conflict, "git checkout --ours path/to/file.desktop"
2021-07-27 01:25:25 +00:00
l10n daemon script
068c1d4970 SVN_SILENT made messages (.desktop file) - always resolve ours
In case of conflict in i18n, keep the version of the branch "ours"
To resolve a particular conflict, "git checkout --ours path/to/file.desktop"
2021-07-22 01:15:50 +00:00
Aleix Pol
eb62dbb9c5 Allow the KScreenEffect to work on Wayland
Makes it possible for wayland systems to show a dimming effect when a
display dpms is off.
2021-07-09 12:39:42 +02:00
l10n daemon script
f53cf9d71e SVN_SILENT made messages (.desktop file) - always resolve ours
In case of conflict in i18n, keep the version of the branch "ours"
To resolve a particular conflict, "git checkout --ours path/to/file.desktop"
2021-06-30 01:21:12 +00:00
Vlad Zahorodnii
10769548db kwineffects: Allow creating GLTexture without allocated storage
This allows creating a GLTexture object and attaching a dmabuf to it.
Currently, we can do that by using the foreign GLTexture constructor,
but it makes the deletion of the texture handle more error prone.

In the future, we can add a method that allocates the texture storage,
but there's no need for that yet.
2021-06-22 08:25:50 +00:00
Nate Graham
c9a719e109 [effects] Use standard arrow cursor in Present Windows & Desktop Grid
The pointing finger cursor is used to show that a piece of text is a
clickable link, and it is inappropriate to use it in other contexts.
Regular UI elements that do something when single-clicked continue to
use the standard arrow cursor in other contexts, so let's follow that
convention in the Present Windows and Desktop Grid effects too.

BUG: 421928
FIXED-IN: 5.23
2021-06-18 12:58:40 +00:00
Vlad Zahorodnii
29cc319455 kwineffects: Remove WindowQuadType
The window quad type has become irrelevant.
2021-06-14 07:56:02 +00:00
l10n daemon script
3ed363c498 SVN_SILENT made messages (.desktop file) - always resolve ours
In case of conflict in i18n, keep the version of the branch "ours"
To resolve a particular conflict, "git checkout --ours path/to/file.desktop"
2021-06-14 01:16:13 +00:00
Vlad Zahorodnii
f280423b92 kwineffects: Remove PaintClipper
PaintClipper worked only with the XRender backend, which is gone now.
2021-06-10 15:58:33 +00:00
Aleix Pol
a24e92d0b7 blur: Use a custom projection matrix when passing to copy sample
The screen projection matrix doesn't necessarily apply to that
framebuffer, so we can't use it.
2021-06-10 10:06:35 +02:00
Vlad Zahorodnii
a06690021d Remove OpenGL2Compositing enum
OpenGLCompositing and OpenGL2Compositing enums mean de-facto the same
thing, it's confusing to have them both.
2021-06-09 15:24:22 +00:00
Vlad Zahorodnii
811beb94e0 Remove Xrender backend
The Xrender backend was added at the time when OpenGL drivers were not
particularly stable. Nowadays though, it's a totally different situation.

The OpenGL render backend has been the default one for many years. It's
quite stable, and it allows implementing many advanced features that
other render backends don't.

Many features are not tested with it during the development cycle; the
only time when it is noticed is when changes in other parts of kwin break
the build in the xrender backend. Effectively, the xrender backend is
unmaintained nowadays.

Given that the xrender backend is effectively unmaintained and our focus
being shifted towards wayland, this change drops the xrender backend in
favor of the opengl backend.

Besides being de-facto unmaintained, another issue is that QtQuick does
not support and most likely will never support the Xrender API. This
poses a problem as we want thumbnail items to be natively integrated in
the qtquick scene graph.
2021-06-09 11:21:57 +03:00
Vlad Zahorodnii
3c2ca184e3 effects: Remove Desktop Cube Animation effect
With the ongoing scene redesign, it needs to be rewritten. However,
given that it is not used widely based on support information from
various bug reports and our available man power is sparse, the most
reasonable thing is to drop the effect, unfortunately.
2021-06-09 08:21:27 +00:00
Vlad Zahorodnii
47ef0b5a3c effects: Remove Desktop Cube effect
With the ongoing scene redesign, it needs to be rewritten. However,
given that it is not used widely based on support information from
various bug reports and our available man power is sparse, the most
reasonable thing is to drop the effect, unfortunately.
2021-06-09 08:21:27 +00:00
Vlad Zahorodnii
3722c21660 effects: Remove Cover Switch effect
With the ongoing scene redesign, it needs to be rewritten. However,
given that it is not used widely based on support information from
various bug reports and our available man power is sparse, the most
reasonable thing is to drop the effect, unfortunately.
2021-06-09 08:21:27 +00:00
Vlad Zahorodnii
bcff948e39 effects: Remove Flip Switch effect
With the ongoing scene redesign, it needs to be rewritten. However,
given that it is not used widely based on support information from
various bug reports and our available man power is sparse, the most
reasonable thing is to drop the effect, unfortunately.
2021-06-09 08:21:27 +00:00
Vlad Zahorodnii
1b2c7b248b Run clazy with qt-keywords fixit
In C++20, there will be emit() class member, which can conflict with the
emit keyword. Given that, there are plans to enable QT_NO_KEYWORDS by
default in the future.

See also
https://lists.qt-project.org/pipermail/development/2020-February/038812.html
2021-06-08 10:49:42 +03:00
Vlad Zahorodnii
605f00d03a effects/backgroundcontrast: Properly handle empty regions set by internal windows 2021-06-07 06:03:19 +00:00
Vlad Zahorodnii
cade5064c3 effects/blur: Properly handle empty blur regions set by internal windows
The task switcher has a valid empty blur region and the blur effect
misdetects that, which results in no blurred background.

BUG: 433131
2021-06-07 06:03:19 +00:00
Vlad Zahorodnii
de3b7a96db effects/blur: Ignore xshape region
EffectWindow::shape() doesn't fit the item based design. This change
ports the blur effect away from the shape() function to the rect()
function. The XShape extension was introduced when windows with an alpha
channel wasn't really a thing. Setting a shape served as a way to clip a
window, the most notable example is xeyes.

If an application relies on the xshape extension to actually clip the
window and not to force the window manager not to put the server-side
deco, it most likely doesn't support translucency and therefore it
shouldn't set the blur region to begin with.

This change makes the blur effect ignore the xshape region similar to
the background contrast effect. It allows us to decouple a bit more
effects from the rest of rendering machinery and thus make it easier for
us to move forward with the scene redesign goal.
2021-06-01 06:26:17 +00:00
Vlad Zahorodnii
8d378cd4cd effects/fallapart: Port to DeformEffect 2021-05-31 05:27:22 +00:00
Vlad Zahorodnii
61d3134aa5 effects/magiclamp: Port to DeformEffect 2021-05-31 05:27:22 +00:00
Vlad Zahorodnii
ab706e53dc effects/wobblywindows: Port to DeformEffect 2021-05-31 05:27:22 +00:00
Nicolas Fella
f910b0de97 Use version-less qt DBus macros
They work with both Qt5 and Qt6
2021-05-31 01:00:35 +02:00
Vlad Zahorodnii
eb27d312a3 effects/desktopgrid: Clip windows differently
Similar to the slide effect, the desktop grid can use the clip region to
clip windows when needed. This will improve performance because the desktop
grid effect will do less work. Currently, it clips quads on its own in
prePaintWindow, copies them over in a temporary list, and lets the opengl
scene clip the window quads again.

We can clip windows differently by just passing a custom region to the
paintWindow() function down the effects chain, which the desktop grid
effect already does.

The old behavior and the old bugs are preserved. The Xrender code path is
unaffected.
2021-05-28 16:48:17 +00:00
Vlad Zahorodnii
2b88fab8c1 effects/screenshot: Add support for HiDPI window screenshots
In general, on Wayland, there is no such a thing as "window scale factor"
because sub-surfaces can have different buffer scales. However, we know
the scale factor of the output where the window is considered to be on. So
we can use the screen's scale factor as the window's scale factor. In
most cases, it will produce the correct result.
2021-05-28 17:36:56 +03:00
Vlad Zahorodnii
a8d702ba30 effects/screenshot: Port away from window quads
For the scene redesign, window quads need to be removed from the effects
api. This change ports the screenshot effect away from quads.

In order to exclude the server-side decoration from the window
screenshot, the effect will render the contents of the client geometry
into the offscreen texture. If the window is client-side decorated, the
entire window will be rendered as before.

The good thing about this approach is that the screenshot effect will do
less work, it won't loop over window quads to compute the bounding rect
or filter out the deco quads.
2021-05-28 14:03:42 +03:00
Vlad Zahorodnii
fa66c3d238 Make Toplevel::isClient() return true for internal and wayland windows
It's needed to merge Toplevel and AbstractClient. Previously, we
couldn't do it because Toplevel::isClient() was somewhat widely used.
2021-05-25 19:06:17 +03:00
Aleix Pol
3c7290b722 Abstract startup semantics in the startupfeedback effect 2021-05-24 17:19:08 +02:00
l10n daemon script
13189463b0 SVN_SILENT made messages (.desktop file) - always resolve ours
In case of conflict in i18n, keep the version of the branch "ours"
To resolve a particular conflict, "git checkout --ours path/to/file.desktop"
2021-05-18 01:24:15 +00:00
Nate Graham
b29f211fe4 Disable translucency effect by default
Many reasons have been brought up over the years for why this effect is
not appropriate to be enabled by default:
- It was designed to highlight the whizzy technical feature of being
  able to make windows transparent, which is no longer particularly
  impressive today.
- It looks visually dated.
- It can produce a confusing visual soup by blending a window being
  moved or resized with the content below it, which we recently disabled
  for the Highlight Windows effect.
- If one window is covering up another as a way to deliberately hide the
  content of the lower window, this effect will reveal the hidden
  content whenever the upper window is moved or resized at all.

Overall it does not seem to have enough advantages to offset these
issues. Let's disable it by default--but only for the people who did not
modify its configuration at all. We can assume that those people like
it, so let's keep it on for them.

BUG: 384054
FIXED-IN: 5.23

Closes Phab task T7915
2021-05-14 15:21:11 +00:00
Aleix Pol
c405877801 Only mark slots as slots 2021-05-14 01:35:33 +02:00
Aleix Pol
5b5ef7f07e Remove unused variables 2021-05-14 01:35:33 +02:00
Aleix Pol
035ea75ab7 Use qAsConst in fors when there's a risk for it to detach 2021-05-14 01:35:33 +02:00
Aleix Pol
50dd08531e Make sure we do not get references on temporary objects 2021-05-14 01:35:33 +02:00
Aleix Pol
84200e7e38 EffectWindow::geometry -> EffectWindow::frameGeometry
::geometry is deprecated.
2021-05-14 01:35:33 +02:00
Vlad Zahorodnii
7475385c82 Make scale and glide effect ignore lockscreen greeter
On X11, the lockscreen greeter is an override-redirect window so the
scale and the glide effect ignore it.

On Wayland, the lockscreen greeter is a regular window so both effects
try to animate it upon the screen being unlocked, which looks bad.
2021-05-13 05:46:30 +00:00
Vlad Zahorodnii
9b2b450fdd wayland: Use new api to remove globals safely
BUG: 435258
2021-05-12 11:31:36 +00:00
Vlad Zahorodnii
1e6c5a7420 effects/squash: Use cubic easing curve
According to the HIG, the InCubic easing curve should be used if the
animated item changes its state from visible to invisible and the
OutCubic easing curve if vice versa.
2021-05-11 19:25:31 +00:00
Aleix Pol
c544d4f297 slide effect: remove redundant code 2021-05-08 00:37:52 +00:00
Vlad Zahorodnii
62500acd1a effects/fullscreen: Rewrite the effect using ES6 features
This is to keep the fullscreen effect in sync with the maximize effect.
2021-05-05 06:08:42 +00:00
Vlad Zahorodnii
3af5e9c8c4 effects/screenshot: Fix a typo
grabPointerImage() needs the coordinates of the top left corner of the
screen, not its size.
2021-05-03 20:54:09 +03:00
l10n daemon script
31cdb8676d SVN_SILENT made messages (.desktop file) - always resolve ours
In case of conflict in i18n, keep the version of the branch "ours"
To resolve a particular conflict, "git checkout --ours path/to/file.desktop"
2021-05-03 01:21:56 +00:00
Vlad Zahorodnii
a503efad45 Fix a typo
There is no matching opening parenthesis but the effect still works for
some reason.
2021-05-02 14:42:48 +03:00
Vlad Zahorodnii
411443bc05 effects/fade: Add a note reminding to remove FadeWindows option 2021-05-02 11:10:19 +00:00
Vlad Zahorodnii
24a474cb6c effects/fade: Rewrite the effect using ES6 features
This cleans up the code of the effect.
2021-05-02 11:10:19 +00:00
Vlad Zahorodnii
9fb58479b7 effects/scale: Rewrite the effect using ES6 features
Since the scripted effects were ported to QJSEngine, it's possible now to
use ECMAScript 2015 perks such as classes, let and const.

This change ports the scale effect to some ES6 features to make the code
neater.
2021-05-02 11:09:27 +00:00
Vlad Zahorodnii
db020c5614 effects/maximize: Rewrite the effect using ES6 features
Since the scripted effects were ported to QJSEngine, it's possible now to
use ECMAScript 2015 perks such as classes, let and const.
2021-05-02 11:08:13 +00:00
Felipe Kinoshita
a2ed8cb9da
[effects/presentwindows] add a comment explaining why we are darkening the panel 2021-04-29 01:14:56 -03:00
Felipe Kinoshita
64c721579d
[effects/presentwindows] Darken panel 2021-04-25 17:45:49 -03:00
Tomasz Paweł Gajc
e9fcd9584e effects: add support Panfrost Mali driver 2021-04-24 16:04:44 +02:00
Nate Graham
b2ae5378c7 [effects/windowaperture] Hide windows in corners
Reducing the oppacity of these windows causes them to appear as phantoms
in the corners of the screen. They look quite odd on top of anything else
in the corners of the screen, such as any Plasma panels.

However making them 100% opaque doesn;t work either, since then they
look interactive, but they're not, and can't be made so due to the
scripting API used here.

So our only real option to remove the weirdness is to make them 100%
transparent, and therefore show the entirety of the desktop with no sign
that the effect is in use.
2021-04-23 13:23:48 +00:00
l10n daemon script
6276c8882e SVN_SILENT made messages (.desktop file) - always resolve ours
In case of conflict in i18n, keep the version of the branch "ours"
To resolve a particular conflict, "git checkout --ours path/to/file.desktop"
2021-04-23 01:18:39 +00:00
Felipe Kinoshita
1a9b525970 [effects/presentwindows] Display window icons centered
Displaying them centered makes it a bit more visually appealing and
makes it easier to find which window belongs to what application
2021-04-21 15:10:05 +00:00
Felipe Kinoshita
16ae008104 [effects/presentwindows] change filterFrame position and text
Move filterFrame to the top of the screen and change it's text,
removing the "Filter: ".
2021-04-20 19:32:04 +00:00
Vlad Zahorodnii
5839e59e24 effects: Properly reset present times in coverswitch and flipswitch effects
The last presentation timestamps should be reset when all animations
finish rather than when the effect finishes. Otherwise, the calculated
time diff for the first animation frame will be too big.

BUG: 433471
2021-04-19 17:03:36 +00:00
Felipe Kinoshita
ff3cb59967 [effects/presentwindows] Show Panels by default
Showing the panels makes this effect a little bit more integrated
with the desktop. With the panels disabled it creates a separate state,
with the panels enabled it creates a more friendly state with
the effect adding to the already existing experience.
2021-04-19 15:17:32 +00:00
Vlad Zahorodnii
675d5c4216 effects: Remove outdated ksplash window class strings
ksplash nowadays has only "ksplashqml ksplashqml" window class.
2021-04-19 10:42:58 +03:00
David Redondo
1419993b89 Add a DBus interface to the presentWindows effect
The same as for the highlightWindows effect. Toggling it through
DBus is platform independent.
2021-04-08 09:09:00 +00:00
David Redondo
26bf4f51d0 Add a DBus interface to the highlightWindows effect
The Taskmanager can now activate it this way, instead of using X
atoms. This means it will also work on Wayland.
2021-04-08 09:09:00 +00:00
David Edmundson
a7aee99a23 Port kwin from Plasma Components2
Testing done:
 - ran present windows, checked the button
 - changed desktop with the OSD enabled
 - toggled nightcolour (which shows the other OSD)
2021-03-27 23:26:31 +00:00
Vlad Zahorodnii
0683597099 effects/screenshot: Introduce dbus interface version 2
With the new interface, the compositor sends raw image data instead of
encoding it as a png image, which causes a lot of overhead on Wayland.

In addition to that, the new interface is more extensible, for example
we can add new options or change the written image data format, however
the latter is less likely to happen.

BUG: 433776
2021-03-24 10:52:22 +00:00
Bharadwaj Raju
8c352f685e Make ghost windows in highlight effect be fully transparent
BUG: 298487
FIXED-IN: 5.22
2021-03-22 12:00:38 +00:00
Alexander Lohnau
81b40966ed GIT_SILENT Add trailing comma to enums 2021-03-14 18:06:22 +01:00
Vlad Zahorodnii
9a786cd8bf effects/screenshot: Minor style fixes
We prefer pragma once and put braces on the same line as the if
statement.
2021-03-09 08:58:22 +00:00
Vlad Zahorodnii
1fb44b5bd5 effects/screenshot: Prepare for versioned dbus interface
On Wayland, when the compositor sends a screenshot to the requesting
app, it encodes the screenshot as a PNG image and sends the encoded data
over the pipe. The requesting app (Spectacle) then needs to decode the
data.

The issue is that encoding PNG images is not cheap. This is the main
reason why Spectacle is shown with a huge delay after you press the
PrtScr key.

In order to fix the latency issue, we need to transfer raw image data.
Unfortunately, the current dbus api of the screenshot is too cluttered
and the best option at the moment is to start with a clean slate.

This change prepares the screenshot effect for versioned dbus interface.
Most of existing dbus logic was moved out in a separate class. In order
to schedule screen shots, the screenshot effect got some new API.

    QFuture<QImage> scheduleScreenShot(window, flags)
    QFuture<QImage> scheduleScreenShot(area, flags)
    QFuture<QImage> scheduleScreenShot(screen, flags)

If a dbus interface needs to take a screenshot, it needs to call one of
the overloaded scheduleScreenShot() functions. Every overload returns a
QFuture object that can be used for querying the result.

This change also introduces "sink" and "source" objects in the dbus api
implementation to simplify handling of QFuture objects.

Note that the QFutureInterface is undocumented, so if you use it, you do
it on your own risk. However, since Qt 5.15 is frozen for non-commercial
use and some other Plasma projects already use QFutureInterface, this
is not a big concern. For what it's worth, in Qt 6, there's the QPromise
class, which is equivalent to the QFutureInterface class.

CCBUG: 433776
CCBUG: 430869
2021-03-09 08:58:22 +00:00
Vlad Zahorodnii
38996d9725 libkwineffects: Introduce EffectScreen
This provides the compositor a way to indicate what output is being
rendered. The effects such as the screenshot can check the provided
screen object in order to function as expected.
2021-03-09 08:58:22 +00:00
l10n daemon script
fd68cf3ff4 SVN_SILENT made messages (.desktop file) - always resolve ours
In case of conflict in i18n, keep the version of the branch "ours"
To resolve a particular conflict, "git checkout --ours path/to/file.desktop"
2021-03-08 07:03:02 +01:00
Yuri Chornoivan
b5f9d9fda8 Fix disambiguation found by gettext 0.21 2021-02-28 11:59:10 +02:00
Vlad Zahorodnii
33ba2974eb effects: Properly copy previous geometry
In QJSEngine, QRect is an Object, which is correct. This means that we
cannot use simple assignment operator to copy geometries, we need to use
standard ways to copy Objects, such as Object.assign() or the spread
operator, which is not available in QJSEngine yet.
2021-02-23 07:47:01 +00:00
l10n daemon script
553b6d39c6 SVN_SILENT made messages (.desktop file) - always resolve ours
In case of conflict in i18n, keep the version of the branch "ours"
To resolve a particular conflict, "git checkout --ours path/to/file.desktop"
2021-02-22 06:57:46 +01:00
Vlad Zahorodnii
33e3b92946 effects/wobblywindows: Allow model geometry and real geometry get out of sync
Currently, the wobbly windows effect assumes that the window data will
be updated on every repaint. However, there are legit cases when the
time diff between frames can be 0, for example when per screen rendering
is on.

If we are unlucky enough and the geometry of the window changes in that
very short moment, the mapping between window quads and the bezier
patch will be wrong. The window will most likely bounce back and forth.

In order to improve handling of that tricky case, this change makes the
computeBezierPoint() function take the "uv" coordinates rather than the
absolute "xy" coordinates of window vertices. This loosens the
connection between the real geometry of the window and the cached bezier
patch, and overall makes the effect's timing code more robust.

This can be also useful if the wobbly windows effect starts accumulating
time diffs and performing the integration step every N msecs with the
purpose of maintaining uniform "wobbliness" across different refresh rates.

BUG: 433187
2021-02-19 16:34:15 +00:00
Vlad Zahorodnii
823692abc1 effects/wobblywindows: Refactor the update loop
This way, the code is more tidier.
2021-02-19 17:53:47 +02:00
Vlad Zahorodnii
93e0265e4e Move source code to src/ directory
Once in a while, we receive complaints from other fellow KDE developers
about the file organization of kwin. This change addresses some of those
complaints by moving all of source code in a separate directory, src/,
thus making the project structure more traditional. Things such as tests
are kept in their own toplevel directories.

This change may wreak havoc on merge requests that add new files to kwin,
but if a patch modifies an already existing file, git should be smart
enough to figure out that the file has been relocated.

We may potentially split the src/ directory further to make navigating
the source code easier, but hopefully this is good enough already.
2021-02-10 15:31:43 +00:00