Commit graph

289 commits

Author SHA1 Message Date
Martin Gräßlin
6cfdbfe1dc Remove compositing self-check
Removes the last bits of the self-check at compositing startup.
It seems like they were only added to XRender because they were
in OpenGL and there they are not available for quite some time.

Also removes the now obsolete disable functionality checks from UI.

REVIEW: 101756
2011-06-26 09:19:22 +02:00
Martin Gräßlin
38e9ab9a4e Move ownership on Shadow from Toplevel to Scene::Window
The Shadow is clearly an aspect of the compositor. Therefore the
Shadow has to be owned and controlled by the Scene::Window.
Nevertheless Toplevel needs to know about the Shadow cause of reading
the property.
2011-04-03 11:31:33 +02:00
Martin Gräßlin
12220a0d59 Initial implementation of new Shadows in KWin
For a complete documentation of new functionality refer to:
http://community.kde.org/KWin/Shadow

The current implementation includes a new Shadow class and Toplevel
holds a pointer to an instance of this class. The Shadow class reads
the data from the X11 Property. There is one extended class located
in SceneOpenGL to render the shadow.

Compositor is adjusted to include the shadow region into the painting
passes.

Implementation for XRender still missing and Shadow needs to respond
to size changes of the Toplevel to update cached shadow region and
WindowQuads.
2011-03-27 12:33:07 +02:00
Thomas Lübking
0c5d47f3ae unify composite activation, 'Enable' only controls initial state 2011-03-06 22:35:13 +01:00
Martin Gräßlin
0a7e48f7aa KWin uses kdelibs coding style. 2011-01-31 20:07:03 +01:00
Martin Gräßlin
6e31461039 Adding a new rendering flag for painting the screen with transformed windows but without triggering full repaints.
It is not always required to do a full repaint in each frame. E.g. in sliding popups the repaint areas are known and tracked.
This change reduces the painting overhead to just the window area.
Nevertheless I consider this change as experimental and will revert the commit in case it introduces rendering glitches.
Other effects which are good candidates for this flag is wobbly windows, magic lamp, minimize or in general all effects which transform just one window.

svn path=/trunk/KDE/kdebase/workspace/; revision=1158838
2010-08-03 21:33:27 +00:00
Martin Gräßlin
e2eebb6503 Refactoring of EffectFrame: EffectFrame becomes an interface just like EffectsHandler and EffectWindow and a concrete EffectFrameImpl in core.
Rendering of the EffectFrame is moved into the scene as Scene::EffectFrame with a concrete implementation in SceneXrender and SceneOpenGL.
A factory method for an EffectFrame is added to the EffectsHandler, which is used by the effects.
Next step: pass the EffectFrame through all effects, so that effects can transform, blur, invert whatever it.

svn path=/trunk/KDE/kdebase/workspace/; revision=1151271
2010-07-18 16:32:37 +00:00
Martin Gräßlin
191435d425 Move Lanczos filter from taskbarthumbnail effect into the scene and use it also in boxswitch, presentwindows and thumbnailaside effects.
svn path=/trunk/KDE/kdebase/workspace/; revision=1133901
2010-06-02 20:04:54 +00:00
Fredrik Höglund
e1161c2525 Don't paint windows that are not on the current activity.
svn path=/trunk/KDE/kdebase/workspace/; revision=1127193
2010-05-15 20:18:57 +00:00
Hugo Pereira Da Costa
df712a4802 reverting r1121187
on developpers request.
CCBUG: 235821

svn path=/trunk/KDE/kdebase/workspace/; revision=1121252
2010-04-30 23:06:02 +00:00
Hugo Pereira Da Costa
81e2b18888 Properly account for windeco padding, when deciding which parts of the decoration are to be
drawn in "buildQuads" method.

Bug: 235820

svn path=/trunk/KDE/kdebase/workspace/; revision=1121191
2010-04-30 19:12:17 +00:00
Hugo Pereira Da Costa
73c39daaaa renamed toplevelDecorationHasAlpha into decorationHasAlpha
svn path=/trunk/KDE/kdebase/workspace/; revision=1121190
2010-04-30 19:01:48 +00:00
Hugo Pereira Da Costa
9f8bbd1d6c Take decorationUseAlpha decoration flag when setting the PAINT_WINDOW_TRANSLUCENT bit mask.
BUG: 235821

svn path=/trunk/KDE/kdebase/workspace/; revision=1121187
2010-04-30 18:34:08 +00:00
Lucas Murray
7d897b7d3f Added PAINT_DISABLED_BY_CLIENT_GROUP. Allow highlighting of inactive tab
windows in box switch.

svn path=/trunk/KDE/kdebase/workspace/; revision=1065321
2009-12-23 01:44:23 +00:00
Martin Gräßlin
279b3d07f8 Crash less
BUG: 216908

svn path=/trunk/KDE/kdebase/workspace/; revision=1056931
2009-12-01 09:31:47 +00:00
Fredrik Höglund
0a8c06b054 Implement support for _KDE_NET_WM_FRAME_OVERLAP.
svn path=/trunk/KDE/kdebase/workspace/; revision=1054393
2009-11-25 23:32:35 +00:00
Martin Gräßlin
1b24e5bf92 When we have a shaded window we have to create the four decoration quads manually. For each deco pixmap there has to be one quad of same size.
This requires some testing and will be backported in two or three weeks.
BUG: 195593

svn path=/trunk/KDE/kdebase/workspace/; revision=1004690
2009-07-30 18:22:21 +00:00
Fredrik Höglund
33b8ab7d91 Really fix the crash on gwenview startup this time.
Apparently a Toplevel isn't always a Client when the client rect 
is different from the toplevel rect.

svn path=/trunk/KDE/kdebase/workspace/; revision=980458
2009-06-11 19:42:55 +00:00
Fredrik Höglund
f81485d868 Fix shaded and shaped windows not being clipped correctly.
BUG: 193808

svn path=/trunk/KDE/kdebase/workspace/; revision=973673
2009-05-27 16:04:58 +00:00
Fredrik Höglund
8bba7aed7d Make it possible for the decorations to paint outside the window frame
when compositing is enabled, by letting them add additional padding
to the sides of the frame.

svn path=/trunk/KDE/kdebase/workspace/; revision=963586
2009-05-04 22:35:33 +00:00
Fredrik Höglund
e92aab0518 Implement initial support for ARGB window decorations.
Based on earlier work done by Lubos Lunak and ideas by Lucas Murray.

svn path=/trunk/KDE/kdebase/workspace/; revision=957680
2009-04-22 17:29:56 +00:00
Luboš Luňák
7249ca2cfb Do self-check immediatelly during compositing setup only when it's not KWin startup
at the same time (in other words, only when activating compositing using the kcm).
Currently selfcheck causes bad flicker (due to X mapping the overlay window
for too long?) which looks bad during KDE startup. With this patch, KDE startup
is without any flicker.


svn path=/trunk/KDE/kdebase/workspace/; revision=923842
2009-02-09 14:51:11 +00:00
Luboš Luňák
6fef8fe8bd Use 3x2 sized pixmap for the self-check rather than 5x1, to also
check for Y inversion (bnc#450801, although I have no idea what
the real problem there is).


svn path=/trunk/KDE/kdebase/workspace/; revision=904309
2009-01-01 21:17:27 +00:00
Lucas Murray
c84d39b5df Complete port to Kephal.
svn path=/trunk/KDE/kdebase/workspace/; revision=884554
2008-11-15 11:38:26 +00:00
Lucas Murray
c07ba30b63 Fixed shadow effect losing its shadows after making changes to the settings.
Added force mode to buildQuads() to allow refreshing the cache.
Made EffectWindow::buildQuads() no longer internal.

svn path=/trunk/KDE/kdebase/workspace/; revision=872836
2008-10-18 10:31:59 +00:00
Lucas Murray
899d578c49 Merge Libkdecoration2 Git branch.
WARNING: Breaks shadow effect. I don't think it causes anything to crash anymore but it is VERY ugly visually.

Contains:
 - New decoration API that allows decorations to change the way shadows look.
 - Shadows now wobble.
 - API example code in the Oxygen decoration.
 - Added buildQuads() effect plugin hook.
 - Work on the shadow effect to use the new decoration shadow API as well.
 - Added IDs to WindowQuads.
 - Added public accessors to texture coords in WindowVertex.

Would like all this to be reviewed.

CCMAIL: kwin@kde.org

svn path=/trunk/KDE/kdebase/workspace/; revision=872473
2008-10-17 10:30:43 +00:00
Luboš Luňák
402ea46332 Avoid drawing corruptions caused by window geometry and shape
being out of sync (bnc#430472).


svn path=/trunk/KDE/kdebase/workspace/; revision=866586
2008-10-01 11:53:48 +00:00
Luboš Luňák
e433f92374 Avoid useless repeated processing of checking whether to unredirect.
svn path=/trunk/KDE/kdebase/workspace/; revision=863933
2008-09-23 14:51:21 +00:00
Luboš Luňák
6796c1225f Self-check also for XRender.
svn path=/trunk/KDE/kdebase/workspace/; revision=862312
2008-09-18 15:27:13 +00:00
Luboš Luňák
14ae8d2dc9 Support for unredirecting fullscreen windows, i.e. games etc. can paint directly
and not be slowed down by going through compositing. Turned on and no UI option
in the naive hope that it won't cause any real problems. Maybe effects doing
window previews should get API to suspend unredirect though.


svn path=/trunk/KDE/kdebase/workspace/; revision=851742
2008-08-24 13:32:57 +00:00
Albert Astals Cid
3b9121ec3f const & in foreach
svn path=/trunk/KDE/kdebase/workspace/; revision=801427
2008-04-26 16:03:02 +00:00
Luboš Luňák
1927a283b3 Cache window quads since they usually don't change and this gives
few fps.


svn path=/trunk/KDE/kdebase/workspace/; revision=787978
2008-03-20 11:17:50 +00:00
Rivo Laks
c920574f4d Return empty shape region if XShapeGetRectangles() returns null.
svn path=/trunk/KDE/kdebase/workspace/; revision=781850
2008-03-03 19:17:56 +00:00
Luboš Luňák
cff2b0e6cd Abstract paint clipping into PaintClipper helper class that allows
stacking of clipping regions.
(http://lists.kde.org/?l=kwin&m=120138051215450&w=2)
BUG: 156798


svn path=/trunk/KDE/kdebase/workspace/; revision=779045
2008-02-25 11:32:21 +00:00
Luboš Luňák
fc848b8cd9 Don't paint windows that have been hidden by KWin itself.
svn path=/trunk/KDE/kdebase/workspace/; revision=778351
2008-02-23 13:41:53 +00:00
Bill Egert
c12a07e11a Update QRect stuffs.
intersect() => intersected()
addCoords() => adjust()
coords() => getCoords()
moveBy() => translate()
rect() => getRect()

svn path=/trunk/KDE/kdebase/runtime/kstyles/; revision=776918
2008-02-19 01:58:04 +00:00
Rivo Laks
be3271c8e0 Fix problem with partial repaints when effect's prePaintWindow() expands paint region.
Also rework the code a bit to simplify it and make it more comprehensible (IMHO).

svn path=/trunk/KDE/kdebase/workspace/; revision=746050
2007-12-07 17:03:59 +00:00
Luboš Luňák
01bf6cbb4c License cleanup - add headers where missing, be explicit about GPL
being v2+ (right now it says just GPL, which according to GPL itself
means any GPL). Decoration clients will come later.
CCMAIL: kwin@kde.org


svn path=/trunk/KDE/kdebase/workspace/; revision=742302
2007-11-27 19:40:25 +00:00
Luboš Luňák
211bbc95ba Consistently decide whether shadow will be painted for a window.
svn path=/trunk/KDE/kdebase/workspace/; revision=728484
2007-10-23 12:40:03 +00:00
Luboš Luňák
5a50381e1f Move the shader used for painting to WindowPaintData, as it's
more related to one painting than to a window.


svn path=/trunk/KDE/kdebase/workspace/; revision=698576
2007-08-10 11:26:58 +00:00
Luboš Luňák
30eb55863c Make WindowPaintData ctor require an EffectWindow argument,
which is used to fill it in. Makes thumbnails work again.


svn path=/trunk/KDE/kdebase/workspace/; revision=697961
2007-08-08 14:42:06 +00:00
Laurent Montel
994c800d79 Adapt to new KWarning/kFatal/kDebug api
svn path=/trunk/KDE/kdebase/workspace/; revision=695877
2007-08-03 06:59:24 +00:00
Luboš Luňák
56eeb84acc More checks that quads are split only in pre-paint and transformed
only in paint.


svn path=/trunk/KDE/kdebase/workspace/; revision=689945
2007-07-19 16:11:27 +00:00
Luboš Luňák
c29c66832d Make quads carry information about whether the quad is part
of decoration or the actual window contents.


svn path=/trunk/KDE/kdebase/workspace/; revision=689554
2007-07-18 15:01:59 +00:00
Luboš Luňák
5faa397849 Vertex redesign - redo the way windows are split into smaller parts
for use in effects (and not only). Now a list of window quads (=window areas)
is created at the beginning of the paint pass, prepaint calls can modify
the split itself (i.e. divide it into more parts). The actual paint calls
can then modify these quads (i.e. transform their geometry). This will allow
better control of how the split is done and also allow painting e.g. only
the decoration differently. Still work in progress, but it works.
Also pass data to prepaint functions in a struct, as there is
already quite a number of them.


svn path=/trunk/KDE/kdebase/workspace/; revision=684893
2007-07-07 14:01:32 +00:00
Luboš Luňák
9052116e4f Support for having previews even for unmapped windows - they're
actually kept mapped, so that they still have the backing pixmap.
Plus some small tricks to prevent such windows from interfering.
Only two basic modes are implemented right now.


svn path=/trunk/KDE/kdebase/workspace/; revision=683156
2007-07-04 09:51:10 +00:00
Luboš Luňák
f52b8e48cd branches/work/kwin_composite becomes new trunk kwin.
svn path=/trunk/KDE/kdebase/workspace/; revision=659202
2007-04-29 17:35:43 +00:00
Luboš Luňák
2b7e1f4993 Remove kwin, kwin_composite will become new trunk kwin, missing merges
from trunk will be merged in.


svn path=/trunk/KDE/kdebase/workspace/; revision=659200
2007-04-29 17:34:49 +00:00
Rivo Laks
e85930ce1e prePaintWindow() calls of effects are now all done before anything is rendered. This is necessary e.g. for
upcoming blur effect.
Also postPaintScreen() is now called after postPaintWindow() calls.

svn path=/branches/work/kwin_composite/; revision=658757
2007-04-28 13:02:51 +00:00
Luboš Luňák
10bfb82e8c Make PresentWindows effect work properly even with idle paint passes
(i.e. trigger next repaint properly and react on mouse events).


svn path=/branches/work/kwin_composite/; revision=653921
2007-04-14 15:33:12 +00:00
Rivo Laks
02032f8587 Move most (all?) internal methods from EffectsHandler to EffectsHandlerImpl.
The ugly side effect of this is that there are tons of static_casts in the code now... maybe it
  would be better to add effectImpl() convenience method and use that?

svn path=/branches/work/kwin_composite/; revision=652348
2007-04-10 18:47:13 +00:00
Rivo Laks
0353f3376e Make effects actual plugins, so it's possible to load them on runtime.
There's also a kwineffects library now, containing the effects API, which makes it possible to write
  third-party effects.
API isn't complete yet and for now just two effects have been converted but I'm working on it :-)

svn path=/branches/work/kwin_composite/; revision=652226
2007-04-10 13:02:08 +00:00
Luboš Luňák
e3b865cd5f namespace KWinInternal -> KWin - shorter typing of names in gdb, yay
svn path=/branches/work/kwin_composite/; revision=650770
2007-04-05 12:07:35 +00:00
Luboš Luňák
8b5b40e4e8 Shadows. Right not it's only flat black rectangle, but otherwise
everything should work.


svn path=/branches/work/kwin_composite/; revision=646315
2007-03-25 10:48:07 +00:00
Luboš Luňák
da02ba11ca Scene*::Window classes are now too complex to be value-based,
allocate them dynamically.


svn path=/branches/work/kwin_composite/; revision=645046
2007-03-21 15:52:42 +00:00
Luboš Luňák
f6ad1881e1 Support for window thumbnails.
svn path=/branches/work/kwin_composite/; revision=640344
2007-03-07 17:50:33 +00:00
Philip Falkner
c16656d66d Rework how window painting is disabled; now effects can indicate reasons they want particular windows painted or not.
This solves a few problems, but may need revisiting in the future.

svn path=/branches/work/kwin_composite/; revision=632581
2007-02-11 17:36:32 +00:00
Philip Falkner
949aa1a778 Add PAINT_SCREEN_WITH_TRANSFORMED_WINDOWS flag, to be called by effects in prePaintScreen(). Indicates that some window(s) may have transformed geometry, so the whole screen should be repainted.
svn path=/branches/work/kwin_composite/; revision=632580
2007-02-11 17:35:10 +00:00
Luboš Luňák
24eacc4908 Move NETWinInfo and few more things from Client to the base class.
svn path=/branches/work/kwin_composite/; revision=632380
2007-02-10 21:56:24 +00:00
Philip Falkner
f060c3bfbb Improved filtering algorithm. Now fast filtering is used by default, while (depending on SmoothScale in kwinrc) bilinear filtering is used on transformed windows and screens.
Optionally, if SmoothScale is set to 2, trilinear filtering will be attempted instead of bilinear.  This requires GL_ARB_texture_non_power_of_two, GL_EXT_framebuffer_object, and valid mipmaps.

svn path=/branches/work/kwin_composite/; revision=629453
2007-02-02 19:58:35 +00:00
Luboš Luňák
63a97b7d3d Add DesktopChangeSlideEffect, an effect that on virtual desktop
change slides the old desktop out and the new one in. Should not
be really technically different from the cube.


svn path=/branches/work/kwin_composite/; revision=629163
2007-02-01 17:20:48 +00:00
Rivo Laks
c2830a6360 Effects can now request windows to be subdivided into multiple quads.
Effects also get access to window's vertices. This can be used to change shape of
  the window, e.g. for wobble effect

svn path=/branches/work/kwin_composite/; revision=626706
2007-01-24 11:51:38 +00:00
Luboš Luňák
0ae5a772e7 Add EffectWindow as a window representation for effects,
to hide the change from Client/Unmanaged and eventually also
act as the only API available to effects.


svn path=/branches/work/kwin_composite/; revision=626360
2007-01-22 22:57:22 +00:00
Luboš Luňák
77f803a563 Instead of the somewhat fragile way of trying to clean up Client/Unmanaged
instances and keeping them around after the window is closed, create
class Deleted as a representation of a closed window.


svn path=/branches/work/kwin_composite/; revision=626356
2007-01-22 22:51:30 +00:00
Luboš Luňák
ff6f889ffc Add support for showing effects for windows which have already been deleted.
Add a fade-out effect.


svn path=/branches/work/kwin_composite/; revision=623872
2007-01-15 18:03:04 +00:00
Luboš Luňák
92652a187d Support in scene painting code for drawing also hidden windows.
svn path=/branches/work/kwin_composite/; revision=621337
2007-01-08 17:05:58 +00:00
Luboš Luňák
d33323be67 Paint only windows that are visible.
svn path=/branches/work/kwin_composite/; revision=610615
2006-12-04 18:31:36 +00:00
Luboš Luňák
f1be2aa724 Optimize XRender painting by manually doing clipping, even with transformations.
Since it's unlikely XRender code will use other transformations then the ones
provided this should be ok. Makes painting with obscured windows much faster
(i.e. it's just slow, not bloody slow).


svn path=/branches/work/kwin_composite/; revision=610613
2006-12-04 18:30:41 +00:00
Luboš Luňák
6a66250620 Better synchronization of refresh rate and vsyncing,
patch by Philip Falkner.


svn path=/branches/work/kwin_composite/; revision=610110
2006-12-03 13:29:14 +00:00
Luboš Luňák
049460fa2e Reset window damage after updating the damaged areas of the OpenGL texture
or Xrender picture, not after every repaint.
This also allows removing the confusing initPaint()/postPaint() calls in Scene.


svn path=/branches/work/kwin_composite/; revision=607500
2006-11-24 21:28:00 +00:00
Luboš Luňák
2c9dd370d9 Do not try to paint outside of the screen.
svn path=/branches/work/kwin_composite/; revision=606822
2006-11-21 22:22:48 +00:00
Luboš Luňák
0283b97a62 When no transformations are needed simple screen painting can be used
even for painting the whole screen, not just a region.


svn path=/branches/work/kwin_composite/; revision=605563
2006-11-17 08:43:24 +00:00
Luboš Luňák
d92d3a8165 Document the compositing framework and the scene backends,
describe the design, add links to external docs.
Restructure COMPOSITE_TODO into sections and add sort of priorities.


svn path=/branches/work/kwin_composite/; revision=600163
2006-10-29 19:23:45 +00:00
Luboš Luňák
3f9b754ee7 Add post-painting pass to be used for triggering
repaints with animations.


svn path=/branches/work/kwin_composite/; revision=600156
2006-10-29 19:07:10 +00:00
Luboš Luňák
6b41c062c8 Remove the WrapperEffect hack, it's ugly.
svn path=/branches/work/kwin_composite/; revision=600155
2006-10-29 19:06:32 +00:00
Luboš Luňák
10b31e7222 Support for animations, still some todo's pending.
svn path=/branches/work/kwin_composite/; revision=598831
2006-10-24 19:17:48 +00:00
Luboš Luňák
548eb09a74 Move shared code to base class.
svn path=/branches/work/kwin_composite/; revision=598752
2006-10-24 13:38:31 +00:00
Luboš Luňák
1d7b94acfc Basic window transformations.
svn path=/branches/work/kwin_composite/; revision=597997
2006-10-22 10:15:19 +00:00
Luboš Luňák
779597a648 Basic screen transformation.
svn path=/branches/work/kwin_composite/; revision=597815
2006-10-21 18:07:00 +00:00
Luboš Luňák
ddab4e0d2c Move functionality to the base Scene class.
svn path=/branches/work/kwin_composite/; revision=596186
2006-10-16 21:06:34 +00:00
Luboš Luňák
338adc9ad5 Throw away old code for effects and start anew.
svn path=/branches/work/kwin_composite/; revision=595965
2006-10-16 10:12:48 +00:00
Luboš Luňák
d547cf8cd4 Move duplicated functionality to the base class.
svn path=/branches/work/kwin_composite/; revision=595639
2006-10-15 08:58:38 +00:00
Luboš Luňák
06203d0652 Don't bother with trying to transform window damage,
when there are any transformations, it should simply
repaint everything (todo).


svn path=/branches/work/kwin_composite/; revision=593450
2006-10-07 21:18:36 +00:00
Luboš Luňák
649887d6c2 Looks like using XserverRegion for keeping damage regions
wasn't that good idea. Changed to QRegion.


svn path=/branches/work/kwin_composite/; revision=590648
2006-09-30 15:40:03 +00:00
Luboš Luňák
1c7e7bb2b7 Keeping scene-related data in opengl scene.
svn path=/branches/work/kwin_composite/; revision=590319
2006-09-29 19:05:36 +00:00
Luboš Luňák
e6c23e4cd3 Ok, I give up, whoever wants more complicated transformations than just
translation are welcome to implement it themselves. I'm no graphics guy
after all and this seems to be far beyond me.


svn path=/branches/work/kwin_composite/; revision=559182
2006-07-06 18:22:01 +00:00
Luboš Luňák
0516e1e73b Add support for translation and add two "plugins" that
make windows transparent or shake them while moving.


svn path=/branches/work/kwin_composite/; revision=559013
2006-07-06 13:17:44 +00:00
Luboš Luňák
c7f515630d Support for transparency.
svn path=/branches/work/kwin_composite/; revision=558690
2006-07-05 20:52:57 +00:00
Luboš Luňák
afcc9b6897 Prepare for scene rendering with different engines.
svn path=/branches/work/kwin_composite/; revision=558442
2006-07-05 12:30:03 +00:00