Effects can hold references to closed windows, which can cause problems
after the workspace is destroyed.
This change makes ApplicationX11 unload effects before destroying the
Workspace and the Compositor similar to how it's done in main_wayland.
BUG: 475511
It doesn't look wrong anymore, presumably what caused it to look wrong before
was just a bug. Blending in sRGB or PQ is still technically wrong, but it
looks okay, and that's an acceptable tradeoff to make in order to get the
responsiveness and power usage improvements the hardware cursor offers
This 1. is more familiar terminology as on other platforms (Gnome, Android); 2. avoids confusion with a planned future day/night light/dark color scheme switcher.
They cause stutters and reduced frame rates on some Intel laptops because the
buffers don't become readable in time, so disable the checks until that's fixed
on the driver side. For debugging purposes, the environment variable
KWIN_DRM_DISABLE_BUFFER_READABILITY_CHECKS can be used to override the default
behavior.
BUG: 476860
this improves the out of the box behavior which has regressed a bit over
time. since we default to kcfg_ActiveMouseScreen=true the active screen
by default follows the pointer. during early startup we position the
pointer on a Placeholder output, this output does eventually get
replaced by the real output(s). because of the update logic we'd
re-position the pointer on the closest real output, but that isn't
necessarily the intended primary output.
e.g. consider an eDP + HDMI setup depending on the geometries involved
the cursor may end up on the HDMI screen by default rather than the eDP
resulting in plasma-welcome opening on the HDMI output.
to mitigate this problem we now track whether the last output was a
placeholder and if so we instead try to position the pointer on the
current primary output
The indirection no longer required because libkwineffects has been
merged with libkwin. EffectWindow will be eventually dropped in favor
of apis provided by Window and WindowItem.
The rationale behind the check was sandboxed apps could have a different
mount namespace to kwin, therefore lying about the executable path was
doable.
Moving forward anything sandboxed will have a security context app Id.
Anything not sandboxed can circumvent these checks anyway.
This significantly improves application launch time.
The security context appId is set by the launching container (i.e
flatpak) and is therefore more trustworthy than any other source of
application ID.
Use this when looking up allowed wayland extensions.
This allows KWin to securely identify the client for a given connection,
without relying on the process name.
This patch does not do anything meaningful with the application ID other
than store it.
This first version does not support kwin restarts, it can come
afterwards.
Testing done:
With latest flatpak, running `WAYLAND_DEBUG=1 flatpak run org.telegram.desktop |& grep security`
shows that flatpak itself bound the security context, and the client did not see it advertised.
The configuration file may contain entries that have the same output identifiers if
there's a bug in the implementation. To repair the config, this commit checks for
duplicate entries in the output list and removes them when loading the config file.
OffscreenQuickView replaces the contents of the default scene. Nothing
will be repainted beneath it.
On the other hand, if the OffscreenQuickView contains translucent region,
there might be visual glitches. To prevent that, this change makes
scene effect views opaque.
We want some quick views to be opaque, for example SceneEffect views.
This changes adds an api allowing to specify whether the given
OffscreenQuickView must be opaque or translucent.
If another compositor changes the color encoding and color range properties, the
resulting colors will be wrong. This commit ensures they're always set to BT.709
limited range to prevent that
When a display gets turned off while a pageflip event was still pending, the pending
state gets changed immediately, without waiting for the pageflip event to arrive first.
When this happens, activePending() returns false, and so the pageflip event gets discarded.
This commit changes the logic to only check for activePending() when the pageflip is for a
modeset, avoiding that issue.
BUG: 476340
BUG: 476341
BUG: 476342
BUG: 437520
BUG: 475146
It's used as a float and otherwise it makes (some?) drivers very
confused as they're required to cast at runtime.
The original value is double so it makes sense to keep the same type.
Signed-off-by: Victoria Fischer <victoria.fischer@mbition.io>
As KWin measures render times properly now, these settings and estimations
should no longer be necessary, so this commit replaces them with one hardcoded
algorithm that should prevent most dropped frames and reduce latency
When sorting surfaces in the ancestor order we need to ignore null
surfaces.
In addition to that, we also need to properly handle the case where
a transaction with dependencies is unlocked and it contains null
surfaces.
For example, if there are three transactions A -> B -> C, and the B
transaction is unlocked, we cannot apply it until transaction A is
applied. The readiness check is based on checking the first pending
transaction of the surface. But if the surface is null, the check
will be skipped, which is not ideal as transaction B can be applied
before transaction A now. To address that, this change makes every
transaction entry remember the previous transaction. With that, the
readiness check can be performed even if the surface has been destroyed.
BUG: 475648
It doesn't make sense for a window to become 1x1 pixels small. When we have
server side decorations we also know that the decoration takes a lot of
space, so this commit enforces a bigger minimum size for decorated windows
BUG: 469237
Window::acceptsFocus() is not taken into account when a window is
activated using Workspace::activateWindow(). The main reason is because
of different input models on X11.
Instead, Window::takeFocus() should check itself if the window accepts
focus.
Right now the string is only set when the option is changed to anything
else. That's fine, but we need to set it on load too, or else the user
will see a placeholder string instead of the real text if they don't
change anything.
BUG: 456718
FIXED-IN: 6.0
When testing whether or not a modeset is needed, all that gets tested is
whether or not the kernel would allow the commit to happen without the ALLOW_MODESET
flag. If there's properties that are only changed in DrmPipeline::prepareAtomicModeset,
we need to apply those in the next commit, regardless of whether or not
the ALLOW_MODESET flag is necessary.
BUG: 476060
Since hidden windows are not placed in the grid-like view, `cell.isReady` is always false for them, and they never switch to the "active-hidden" state when the effect is turned on. This commit makes sure that windows hide even if their cell isn't ready.
DrmPipeline::needsModeset, and by extension, DrmGpu::needsModeset is no
longer expensive in any way, so checking them multiple times per frame is
not a problem anymore
The DisplayPort multi stream path should be more stable in comparison to
connector names, so prefer that for differentiating between outputs with
the same EDID.
BUG: 470718
ICC profiles are now set through KScreen, which conflicts with colord. Colord is also
dropped because applications may read the profile for the current output from it, and
so KWin and the application both apply the profile, resulting in wrong colors.
While applications are still restricted to sRGB, this allows working on sRGB
content on displays with a wide color gamut as the whole profile gets applied,
instead of just the VCGT.
CCBUG: 439135
libkwineffects was introduced when kwin used to be an executable. It
provided an api to implement effects and shielded from the technical
quirks in kwin.
Over the time, kwin internals had been split and abstractions were
refactored so they can be consumed in scripts or plugins. Besides that,
new ways to implement extensions have been introduced, which use
kwin's internal abstractions.
On the other hand, effects continue using libkwineffects specific apis.
This has a few issues: qtquick effects use both apis and it bites us,
duplicating same apis.
The best solution so far is to merge libkwineffects with libkwin, and
replace libkwineffects abstractions with libkwin abstractions, e.g.
EffectScreen -> Output, etc. This change takes care of adjusting libs.
Obviously, the main disadvantage of doing so is that binary effects
have to be recompiled every time new libkwin is released. But it's
already the case with libkwineffects too.
onTextEdited only updates on user-invoked key presses, and not
programatic changes.
This is a better choice when we have a two-way bindings such as with
configuration files, but in this case we always want the UI to reflect
the current contents of the search box making onTextChanged the better
signal.
BUG: 475789
On X11, there's no per screen rendering. The primary screen is specified
as the painted screen. RenderViewport::renderRect() should be used.
BUG: 475799
Some apps, notably Tablet KCM, will rebind the tablet interface and consume all events that should be sent to the GUI toolkit.
This commit sends events to every consumer and also stores the latest cursor indexed by wl_client instead of wl_resource.
BUG:473126
Both MMB and RMB are broken because acceptedPointerTypes doesn't accept
PointerDevice.GenericPointer.
RMB is broken because there's no "desktopView" object.
BUG: 475681
Recent-ish changes meant that the X11 window is kept alive whilst an
effect may be using the window.
This changes the lifetime of the sync alarm. This is problematic in the
case of an XWayland crash, we can assume whilst an X11 client is valid
the X11 connection is also valid, but if a close animation is used the
connection might not be valid when the destructor is called.
If a repaint is scheduled in the prePaintScreen() function, we want
it to be applied in the next frame, not the current one.
Currently, it doesn't work like this because prePaintScreen() runs first
then the Compositor gathers repaints and resets them.
This is important to qtquick effects that use qtquick3d as some items in
qtquick3d schedule repaints for the next frame after synchronizing, i.e.
in OffscreenQuickView::update() which is called in prePaintScreen() by
QuickSceneEffect.
Right now screenshots of windows always have drop shadows. This change
makes the shadows optional. Resolves a 7-year-old bug report in
conjunction with an incoming change to Spectacle.
BUG: 372408
The method is called quite often during KWins lifetime.
Because the pattern is constant, we can reuse the value instead of creating a new regex every time
We always know the data for the single pixel will fit into the buffer, so
it's unnecessary to use the checked variant (which is only available in
OpenGL 4.5)
On Wayland, options don't influence compositing as on X11. For example,
kwin cannot easily switch between compositing modes, etc.
One can still force kwin_wayland to reinitialize compositing by using
the dbus api.
It makes little sense to destroy effects if the animation speed changes.
The effects are written with the assumption that the animation time can
change and therefore they handle this case in reconfigure().
Amends 4d2c9f5d88.
Prior to 4d2c9f5d88, the Compositor used
to force the Options to reload settings when starting compositing.
Unfortunately it was overlooked that Options::animationTimeFactor() can
return an old value when the Options::animationSpeedChanged() signal is
emitted. This change addresses that.
Scripted and builtin effect metadata formats are no longer compatible.
So KPackageLoader doesn't list builtin effects anymore. To address that,
load builtin effect metadata manually.
At the moment, if an effect wants to have a configure button in the
desktop effects kcm, it needs to add X-KDE-PluginKeyword field with
its plugin id. This is confusing.
This change ports scripted effects to X-KDE-ConfigModule, which is more
intuitive than X-KDE-PluginKeyword.
kcm_kwin4_genericscriptedconfig is a special config module that loads
config.ui from KPackage. However, an effect can specify a different
config module in the metadata if kcm_kwin4_genericscriptedconfig doesn't
suit their needs.
QuickSceneEffect can also be instantiated by C++, for example that's
the case with the overview effect. In that case, qmlContext() is not
going to return a valid context because the effect has not been created
by a QQmlEngine. In that case, use the root context as the parent
context.