Summary:
This is a preparation step to move this to ECM (or possibly CMake),
which makes sense now that qtbase is using this too (for Qt6).
Reviewers: #build_system, cgiboudeaux
Reviewed By: cgiboudeaux
Subscribers: cgiboudeaux, kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D17547
Summary:
This brings KWin a step closer to be run from build dir without having
to install at all. The integration tests are adjusted so that the
virtual platform is still found which makes the code be closer to what
is used in normal kwin_wayland.
Test Plan: ctest passes, manually verified correct plugin is loaded
Reviewers: #kwin
Subscribers: kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D17388
Summary:
When suspending compositing, SceneOpenGLShadow cannot cleanup cached
decoration shadow textures because the effects handler is already gone.
This sometimes can result in a crash when running kwin_x11 --replace
(we're hitting an assert statement).
To fix that, let's use the scene instead of the effects handler for
making the OpenGL context current.
Test Plan:
No longer hit the assert statement:
ASSERT: "m_cache.isEmpty()" in file /home/vlad/Workspace/KDE/src/kde/workspace/kwin/plugins/scenes/opengl/scene_opengl.cpp, line 2025
Application::crashHandler() called with signal 6; recent crashes: 1
QCoreApplication::applicationFilePath: Please instantiate the QApplication object first
KCrash: crashing... crashRecursionCounter = 2
KCrash: Application Name = kwin_x11 path = /home/vlad/Workspace/KDE/usr/bin pid = 5407
KCrash: Arguments: /home/vlad/Workspace/KDE/usr/bin/kwin_x11 --replace
Reviewers: #kwin, graesslin
Reviewed By: #kwin, graesslin
Subscribers: kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D17306
Summary:
The idea of opening the compositing kcm was to show a warning. But that
broke quite some time ago without noticing. We had two ways:
* pass through --args command line argument
* use dbus call to already open kcm
Neither of the two ways is working. The kwincompositing doesn't parse
the arguments and the dbus interface doesn't exist any more.
Following the advice to remove functionality nobody noticed that it is
broken, this is removed with this change. This probably broke with
introducing the new KCM which happened IIRC for Plasma 5.0.
BUG: 393845
FIXED-IN: 5.14.0
Reviewers: #kwin, #plasma
Subscribers: kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D13235
Summary:
The current refresh rate is stored in OutputInterface. Move the getter
therefore in the AbstractOutput class.
Reviewers: #kwin, davidedmundson
Reviewed By: #kwin, davidedmundson
Subscribers: kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D16793
Summary: Removes unneeded includes and reorders the code in a sensible way.
Reviewers: #kwin
Subscribers: davidedmundson, kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D16792
Summary:
Set the mode in AbstractOutput and call into the plugin
for final change on hardware.
Reviewers: #kwin, davidedmundson
Reviewed By: #kwin, davidedmundson
Subscribers: davidedmundson, kwin
Tags: #kwin
Maniphest Tasks: T10016
Differential Revision: https://phabricator.kde.org/D16786
Summary:
Wayland output is on protocol level and not dependent on the hardware
platform. Next steps are to do the same for output device and then let
the virtual output call into these initializing functions as well.
Test Plan: Manually and auto test.
Reviewers: #kwin, davidedmundson
Reviewed By: #kwin, davidedmundson
Subscribers: davidedmundson, kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D16783
Summary: Ensures that we can load the plugin when running only from build dir.
Reviewers: #kwin
Subscribers: kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D16762
Summary:
Look there, another plugin I didn't remember. The other qml files are
not needed for the aurorae autotest as it's for the svg based themes
instead of qml themes like Plastik.
Test Plan: Further destroyed my system, test failed, with this change passed.
Reviewers: #kwin
Subscribers: kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D16761
Summary:
So far we didn't know why plastik wasn't loaded. Now we get the error
messages.
Test Plan: Saw error messages while investigating failing KWin test
Reviewers: #kwin
Subscribers: kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D16753
Summary: The tests running Aurorae need to be able to pick up the plastik plugin.
Test Plan: Removed system install of plastik plugin, now test passes
Reviewers: #kwin
Subscribers: kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D16752
Summary:
This ensures that DontCrashAuroraeDestroyDecoTest can load the plastik
window decoration when run from build directory as it happens on
build.kde.org.
Test Plan: Test passes now when manipulating XDG_DATA_DIRS to hide system install
Reviewers: #kwin
Subscribers: kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D16745
Summary:
Ideally KWin would not depend on private headers... but at least we can
remove unused ones.
Test Plan: still builds, I don't see anything requiring the header.
Reviewers: zzag
Reviewed By: zzag
Subscribers: kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D16655
Summary: This file was required for Qt 5.8. We require 5.11 as minimum version.
Test Plan: Grepped for the file being used in other cmake code, rebuilt KWin without it.
Reviewers: #kwin, zzag
Reviewed By: #kwin, zzag
Subscribers: kwin, zzag
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D16654
Summary:
Qt does not like having no screens. Both Qt XCB and Wayland QPAs have
systems pretend there's always at least 1 screen
present.
Kwin already uses a dummy screen on startup, this patch reinserts the
dummy screen if the platform states that all real screens are removed.
BUG: 399564
Test Plan:
Logged in, everything still worked
Did not reproduce the original bug
Reviewers: #kwin, zzag
Reviewed By: #kwin, zzag
Subscribers: kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D16096
Summary:
QOpenGLContext was changed to call platform->makeCurrent before it
called setCurrentContext.
Because we bind window FBO and ultimately that calls
QOpenGlContext::format we need Qt to know which context is current so it
can tell us the format.
This matches the QtWayland EGL code.
BUG: 399392
Test Plan:
Switched virtual desktop with the OSD (previously reliably crashed)
Now it doesn't
Reviewers: #kwin, zzag
Reviewed By: #kwin, zzag
Subscribers: zzag, kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D15957
Summary:
If the corner shadow tiles(top-left, top-right, and so on) tiles are missing,
then the left/top/right/bottom shadow tiles will overlap.
This diff addresses that problem by changing how the shadow texture
atlas is rendered:
* corner tiles will be drawn in the corners of the atlas(buildQuads
method expects them to be at the corners);
* top, right, bottom, and left tile will be aligned to the top-left
corner of the inner shadow rect.
For majority of desktop themes, the shadow texture atlas looks the same.
For example, here's for Aether:
Before:
{F6190484, layout=center, size=full}
After:
{F6190488, layout=center, size=full}
Depends on D14783
Reviewers: #kwin, davidedmundson
Reviewed By: #kwin, davidedmundson
Subscribers: davidedmundson, abetts, kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D14784
Summary:
Current implementation of buildQuads assumes that corner shadow tiles
are always present:
const QRectF leftRect(
topLeftRect.bottomLeft(),
bottomLeftRect.topRight());
but that assumption is wrong. For example, if the default panel is on
the bottom screen edge, then the calendar popup won't have the
bottom-left shadow tile(at least on Wayland). Which means that the left
shadow tile won't be visible because
topLeftRect.left() == bottomLeftRect.right().
Corner rectangles only have to influence height of the left/right tile
and width of the top/bottom tile. Width of the left/right tile and
height of the top/bottom tile should not be controlled by corner tiles.
Overall, this is how shadow quads are computed:
* Compute the outer rectangle;
* Compute target rectangle for each corner tile. If some corner tile is
missing, move the target rectangle to the corresponding corner of the
inner shadow rect and set its width and height to 0. We need to do
that to prevent top/right/bottom/left tiles from spanning over
corners:
{F6190219, layout=center, size=full}
We would rather prefer something like this if the top-left tile is
missing:
{F6190233, layout=center, size=full}
* Fix overlaps between corner tiles;
* Compute target rectangles for top, right, bottom, and left tiles;
* Fix overlaps between left/right and top/bottom shadow tiles.
Test Plan:
* Ran tests;
* Resized Konsole to its minimimum size(on X11 and Wayland);
* Opened the calendar popup(on X11 and Wayland):
Before:
{F6190344, layout=center, size=full}
After:
{F6190346, layout=center, size=full}
Reviewers: #kwin, davidedmundson
Reviewed By: #kwin, davidedmundson
Subscribers: abetts, davidedmundson, kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D14783
Summary: At least one test requires the physical size to be set.
Test Plan:
Lock screen screen edges test is passing again. Without the change the corner
offset in the ScreenEdges class is not calculated correctly via the
physicalDpiX() and physicalDpiY() values of an auxilliary QWidget.
Reviewers: #kwin, davidedmundson
Reviewed By: #kwin, davidedmundson
Subscribers: davidedmundson, kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D15183
Summary:
With the new Output class we can set the gamma directly here. This is also
a stepping stone to adjust individual output gamma adjustment later on.
This means any future backend, which aims to support the color correction
frontend needs to use the Output class.
Test Plan: Night Color test still passes.
Reviewers: #kwin
Subscribers: kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D11803
Summary:
Let VirtualOutput be a child class of the new generic class Output.
This allows code sharing and a very similar behavior of the Virtual backend
in comparision to the Drm backend.
Test Plan:
Autotests succesful with two exceptions: The decoration input test fails on
testDoubleTap, row topLeft. This is to be expected because now the
ScreenEdgeInputFilter captures the event at position (0,0) before the
DecorationEventFilter can capture it. The autotest was adapted to take this
special case into account.
Also the lockscreen test fails, because the virtual output is currently missing
the physical size yet.
Reviewers: #kwin
Subscribers: kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D11789
Summary:
Lift high-level properties into new Screens child class for platform plugins
using the Output class.
Directly make DrmScreens a child class of OutputScreens.
Test Plan: Manually and auto tests with 94%.
Reviewers: #kwin
Differential Revision: https://phabricator.kde.org/D11782
Summary:
In order to separate high-level properties of individual outputs from
hardware-specific ones and access these, introduce a new generic class Output.
Also make the DrmOutput class directly a child class of this generic class.
The long-term goal is to get rid of the Screens global object on Wayland and
instead directly work with Output objects on compositing level.
This should enable us long-term to do direct scanout to hardware planes, what
I predict needs this generic output representation at one point.
Test Plan: Manually.
Reviewers: #kwin
Subscribers: kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D11781
Summary:
Weston does something similar
https://cgit.freedesktop.org/wayland/weston/tree/libweston/compositor-fbdev.c#n315
...and it seems that the non-primary framebuffer devices start completely off. (the screen is off on my Displayport device, and the window for the second vga card in qemu is much smaller than the primary one, and all black for my qemu vm) .
In my testing, sending the ioctl FBIOPUT_VSCREENINFO with a *changed* &varinfo allows it to wake up, and turns on the screen.
doing FBIOGET_VSCREENINFO and then FBIOPUT_VSCREENINFO in my testing does not work.
I think really the values that end up getting changed are varinfo.transp.offset and varinfo.transp.length. at least on the qemu system, but in this patch I am aligning all of them for completeness, because the drivers might do it differently for qemu
Test Plan: This causes the window for /dev/fb1 (remote-viewer, and a qemu vm with two "VGA" (bochsdrm) cards) to resize from the smaller size when specifying it as the --fb-device on seat0, and kwin draws on the device.
Reviewers: #kwin, davidedmundson, graesslin
Reviewed By: #kwin, graesslin
Subscribers: zzag, davidedmundson, rkflx, graesslin, kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D9572
Summary:
The kwin code was written to treat scale as non integers, we just need
to switch to the relevant float version of methods.
Test Plan:
Used kscreen-doctor to change this
Konsole resized as appropriate
Plasmashell was all broken, but that's expected until QScreen::size is based on the
xdg-output virtual size
Reviewers: #kwin, mart, graesslin, romangg
Reviewed By: #kwin, mart, graesslin
Subscribers: romangg, zzag, kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D13616
Summary:
To do so leaves a dangling pointer on our pageFlipHandler
BUG: 396272
Test Plan: Wobbled a window whilst plugging a monitor in and out
Reviewers: #kwin
Subscribers: kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D14210
Summary:
We pass the buffer scale of the cursor through QImage::devicePixelRatio.
When copying the cursor with QPainter use Qt's in-built functionality to
handle resizing the cursor pixmap as necessary to match the screen.
As we're now resizing the cursor, the hotspot needs translating from
logical to device co-ordinates.
Test Plan: Used with associated patches
Reviewers: #kwin, graesslin
Reviewed By: #kwin, graesslin
Subscribers: graesslin, kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D13605
Test Plan:
Ran kwin_wayland --windowed --scale2
Hovered over deco. Got massive and detailed cursor
Hovered over a wayland client (Qt 5.11 not dev)
Got a massive, but slightly blocky cursor
Reviewers: #kwin, graesslin
Reviewed By: #kwin, graesslin
Subscribers: zzag, kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D13642
Summary:
Workaround QtBug-68997
Deleting of a RenderControl/render controlled window triggers deletion
of other queued deleted items, putting KWin in a corrupt state. See Qt
bug report.
Deleting this queued means we know we don't have anything else going on
in the stack which should make this somewhat safe.
BUG: 395346
Test Plan:
Couldn't reproduce original crash. Based purely on the incomplete backtrace and code reading
Set an Aurorae theme. Closed some windows. Things still worked as before
Reviewers: #kwin, #plasma, mart
Reviewed By: #kwin, #plasma, mart
Subscribers: kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D13614
Summary:
Instead of seeing the cursor <--> on the left edge you now see an icon
that looks like |<- .
This brings kwin decorations in line with GTK CSD icons.
In theory this is also useful to tell which window will resize in the
case of side-by-side windows (regardless of whether borders are on or
not). In practice with the adwaita icon theme I tested with it's not
very intuitive to realise which is which till you learn the icon.
Change is more involved than it should be as Qt::CursorShape doesn't
have these entries, and I don't want to shadow that enum internally or
have
to change kwin effect code.
Specifics depend on cursor icon theme if they are not present it will
fallback to the <--> icon. (Breeze does not have them currently)
Test Plan:
Resized some windows (on X and on Wayland)
Correct icon appeared on Adwaita
Existing icon appeared on Breeze
Reviewers: #plasma
Subscribers: kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D13396
Summary:
QPainter doesn't render decoration shadows. It renders only
shadows provided through ShadowInterface.
With this change, painting of shadows is done in similar way OpenGL backend is
currently doing.
Before
{F5734867, layout=center, size=full}
After
{F5734870, layout=center, size=full}
Depends on D10811 (dummy decoration with shadows in autotests)
Test Plan:
* start kwin with QPainter backend enabled:
```
KWIN_COMPOSE=Q kwin_wayland --xwayland --windowed
```
* open konsole and kate:
```
DISPLAY=:1 konsole
DISPLAY=:1 kate
```
Reviewers: #kwin, graesslin, davidedmundson
Reviewed By: davidedmundson
Subscribers: abetts, kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D10943
Summary:
This problem appears if shadow corner tiles are too big and
some window has size smaller than 2 * shadowTileSize.
This change tries to address the problem above by exclusing
overlapping tile parts. If there are any two overlapping corners
then tile between them(top/right/bottom/left) is not rendered.
Also, because some corner tile parts can be excluded, corner tiles
are expected to be symmetrical(i.e. if we remove right half from
the top-left tile and left half from the top-right tile and
stick them together, they still look fine, there are no misalignments, etc).
Most shadows(e.g. shadows from Breeze) have such behaviour.
No tiles are overlapping
{F5728514, layout=center, size=full}
Overlapping tiles
{F5728516, layout=center, size=full}
And this is how it supposed to be
{F5728517, layout=center, size=full}
Test Plan:
* apply D11069 to Breeze
* in System Settings/Application Style/Window Decorations, choose "Very Large" shadow size
* open Konsole
* resize it to a minimum possible size
Reviewers: #kwin, graesslin, davidedmundson
Reviewed By: #kwin, davidedmundson
Subscribers: davidedmundson, ngraham, anemeth, abetts, kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D10811
Summary:
The drm platform has a special handling for touch events while the
screen is in dpms. All touch events are filtered out, but a double
tap wakes up the screen.
Due to the filtering out of the events the idle timers were not reset.
So if you only double tapped, the screen turned on, but not off again.
This change updates the timestamp after double tap, so that the idle
timers are restarted. All other events are still filtered out, to not
have "fake" events (e.g. smart phone in pocket) wake up the device.
BUG: 392754
FIXED-IN: 5.12.6
Test Plan: only compile tested
Reviewers: #kwin, #plasma
Subscribers: kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D12668
Summary:
Changing the creation of the nested window from unstable v5 to v6 in
order to be supported on more compositors and to use KWin's better
supported platform.
Targeting 5.12 as this will help to remove support for unstable v5
from KWayland.
Test Plan: Run a nested KWin/Wayland on KWin/Wayland, everything looked fine
Reviewers: #kwin, #plasma
Subscribers: kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D11806
Test Plan:
Very minimal expansion of unit tests which uses WaylandScreens
Wrote mini app to debug actual output of xdg-output for testing the DRM code
Main relevant user of this is xwayland > 1.20 which I don't have, so that
part remains untested
Reviewers: #plasma, graesslin
Reviewed By: #plasma, graesslin
Subscribers: romangg, graesslin, bshah, kwin
Tags: #kwin
Maniphest Tasks: T8501
Differential Revision: https://phabricator.kde.org/D12243
Summary: TTYs are only available for seat0, so when starting a framebuffer kwin on seat1, it never draws, because drawing is always suspended, because it is being treated as not active
Test Plan: The framebuffer backend draws on seat1, and /dev/fb1 and when I switch back to my Weston greeter, (when it's also using the frame buffer,) it doesn't try to draw on top of it.
Reviewers: #kwin, graesslin
Reviewed By: #kwin, graesslin
Subscribers: davidedmundson, rkflx, graesslin, kwin, #kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D9574
Summary: The warning that the format is unknown was being logged unconditionally
Reviewers: #kwin, bshah
Reviewed By: #kwin, bshah
Subscribers: rkflx, graesslin, cfeck, kwin, #kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D9567
Summary:
Qt objects are treated as identities so remove the copy constructor and
an assignment operator. See, http://doc.qt.io/qt-5/object.html#identity-vs-value
IIRC some Qt objects(like QImage) have copy constructor for implicit data sharing,
but VirtualOutput doesn't have anything to share.
Also, it [this patch] fixes a compiler warning:
```
/home/vlad/KDE/src/kde/workspace/kwin/plugins/platforms/virtual/virtual_output.cpp: In copy constructor ‘KWin::VirtualOutput::VirtualOutput(const KWin::VirtualOutput&)’:
/home/vlad/KDE/src/kde/workspace/kwin/plugins/platforms/virtual/virtual_output.cpp:30:1: warning: base class ‘class QObject’ should be explicitly initialized in the copy constructor [-Wextra]
VirtualOutput::VirtualOutput(const VirtualOutput &o)
^~~~~~~~~~~~~
```
Reviewers: #kwin, romangg
Reviewed By: #kwin, romangg
Subscribers: michaelh, kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D12214
Do not blindly select first EGL config from returned list, but choose the one that matches GBM surfaces, that will be created later.
GBM surfaces are created with GBM_FORMAT_XRGB8888 format, so choose the config that matches it.
With wrong format EglGbmBackend::resetOutput() will later fail with error EGL_BAD_MATCH.
Test Plan: Compile, run startplasmacompositor. Verify that OpenGL compositing is used, either by kwin debug console, or by kwin support information.
Reviewers: graesslin, davidedmundson, #kwin, #plasma_on_wayland, bshah
Reviewed By: davidedmundson
Subscribers: zzag, kwin, #kwin
Tags: #kwin, #plasma_on_wayland
Differential Revision: https://phabricator.kde.org/D11758
Summary:
Do not blindly select first EGL config from returned list, but choose the one that matches GBM surfaces, that will be created later.
GBM surfaces are created with GBM_FORMAT_XRGB8888 format, so choose the config that matches it.
With wrong format EglGbmBackend::resetOutput() will later fail with error EGL_BAD_MATCH.
Test Plan: Compile, run startplasmacompositor. Verify that OpenGL compositing is used, either by kwin debug console, or by kwin support information.
Reviewers: graesslin, davidedmundson, #kwin, #plasma_on_wayland, bshah
Reviewed By: davidedmundson
Subscribers: zzag, kwin, #kwin
Tags: #kwin, #plasma_on_wayland
Differential Revision: https://phabricator.kde.org/D11758
Summary:
This patch implements using EGL_IMG_context_priority to request
high-priority rendering contexts if the extension is available.
EGL_IMG_context_priority is currently used in this fashion by
e.g. Android's SurfaceFlinger (RenderEngine.cpp) and libweston
(gl-renderer.c) and seems promising given this widespread
acceptance.
Reviewers: #kwin, graesslin, romangg, davidedmundson
Subscribers: kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D11572
Summary:
Implements a KWayland protocol to pass GBM fd from KWin to KRfb and
addictions to relevant projects from both sides.
Note that this patch does not affect default behaviour of mentioned projects. It can be used
only with KWIN_REMOTE=1 in env from KWin side and with preferredFrameBufferPlugin=gbm in krfbrc from
KRfb side. In all other aspects app behaviour remains unchanged.
Test Plan: Launched KWin in Wayland mode, launched KRfb in it, launched KRDC on a laptop, connected in read-only mode, observed a correctly retrieved desktop with Krfb window
Reviewers: graesslin, davidedmundson, romangg, #kwin
Reviewed By: davidedmundson, romangg, #kwin
Subscribers: kossebau, jgrulich, romangg, ngraham, alexeymin, aacid, kwin, #kwin, davidedmundson, plasma-devel
Tags: #plasma_on_wayland, #kwin
Maniphest Tasks: T5653, T7785
Differential Revision: https://phabricator.kde.org/D1230
Summary:
Since VirtualOutput is a QObject, store it per reference and not per value.
Also fix some compilation warnings.
Test Plan: Before and after 92% tests passed.
Reviewers: #kwin, davidedmundson
Reviewed By: davidedmundson
Subscribers: kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D11581
Summary:
This matches the DRM backend more closely and allows mid-test removal and
addition of virtual outputs with different properties in the future.
Test Plan: Before and after 93% tests passed.
Reviewers: #kwin, graesslin
Reviewed By: #kwin, graesslin
Subscribers: graesslin, kwin, #kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D11351
Summary:
some drivers, like Mali have EGL_KHR_platform_gbm
but not EGL_MESA_platform_gbm
Test Plan: pending a test on rock64 board
Reviewers: #kwin, #plasma, davidedmundson, graesslin
Reviewed By: #kwin, #plasma, graesslin
Subscribers: graesslin, garg, davidedmundson, plasma-devel, kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D10346
Summary:
The support for interactive point selection was missing. This results in
the ColorPicker dbus API always returning an error on X11. We either need
to disable the ColorPicker on X11 or add support for this functionality.
As the X11 platform basically supports selecting a point in the
interactive window selection it makes more sense to add this missing
method in the platform than to disable support of color picker effect.
BUG: 387720
FIXED-IN: 5.12.1
Test Plan:
Run KWin/X11 on Xephyr and was able to pick a color and
kill a window
Reviewers: #kwin, #plasma
Subscribers: plasma-devel, kwin
Tags: #plasma
Differential Revision: https://phabricator.kde.org/D10302
Summary:
The main reason for not having it as a mandatory dependency was that BSD
doesn't support it. But as I learned recently it is available on our CI
system. So BSDs have support now.
Even more it showed that the code doesn't compile if the dependency is
missing. And there's one thing I hate: broken build configuration
options.
So let's make UDEV and libinput a required dependency and get rid of the
problems.
Test Plan: Compiles
Reviewers: #kwin, #plasma
Subscribers: plasma-devel, kwin
Tags: #plasma
Differential Revision: https://phabricator.kde.org/D10057
Summary:
While investigating BUG 387313 I noticed that blending might be disabled
for subsurfaces. Blending was disabled before rendering the subsurfaces
and it is not checked whether the surfaces have an alpha channel or not.
This change addresses this problem by disabling blending after all
subsurfaces have been rendered and enabling blending if a subsurface has
an alpha channel.
Unfortunately this does not fix the investigated bug.
Reviewers: #kwin, #plasma
Subscribers: plasma-devel, kwin
Tags: #plasma
Differential Revision: https://phabricator.kde.org/D10060
Summary:
x and y are always relative to the parent, adding parent.width to
calculate the position doesn't make sense.
Original author meant just "x: parent.width-1"
But we may as well just use anchors. Programatically it comes out the
same.
Test Plan:
No more weird vertical lines in the KCM when view is slightly less than 2 previews wide.
Modded colour to hardcoded "red" for easier visualisation, checked it looked ok when set as a real deco.
Reviewers: #plasma
Subscribers: plasma-devel, kwin, #kwin
Tags: #plasma
Differential Revision: https://phabricator.kde.org/D9776
Summary:
This change finds the screen for a touch screen device based on:
* number available screens
* output name defined on the touch screen device
* internal screen
* and physical size
The id of the screen is stored in the Device allowing to adjust the
touch points accordingly. This means instead of transferring to the
combined display size the touch points are transferred into the output
space and the position of the output is added. Thus in a multi screen
system the touch points are properly mapped to the output.
Furthermore the screen orientation is passed to the Device and a
calibration matrix is set accordingly. Thus a transformed screen has the
touch screen transformed accordingly.
Please note that this only affects libinput on Wayland and not on X11!
The x11 standalone platform needs to gain similar code.
Reviewers: #kwin, #plasma
Subscribers: plasma-devel, kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D8748
With Wayland KWin needs to provide certain services, which were provided
before that by the Xserver. One of these is gamma correction, which includes
the - by many people beloved - functionality to reduce the blue light at
nighttime. This patch provides the KWin part of that. It is self contained,
but in the end will work in tandem with a lib in Plasma Workspace and a KCM
in Plasma Desktop, which can be used to configure Night Color.
* Three modi:
** Automatic: The location and sun timings are determined automatically
(location data updates will be provided by the workspace)
** Location: The sun timings are determined by fixed location data
** Timings: The sun timings are set manually by the user
* Color temperature value changes are smoothly applied:
** Configuration changes, which lead to other current values are changed
in a quick way over a few seconds
** Changes on sunrise and sunset are applied slowly over the course of few
minutes till several hours depending on the configuration
* The current color value is set immediately at startup or after suspend
phases and VT switches. There is no flickering.
* All configuration is done via a DBus interface, changed values are tested
on correctness and applied atomically
* Self contained mechanism, speaks directly to the hardware by setting the
gamma ramps on the CRTC
* Currently working on DRM backend, extensible to other platform backends in
the future
* The code is written in a way to make the classes later easily extendable to
also provide normal color correction, as it's currently done by KGamma on X
Test Plan:
Manually with the workspace parts and added integration tests in KWin using
the virtual backend.
BUG:371494
Reviewers: #kwin, graesslin
Subscribers: kwin, plasma-devel, #kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D5928
Summary:
KWin was quite good in ensuring that you don't need to install by
passing paths to the tests. The new way is much nicer, so code is
adjusted for the new way. Also if we require a newer ECM in future we
need to support the new way.
No guarantee that the tests don't pick something up from the system env,
that needs more testing.
References: https://community.kde.org/Guidelines_and_HOWTOs/Making_apps_run_uninstalled
Test Plan: The tests which loaded helpers pass
Reviewers: #kwin, #plasma
Subscribers: plasma-devel, kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D7543
Summary:
The addition of the test infrastructure is motivated by the regressions
caused by adding mode switching and transformation support.
A contributing factor to these regression is the fact that the DRM
platform does not have any tests. It is difficult to test this code as
it needs to work with hardware, thus we cannot use the real DRM library.
Instead we need to use mocking.
This change sets up some first basic tests with the help of a mockDrm
library. In order to better test the code as units the Drm classes are
slightly refactored. Most importantly the dependency to DrmBackend is
removed wherever possible and replaced by a simple int fd which is mostly
the only element used by the classes.
This first test introduces basic testing of a DrmObject. It is intended
to extend this to at least also test DrmPlane as a central piece of our
Drm platform plugin. This will also extend the tests of DrmObject.
Reviewers: #kwin, #plasma
Subscribers: plasma-devel
Tags: #plasma
Differential Revision: https://phabricator.kde.org/D8776
Summary:
We need to keep the DrmOutput object to still have the
WaylandOutputDevice.
Screens currently start off enabled as before.
In order to keep KWin to have a correct index based list of screens we
need to store a second vector of currently enabled outputs for the
screens interface.
Test Plan:
Had dual screens.
Disabled/Enabled each one through the kscreen KCM
Reviewers: #plasma, graesslin
Reviewed By: #plasma, graesslin
Subscribers: ngraham, luebking, broulik, graesslin, plasma-devel, kwin, #kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D8796
Mesa's glXChooseFBConfig will not return any sRGB capable fbconfig when it
is not explicitly asked for. On some systems, the only ARGB32 visual is
paired with an sRGB capable fbconfig, so application windows using ARGB32
visuals would fail to display.
BUG: 387159
FIXED-IN: 5.11.4
Summary:
This is a tiny refactor so that DrmOutput can have WaylandOutput
dynamically
deleted and recreated at runtime as we disable outptuts.
Reviewers: #plasma, graesslin
Reviewed By: #plasma, graesslin
Subscribers: plasma-devel, kwin, #kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D8794
Summary:
con->setOutput and crtc->setOutput is called in Output::~Output so this
is doing it twice redundantly.
More importantly Output::~Output calls crtc->blank(), which means we
need a valid CRTC object there.
Test Plan: Compiles
Reviewers: #plasma, graesslin
Reviewed By: #plasma, graesslin
Subscribers: bshah, plasma-devel, kwin, #kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D8779
Summary:
The AMS code accesses elements in a vector which might not be valid. This
change refactors the code to be more robust, especially the DrmPlane,
which started to crash after adding transformation support.
BUG: 386490
Reviewers: #kwin, #plasma, fvogt, subdiff
Subscribers: plasma-devel, kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D8752
Summary:
This change introduces an OrientationSensor class which wraps a
QOrientationSensor. The OrientationSensor is hold by Screens and gets
enabled if Screens knows about an internal (e.g. LVDS) display which
supports rotation. In addition the OrientationSensor holds an KSni to
enable/disable the automatic rotation support.
The drm platform plugin is adjusted to make use of the OrientationSensor.
The API is defined in a way that this can also be implemented on other
platforms supporting rotation. Most important are hwcomposer and X11
standalone. The latter should be straight forward as rotation is provided
through XRandR. The former needs addition for rotation support first.
Test Plan: Rotated my Yoga 12
Reviewers: #kwin, #plasma, sebas
Subscribers: plasma-devel
Tags: #plasma
Differential Revision: https://phabricator.kde.org/D8699
Summary:
The idea behind getting the supported transformations is to tell KScreen
which transformations are actually supported and thus not even allow the
user select a setting which is not supported.
Reviewers: #kwin, #plasma, subdiff
Subscribers: plasma-devel, kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D8645
Summary:
While KWin gained support for changing modes it did not yet forward it
to the Wayland OutputInterface. This change implements this missing todo
by finding the matching mode and marking it as current.
Test Plan: Run kinfocenter to verify the current mode is properly set.
Reviewers: #kwin, #plasma
Subscribers: plasma-devel, kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D8578
Summary: Mostly so DRM can report if it has AMS or not
Test Plan:
Ran on my DRM setup, printed debug.
Spawned nested compositor, printed debug on that
Reviewers: #plasma, graesslin
Reviewed By: #plasma, graesslin
Subscribers: plasma-devel, kwin, #kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D8702
Summary:
This change fixes the hotspot calculation by introducing a dedicated
matrix to map the hotspot.
To better test the hotspot a small test application is added. The app
renders a red point at the cursor position and uses a cross for cursor
with the hotspot position being transparent. So if KWin renders the
cursor at the correct position a red point is visible in the center of
the cross. The test app supports several cursor hotspot positions:
* center (default)
* top left
* top right
* bottom right
* bottom left
To switch between the variants press the space key.
Test Plan:
Rotated screen, used test app to verify the hotspot is
correct. Also scaled display, still correct
Reviewers: #kwin, #plasma
Subscribers: plasma-devel, kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D8668
Summary:
So far all outputs shared the same dumb buffer for the cursor image.
This doesn't work any more when screen rotation is enabled. For rotated
screens the cursor image per output is different. On some it might be
rotated, on some not.
To solve this problem the dumb buffers are moved from the DrmBackend to
the DrmOutput. The DrmOutput now creates the cursor images itself and
can rotate them if needed. Thus we get nicely transformed cursors.
Test Plan: Rotated screens, moved cursor around, image properly rotated
Reviewers: #kwin, #plasma
Subscribers: plasma-devel, kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D8664
Summary:
This is meant to address Bug 372114. The problem here is that the KConfig
object (and its derivatives), that the freeze detection thread needs to
record the freeze, are not thread safe. When it happens that the main
thread is in fact not frozen, it is possible that the two stomp on each
other's KConfig object.
The solution applied here is to use the KSharedConfig::openConfig
function, which is thread safe, on the freeze detection thread. As was
mentioned by Martin Flöser in the discussion, the thread needs to obey
the name of the main config file of KWin, which can change in the future.
As a secondary issue, this patch also turns off KCrash reporting for
aborts due to a freeze being detected. IMO it is not very user friendly
to still show a crash report to the user, even after this bug is fixed,
for the deliberate SIGABRT. Maybe a less intrusive notification could be
used to tell the user why effects are suddenly disabled?
I've been using kwin with this change for several weeks now and it makes
the restarts of kwin due to freezes unobtrusive. However, most (I would
say almost all) of these freezes are actually instances where the system
is being slow after eg. screen resolution is changed.
BUG: 372114
FIXED-IN: 5.11.3
Reviewers: #kwin, graesslin
Reviewed By: #kwin, graesslin
Subscribers: ngraham, graesslin, anthonyfieroni, cfeck, kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D8356
Summary:
This change refactors the way how the cursor position on a screen is
calculated. It is changed to a matrix multiplication with the
adjustments for the rotated screen just being additional steps added to
the matrix.
With this calculation I got correct positions for all variants of
scaled, rotated and differently positioned outputs.
Reviewers: #kwin, #plasma
Subscribers: plasma-devel, kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D8627
Summary:
When KWin successfully presents a new mode, it stores the current state
as the last working mode. If a new modeset is requested and the atomic
test fails, all is undone and reverted to this last knowing mode.
Currently included are:
* the mode
* global position
* transformation
This is only done on a modeset not when going to DPMS.
Test Plan:
Selected the not working vertical rotation and nothing bad
happened.
Reviewers: #kwin, #plasma, subdiff
Subscribers: plasma-devel, kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D8602
Summary:
This change hooks up the drm plane rotate with the rotation requests
from KScreen. Our requests support more than what KScreen exposes in the
UI, that is all the flipped variants. I do not really understand what
the flip means, so this is not implemented yet.
Furthermore this only implements the visual rotation and not the input
rotation. This means mouse movement and touch input is currently broken
on a rotated screen.
Please note that the hardware I used seems to not support the vertical
rotation. I'm not sure whether my code works. On my system it just
results in atomic commit errors and we need to go back to a previous
working state. This is not yet implemented. I need to test the vertical
rotation on my notebook, which should (in theory) support it.
Reviewers: #kwin, #plasma, subdiff, sebas
Subscribers: plasma-devel, kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D8594
Summary:
A preparation step to support rotation of outputs. The idea is to rotate
using DRM directly and not add it to the compositors. With this change
and a small hack to try it, I was able to rotate the screen.
Reviewers: #kwin, #plasma, subdiff
Subscribers: plasma-devel, kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D8582
Summary:
Under wayland we support high DPI putting by putting a separation
between the logical co-ordinate system and the resolution of rendered
assets.
When a window is on a high DPI screen, we should render at the higher
resolution.
Like the window scaling this handles any combination of a 2x scaled
decoration being rendered on a 1x screen or vice versa.
---
This patch is a bit different from the other scaling stuff. We have to
generate the quads *before* we have an updated texture with the new
scale. This means the scale isn't attached to the buffer like elsewhere.
That's why I added a property in TopLevel so there's still one canonical
source and things can't get out of sync.
BUG: 384765
Test Plan:
Crystal clear breeze and oxygen decos on my @2x display
Drag windows to attached @1x display, things still look OK when across 2
screens
Changing the scale of a screen updated the decos instantly
Reviewers: #plasma, graesslin
Reviewed By: #plasma, graesslin
Subscribers: graesslin, plasma-devel, kwin, #kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D8600
Summary:
For software QtQuick rendering we want to create a pixmap buffer and
render our contents in there.
m_rendercontrol->grab does this, but also covers the GL side in pretty
much the same way that we were currently doing.
In doing so I found a bug in Qt, that's submitted upstream, and also worked round.
Test Plan:
Tested with forced software mode, could see an Aurorae decorations
Tested without (so normal code), could see an Aurorae decorations
Tested wayland on nvidia with software rendering, didn't freeze
Whether we then end up using GL, painter or xrender rendering is irrelevant
(but I tested two of them anyway)
Reviewers: #plasma, graesslin
Reviewed By: #plasma, graesslin
Subscribers: graesslin, apol, plasma-devel, kwin, #kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D8039
Summary:
- Actually use double layered compositing, previously both layers were
of type HWC_FRAMEBUFFER, instead of 2nd layer being
HWC_FRAMEBUFFER_TARGET. Thanks to @NotKit on telegram for pointing this
out.
- Use sourceCropf instead of sourceCrop, as sourceCrop is legacy option.
Test Plan: have to test on actual device, but test_hwcomposer does have similar code.
Reviewers: #plasma, graesslin
Reviewed By: #plasma, graesslin
Subscribers: plasma-devel, kwin, #kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D8587
Summary:
This change hooks up the bits for changing the mode when a request to
change mode from kscreen is received. This includes:
* setting new mode in DrmOutput
* creating new buffers in SceneQPainter backend
* creating new GbmSurface in SceneOpenGL backend
Room for improvement:
* detect whether the new mode works and go back to old one if it fails
Test Plan:
Started both a QPainter/OpenGL session. Used kcmshell5 kscreen
to modify the resolution. Saw that it got applied, maximized a window to
verify it's correct. Changed back to original resolution. Verified it looked
good by maximizing a window.
Reviewers: #kwin, #plasma, subdiff, sebas
Subscribers: plasma-devel, kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D8398
Summary:
Under wayland we support high DPI putting by putting a separation
between the logical co-ordinate system and the resolution of rendered
assets.
I didn't include window decorations in the previous wayland scaling
patchset. They were drawn them at a standard resolution, which is
implicitly scaled up.
This uses the Qt scaling, meaning oxygen and breeze (and others) get
perfect high DPI support with zero client changes.
Like the window scaling this handles any combination of a 2x scaled
decoration being rendered on a 1x screen or vice versa.
CCBUG: 384765
Test Plan:
export KWIN_COMPOSE=Q
Had two screens of different scales
It was the right size on both (as before)
Was super-sharp on the fancy screen
Reviewers: #plasma, hetzenecker, graesslin
Reviewed By: #plasma, graesslin
Subscribers: ngraham, graesslin, plasma-devel, kwin, #kwin
Tags: #plasma
Differential Revision: https://phabricator.kde.org/D8504
Summary:
We want to translate by the monitor position, so that needs to be
the negative of the position.
But Kwin/KScreen treats 0 as the top of all monitors. GL treats 0 as
bottom, so that all needs inverting.
Hence this should be a positive y value for the viewport.
BUG: 386099
BUG: 385655
Test Plan:
Had two monitors
Side by side was - fine
Stacked vertically - still fine
Modded X code to extend in y instead of x.
3 monitors worked fine.
Nested wayland only seems to support one screen?
Reviewers: #plasma
Subscribers: plasma-devel, kwin, #kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D8479
Summary:
there is no need for createOutput to be static, make it non-static,
this also fixes the build failure introduced in commit
02d3daf28a.
Test Plan: builds
Reviewers: #kwin, graesslin, davidedmundson
Reviewed By: davidedmundson
Subscribers: kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D8430
Summary:
On Wayland we have the sync disabled as it doesn't work properly. This
allows us to also move the sync event handling into the X11 standalone
platform.
The code is slightly refactored: instead of passing the event to each
Client, we search for the matching Client. For that the SyncAlaram struct
is added to public section of Client. The method to handle the sync
doesn't need the event any more and is moved from events.cpp to
client.cpp.
Test Plan:
Run Xephyr+kwin_x11, resized a window and verified through
gdb breakpoint that the sync still works
Reviewers: #kwin, #plasma
Subscribers: plasma-devel
Tags: #plasma
Differential Revision: https://phabricator.kde.org/D7942
Summary:
With the new try of all compositor types supported there is an automatic
fallback from OpenGL to XRender/QPainter in case OpenGL setup failed.
So there is no need to invoke a method to do just that.
Reviewers: #kwin, #plasma
Subscribers: plasma-devel
Tags: #plasma
Differential Revision: https://phabricator.kde.org/D8364
Summary:
The test DontCrashUseractionsMenu (Waylandonly) found an issue in our
screen handling implementation in the QPA. The code exposed a short time
frame between the dummy screen getting destroyed and the first screen
being added. This could result in a crash of KWin.
There is actually no need to implement Screen on top of Wayland screen.
KWin has all the knowledge, so we can also base this on top of the
Screens API.
Advantages:
* no delays due to Wayland roundtrips
* handle screen getting removed (was a TODO)
* handle resolution changes (was a TODO)
The new implementation has a disadvantage that it destroys and readds
all screens whenever something around the screen changes. This shouldn't
be an issue in practice as it's only for the internal QPA and thus only
affects KWin internal windows which is placed in global coordinates
anyway. If it turns out to be a problem we need to track better the
screen changes - so far those were not tracked at all.
Test Plan: Run a few unit tests which change screens
Reviewers: #kwin, #plasma
Subscribers: plasma-devel, kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D8345
Summary:
Allows to share the implementation in a better way and is a requirement
to get the Screen implementation in the QPA plugin to be based on
KWin::Screens instead of KWayland::Output.
Reviewers: #kwin, #plasma
Subscribers: plasma-devel, kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D8344
Summary:
So far KWin does not know which Compositors the platform actually
supports. This results in KWin happily trying to use the OpenGL
compositor on fbdev or the QPainter compositor on hwcomposer although
that is obviously going to fail as the platform doesn't support this.
By adding a pure virtual method all Platforms can define what they
support. In a later step the Compositor can use this to create an
appropriate scene and also perform proper fallback handling in case the
scene creation fails.
Test Plan: Compiles
Reviewers: #kwin, #plasma
Subscribers: plasma-devel, kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D8316
Summary:
The Platform API is extended by a call to create the EffectsHandler. In
X11 standalone Platform a new EffectsHandlerImplX11 is added which
contains the X11 only parts of the EffectsHandler, such as grabbing the
X keyboard and the X11 mouse interception window.
The EffectsHandlerImpl gains some virtual methods for the parts which
are now done in the X11 specific implementation. In return we get rid of
lots of if-else structures checking for the operation mode.
Test Plan: Only compile tested.
Reviewers: #kwin, #plasma
Subscribers: plasma-devel, kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D7955
Summary:
In 47343fb we made GBM buffer shared.
What we wanted to do was:
Unbox the shared_pointer<GBMSurface> to give us a GBMSurface* object
Call the gbm_surface*() on that operator
Then cast that to a void* for eglCreatePlatformWindowSurfaceEXT
What we did:
Cast the std::shared_ptr<GBMSurface> to a gbm_surface* then cast that
to void*.
This is just a garbage value and it crashes in Mesa when we do our first
paint.
I've replaced that with an explicit method then we can use shared_ptr's
-> operator rather than get() which does the right thing in a readable
way.
Test Plan:
It crashed after rebasing to master (for Aleix too)
No longer crashes
Reviewers: #plasma
Subscribers: plasma-devel, kwin, #kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D8251
Summary:
In 47343fb we made GBM buffer shared.
What we wanted to do was:
Unbox the shared_pointer<GBMSurface> to give us a GBMSurface* object
Call the gbm_surface*() on that operator
Then cast that to a void* for eglCreatePlatformWindowSurfaceEXT
What we did:
Cast the std::shared_ptr<GBMSurface> to a gbm_surface* then cast that
to void*.
This is just a garbage value and it crashes in Mesa when we do our first
paint.
I've replaced that with an explicit method then we can use shared_ptr's
-> operator rather than get() which does the right thing in a readable
way.
Test Plan:
It crashed after rebasing to master (for Aleix too)
No longer crashes
Reviewers: #plasma
Subscribers: plasma-devel, kwin, #kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D8251
Summary:
The gbm_surface is owned by the EglGbmBackend, but it's not the only one
using it. The DrmSurfaceBuffer is also using it and needs it to destroy
the gbm_bo. Now this can become a problem in the following situation:
* a page flip is still pending
* the EglGbmBackend destroys the gbm_surface
-> when the page flip happens the DrmSurfaceBuffer will try to destroy
the gbm_bo and crash as the gbm_surface is no longer valid. This
situation can happen when switching screens or when switching compositing
backend (OpenGL 2 -> OpenGL 3).
To address this problem a class GbmSurface is added which wrapps the
gbm_surface pointer. The EglGbmBackend creates and holds a shared pointer
to the GbmSurface and passes that one to the DrmSurfaceBuffer. So when
cleaning up the gbm_surface only the shared pointer is reset and in case
the DrmSurfaceBuffer still needs it, it can access it without problems.
BUG: 385372
FIXED-IN: 5.11.0
Test Plan: Not yet
Reviewers: #kwin, #plasma, subdiff
Subscribers: plasma-devel, kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D8152
Summary:
Unfortunately a rather large change which required more refactoring than
initially expected. The main problem was that some parts needed to go
into platformsupport so that the platform plugins can link them. Due to
the rather monolithic nature of scene_opengl.h a few changes were
required:
* SceneOpenGL::Texture -> SceneOpenGLTexture
* SceneOpenGL::TexturePrivate -> SceneOpenGLTexturePrivate
* texture based code into dedicated files
* SwapProfiler code into dedicated files
* SwapProfiler only used in x11 variants
* Safety checks for OpenGL scene moved into the new plugin
* signal declared in SceneOpenGL moved to Scene, so that we don't need
to include SceneOpenGL in composite
Test Plan: Nested OpenGL compositor works
Reviewers: #kwin, #plasma
Subscribers: plasma-devel, kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D7740
Summary:
A dedicated X11EventFilter is added and created from the X11Cursor in
case we have XFixes. This means some more X11 specific code is now only
on X11.
Test Plan: Only compile tested.
Reviewers: #kwin, #plasma
Subscribers: plasma-devel, kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D7843
If the system has a virtual device and KWin is run on virtual platform
we can assume the user intended that KWin should use the virtual device
and not a render node of the system.
This might fix the random test failures on build.kde.org (T6546).
Summary:
Only needed for kwin_x11 variant (required for the non-composited
Outline). As that's nowadays in the x11 platform, we can move the
complete XRenderUtils support into the platform. Thus KWin core does
no longer require to link it.
Test Plan: Compiles
Reviewers: #kwin, #plasma
Subscribers: plasma-devel, kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D7760
Summary:
After changing the output configuration, the client expects that it is informed
whether or not a new configuration has been applied (or failed). This was ommitted
so far, meaning that clients wouldn't know what happened in kwin.
Since we don't track if a setting failed yet, send the applied() signal regardless.
CCBUG:384733
Test Plan: Verified that the signal arrived in libkscreen after changing scale of an output
Reviewers: graesslin, davidedmundson
Reviewed By: davidedmundson
Subscribers: kwin, #kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D7910
Summary:
In the DRM plugin the cursor is currently is drawn at the native size
given.
Therefore we don't want to scale the icon offset as that leads to it
being drawn every so slightly off-sync.
BUG: 384769
Fixed-in: 5.11.0
Test Plan:
Kate now selects lines based on the middle of the cursor, not the top left.
I'd previously gotten so used to it, I hadn't realised it was actually a bug :/
Reviewers: #plasma, graesslin
Reviewed By: #plasma, graesslin
Subscribers: plasma-devel, kwin, #kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D7868
No idea why the code compiles on my system. This change is based on the
output on build.kde.org.
CMakeFiles/testXRandRScreens.dir/__/plugins/platforms/x11/standalone/screens_xrandr.cpp.o:
In function `KWin::XRandRScreens::event(xcb_generic_event_t*)':
/home/jenkins/workspace/Plasma kwin kf5-qt5 SUSEQt5.9/plugins/platforms/x11/standalone/screens_xrandr.cpp:210:
undefined reference to `KWin::Options::currentRefreshRate()'
...
Summary:
The code in events.cpp was problematic as it was called in a Wayland
session. So KWin changed outputs, this gets mirrored to XWayland and
then KWin reacted on the XRandR event and might have even changed the
refresh rate due to that - bad idea.
This change moves the code into the already existing X11EventFilter for
XRandR events in XRandRScreens.
Test Plan: Run kwin_x11 in gdb on Xephyr, breakpoint in new code and triggered XRandR event
Reviewers: #kwin, #plasma
Subscribers: plasma-devel, kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D7654
Summary:
Several of the subclasses are already derived from QObject.
The main reason is that the class should be moved out of KWin core in
order to move the OpenGL scene into a plugin. As Compositor calls into
the AbstractEglBackend to unbind the wayland display this creates a
problem which is easily solved by turning the AbstractEglBackend into a
QObject and connect to the signal emitted by the Compositor.
Test Plan: Compiles
Reviewers: #kwin, #plasma
Subscribers: plasma-devel, kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D7669
Summary:
By moving the functionality into the Platform API we can also implement
support on other platforms which support this in general (e.g. DRM once
Roman's color adjustment patches landed).
Reviewers: #kwin, #plasma
Subscribers: plasma-devel
Tags: #plasma
Differential Revision: https://phabricator.kde.org/D7447
Summary:
Not needed except for X11/non-composited usage, so should be in the
plugin instead of core.
Platform API is extended to create a decoration renderer.
Reviewers: #kwin, #plasma
Subscribers: plasma-devel, kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D7444
This change is similar to D7232 and moves the scene_qpainter into a
dedicated plugin. Compared to the XRender case it's more complicated as
the platform plugins need to implement a platform specific backend.
The base implementation for this part used to be in scene_qpainter. As
the idea is to completly move it away from KWin core it would be point
less to still have the backend definition in KWin core, but it cannot
be in the scene plugin as otherwise all platforms need to link the
plugin.
To solve this a new platformsupport subdirectory is added which contains
the scene platform backend as a static library. For the OpenGL scene such
a static library will also be required.
Test Plan: SceneQPainter test still passes, nested compositor still works
Reviewers: #kwin, #plasma
Subscribers: plasma-devel
Tags: #plasma
Differential Revision: https://phabricator.kde.org/D7259
Summary:
First step for loading the compositor Scenes through plugins. The general
idea is that we currently needlessly pull in all the Scenes although only
one will be used.
E.g. on X11 we pull in QPainter, although they are not compatible. On
Wayland we pull in XRender although they are not compatible.
Furthermore our current Scene creation strategy is not really fault
tolerant and can create situations where we don't get a compositor. E.g
on fbdev backend the default settings won't work as it does not support
OpenGL.
Long term I want to tackle those conceptional problems together:
we try to load all plugins supported by the current platform till we have
a scene which works. Thus on Wayland we don't end up in a situation where
we don't have a working compositor because the configuration is bad.
To make this possible the switch statement in the Scene needs to go and
needs to be replaced by a for loop iterating over all the available
scenes on the platform. If we go there it makes sense to replace it
directly with a plugin based approach.
So this is a change which tackles the problem by first introducing the
plugin loading. The xrender based scene (as it's the most simple one)
is moved into a plugin. It is first tried to find a scene plugin and only
if there is none the existing code is used.
Test Plan: Tested all scenes
Reviewers: #kwin, #plasma
Subscribers: plasma-devel, kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D7232
Summary:
KWin::displayWidth and KWin::displayHeight are bound to X11 which
doesn't make much sense on X11. In addition KWin internally knows
the overall display dimensions through the Screens singleton class.
Reviewers: #kwin
Subscribers: kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D1798
Summary:
Creating the OutlineVisual is moved into the Platform API. The default
implementation creates the composited OutlineVisual. The X11 standalone
platform overrides it and creates the non composited outline in case no
compositing is used.
Test Plan:
Run kwin_x11 with KWIN_COMPOSE=N and KWIN_COMPOSE=X,
non composited outline and composited outline loaded
Reviewers: #kwin, #plasma
Subscribers: plasma-devel, kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D7450
Summary:
This change splits out the X11 specific event filtering into a dedicated
X11EventFilter. It is created in the x11 standalone platform plugin when
the first Edge is being created.
Some of the X11 specific code is removed from ScreenEdges, though more
refactoring is possible in ScreenEdges to share more code between X11
specific and generic implementation.
Test Plan: Run KWin on Xephyr, screen edge approach effect still shows
Reviewers: #kwin, #plasma
Subscribers: plasma-devel, kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D7406
Summary:
KWin::updateXTime only delegates into the platform API where the method
is a no-op. The actual implementation is moved into the X11 standalone
platform as it uses QX11Info which is non functional except on the X11
standalone platform.
This change exposes a problem with timestamp handling: on Wayland the
X11 timestamp does not get updated at all, causing e.g. window sync not
work correctly (c.f. bug 374881). We cannot implement the updating in the
same way as QX11Info/Qt xcb platform does it as that would introduce a
blocking roundtrip to XWayland which is dangerous.
As a side-effect this change removes linking to Qt5::X11Extras in kwin
core as it's no longer needed.
Reviewers: #kwin, #plasma
Subscribers: plasma-devel, kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D7515
Summary:
Based on the work of 3f4995fb9b this change
introduces a GlxContextAttributeBuilder to make the requesting of context
attributes cleaner, more verbose and less error prone copy and paste.
Test Plan:
Switched between Core and legacy and verified the output;
extended auto test
Reviewers: #kwin, #plasma
Subscribers: plasma-devel
Tags: #plasma
Differential Revision: https://phabricator.kde.org/D6411
Summary:
The OverlayWindowX11 also inherits from X11EventFilter and performs
the filtering itself.
Test Plan: Compiles, not yet tested as I'm on Wayland
Reviewers: #kwin, #plasma
Subscribers: plasma-devel
Tags: #plasma
Differential Revision: https://phabricator.kde.org/D7197
Summary:
The overlay window is only needed for the X11 based compositors. Given
that it is better suited in the X11 platform. Unfortunately it is not
possible to completely move it into the platform plugin as it is still
referenced in KWin core (e.g. SceneXRender). Due to that the
OverlayWindow in KWin core is turned into a pure virtual class with the
implementation being moved into the plugin.
The platform API gains a new virtual factory method which is only
implemented in the X11 platform.
Test Plan: Compiles
Reviewers: #kwin, #plasma
Subscribers: plasma-devel, kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D7193
Summary:
Only build
* `virtual_terminal.cpp` in the presence of `linux/vt.h`
* `fbdev`-backend in the precense of `linux/fb.h`
Test Plan:
Reviewers: #kwin, #freebsd, graesslin, bcooksley
Subscribers: kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D6847
Summary:
Introduces a few more attributes needed for creating the OpenGL context
used by the QPA.
Test Plan:
Extended test and run KWin/Wayland and verified that OpenGL context
gets created correctly.
Reviewers: #kwin, #plasma
Subscribers: plasma-devel, kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D6734
Summary:
KWin already used C++14 constructs in a conditional way. This doesn't
make much sense today, it's better to just require C++14.
For KWin only gcc and clang are currently compilers of relevance. Gcc
supports C++14 since version 5 and defaults to C++14 since 6.1 [1].
Clang supports C++14 since version 3.4 [2].
An overview of compiler support in various distributions:
* Debian stable (stretch): gcc 6.3, clang 3.8
* Debian oldstable (jessie): 4.9, clang 3.5
* Ubuntu 17.04: gcc 6.1, clang 3.8
* Ubuntu 16.04: gcc 5.3, clang 3.8
* openSUSE Tumbleweed: gcc 7.1, clang 4.0
* openSUSE Leap 42.3: gcc ?, clang ? [3]
* FreeBSD: clang >= 34 in ports
* Slackware 14.2: gcc 5.3
This overview shows that every distro out there has at least one
supported compiler which can still compile KWin with this change.
[1] https://gcc.gnu.org/projects/cxx-status.html#cxx14
[2] https://clang.llvm.org/cxx_status
[3] Sorry I fail to understand openSUSE's package repository.
It seems that there is gcc 7 available, but gcc package is 4.8
Test Plan: Compiles on my neon system
Reviewers: #plasma
Subscribers: plasma-devel, kwin, #kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D6634
Summary:
Aurorae did not render correctly. This change addresses the problem for
both maximized and restored windows.
BUG: 373319
FIXED-IN: 5.10.4
Test Plan: shaded windows with Plastik and SVG based theme
Reviewers: #kwin, #plasma
Subscribers: plasma-devel, kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D6719
Summary:
On Wayland aurorae was creating a lot of stress for the system and
basically turning the system unusable in a short time. This was due to
a recursion starting to create OpenGL contexts. The window created a
decoration (aurorae) which created a QQuickWindow. For that KWin creates
an internal window which in turn triggers the creation of a window
decoration and so on and on.
By simply setting the render QQuickWindow as frameless we can prevent
this recursion.
Test Plan: Tested on Wayland and X11. On Wayland the recursion is gone.
Reviewers: #kwin, #plasma
Subscribers: plasma-devel, kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D6726
Summary:
Weird NVIDIA behavior fixup part 2. Now that we do no longer freeze when
NVIDIA decides to create an OpenGL error on startup
(aefb5f4dd9), we experience a new issue.
KWin is terminating (no idea why, [1]) and at the same time the OpenGL freeze
protection thread is still running. So far we did not terminate the
thread on shutdown and thus we hit an abort in Qt.
This change ensures that we properly terminate the thread on shutdown.
[1] My current theory is that games terminate KWin, common pattern of
bug reports is "steam".
BUG: 382283
FIXED-IN: 5.10.4
Test Plan:
Tortured KWin by making sure I go through the code path,
saw the abort without the patch, no more abort with the patch
Reviewers: #kwin, #plasma
Subscribers: plasma-devel, kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D6735
Summary:
When returning early in DrmOutput::present() because of some error KWin
didn't delete the proposed buffer, therefore not releasing the surface
lock of the GBM buffer to the EGL surface.
This patch makes sure that on any error in present we cleanup the proposed
DrmBuffer.
Reviewers: #kwin
Subscribers: #kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D6660
Summary:
This is a regression due to changes in Breeze to support Qt 5.8+ behavior
change. KWin's own QPA operates like < Qt 5.7 and breeze was programmed
against that. Due to that it can happen now that Breeze hits code paths
in which KWin does not have a surface.
To trigger one only needed to open the user actions menu twice.
This change adds a test case which simulates the problem and fixes all
crashes happening in the code path.
Most likely shadows are now broken for KWin's own windows, this change is
only to prevent the crash and thus is for 5.10 branch, while shadow
fixing will go to master branch.
BUG: 382063
FIXED-IN: 5.10.4
Test Plan: New test case
Reviewers: #kwin, #plasma
Subscribers: plasma-devel, kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D6533
Summary:
There is a regression in WindowBasedEdge::soStopApproaching. Due to
only operate when the edge activates for pointer it is possible that
the cursor polling stays active. Explaining the situation:
1. Activate switch desktop when moving window
2. Start moving a window
3. Move mouse into the approach geometry
-> doStartApproaching activates as we are moving a window
4. stop moving window
-> doStopApproaching early exits as the position does not activate for
pointer any more - we are not moving a window
-> cursor polling is still connected and whenever mouse enters edge
approaching is started
The analysis shows that the check whether activates for pointer is wrong
in the case of stop approaching. If the edge started to approach, we also
need to stop approaching.
This change addresses the problem by turning the check into whether the
connection for cursor position update is set.
This is the third bug fix to the X11 screen edge handling after
introducing touch screen edges. This needs more manual testing by
everybody in the Plasma team who is still using X11.
BUG: 381849
FIXED-IN: 5.10.4
Reviewers: #kwin, #plasma
Subscribers: plasma-devel, kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D6467
Summary:
Mismatch in the major/minor version. Requesting 1.2 doesn't make any
sense given that KWin requires 2.1.
Reviewers: #kwin, #plasma
Subscribers: plasma-devel, kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D6401
Summary:
There was a regression introduced with bug fix eec6afe6 which added
a for pointer events only check also to doUpdateBlocking. Do to that
the edge blocking mechanism didn't work for touch edges.
BUG: 380476
FIXED-IN: 5.10.3
Test Plan:
verified with xwininfo that there is no longer a window when
in full screen. Activated edges through touch and pointer
Reviewers: #kwin, #plasma
Subscribers: plasma-devel, kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D6304
Summary:
Based on earlier phab-request D2079. Adds the nvidia memory purge
extension to the robust context creation.
BUG: 344326
FIXED-IN: 5.10.3
Test Plan: Only compile tested as I don't have an NVIDIA card.
Reviewers: #kwin, #plasma
Subscribers: plasma-devel, kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D6344
With the recent patches AMS should be stable enough for daily use. It was
tested by several people in the last week without reporting back any problems.
So make it the new default on master.
Leave an env variable for now to deactivate it, in case something bad happens.
Reviewers: #kwin, graesslin
Subscribers: kwin
Tags: #kwin
Differential Revision: https://phabricator.kde.org/D5934